// Buffer cache. // // The buffer cache is a linked list of buf structures holding // cached copies of disk block contents. Caching disk blocks // in memory reduces the number of disk reads and also provides // a synchronization point for disk blocks used by multiple processes. // // Interface: // * To get a buffer for a particular disk block, call bread. // * After changing buffer data, call bwrite to write it to disk. // * When done with the buffer, call brelse. // * Do not use the buffer after calling brelse. // * Only one process at a time can use a buffer, // so do not keep them longer than necessary. // // The implementation uses three state flags internally: // * B_BUSY: the block has been returned from bread // and has not been passed back to brelse. // * B_VALID: the buffer data has been read from the disk. // * B_DIRTY: the buffer data has been modified // and needs to be written to disk. #include "types.h" #include "defs.h" #include "param.h" #include "spinlock.h" #include "buf.h" struct { struct spinlock lock; struct buf buf[NBUF]; // Linked list of all buffers, through prev/next. // head.next is most recently used. struct buf head; } bcache; void binit(void) { struct buf *b; initlock(&bcache.lock, "bcache"); //PAGEBREAK! // Create linked list of buffers bcache.head.prev = &bcache.head; bcache.head.next = &bcache.head; for(b = bcache.buf; b < bcache.buf+NBUF; b++){ b->next = bcache.head.next; b->prev = &bcache.head; b->dev = -1; bcache.head.next->prev = b; bcache.head.next = b; } } // Look through buffer cache for sector on device dev. // If not found, allocate fresh block. // In either case, return B_BUSY buffer. static struct buf* bget(uint dev, uint sector) { struct buf *b; acquire(&bcache.lock); loop: // Is the sector already cached? for(b = bcache.head.next; b != &bcache.head; b = b->next){ if(b->dev == dev && b->sector == sector){ if(!(b->flags & B_BUSY)){ b->flags |= B_BUSY; release(&bcache.lock); return b; } sleep(b, &bcache.lock); goto loop; } } // Not cached; recycle some non-busy and clean buffer. for(b = bcache.head.prev; b != &bcache.head; b = b->prev){ if((b->flags & B_BUSY) == 0 && (b->flags & B_DIRTY) == 0){ b->dev = dev; b->sector = sector; b->flags = B_BUSY; release(&bcache.lock); return b; } } panic("bget: no buffers"); } // Return a B_BUSY buf with the contents of the indicated disk sector. struct buf* bread(uint dev, uint sector) { struct buf *b; b = bget(dev, sector); if(!(b->flags & B_VALID)) iderw(b); return b; } // Write b's contents to disk. Must be B_BUSY. void bwrite(struct buf *b) { if((b->flags & B_BUSY) == 0) panic("bwrite"); b->flags |= B_DIRTY; iderw(b); } // Release a B_BUSY buffer. // Move to the head of the MRU list. void brelse(struct buf *b) { if((b->flags & B_BUSY) == 0) panic("brelse"); acquire(&bcache.lock); b->next->prev = b->prev; b->prev->next = b->next; b->next = bcache.head.next; b->prev = &bcache.head; bcache.head.next->prev = b; bcache.head.next = b; b->flags &= ~B_BUSY; wakeup(b); release(&bcache.lock); }