#include "types.h" #include "param.h" #include "mmu.h" #include "proc.h" #include "defs.h" #include "x86.h" #include "traps.h" #include "syscall.h" #include "elf.h" #include "param.h" #include "spinlock.h" extern char edata[], end[]; extern uchar _binary_init_start[], _binary_init_size[]; void process0(); // CPU 0 starts running C code here. // This is called main0 not main so that it can have // a void return type. Gcc can't handle functions named // main that don't return int. Really. void main0(void) { int i; struct proc *p; // clear BSS memset(edata, 0, end - edata); // switch to cpu0's cpu stack asm volatile("movl %0, %%esp" : : "r" (cpus[0].mpstack + MPSTACK - 32)); asm volatile("movl %0, %%ebp" : : "r" (cpus[0].mpstack + MPSTACK)); // Prevent release() from enabling interrupts. for(i=0; istate = RUNNABLE; p->kstack = kalloc(KSTACKSIZE); // cause proc[0] to start in kernel at process0 p->jmpbuf.eip = (uint) process0; p->jmpbuf.esp = (uint) (p->kstack + KSTACKSIZE - 4); // make sure there's a TSS setupsegs(0); // initialize I/O devices, let them enable interrupts console_init(); ide_init(); // start other CPUs mp_startthem(); // turn on timer and enable interrupts on the local APIC lapic_timerinit(); lapic_enableintr(); // Enable interrupts on this processor. cpus[cpu()].nlock--; sti(); scheduler(); } // Additional processors start here. void mpmain(void) { cprintf("cpu%d: starting\n", cpu()); idtinit(); // CPU's idt if(cpu() == 0) panic("mpmain on cpu 0"); lapic_init(cpu()); lapic_timerinit(); lapic_enableintr(); // make sure there's a TSS setupsegs(0); cpuid(0, 0, 0, 0, 0); // memory barrier cpus[cpu()].booted = 1; // Enable interrupts on this processor. cpus[cpu()].nlock--; sti(); scheduler(); } // proc[0] starts here, called by scheduler() in the ordinary way. void process0() { struct proc *p0 = &proc[0]; struct proc *p1; extern struct spinlock proc_table_lock; struct trapframe tf; release(&proc_table_lock); p0->cwd = iget(rootdev, 1); iunlock(p0->cwd); // dummy user memory to make copyproc() happy p0->sz = 4 * PAGE; p0->mem = kalloc(p0->sz); // fake a trap frame as if a user process had made a system // call, so that copyproc will have a place for the new // process to return to. p0->tf = &tf; memset(p0->tf, 0, sizeof(struct trapframe)); p0->tf->es = p0->tf->ds = p0->tf->ss = (SEG_UDATA << 3) | 3; p0->tf->cs = (SEG_UCODE << 3) | 3; p0->tf->eflags = FL_IF; p0->tf->esp = p0->sz; p1 = copyproc(p0); load_icode(p1, _binary_init_start, (uint) _binary_init_size); p1->state = RUNNABLE; proc_wait(); panic("init exited"); } void load_icode(struct proc *p, uchar *binary, uint size) { int i; struct elfhdr *elf; struct proghdr *ph; elf = (struct elfhdr*) binary; if (elf->magic != ELF_MAGIC) panic("load_icode: not an ELF binary"); p->tf->eip = elf->entry; // Map and load segments as directed. ph = (struct proghdr*) (binary + elf->phoff); for (i = 0; i < elf->phnum; i++, ph++) { if (ph->type != ELF_PROG_LOAD) continue; if (ph->va + ph->memsz < ph->va) panic("load_icode: overflow in elf header segment"); if (ph->va + ph->memsz >= p->sz) panic("load_icode: icode wants to be above UTOP"); // Load/clear the segment memmove(p->mem + ph->va, binary + ph->offset, ph->filesz); memset(p->mem + ph->va + ph->filesz, 0, ph->memsz - ph->filesz); } }