#include "types.h" #include "defs.h" #include "x86.h" #include "mmu.h" #define LOCK_FREE -1 #define DEBUG 0 uint32_t kernel_lock = LOCK_FREE; int getcallerpc(void *v) { return ((int*)v)[-1]; } // lock = LOCK_FREE if free, else = cpu_id of owner CPU void acquire_spinlock(uint32_t* lock) { int cpu_id = cpu(); // on a real machine there would be a memory barrier here if(DEBUG) cprintf("cpu%d: acquiring at %x\n", cpu_id, getcallerpc(&lock)); write_eflags(read_eflags() & ~FL_IF); if (*lock == cpu_id) panic("recursive lock"); while ( cmpxchg(LOCK_FREE, cpu_id, lock) != cpu_id ) { ; } if(DEBUG) cprintf("cpu%d: acquired at %x\n", cpu_id, getcallerpc(&lock)); } void release_spinlock(uint32_t* lock) { int cpu_id = cpu(); if(DEBUG) cprintf ("cpu%d: releasing at %x\n", cpu_id, getcallerpc(&lock)); if (*lock != cpu_id) panic("release_spinlock: releasing a lock that i don't own\n"); *lock = LOCK_FREE; // on a real machine there would be a memory barrier here write_eflags(read_eflags() | FL_IF); } void release_grant_spinlock(uint32_t* lock, int c) { int cpu_id = cpu(); if(DEBUG) cprintf ("cpu%d: release_grant to %d at %x\n", cpu_id, c, getcallerpc(&lock)); if (*lock != cpu_id) panic("release_spinlock: releasing a lock that i don't own\n"); *lock = c; }