Bumping up the xfps so mouse motion won't reap the CPU.

This commit is contained in:
Christoph Lohmann 2013-06-01 14:39:13 +02:00
parent 7530694987
commit 2cf4f366d6

View file

@ -24,7 +24,7 @@ static unsigned int tripleclicktimeout = 600;
static bool allowaltscreen = true;
/* frames per second st should at maximum draw to the screen */
static unsigned int xfps = 60;
static unsigned int xfps = 120;
static unsigned int actionfps = 30;
/*