// Segments in proc->gdt #define SEG_KCODE 1 // kernel code #define SEG_KDATA 2 // kernel data+stack #define SEG_UCODE 3 #define SEG_UDATA 4 #define SEG_TSS 5 // this process's task state #define NSEGS 6 // Saved registers for kernel context switches. // Don't need to save all the segment registers (%cs, etc), // because they are constant across kernel contexts. // Stack pointer is encoded in the address of context, // which must be placed at the bottom of the stack. // The layout of context must match code in swtch.S. struct context { uint edi; uint esi; uint ebx; uint ebp; uint eip; }; enum proc_state { UNUSED, EMBRYO, SLEEPING, RUNNABLE, RUNNING, ZOMBIE }; // Per-process state struct proc { char *mem; // Start of process memory (kernel address) uint sz; // Size of process memory (bytes) char *kstack; // Bottom of kernel stack for this process enum proc_state state; // Process state int pid; // Process ID struct proc *parent; // Parent process void *chan; // If non-zero, sleeping on chan int killed; // If non-zero, have been killed struct file *ofile[NOFILE]; // Open files struct inode *cwd; // Current directory struct context *context; // Switch here to run process struct trapframe *tf; // Trap frame for current syscall char name[16]; // Process name (debugging) }; // Process memory is laid out contiguously, low addresses first: // text // original data and bss // fixed-size stack // expandable heap // Per-CPU state struct cpu { uchar apicid; // Local APIC ID struct proc *curproc; // Process currently running. struct context *context; // Switch here to enter scheduler struct taskstate ts; // Used by x86 to find stack for interrupt struct segdesc gdt[NSEGS]; // x86 global descriptor table volatile uint booted; // Has the CPU started? int ncli; // Depth of pushcli nesting. int intena; // Were interrupts enabled before pushcli? }; extern struct cpu cpus[NCPU]; extern int ncpu; // "cp" is a short alias for curproc(). // It gets used enough to make this worthwhile. #define cp curproc()