32fbbd370c
shared with the kernel, mapped into kernel address space; kernel is notified of its location. kernel segment size is increased to make it fit. - map in kernel and other processes that don't have their own page table using single 4MB (global) mapping. - new sanity check facility: objects that are allocated with the slab allocator are, when running with sanity checking on, marked readonly until they are explicitly unlocked using the USE() macro. - another sanity check facility: collect all uses of memory and see if they don't overlap with (a) eachother and (b) free memory - own munmap() and munmap_text() functions. - exec() recovers from out-of-memory conditions properly now; this solves some weird exec() behaviour - chew off memory from the same side of the chunk as where we start scanning, solving some memory fragmentation issues - use avl trees for freelist and phys_ranges in regions - implement most useful part of munmap() - remap() stuff is GQ's for shared memory
216 lines
4.5 KiB
C
Executable file
216 lines
4.5 KiB
C
Executable file
/* Abstract AVL Tree Generic C Package.
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** Interface generation header file.
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**
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** This code is in the public domain. See cavl_tree.html for interface
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** documentation.
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**
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** Version: 1.5 Author: Walt Karas
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*/
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/* This header contains the definition of CHAR_BIT (number of bits in a
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** char). */
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#include <limits.h>
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#undef L__
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#undef L__EST_LONG_BIT
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#undef L__SIZE
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#undef L__SC
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#undef L__LONG_BIT
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#undef L__BIT_ARR_DEFN
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#ifndef AVL_SEARCH_TYPE_DEFINED_
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#define AVL_SEARCH_TYPE_DEFINED_
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typedef enum
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{
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AVL_EQUAL = 1,
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AVL_LESS = 2,
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AVL_GREATER = 4,
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AVL_LESS_EQUAL = AVL_EQUAL | AVL_LESS,
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AVL_GREATER_EQUAL = AVL_EQUAL | AVL_GREATER
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}
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avl_search_type;
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#endif
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#ifdef AVL_UNIQUE
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#define L__ AVL_UNIQUE
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#else
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#define L__(X) X
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#endif
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/* Determine storage class for function prototypes. */
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#ifdef AVL_PRIVATE
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#define L__SC static
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#else
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#define L__SC extern
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#endif
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#ifdef AVL_SIZE
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#define L__SIZE AVL_SIZE
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#else
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#define L__SIZE unsigned long
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#endif
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typedef struct
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{
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#ifdef AVL_INSIDE_STRUCT
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AVL_INSIDE_STRUCT
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#endif
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AVL_HANDLE root;
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}
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L__(avl);
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/* Function prototypes. */
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L__SC void L__(init)(L__(avl) *tree);
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L__SC int L__(is_empty)(L__(avl) *tree);
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L__SC AVL_HANDLE L__(insert)(L__(avl) *tree, AVL_HANDLE h);
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L__SC AVL_HANDLE L__(search)(L__(avl) *tree, AVL_KEY k, avl_search_type st);
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L__SC AVL_HANDLE L__(search_least)(L__(avl) *tree);
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L__SC AVL_HANDLE L__(search_greatest)(L__(avl) *tree);
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L__SC AVL_HANDLE L__(remove)(L__(avl) *tree, AVL_KEY k);
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L__SC AVL_HANDLE L__(subst)(L__(avl) *tree, AVL_HANDLE new_node);
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#ifdef AVL_BUILD_ITER_TYPE
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L__SC int L__(build)(
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L__(avl) *tree, AVL_BUILD_ITER_TYPE p, L__SIZE num_nodes);
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#endif
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/* ANSI C/ISO C++ require that a long have at least 32 bits. Set
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** L__EST_LONG_BIT to be the greatest multiple of 8 in the range
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** 32 - 64 (inclusive) that is less than or equal to the number of
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** bits in a long.
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*/
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#if (((LONG_MAX >> 31) >> 7) == 0)
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#define L__EST_LONG_BIT 32
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#elif (((LONG_MAX >> 31) >> 15) == 0)
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#define L__EST_LONG_BIT 40
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#elif (((LONG_MAX >> 31) >> 23) == 0)
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#define L__EST_LONG_BIT 48
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#elif (((LONG_MAX >> 31) >> 31) == 0)
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#define L__EST_LONG_BIT 56
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#else
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#define L__EST_LONG_BIT 64
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#endif
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/* Number of bits in a long. */
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#define L__LONG_BIT (sizeof(long) * CHAR_BIT)
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/* The macro L__BIT_ARR_DEFN defines a bit array whose index is a (0-based)
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** node depth. The definition depends on whether the maximum depth is more
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** or less than the number of bits in a single long.
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*/
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#if ((AVL_MAX_DEPTH) > L__EST_LONG_BIT)
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/* Maximum depth may be more than number of bits in a long. */
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#define L__BIT_ARR_DEFN(NAME) \
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unsigned long NAME[((AVL_MAX_DEPTH) + L__LONG_BIT - 1) / L__LONG_BIT];
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#else
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/* Maximum depth is definitely less than number of bits in a long. */
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#define L__BIT_ARR_DEFN(NAME) unsigned long NAME;
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#endif
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/* Iterator structure. */
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typedef struct
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{
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/* Tree being iterated over. */
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L__(avl) *tree_;
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/* Records a path into the tree. If bit n is true, indicates
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** take greater branch from the nth node in the path, otherwise
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** take the less branch. bit 0 gives branch from root, and
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** so on. */
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L__BIT_ARR_DEFN(branch)
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/* Zero-based depth of path into tree. */
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unsigned depth;
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/* Handles of nodes in path from root to current node (returned by *). */
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AVL_HANDLE path_h[(AVL_MAX_DEPTH) - 1];
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}
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L__(iter);
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/* Iterator function prototypes. */
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L__SC void L__(start_iter)(
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L__(avl) *tree, L__(iter) *iter, AVL_KEY k, avl_search_type st);
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L__SC void L__(start_iter_least)(L__(avl) *tree, L__(iter) *iter);
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L__SC void L__(start_iter_greatest)(L__(avl) *tree, L__(iter) *iter);
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L__SC AVL_HANDLE L__(get_iter)(L__(iter) *iter);
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L__SC void L__(incr_iter)(L__(iter) *iter);
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L__SC void L__(decr_iter)(L__(iter) *iter);
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L__SC void L__(init_iter)(L__(iter) *iter);
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#define AVL_IMPL_INIT 1
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#define AVL_IMPL_IS_EMPTY (1 << 1)
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#define AVL_IMPL_INSERT (1 << 2)
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#define AVL_IMPL_SEARCH (1 << 3)
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#define AVL_IMPL_SEARCH_LEAST (1 << 4)
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#define AVL_IMPL_SEARCH_GREATEST (1 << 5)
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#define AVL_IMPL_REMOVE (1 << 6)
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#define AVL_IMPL_BUILD (1 << 7)
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#define AVL_IMPL_START_ITER (1 << 8)
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#define AVL_IMPL_START_ITER_LEAST (1 << 9)
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#define AVL_IMPL_START_ITER_GREATEST (1 << 10)
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#define AVL_IMPL_GET_ITER (1 << 11)
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#define AVL_IMPL_INCR_ITER (1 << 12)
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#define AVL_IMPL_DECR_ITER (1 << 13)
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#define AVL_IMPL_INIT_ITER (1 << 14)
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#define AVL_IMPL_SUBST (1 << 15)
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#define AVL_IMPL_ALL (~0)
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#undef L__
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#undef L__EST_LONG_BIT
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#undef L__SIZE
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#undef L__SC
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#undef L__LONG_BIT
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#undef L__BIT_ARR_DEFN
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