// Buffer cache. // // The buffer cache is a linked list of buf structures holding // cached copies of disk block contents. Caching disk blocks // in memory reduces the number of disk reads and also provides // a synchronization point for disk blocks used by multiple processes. // // Interface: // * To get a buffer for a particular disk block, call bread. // * After changing buffer data, call bwrite to flush it to disk. // * When done with the buffer, call brelse. // * Do not use the buffer after calling brelse. // * Only one process at a time can use a buffer, // so do not keep them longer than necessary. // // The implementation uses three state flags internally: // * B_BUSY: the block has been returned from bread // and has not been passed back to brelse. // * B_VALID: the buffer data has been initialized // with the associated disk block contents. // * B_DIRTY: the buffer data has been modified // and needs to be written to disk. #include "types.h" #include "defs.h" #include "param.h" #include "spinlock.h" #include "buf.h" struct buf buf[NBUF]; struct spinlock buf_table_lock; // Linked list of all buffers, through prev/next. // bufhead->next is most recently used. // bufhead->tail is least recently used. struct buf bufhead; void binit(void) { struct buf *b; initlock(&buf_table_lock, "buf_table"); //PAGEBREAK! // Create linked list of buffers bufhead.prev = &bufhead; bufhead.next = &bufhead; for(b = buf; b < buf+NBUF; b++){ b->next = bufhead.next; b->prev = &bufhead; bufhead.next->prev = b; bufhead.next = b; } } // Look through buffer cache for sector on device dev. // If not found, allocate fresh block. // In either case, return locked buffer. static struct buf* bget(uint dev, uint sector) { struct buf *b; acquire(&buf_table_lock); loop: // Try for cached block. for(b = bufhead.next; b != &bufhead; b = b->next){ if((b->flags & (B_BUSY|B_VALID)) && b->dev == dev && b->sector == sector){ if(b->flags & B_BUSY){ sleep(buf, &buf_table_lock); goto loop; } b->flags |= B_BUSY; release(&buf_table_lock); return b; } } // Allocate fresh block. for(b = bufhead.prev; b != &bufhead; b = b->prev){ if((b->flags & B_BUSY) == 0){ b->flags = B_BUSY; b->dev = dev; b->sector = sector; release(&buf_table_lock); return b; } } panic("bget: no buffers"); } // Return a B_BUSY buf with the contents of the indicated disk sector. struct buf* bread(uint dev, uint sector) { struct buf *b; b = bget(dev, sector); if(!(b->flags & B_VALID)) iderw(b); return b; } // Write buf's contents to disk. Must be locked. void bwrite(struct buf *b) { if((b->flags & B_BUSY) == 0) panic("bwrite"); b->flags |= B_DIRTY; iderw(b); } // Release the buffer buf. void brelse(struct buf *b) { if((b->flags & B_BUSY) == 0) panic("brelse"); acquire(&buf_table_lock); b->next->prev = b->prev; b->prev->next = b->next; b->next = bufhead.next; b->prev = &bufhead; bufhead.next->prev = b; bufhead.next = b; b->flags &= ~B_BUSY; wakeup(buf); release(&buf_table_lock); }