minix/servers/mfs/stats.c

85 lines
2.7 KiB
C

#include "fs.h"
#include <string.h>
#include <minix/com.h>
#include <minix/u64.h>
#include "buf.h"
#include "inode.h"
#include "super.h"
#include "const.h"
/*===========================================================================*
* count_free_bits *
*===========================================================================*/
PUBLIC bit_t count_free_bits(sp, map)
struct super_block *sp; /* the filesystem to allocate from */
int map; /* IMAP (inode map) or ZMAP (zone map) */
{
/* Allocate a bit from a bit map and return its bit number. */
block_t start_block; /* first bit block */
block_t block;
bit_t map_bits; /* how many bits are there in the bit map? */
short bit_blocks; /* how many blocks are there in the bit map? */
bit_t origin; /* number of bit to start searching at */
unsigned word, bcount;
struct buf *bp;
bitchunk_t *wptr, *wlim, k;
bit_t i, b;
bit_t free_bits;
if (map == IMAP) {
start_block = START_BLOCK;
map_bits = (bit_t) (sp->s_ninodes + 1);
bit_blocks = sp->s_imap_blocks;
origin = sp->s_isearch;
} else {
start_block = START_BLOCK + sp->s_imap_blocks;
map_bits = (bit_t) (sp->s_zones - (sp->s_firstdatazone - 1));
bit_blocks = sp->s_zmap_blocks;
origin = sp->s_zsearch;
}
/* Figure out where to start the bit search (depends on 'origin'). */
if (origin >= map_bits) origin = 0; /* for robustness */
free_bits = 0;
/* Locate the starting place. */
block = (block_t) (origin / FS_BITS_PER_BLOCK(sp->s_block_size));
word = (origin % FS_BITS_PER_BLOCK(sp->s_block_size)) / FS_BITCHUNK_BITS;
/* Iterate over all blocks plus one, because we start in the middle. */
bcount = bit_blocks;
do {
bp = get_block(sp->s_dev, start_block + block, NORMAL);
wlim = &bp->b_bitmap[FS_BITMAP_CHUNKS(sp->s_block_size)];
/* Iterate over the words in block. */
for (wptr = &bp->b_bitmap[word]; wptr < wlim; wptr++) {
/* Does this word contain a free bit? */
if (*wptr == (bitchunk_t) ~0) continue;
/* Find and allocate the free bit. */
k = (bitchunk_t) conv2(sp->s_native, (int) *wptr);
for (i = 0; i < 8*sizeof(k); ++i) {
/* Bit number from the start of the bit map. */
b = ((bit_t) block * FS_BITS_PER_BLOCK(sp->s_block_size))
+ (wptr - &bp->b_bitmap[0]) * FS_BITCHUNK_BITS
+ i;
/* Don't count bits beyond the end of the map. */
if (b >= map_bits) {
break;
}
if ((k & (1 << i)) == 0) {
free_bits++;
}
}
if (b >= map_bits) break;
}
++block;
word = 0;
} while (--bcount > 0);
return free_bits; /* no bit could be allocated */
}