minix/drivers/acpi/namespace/nsobject.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

578 lines
18 KiB
C

/*******************************************************************************
*
* Module Name: nsobject - Utilities for objects attached to namespace
* table entries
*
******************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSOBJECT_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsobject")
/*******************************************************************************
*
* FUNCTION: AcpiNsAttachObject
*
* PARAMETERS: Node - Parent Node
* Object - Object to be attached
* Type - Type of object, or ACPI_TYPE_ANY if not
* known
*
* RETURN: Status
*
* DESCRIPTION: Record the given object as the value associated with the
* name whose ACPI_HANDLE is passed. If Object is NULL
* and Type is ACPI_TYPE_ANY, set the name as having no value.
* Note: Future may require that the Node->Flags field be passed
* as a parameter.
*
* MUTEX: Assumes namespace is locked
*
******************************************************************************/
ACPI_STATUS
AcpiNsAttachObject (
ACPI_NAMESPACE_NODE *Node,
ACPI_OPERAND_OBJECT *Object,
ACPI_OBJECT_TYPE Type)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *LastObjDesc;
ACPI_OBJECT_TYPE ObjectType = ACPI_TYPE_ANY;
ACPI_FUNCTION_TRACE (NsAttachObject);
/*
* Parameter validation
*/
if (!Node)
{
/* Invalid handle */
ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
if (!Object && (ACPI_TYPE_ANY != Type))
{
/* Null object */
ACPI_ERROR ((AE_INFO,
"Null object, but type not ACPI_TYPE_ANY"));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
{
/* Not a name handle */
ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
Node, AcpiUtGetDescriptorName (Node)));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* Check if this object is already attached */
if (Node->Object == Object)
{
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
"Obj %p already installed in NameObj %p\n",
Object, Node));
return_ACPI_STATUS (AE_OK);
}
/* If null object, we will just install it */
if (!Object)
{
ObjDesc = NULL;
ObjectType = ACPI_TYPE_ANY;
}
/*
* If the source object is a namespace Node with an attached object,
* we will use that (attached) object
*/
else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
((ACPI_NAMESPACE_NODE *) Object)->Object)
{
/*
* Value passed is a name handle and that name has a
* non-null value. Use that name's value and type.
*/
ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
}
/*
* Otherwise, we will use the parameter object, but we must type
* it first
*/
else
{
ObjDesc = (ACPI_OPERAND_OBJECT *) Object;
/* Use the given type */
ObjectType = Type;
}
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
ObjDesc, Node, AcpiUtGetNodeName (Node)));
/* Detach an existing attached object if present */
if (Node->Object)
{
AcpiNsDetachObject (Node);
}
if (ObjDesc)
{
/*
* Must increment the new value's reference count
* (if it is an internal object)
*/
AcpiUtAddReference (ObjDesc);
/*
* Handle objects with multiple descriptors - walk
* to the end of the descriptor list
*/
LastObjDesc = ObjDesc;
while (LastObjDesc->Common.NextObject)
{
LastObjDesc = LastObjDesc->Common.NextObject;
}
/* Install the object at the front of the object list */
LastObjDesc->Common.NextObject = Node->Object;
}
Node->Type = (UINT8) ObjectType;
Node->Object = ObjDesc;
return_ACPI_STATUS (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDetachObject
*
* PARAMETERS: Node - A Namespace node whose object will be detached
*
* RETURN: None.
*
* DESCRIPTION: Detach/delete an object associated with a namespace node.
* if the object is an allocated object, it is freed.
* Otherwise, the field is simply cleared.
*
******************************************************************************/
void
AcpiNsDetachObject (
ACPI_NAMESPACE_NODE *Node)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE (NsDetachObject);
ObjDesc = Node->Object;
if (!ObjDesc ||
(ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
{
return_VOID;
}
if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
{
/* Free the dynamic aml buffer */
if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
{
ACPI_FREE (ObjDesc->Method.AmlStart);
}
}
/* Clear the entry in all cases */
Node->Object = NULL;
if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
{
Node->Object = ObjDesc->Common.NextObject;
if (Node->Object &&
((Node->Object)->Common.Type != ACPI_TYPE_LOCAL_DATA))
{
Node->Object = Node->Object->Common.NextObject;
}
}
/* Reset the node type to untyped */
Node->Type = ACPI_TYPE_ANY;
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
Node, AcpiUtGetNodeName (Node), ObjDesc));
/* Remove one reference on the object (and all subobjects) */
AcpiUtRemoveReference (ObjDesc);
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetAttachedObject
*
* PARAMETERS: Node - Namespace node
*
* RETURN: Current value of the object field from the Node whose
* handle is passed
*
* DESCRIPTION: Obtain the object attached to a namespace node.
*
******************************************************************************/
ACPI_OPERAND_OBJECT *
AcpiNsGetAttachedObject (
ACPI_NAMESPACE_NODE *Node)
{
ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
if (!Node)
{
ACPI_WARNING ((AE_INFO, "Null Node ptr"));
return_PTR (NULL);
}
if (!Node->Object ||
((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
(ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED)) ||
((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
{
return_PTR (NULL);
}
return_PTR (Node->Object);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetSecondaryObject
*
* PARAMETERS: Node - Namespace node
*
* RETURN: Current value of the object field from the Node whose
* handle is passed.
*
* DESCRIPTION: Obtain a secondary object associated with a namespace node.
*
******************************************************************************/
ACPI_OPERAND_OBJECT *
AcpiNsGetSecondaryObject (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
if ((!ObjDesc) ||
(ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA) ||
(!ObjDesc->Common.NextObject) ||
((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
{
return_PTR (NULL);
}
return_PTR (ObjDesc->Common.NextObject);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsAttachData
*
* PARAMETERS: Node - Namespace node
* Handler - Handler to be associated with the data
* Data - Data to be attached
*
* RETURN: Status
*
* DESCRIPTION: Low-level attach data. Create and attach a Data object.
*
******************************************************************************/
ACPI_STATUS
AcpiNsAttachData (
ACPI_NAMESPACE_NODE *Node,
ACPI_OBJECT_HANDLER Handler,
void *Data)
{
ACPI_OPERAND_OBJECT *PrevObjDesc;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *DataDesc;
/* We only allow one attachment per handler */
PrevObjDesc = NULL;
ObjDesc = Node->Object;
while (ObjDesc)
{
if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
(ObjDesc->Data.Handler == Handler))
{
return (AE_ALREADY_EXISTS);
}
PrevObjDesc = ObjDesc;
ObjDesc = ObjDesc->Common.NextObject;
}
/* Create an internal object for the data */
DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
if (!DataDesc)
{
return (AE_NO_MEMORY);
}
DataDesc->Data.Handler = Handler;
DataDesc->Data.Pointer = Data;
/* Install the data object */
if (PrevObjDesc)
{
PrevObjDesc->Common.NextObject = DataDesc;
}
else
{
Node->Object = DataDesc;
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDetachData
*
* PARAMETERS: Node - Namespace node
* Handler - Handler associated with the data
*
* RETURN: Status
*
* DESCRIPTION: Low-level detach data. Delete the data node, but the caller
* is responsible for the actual data.
*
******************************************************************************/
ACPI_STATUS
AcpiNsDetachData (
ACPI_NAMESPACE_NODE *Node,
ACPI_OBJECT_HANDLER Handler)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_OPERAND_OBJECT *PrevObjDesc;
PrevObjDesc = NULL;
ObjDesc = Node->Object;
while (ObjDesc)
{
if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
(ObjDesc->Data.Handler == Handler))
{
if (PrevObjDesc)
{
PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
}
else
{
Node->Object = ObjDesc->Common.NextObject;
}
AcpiUtRemoveReference (ObjDesc);
return (AE_OK);
}
PrevObjDesc = ObjDesc;
ObjDesc = ObjDesc->Common.NextObject;
}
return (AE_NOT_FOUND);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetAttachedData
*
* PARAMETERS: Node - Namespace node
* Handler - Handler associated with the data
* Data - Where the data is returned
*
* RETURN: Status
*
* DESCRIPTION: Low level interface to obtain data previously associated with
* a namespace node.
*
******************************************************************************/
ACPI_STATUS
AcpiNsGetAttachedData (
ACPI_NAMESPACE_NODE *Node,
ACPI_OBJECT_HANDLER Handler,
void **Data)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ObjDesc = Node->Object;
while (ObjDesc)
{
if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
(ObjDesc->Data.Handler == Handler))
{
*Data = ObjDesc->Data.Pointer;
return (AE_OK);
}
ObjDesc = ObjDesc->Common.NextObject;
}
return (AE_NOT_FOUND);
}