// Segments in proc->gdt #define SEG_KCODE 1 // kernel code #define SEG_KDATA 2 // kernel data+stack #define SEG_UCODE 3 #define SEG_UDATA 4 #define SEG_TSS 5 // this process's task state #define NSEGS 6 // Saved registers for kernel context switches. // Don't need to save all the %fs etc. segment registers, // because they are constant across kernel contexts. // Save all the regular registers so we don't need to care // which are caller save, but not the return register %eax. // (Not saving %eax just simplifies the switching code.) // The layout of context must match code in swtch.S. struct context { int eip; int esp; int ebx; int ecx; int edx; int esi; int edi; int ebp; }; enum proc_state { UNUSED, EMBRYO, SLEEPING, RUNNABLE, RUNNING, ZOMBIE }; // Per-process state struct proc { char *mem; // Start of process memory (kernel address) uint sz; // Size of process memory (bytes) char *kstack; // Bottom of kernel stack for this process enum proc_state state; // Process state int pid; // Process ID struct proc *parent; // Parent process void *chan; // If non-zero, sleeping on chan int killed; // If non-zero, have been killed struct file *ofile[NOFILE]; // Open files struct inode *cwd; // Current directory struct context context; // Switch here to run process struct trapframe *tf; // Trap frame for current interrupt char name[16]; // Process name (debugging) }; // Process memory is laid out contiguously, low addresses first: // text // original data and bss // fixed-size stack // expandable heap // Arrange that cp point to the struct proc that this // CPU is currently running. Such preprocessor // subterfuge can be confusing, but saves a lot of typing. extern struct proc *curproc[NCPU]; // Current (running) process per CPU #define cp (curproc[cpu()]) // Current process on this CPU #define MPSTACK 512 // Per-CPU state struct cpu { uchar apicid; // Local APIC ID struct context context; // Switch here to enter scheduler struct taskstate ts; // Used by x86 to find stack for interrupt struct segdesc gdt[NSEGS]; // x86 global descriptor table char mpstack[MPSTACK]; // Per-CPU startup stack volatile int booted; // Has the CPU started? int nlock; // Number of locks currently held }; extern struct cpu cpus[NCPU]; extern int ncpu;