minix/external/bsd/llvm/dist/clang/lib/Driver/Job.cpp
Lionel Sambuc f4a2713ac8 Importing netbsd clang -- pristine
Change-Id: Ia40e9ffdf29b5dab2f122f673ff6802a58bc690f
2014-07-28 17:05:57 +02:00

181 lines
5.5 KiB
C++

//===--- Job.cpp - Command to Execute -------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "clang/Driver/Job.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/StringSwitch.h"
#include "llvm/Support/Program.h"
#include "llvm/Support/raw_ostream.h"
#include <cassert>
using namespace clang::driver;
using llvm::raw_ostream;
using llvm::StringRef;
Job::~Job() {}
Command::Command(const Action &_Source, const Tool &_Creator,
const char *_Executable,
const ArgStringList &_Arguments)
: Job(CommandClass), Source(_Source), Creator(_Creator),
Executable(_Executable), Arguments(_Arguments) {}
static int skipArgs(const char *Flag) {
// These flags are all of the form -Flag <Arg> and are treated as two
// arguments. Therefore, we need to skip the flag and the next argument.
bool Res = llvm::StringSwitch<bool>(Flag)
.Cases("-I", "-MF", "-MT", "-MQ", true)
.Cases("-o", "-coverage-file", "-dependency-file", true)
.Cases("-fdebug-compilation-dir", "-idirafter", true)
.Cases("-include", "-include-pch", "-internal-isystem", true)
.Cases("-internal-externc-isystem", "-iprefix", "-iwithprefix", true)
.Cases("-iwithprefixbefore", "-isysroot", "-isystem", "-iquote", true)
.Cases("-resource-dir", "-serialize-diagnostic-file", true)
.Case("-dwarf-debug-flags", true)
.Default(false);
// Match found.
if (Res)
return 2;
// The remaining flags are treated as a single argument.
// These flags are all of the form -Flag and have no second argument.
Res = llvm::StringSwitch<bool>(Flag)
.Cases("-M", "-MM", "-MG", "-MP", "-MD", true)
.Case("-MMD", true)
.Default(false);
// Match found.
if (Res)
return 1;
// These flags are treated as a single argument (e.g., -F<Dir>).
StringRef FlagRef(Flag);
if (FlagRef.startswith("-F") || FlagRef.startswith("-I"))
return 1;
return 0;
}
static bool quoteNextArg(const char *flag) {
return llvm::StringSwitch<bool>(flag)
.Case("-D", true)
.Default(false);
}
static void PrintArg(raw_ostream &OS, const char *Arg, bool Quote) {
const bool Escape = std::strpbrk(Arg, "\"\\$");
if (!Quote && !Escape) {
OS << Arg;
return;
}
// Quote and escape. This isn't really complete, but good enough.
OS << '"';
while (const char c = *Arg++) {
if (c == '"' || c == '\\' || c == '$')
OS << '\\';
OS << c;
}
OS << '"';
}
void Command::Print(raw_ostream &OS, const char *Terminator, bool Quote,
bool CrashReport) const {
OS << " \"" << Executable << '"';
for (size_t i = 0, e = Arguments.size(); i < e; ++i) {
const char *const Arg = Arguments[i];
if (CrashReport) {
if (int Skip = skipArgs(Arg)) {
i += Skip - 1;
continue;
}
}
OS << ' ';
PrintArg(OS, Arg, Quote);
if (CrashReport && quoteNextArg(Arg) && i + 1 < e) {
OS << ' ';
PrintArg(OS, Arguments[++i], true);
}
}
OS << Terminator;
}
int Command::Execute(const StringRef **Redirects, std::string *ErrMsg,
bool *ExecutionFailed) const {
SmallVector<const char*, 128> Argv;
Argv.push_back(Executable);
for (size_t i = 0, e = Arguments.size(); i != e; ++i)
Argv.push_back(Arguments[i]);
Argv.push_back(0);
return llvm::sys::ExecuteAndWait(Executable, Argv.data(), /*env*/ 0,
Redirects, /*secondsToWait*/ 0,
/*memoryLimit*/ 0, ErrMsg, ExecutionFailed);
}
FallbackCommand::FallbackCommand(const Action &Source_, const Tool &Creator_,
const char *Executable_,
const ArgStringList &Arguments_,
Command *Fallback_)
: Command(Source_, Creator_, Executable_, Arguments_), Fallback(Fallback_) {
}
void FallbackCommand::Print(raw_ostream &OS, const char *Terminator,
bool Quote, bool CrashReport) const {
Command::Print(OS, "", Quote, CrashReport);
OS << " ||";
Fallback->Print(OS, Terminator, Quote, CrashReport);
}
static bool ShouldFallback(int ExitCode) {
// FIXME: We really just want to fall back for internal errors, such
// as when some symbol cannot be mangled, when we should be able to
// parse something but can't, etc.
return ExitCode != 0;
}
int FallbackCommand::Execute(const StringRef **Redirects, std::string *ErrMsg,
bool *ExecutionFailed) const {
int PrimaryStatus = Command::Execute(Redirects, ErrMsg, ExecutionFailed);
if (!ShouldFallback(PrimaryStatus))
return PrimaryStatus;
// Clear ExecutionFailed and ErrMsg before falling back.
if (ErrMsg)
ErrMsg->clear();
if (ExecutionFailed)
*ExecutionFailed = false;
int SecondaryStatus = Fallback->Execute(Redirects, ErrMsg, ExecutionFailed);
return SecondaryStatus;
}
JobList::JobList() : Job(JobListClass) {}
JobList::~JobList() {
for (iterator it = begin(), ie = end(); it != ie; ++it)
delete *it;
}
void JobList::Print(raw_ostream &OS, const char *Terminator, bool Quote,
bool CrashReport) const {
for (const_iterator it = begin(), ie = end(); it != ie; ++it)
(*it)->Print(OS, Terminator, Quote, CrashReport);
}
void JobList::clear() {
DeleteContainerPointers(Jobs);
}