minix/commands/elvis/move4.c
2009-11-09 10:26:00 +00:00

212 lines
3.5 KiB
C

/* move4.c */
/* Author:
* Steve Kirkendall
* 14407 SW Teal Blvd. #C
* Beaverton, OR 97005
* kirkenda@cs.pdx.edu
*/
/* This file contains movement functions which are screen-relative */
#include "config.h"
#include "vi.h"
/* This moves the cursor to a particular row on the screen */
/*ARGSUSED*/
MARK m_row(m, cnt, key)
MARK m; /* the cursor position */
long cnt; /* the row we'll move to */
int key; /* the keystroke of this move - H/L/M */
{
DEFAULT(1);
/* calculate destination line based on key */
cnt--;
switch (key)
{
case 'H':
cnt = topline + cnt;
break;
case 'M':
cnt = topline + (LINES - 1) / 2;
break;
case 'L':
cnt = botline - cnt;
break;
}
/* return the mark of the destination line */
return MARK_AT_LINE(cnt);
}
/* This function repositions the current line to show on a given row */
MARK m_z(m, cnt, key)
MARK m; /* the cursor */
long cnt; /* the line number we're repositioning */
int key; /* key struck after the z */
{
long newtop;
int i;
/* Which line are we talking about? */
if (cnt < 0 || cnt > nlines)
{
return MARK_UNSET;
}
if (cnt)
{
m = MARK_AT_LINE(cnt);
newtop = cnt;
}
else
{
newtop = markline(m);
}
/* allow a "window size" number to be entered */
for (i = 0; key >= '0' && key <= '9'; key = getkey(0))
{
i = i * 10 + key - '0';
}
#ifndef CRUNCH
if (i > 0 && i <= LINES - 1)
{
*o_window = i;
wset = TRUE;
}
#else
/* the number is ignored if -DCRUNCH */
#endif
/* figure out which line will have to be at the top of the screen */
switch (key)
{
case '\n':
#if OSK
case '\l':
#else
case '\r':
#endif
case '+':
break;
case '.':
case 'z':
newtop -= LINES / 2;
break;
case '-':
newtop -= LINES - 1;
break;
default:
return MARK_UNSET;
}
/* make the new topline take effect */
redraw(MARK_UNSET, FALSE);
if (newtop >= 1)
{
topline = newtop;
}
else
{
topline = 1L;
}
redrawrange(0L, INFINITY, INFINITY);
/* The cursor doesn't move */
return m;
}
/* This function scrolls the screen. It does this by calling redraw() with
* an off-screen line as the argument. It will move the cursor if necessary
* so that the cursor is on the new screen.
*/
/*ARGSUSED*/
MARK m_scroll(m, cnt, key)
MARK m; /* the cursor position */
long cnt; /* for some keys: the number of lines to scroll */
int key; /* keystroke that causes this movement */
{
MARK tmp; /* a temporary mark, used as arg to redraw() */
/* adjust cnt, and maybe *o_scroll, depending of key */
switch (key)
{
case ctrl('F'):
case ctrl('B'):
DEFAULT(1);
redrawrange(0L, INFINITY, INFINITY); /* force complete redraw */
cnt = cnt * (LINES - 1) - 2; /* keeps two old lines on screen */
break;
case ctrl('E'):
case ctrl('Y'):
DEFAULT(1);
break;
case ctrl('U'):
case ctrl('D'):
if (cnt == 0) /* default */
{
cnt = *o_scroll;
}
else
{
if (cnt > LINES - 1)
{
cnt = LINES - 1;
}
*o_scroll = cnt;
}
break;
}
/* scroll up or down, depending on key */
switch (key)
{
case ctrl('B'):
case ctrl('Y'):
case ctrl('U'):
cnt = topline - cnt;
if (cnt < 1L)
{
cnt = 1L;
m = MARK_FIRST;
}
tmp = MARK_AT_LINE(cnt) + markidx(m);
redraw(tmp, FALSE);
if (markline(m) > botline)
{
m = MARK_AT_LINE(botline);
}
break;
case ctrl('F'):
case ctrl('E'):
case ctrl('D'):
cnt = botline + cnt;
if (cnt > nlines)
{
cnt = nlines;
m = MARK_LAST;
}
tmp = MARK_AT_LINE(cnt) + markidx(m);
redraw(tmp, FALSE);
if (markline(m) < topline)
{
m = MARK_AT_LINE(topline);
}
break;
}
return m;
}