more FS comment clarification
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a5fbfe418a
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1 changed files with 62 additions and 45 deletions
107
fs.c
107
fs.c
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@ -110,41 +110,51 @@ bfree(int dev, uint b)
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// to inodes used by multiple processes. The cached
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// to inodes used by multiple processes. The cached
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// inodes include book-keeping information that is
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// inodes include book-keeping information that is
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// not stored on disk: ip->ref and ip->flags.
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// not stored on disk: ip->ref and ip->flags.
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//
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// ip->ref counts the number of pointer references to this cached
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// inode; references are typically kept in struct file and in proc->cwd.
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// When ip->ref falls to zero, the inode is no longer cached.
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// It is an error to use an inode without holding a reference to it.
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//
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//
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// Processes are only allowed to read and write inode
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// An inode and its in-memory represtative go through a
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// metadata and contents when holding the inode's lock,
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// sequence of states before they can be used by the
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// represented by the I_BUSY bit in ip->flags.
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// rest of the file system code.
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// Because inode locks are held during disk accesses,
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// they are implemented using a flag rather than with
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// spin locks. ilock() and iunlock() manipulate an
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// inode's I_BUSY flag. Many routines in this file expect
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// the caller to have already locked the inode; leaving
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// this responsibility with the caller makes it possible for them
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// to create arbitrarily-sized atomic operations.
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//
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//
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// To give maximum control over locking to the callers,
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// * Allocation: an inode is allocated if its type (on disk)
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// the routines in this file that return inode pointers
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// is non-zero. ialloc() allocates, iput() frees if
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// return pointers to *unlocked* inodes. It is the callers'
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// the link count has fallen to zero.
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// responsibility to lock them before using them. A non-zero
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// ip->ref keeps these unlocked inodes in the cache.
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//
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//
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// In order for the file system code to look at an inode, the inode
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// * Referencing in cache: an entry in the inode cache
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// must pass through a number of states, with transitions
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// is free if ip->ref is zero. Otherwise ip->ref tracks
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// driven by the indicated functions:
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// the number of in-memory pointers to the entry (open
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//
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// files and current directories). iget() to find or
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// * Allocated on disk, indicated by a non-zero type.
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// create a cache entry and increment its ref, iput()
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// ialloc() and iput().
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// to decrement ref.
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// * Referenced in the cache, indicated by ip->ref > 0.
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//
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// iget() and iput().
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// * Valid: the information (type, size, &c) in an inode
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// * Cached inode is valid, indicated by I_VALID.
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// cache entry is only correct when the I_VALID bit
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// ilock() and iput().
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// is set in ip->flags. ilock() reads the inode from
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// * Locked, indicated by I_BUSY.
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// the disk and sets I_VALID, while iput() clears
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// ilock() and iunlock().
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// I_VALID if ip->ref has fallen to zero.
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//
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// * Locked: file system code may only examine and modify
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// the information in an inode and its content if it
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// has first locked the inode. The I_BUSY flag indicates
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// that the inode is locked. ilock() sets I_BUSY,
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// while iunlock clears it.
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//
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// Thus a typical sequence is:
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// ip = iget(dev, inum)
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// ilock(ip)
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// ... examine and modify ip->xxx ...
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// iunlock(ip)
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// iput(ip)
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//
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// ilock() is separate from iget() so that system calls can
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// get a long-term reference to an inode (as for an open file)
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// and only lock it for short periods (e.g., in read()).
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// The separation also helps avoid deadlock and races during
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// pathname lookup. iget() increments ip->ref so that the inode
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// stays cached and pointers to it remain valid.
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//
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// Many internal file system functions expect the caller to
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// have locked the inodes involved; this lets callers create
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// multi-step atomic operations.
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struct {
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struct {
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struct spinlock lock;
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struct spinlock lock;
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@ -187,7 +197,7 @@ ialloc(uint dev, short type)
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panic("ialloc: no inodes");
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panic("ialloc: no inodes");
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}
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}
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// Copy inode, which has changed, from memory to disk.
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// Copy a modified in-memory inode to disk.
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void
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void
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iupdate(struct inode *ip)
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iupdate(struct inode *ip)
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{
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{
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@ -207,7 +217,8 @@ iupdate(struct inode *ip)
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}
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}
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// Find the inode with number inum on device dev
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// Find the inode with number inum on device dev
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// and return the in-memory copy.
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// and return the in-memory copy. Does not lock
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// the inode and does not read it from disk.
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static struct inode*
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static struct inode*
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iget(uint dev, uint inum)
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iget(uint dev, uint inum)
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{
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{
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@ -215,7 +226,7 @@ iget(uint dev, uint inum)
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acquire(&icache.lock);
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acquire(&icache.lock);
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// Try for cached inode.
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// Is the inode already cached?
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empty = 0;
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empty = 0;
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for(ip = &icache.inode[0]; ip < &icache.inode[NINODE]; ip++){
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for(ip = &icache.inode[0]; ip < &icache.inode[NINODE]; ip++){
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if(ip->ref > 0 && ip->dev == dev && ip->inum == inum){
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if(ip->ref > 0 && ip->dev == dev && ip->inum == inum){
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@ -227,7 +238,7 @@ iget(uint dev, uint inum)
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empty = ip;
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empty = ip;
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}
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}
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// Allocate fresh inode.
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// Recycle an inode cache entry.
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if(empty == 0)
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if(empty == 0)
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panic("iget: no inodes");
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panic("iget: no inodes");
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@ -253,6 +264,7 @@ idup(struct inode *ip)
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}
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}
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// Lock the given inode.
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// Lock the given inode.
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// Reads the inode from disk if necessary.
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void
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void
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ilock(struct inode *ip)
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ilock(struct inode *ip)
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{
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{
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@ -297,13 +309,17 @@ iunlock(struct inode *ip)
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release(&icache.lock);
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release(&icache.lock);
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}
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}
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// Caller holds reference to unlocked ip. Drop reference.
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// Drop a reference to an in-memory inode.
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// If that was the last reference, the inode cache entry can
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// be recycled.
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// If that was the last reference and the inode has no links
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// to it, free the inode (and its content) on disk.
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void
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void
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iput(struct inode *ip)
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iput(struct inode *ip)
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{
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{
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acquire(&icache.lock);
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acquire(&icache.lock);
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if(ip->ref == 1 && (ip->flags & I_VALID) && ip->nlink == 0){
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if(ip->ref == 1 && (ip->flags & I_VALID) && ip->nlink == 0){
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// inode is no longer used: truncate and free inode.
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// inode has no links: truncate and free inode.
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if(ip->flags & I_BUSY)
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if(ip->flags & I_BUSY)
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panic("iput busy");
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panic("iput busy");
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ip->flags |= I_BUSY;
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ip->flags |= I_BUSY;
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@ -328,12 +344,12 @@ iunlockput(struct inode *ip)
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}
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}
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//PAGEBREAK!
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//PAGEBREAK!
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// Inode contents
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// Inode content
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//
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//
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// The contents (data) associated with each inode is stored
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// The content (data) associated with each inode is stored
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// in a sequence of blocks on the disk. The first NDIRECT blocks
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// in blocks on the disk. The first NDIRECT block numbers
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// are listed in ip->addrs[]. The next NINDIRECT blocks are
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// are listed in ip->addrs[]. The next NINDIRECT blocks are
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// listed in the block ip->addrs[NDIRECT].
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// listed in block ip->addrs[NDIRECT].
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// Return the disk block address of the nth block in inode ip.
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// Return the disk block address of the nth block in inode ip.
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// If there is no such block, bmap allocates one.
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// If there is no such block, bmap allocates one.
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@ -368,8 +384,10 @@ bmap(struct inode *ip, uint bn)
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}
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}
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// Truncate inode (discard contents).
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// Truncate inode (discard contents).
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// Only called after the last dirent referring
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// Only called when the inode has no links
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// to this inode has been erased on disk.
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// to it (no directory entries referring to it)
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// and has no in-memory reference to it (is
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// not an open file or current directory).
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static void
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static void
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itrunc(struct inode *ip)
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itrunc(struct inode *ip)
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{
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{
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@ -484,7 +502,6 @@ namecmp(const char *s, const char *t)
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// Look for a directory entry in a directory.
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// Look for a directory entry in a directory.
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// If found, set *poff to byte offset of entry.
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// If found, set *poff to byte offset of entry.
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// Caller must have already locked dp.
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struct inode*
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struct inode*
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dirlookup(struct inode *dp, char *name, uint *poff)
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dirlookup(struct inode *dp, char *name, uint *poff)
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{
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{
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