minix/kernel/clock.c

331 lines
12 KiB
C
Executable file

/* This file contains the clock task, which handles time related functions.
* Important events that are handled by the CLOCK include setting and
* monitoring alarm timers and deciding when to (re)schedule processes.
* The CLOCK offers a direct interface to kernel processes. System services
* can access its services through system calls, such as sys_setalarm(). The
* CLOCK task thus is hidden from the outside world.
*
* Changes:
* Aug 18, 2006 removed direct hardware access etc, MinixPPC (Ingmar Alting)
* Oct 08, 2005 reordering and comment editing (A. S. Woodhull)
* Mar 18, 2004 clock interface moved to SYSTEM task (Jorrit N. Herder)
* Sep 30, 2004 source code documentation updated (Jorrit N. Herder)
* Sep 24, 2004 redesigned alarm timers (Jorrit N. Herder)
*
* The function do_clocktick() is triggered by the clock's interrupt
* handler when a watchdog timer has expired or a process must be scheduled.
*
* In addition to the main clock_task() entry point, which starts the main
* loop, there are several other minor entry points:
* clock_stop: called just before MINIX shutdown
* get_uptime: get realtime since boot in clock ticks
* set_timer: set a watchdog timer (+)
* reset_timer: reset a watchdog timer (+)
* read_clock: read the counter of channel 0 of the 8253A timer
*
* (+) The CLOCK task keeps tracks of watchdog timers for the entire kernel.
* The watchdog functions of expired timers are executed in do_clocktick().
* It is crucial that watchdog functions not block, or the CLOCK task may
* be blocked. Do not send() a message when the receiver is not expecting it.
* Instead, notify(), which always returns, should be used.
*/
#include "kernel.h"
#include "proc.h"
#include <signal.h>
#include <minix/com.h>
#include <minix/portio.h>
/* Function prototype for PRIVATE functions.
*/
FORWARD _PROTOTYPE( void init_clock, (void) );
FORWARD _PROTOTYPE( int clock_handler, (irq_hook_t *hook) );
FORWARD _PROTOTYPE( void do_clocktick, (message *m_ptr) );
FORWARD _PROTOTYPE( void load_update, (void));
/* The CLOCK's timers queue. The functions in <timers.h> operate on this.
* Each system process possesses a single synchronous alarm timer. If other
* kernel parts want to use additional timers, they must declare their own
* persistent (static) timer structure, which can be passed to the clock
* via (re)set_timer().
* When a timer expires its watchdog function is run by the CLOCK task.
*/
PRIVATE timer_t *clock_timers; /* queue of CLOCK timers */
PRIVATE clock_t next_timeout; /* realtime that next timer expires */
/* The time is incremented by the interrupt handler on each clock tick.
*/
PRIVATE clock_t realtime = 0; /* real time clock */
PRIVATE irq_hook_t clock_hook; /* interrupt handler hook */
/*===========================================================================*
* clock_task *
*===========================================================================*/
PUBLIC void clock_task()
{
/* Main program of clock task. If the call is not HARD_INT it is an error.
*/
message m; /* message buffer for both input and output */
int result; /* result returned by the handler */
init_clock(); /* initialize clock task */
/* Main loop of the clock task. Get work, process it. Never reply. */
while(TRUE) {
/* Go get a message. */
result = receive(ANY, &m);
if(result != OK)
minix_panic("receive() failed", result);
/* Handle the request. Only clock ticks are expected. */
switch (m.m_type) {
case HARD_INT:
do_clocktick(&m); /* handle clock tick */
break;
default: /* illegal request type */
kprintf("CLOCK: illegal request %d from %d.\n",
m.m_type, m.m_source);
}
}
}
/*===========================================================================*
* do_clocktick *
*===========================================================================*/
PRIVATE void do_clocktick(m_ptr)
message *m_ptr; /* pointer to request message */
{
register struct proc *bill_copy = bill_ptr;
/* Despite its name, this routine is not called on every clock tick. It
* is called on those clock ticks when a lot of work needs to be done.
*/
/* A process used up a full quantum. The interrupt handler stored this
* process in 'prev_ptr'. First make sure that the process is not on the
* scheduling queues. Then announce the process ready again. Since it has
* no more time left, it gets a new quantum and is inserted at the right
* place in the queues. As a side-effect a new process will be scheduled.
*/
if (prev_ptr->p_ticks_left <= 0 && priv(prev_ptr)->s_flags & PREEMPTIBLE) {
if(prev_ptr->p_rts_flags == 0) { /* if it was runnable .. */
lock;
{
dequeue(prev_ptr); /* take it off the queues */
enqueue(prev_ptr); /* and reinsert it again */
}
unlock;
} else {
kprintf("CLOCK: %d not runnable; flags: %x\n",
prev_ptr->p_endpoint, prev_ptr->p_rts_flags);
}
}
/* Check if a process-virtual timer expired. Check prev_ptr, but also
* bill_ptr - one process's user time is another's system time, and the
* profile timer decreases for both! Do this before the queue operations
* below, which may alter bill_ptr. Note the use a copy of bill_ptr, because
* bill_ptr may have been changed above, and this code can't be put higher
* up because otherwise cause_sig() may dequeue prev_ptr before we do.
*/
vtimer_check(prev_ptr);
if (prev_ptr != bill_copy)
vtimer_check(bill_copy);
/* Check if a clock timer expired and run its watchdog function. */
if (next_timeout <= realtime) {
tmrs_exptimers(&clock_timers, realtime, NULL);
next_timeout = (clock_timers == NULL) ?
TMR_NEVER : clock_timers->tmr_exp_time;
}
return;
}
/*===========================================================================*
* init_clock *
*===========================================================================*/
PRIVATE void init_clock()
{
/* First of all init the clock system.
*
* Here the (a) clock is set to produce a interrupt at
* every 1/60 second (ea. 60Hz).
*
* Running right away.
*/
arch_init_clock(); /* architecture-dependent initialization. */
/* Initialize the CLOCK's interrupt hook. */
clock_hook.proc_nr_e = CLOCK;
put_irq_handler(&clock_hook, CLOCK_IRQ, clock_handler);
enable_irq(&clock_hook); /* ready for clock interrupts */
/* Set a watchdog timer to periodically balance the scheduling queues. */
balance_queues(NULL); /* side-effect sets new timer */
}
/*===========================================================================*
* clock_handler *
*===========================================================================*/
PRIVATE int clock_handler(hook)
irq_hook_t *hook;
{
/* This executes on each clock tick (i.e., every time the timer chip generates
* an interrupt). It does a little bit of work so the clock task does not have
* to be called on every tick. The clock task is called when:
*
* (1) the scheduling quantum of the running process has expired, or
* (2) a timer has expired and the watchdog function should be run.
*
* Many global global and static variables are accessed here. The safety of
* this must be justified. All scheduling and message passing code acquires a
* lock by temporarily disabling interrupts, so no conflicts with calls from
* the task level can occur. Furthermore, interrupts are not reentrant, the
* interrupt handler cannot be bothered by other interrupts.
*
* Variables that are updated in the clock's interrupt handler:
* lost_ticks:
* Clock ticks counted outside the clock task. This for example
* is used when the boot monitor processes a real mode interrupt.
* realtime:
* The current uptime is incremented with all outstanding ticks.
* proc_ptr, bill_ptr:
* These are used for accounting and virtual timers. It does not
* matter if proc.c is changing them, provided they are always
* valid pointers, since at worst the previous process would be
* billed.
*/
register unsigned ticks;
register int expired;
if(minix_panicing) return;
/* Get number of ticks and update realtime. */
ticks = lost_ticks + 1;
lost_ticks = 0;
realtime += ticks;
/* Update user and system accounting times. Charge the current process for
* user time. If the current process is not billable, that is, if a non-user
* process is running, charge the billable process for system time as well.
* Thus the unbillable process' user time is the billable user's system time.
*/
proc_ptr->p_user_time += ticks;
if (priv(proc_ptr)->s_flags & PREEMPTIBLE) {
proc_ptr->p_ticks_left -= ticks;
}
if (! (priv(proc_ptr)->s_flags & BILLABLE)) {
bill_ptr->p_sys_time += ticks;
bill_ptr->p_ticks_left -= ticks;
}
/* Decrement virtual timers, if applicable. We decrement both the virtual
* and the profile timer of the current process, and if the current process
* is not billable, the timer of the billed process as well.
* If any of the timers expire, do_clocktick() will send out signals.
*/
expired = 0;
if ((proc_ptr->p_misc_flags & VIRT_TIMER) &&
(proc_ptr->p_virt_left -= ticks) <= 0) expired = 1;
if ((proc_ptr->p_misc_flags & PROF_TIMER) &&
(proc_ptr->p_prof_left -= ticks) <= 0) expired = 1;
if (! (priv(proc_ptr)->s_flags & BILLABLE) &&
(bill_ptr->p_misc_flags & PROF_TIMER) &&
(bill_ptr->p_prof_left -= ticks) <= 0) expired = 1;
#if 0
/* Update load average. */
load_update();
#endif
/* Check if do_clocktick() must be called. Done for alarms and scheduling.
* Some processes, such as the kernel tasks, cannot be preempted.
*/
if ((next_timeout <= realtime) || (proc_ptr->p_ticks_left <= 0) || expired) {
prev_ptr = proc_ptr; /* store running process */
lock_notify(HARDWARE, CLOCK); /* send notification */
}
if (do_serial_debug)
do_ser_debug();
return(1); /* reenable interrupts */
}
/*===========================================================================*
* get_uptime *
*===========================================================================*/
PUBLIC clock_t get_uptime(void)
{
/* Get and return the current clock uptime in ticks. */
return(realtime);
}
/*===========================================================================*
* set_timer *
*===========================================================================*/
PUBLIC void set_timer(tp, exp_time, watchdog)
struct timer *tp; /* pointer to timer structure */
clock_t exp_time; /* expiration realtime */
tmr_func_t watchdog; /* watchdog to be called */
{
/* Insert the new timer in the active timers list. Always update the
* next timeout time by setting it to the front of the active list.
*/
tmrs_settimer(&clock_timers, tp, exp_time, watchdog, NULL);
next_timeout = clock_timers->tmr_exp_time;
}
/*===========================================================================*
* reset_timer *
*===========================================================================*/
PUBLIC void reset_timer(tp)
struct timer *tp; /* pointer to timer structure */
{
/* The timer pointed to by 'tp' is no longer needed. Remove it from both the
* active and expired lists. Always update the next timeout time by setting
* it to the front of the active list.
*/
tmrs_clrtimer(&clock_timers, tp, NULL);
next_timeout = (clock_timers == NULL) ?
TMR_NEVER : clock_timers->tmr_exp_time;
}
/*===========================================================================*
* load_update *
*===========================================================================*/
PRIVATE void load_update(void)
{
u16_t slot;
int enqueued = -1, q; /* -1: special compensation for IDLE. */
struct proc *p;
/* Load average data is stored as a list of numbers in a circular
* buffer. Each slot accumulates _LOAD_UNIT_SECS of samples of
* the number of runnable processes. Computations can then
* be made of the load average over variable periods, in the
* user library (see getloadavg(3)).
*/
slot = (realtime / system_hz / _LOAD_UNIT_SECS) % _LOAD_HISTORY;
if(slot != kloadinfo.proc_last_slot) {
kloadinfo.proc_load_history[slot] = 0;
kloadinfo.proc_last_slot = slot;
}
/* Cumulation. How many processes are ready now? */
for(q = 0; q < NR_SCHED_QUEUES; q++)
for(p = rdy_head[q]; p != NIL_PROC; p = p->p_nextready)
enqueued++;
kloadinfo.proc_load_history[slot] += enqueued;
/* Up-to-dateness. */
kloadinfo.last_clock = realtime;
}