In order to make it more clear that ticks should be used for timers and realtime should be used for timestamps / displaying the date/time, getuptime() was renamed to getticks() and getuptime2() was renamed to getuptime(). Servers, drivers, libraries, tests, etc that use getuptime()/getuptime2() have been updated. In instances where a realtime was calculated, the calculation was changed to use realtime. System calls clock_getres() and clock_gettime() were added to PM/libc.
98 lines
2.7 KiB
C
98 lines
2.7 KiB
C
/* Helper functions that allow driver writers to easily busy-wait (spin) for a
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* condition to become satisfied within a certain maximum time span.
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*/
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/* This implementation first spins without making any system calls for a
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* while, and then starts using system calls (specifically, the system call to
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* obtain the current time) while spinning. The reason for this is that in
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* many cases, the condition to be checked will become satisfied rather
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* quickly, and we want to avoid getting descheduled in that case. However,
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* after a while, running out of scheduling quantum will cause our priority to
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* be lowered, and we can avoid this by voluntarily giving up the CPU, by
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* making a system call.
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*/
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#include "sysutil.h"
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#include <minix/spin.h>
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#include <minix/minlib.h>
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/* Number of microseconds to keep spinning initially, without performing a
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* system call. We pick a value somewhat smaller than a typical clock tick.
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* Note that for the above reasons, we want to avoid using sys_hz() here.
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*/
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#define TSC_SPIN 1000 /* in microseconds */
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/* Internal spin states. */
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enum {
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STATE_INIT, /* simply check the condition (once) */
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STATE_BASE_TS, /* get the initial TSC value (once) */
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STATE_TS, /* use the TSC to spin (up to TSC_SPIN us) */
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STATE_UPTIME /* use the clock to spin */
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};
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void spin_init(spin_t *s, u32_t usecs)
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{
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/* Initialize the given spin state structure, set to spin at most the
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* given number of microseconds.
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*/
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s->s_state = STATE_INIT;
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s->s_usecs = usecs;
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s->s_timeout = FALSE;
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}
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int spin_check(spin_t *s)
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{
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/* Check whether a timeout has taken place. Return TRUE if the caller
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* should continue spinning, and FALSE if a timeout has occurred. The
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* implementation assumes that it is okay to spin a little bit too long
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* (up to a full clock tick extra).
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*/
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u64_t cur_tsc, tsc_delta;
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clock_t now, micro_delta;
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switch (s->s_state) {
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case STATE_INIT:
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s->s_state = STATE_BASE_TS;
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break;
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case STATE_BASE_TS:
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s->s_state = STATE_TS;
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read_frclock_64(&s->s_base_tsc);
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break;
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case STATE_TS:
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read_frclock_64(&cur_tsc);
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tsc_delta = delta_frclock_64(s->s_base_tsc, cur_tsc);
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micro_delta = frclock_64_to_micros(tsc_delta);
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if (micro_delta >= s->s_usecs) {
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s->s_timeout = TRUE;
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return FALSE;
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}
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if (micro_delta >= TSC_SPIN) {
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s->s_usecs -= micro_delta;
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getticks(&s->s_base_uptime);
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s->s_state = STATE_UPTIME;
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}
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break;
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case STATE_UPTIME:
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getticks(&now);
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/* We assume that sys_hz() caches its return value. */
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micro_delta = ((now - s->s_base_uptime) * 1000 / sys_hz()) *
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1000;
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if (micro_delta >= s->s_usecs) {
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s->s_timeout = TRUE;
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return FALSE;
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}
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break;
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default:
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panic("spin_check: invalid state %d", s->s_state);
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}
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return TRUE;
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}
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