minix/include/minix/netsock.h
Tomas Hruby fb31513b00 LWIP,NETSOCK - lwip uses asynchronous protocol
- libnetsock - internal implementation of a socket on the lwip
  server side. it encapsulates the asynchronous protocol

- lwip server - uses libnetsock to work with the asynchronous
  protocol
2012-03-02 15:44:48 +00:00

151 lines
4.3 KiB
C

#ifndef __NET_SERVER_SOCKET_H__
#define __NET_SERVER_SOCKET_H__
#include <stdlib.h>
#include <minix/ipc.h>
#include <minix/endpoint.h>
/*
* User can set this variable to make the debugging output differ between
* various users, e.g. "TCP" or "UDP"
*/
extern char * netsock_user_name;
#define SOCK_TYPE_IP 0
#define SOCK_TYPE_TCP 1
#define SOCK_TYPE_UDP 2
#define SOCK_TYPES 3
struct socket;
typedef void (* sock_op_t)(struct socket *, message *);
typedef void (* sock_op_io_t)(struct socket *, message *, int blk);
typedef int (* sock_op_open_t)(struct socket *, message *);
struct sock_ops {
sock_op_open_t open;
sock_op_t close;
sock_op_io_t read;
sock_op_io_t write;
sock_op_io_t ioctl;
sock_op_t select;
sock_op_t select_reply;
};
struct recv_q {
struct recv_q * next;
void * data;
};
#define SOCK_FLG_OP_PENDING 0x1
#define SOCK_FLG_OP_IOCTL 0x10
#define SOCK_FLG_OP_LISTENING 0x100 /* tcp socket is in a listening mode */
#define SOCK_FLG_OP_CONNECTING 0x200 /* set when waiting for a connect */
#define SOCK_FLG_OP_READING 0x400 /* reading operation in progress */
#define SOCK_FLG_OP_WRITING 0x800 /* writing operation in progress */
#define SOCK_FLG_CLOSED 0x1000 /* tcp socket has been closed do not
expect any more data */
/* select() flags - they say what action do we monitor */
#define SOCK_FLG_SEL_WRITE 0x100000
#define SOCK_FLG_SEL_READ 0x200000
#define SOCK_FLG_SEL_ERROR 0x400000
#define sock_select_set(sock) ((sock)->flags & (SOCK_FLG_SEL_WRITE | \
SOCK_FLG_SEL_READ | SOCK_FLG_SEL_ERROR))
#define sock_select_read_set(sock) ((sock)->flags & SOCK_FLG_SEL_READ)
#define sock_select_write_set(sock) ((sock)->flags & SOCK_FLG_SEL_WRITE)
#define sock_select_rw_set(sock) ((sock)->flags & (SOCK_FLG_SEL_READ | \
SOCK_FLG_SEL_WRITE))
#define sock_select_error_set(sock) ((sock)->flags & SOCK_FLG_SEL_ERROR)
#define sock_clear_select(sock) do { \
(sock)->flags &= ~(SOCK_FLG_SEL_READ | SOCK_FLG_SEL_WRITE | \
SOCK_FLG_SEL_ERROR); \
} while (0)
struct socket {
int type;
u32_t flags;
unsigned long usr_flags;
void * pcb;
struct sock_ops * ops;
void * buf;
size_t buf_size;
message mess; /* store the message which initiated the
last operation on this socket in case
we have to suspend the operation */
void * shm;
size_t shm_size;
endpoint_t select_ep;
struct recv_q * recv_head;
struct recv_q * recv_tail;
unsigned recv_data_size; /* sum of data enqueued */
void * data;
};
/*
* Each component needs to provide a method how to initially open a socket.
* The rest is handled byt the socket library.
*/
void socket_open(message * m);
#define get_sock_num(x) ((long int) ((x) - socket))
#define is_valid_sock_num(x) (x < MAX_SOCKETS)
#define get_sock(x) &socket[x]
#define MAX_SOCKETS 255 /* FIXME as log as the sockets are identified by the
minor device number 255 is ok */
#define MAX_DEVS 5
#define RESERVED (SOCK_TYPES + MAX_DEVS) /* rounded to 8 */
extern struct socket socket[MAX_SOCKETS];
void socket_request(message * m);
void mq_process(void);
struct socket * get_unused_sock(void);
struct socket * get_nic_sock(unsigned dev);
void send_reply(message * m, int status);
void send_reply_open(message * m, int status);
void send_reply_close(message * m, int status);
void sock_reply(struct socket * sock, int status);
void sock_reply_close(struct socket * sock, int status);
void sock_reply_select(struct socket * sock, unsigned selops);
typedef void (* recv_data_free_fn)(void *);
int sock_enqueue_data(struct socket * sock, void * data, unsigned size);
void * sock_dequeue_data(struct socket * sock);
void sock_dequeue_data_all(struct socket * sock,
recv_data_free_fn data_free);
void sock_select_notify(struct socket * sock);
static inline void * debug_malloc(size_t s)
{
void * ret;
ret = malloc(s);
// printf("allocated %p size %d\n", ret, s);
return ret;
}
#define debug_free(x) do { \
if (0) \
printf("free called from %s:%d %s freeing %p\n", __FILE__, \
__LINE__, __func__, (x)); \
free(x); \
} while(0)
void generic_op_select(struct socket * sock, message * m);
void generic_op_select_reply(struct socket * sock, message * m);
int mq_enqueue(message * m);
/* a function thr user has to provide to reply to the posix server */
void posix_reply(endpoint_t ep, message * m);
#endif /* __NET_SERVER_SOCKET_H__ */