There is no need to pass pointers around when there is a structure available that already stores other similar state, such as m_in. Change-Id: I3164c5c55c71f443688103d1f0756c086eb05974
42 lines
986 B
C
42 lines
986 B
C
#ifndef __VFS_WORKERS_H__
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#define __VFS_WORKERS_H__
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#include <minix/mthread.h>
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#define thread_t mthread_thread_t
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#define mutex_t mthread_mutex_t
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#define cond_t mthread_cond_t
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#define attr_t mthread_attr_t
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#define threads_init mthread_init
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#define yield mthread_yield
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#define yield_all mthread_yield_all
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#define mutex_init mthread_mutex_init
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#define mutex_destroy mthread_mutex_destroy
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#define mutex_lock mthread_mutex_lock
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#define mutex_trylock mthread_mutex_trylock
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#define mutex_unlock mthread_mutex_unlock
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#define cond_init mthread_cond_init
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#define cond_destroy mthread_cond_destroy
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#define cond_wait mthread_cond_wait
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#define cond_signal mthread_cond_signal
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struct fproc;
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struct worker_thread {
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thread_t w_tid;
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mutex_t w_event_mutex;
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cond_t w_event;
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struct fproc *w_fp;
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message w_m_in;
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message w_m_out;
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int w_err_code;
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message *w_fs_sendrec;
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message *w_drv_sendrec;
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endpoint_t w_task;
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struct dmap *w_dmap;
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struct worker_thread *w_next;
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};
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#endif
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