Now the Shortcuts are more consistent.

Keep the debile happy.
This commit is contained in:
Christoph Lohmann 2015-10-31 09:29:04 +01:00
parent f56c58a968
commit e2aa03e6b7
2 changed files with 3 additions and 3 deletions

View file

@ -134,7 +134,7 @@ static unsigned int defaultunderline = 7;
* Internal mouse shortcuts. * Internal mouse shortcuts.
* Beware that overloading Button1 will disable the selection. * Beware that overloading Button1 will disable the selection.
*/ */
static Mousekey mshortcuts[] = { static MouseShortcut mshortcuts[] = {
/* button mask string */ /* button mask string */
{ Button4, XK_ANY_MOD, "\031" }, { Button4, XK_ANY_MOD, "\031" },
{ Button5, XK_ANY_MOD, "\005" }, { Button5, XK_ANY_MOD, "\005" },

4
st.c
View file

@ -275,7 +275,7 @@ typedef struct {
uint b; uint b;
uint mask; uint mask;
char *s; char *s;
} Mousekey; } MouseShortcut;
typedef struct { typedef struct {
KeySym k; KeySym k;
@ -944,7 +944,7 @@ void
bpress(XEvent *e) bpress(XEvent *e)
{ {
struct timespec now; struct timespec now;
Mousekey *mk; MouseShortcut *mk;
if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) { if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
mousereport(e); mousereport(e);