265 lines
11 KiB
Text
265 lines
11 KiB
Text
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#------------------------------------------------------------------------------
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# $File: games,v 1.13 2012/02/13 22:50:50 christos Exp $
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# games: file(1) for games
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# Fabio Bonelli <fabiobonelli@libero.it>
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# Quake II - III data files
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0 string IDP2 Quake II 3D Model file,
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>20 long x %lu skin(s),
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>8 long x (%lu x
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>12 long x %lu),
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>40 long x %lu frame(s),
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>16 long x Frame size %lu bytes,
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>24 long x %lu vertices/frame,
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>28 long x %lu texture coordinates,
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>32 long x %lu triangles/frame
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0 string IBSP Quake
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>4 long 0x26 II Map file (BSP)
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>4 long 0x2E III Map file (BSP)
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0 string IDS2 Quake II SP2 sprite file
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#---------------------------------------------------------------------------
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# Doom and Quake
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# submitted by Nicolas Patrois
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0 string \xcb\x1dBoom\xe6\xff\x03\x01 Boom or linuxdoom demo
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# some doom lmp files don't match, I've got one beginning with \x6d\x02\x01\x01
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24 string LxD\ 203 Linuxdoom save
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>0 string x , name=%s
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>44 string x , world=%s
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# Quake
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0 string PACK Quake I or II world or extension
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>8 lelong >0 \b, %d entries
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#0 string -1\x0a Quake I demo
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#>30 string x version %.4s
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#>61 string x level %s
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#0 string 5\x0a Quake I save
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# The levels
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# Quake 1
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0 string 5\x0aIntroduction Quake I save: start Introduction
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0 string 5\x0athe_Slipgate_Complex Quake I save: e1m1 The slipgate complex
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0 string 5\x0aCastle_of_the_Damned Quake I save: e1m2 Castle of the damned
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0 string 5\x0athe_Necropolis Quake I save: e1m3 The necropolis
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0 string 5\x0athe_Grisly_Grotto Quake I save: e1m4 The grisly grotto
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0 string 5\x0aZiggurat_Vertigo Quake I save: e1m8 Ziggurat vertigo (secret)
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0 string 5\x0aGloom_Keep Quake I save: e1m5 Gloom keep
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0 string 5\x0aThe_Door_To_Chthon Quake I save: e1m6 The door to Chthon
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0 string 5\x0aThe_House_of_Chthon Quake I save: e1m7 The house of Chthon
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0 string 5\x0athe_Installation Quake I save: e2m1 The installation
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0 string 5\x0athe_Ogre_Citadel Quake I save: e2m2 The ogre citadel
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0 string 5\x0athe_Crypt_of_Decay Quake I save: e2m3 The crypt of decay (dopefish lives!)
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0 string 5\x0aUnderearth Quake I save: e2m7 Underearth (secret)
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0 string 5\x0athe_Ebon_Fortress Quake I save: e2m4 The ebon fortress
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0 string 5\x0athe_Wizard's_Manse Quake I save: e2m5 The wizard's manse
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0 string 5\x0athe_Dismal_Oubliette Quake I save: e2m6 The dismal oubliette
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0 string 5\x0aTermination_Central Quake I save: e3m1 Termination central
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0 string 5\x0aVaults_of_Zin Quake I save: e3m2 Vaults of Zin
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0 string 5\x0athe_Tomb_of_Terror Quake I save: e3m3 The tomb of terror
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0 string 5\x0aSatan's_Dark_Delight Quake I save: e3m4 Satan's dark delight
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0 string 5\x0athe_Haunted_Halls Quake I save: e3m7 The haunted halls (secret)
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0 string 5\x0aWind_Tunnels Quake I save: e3m5 Wind tunnels
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0 string 5\x0aChambers_of_Torment Quake I save: e3m6 Chambers of torment
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0 string 5\x0athe_Sewage_System Quake I save: e4m1 The sewage system
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0 string 5\x0aThe_Tower_of_Despair Quake I save: e4m2 The tower of despair
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0 string 5\x0aThe_Elder_God_Shrine Quake I save: e4m3 The elder god shrine
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0 string 5\x0athe_Palace_of_Hate Quake I save: e4m4 The palace of hate
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0 string 5\x0aHell's_Atrium Quake I save: e4m5 Hell's atrium
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0 string 5\x0athe_Nameless_City Quake I save: e4m8 The nameless city (secret)
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0 string 5\x0aThe_Pain_Maze Quake I save: e4m6 The pain maze
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0 string 5\x0aAzure_Agony Quake I save: e4m7 Azure agony
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0 string 5\x0aShub-Niggurath's_Pit Quake I save: end Shub-Niggurath's pit
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# Quake DeathMatch levels
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0 string 5\x0aPlace_of_Two_Deaths Quake I save: dm1 Place of two deaths
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0 string 5\x0aClaustrophobopolis Quake I save: dm2 Claustrophobopolis
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0 string 5\x0aThe_Abandoned_Base Quake I save: dm3 The abandoned base
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0 string 5\x0aThe_Bad_Place Quake I save: dm4 The bad place
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0 string 5\x0aThe_Cistern Quake I save: dm5 The cistern
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0 string 5\x0aThe_Dark_Zone Quake I save: dm6 The dark zone
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# Scourge of Armagon
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0 string 5\x0aCommand_HQ Quake I save: start Command HQ
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0 string 5\x0aThe_Pumping_Station Quake I save: hip1m1 The pumping station
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0 string 5\x0aStorage_Facility Quake I save: hip1m2 Storage facility
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0 string 5\x0aMilitary_Complex Quake I save: hip1m5 Military complex (secret)
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0 string 5\x0athe_Lost_Mine Quake I save: hip1m3 The lost mine
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0 string 5\x0aResearch_Facility Quake I save: hip1m4 Research facility
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0 string 5\x0aAncient_Realms Quake I save: hip2m1 Ancient realms
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0 string 5\x0aThe_Gremlin's_Domain Quake I save: hip2m6 The gremlin's domain (secret)
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0 string 5\x0aThe_Black_Cathedral Quake I save: hip2m2 The black cathedral
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0 string 5\x0aThe_Catacombs Quake I save: hip2m3 The catacombs
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0 string 5\x0athe_Crypt__ Quake I save: hip2m4 The crypt
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0 string 5\x0aMortum's_Keep Quake I save: hip2m5 Mortum's keep
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0 string 5\x0aTur_Torment Quake I save: hip3m1 Tur torment
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0 string 5\x0aPandemonium Quake I save: hip3m2 Pandemonium
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0 string 5\x0aLimbo Quake I save: hip3m3 Limbo
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0 string 5\x0athe_Edge_of_Oblivion Quake I save: hipdm1 The edge of oblivion (secret)
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0 string 5\x0aThe_Gauntlet Quake I save: hip3m4 The gauntlet
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0 string 5\x0aArmagon's_Lair Quake I save: hipend Armagon's lair
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# Malice
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0 string 5\x0aThe_Academy Quake I save: start The academy
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0 string 5\x0aThe_Lab Quake I save: d1 The lab
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0 string 5\x0aArea_33 Quake I save: d1b Area 33
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0 string 5\x0aSECRET_MISSIONS Quake I save: d3b Secret missions
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0 string 5\x0aThe_Hospital Quake I save: d10 The hospital (secret)
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0 string 5\x0aThe_Genetics_Lab Quake I save: d11 The genetics lab (secret)
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0 string 5\x0aBACK_2_MALICE Quake I save: d4b Back to Malice
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0 string 5\x0aArea44 Quake I save: d1c Area 44
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0 string 5\x0aTakahiro_Towers Quake I save: d2 Takahiro towers
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0 string 5\x0aA_Rat's_Life Quake I save: d3 A rat's life
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0 string 5\x0aInto_The_Flood Quake I save: d4 Into the flood
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0 string 5\x0aThe_Flood Quake I save: d5 The flood
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0 string 5\x0aNuclear_Plant Quake I save: d6 Nuclear plant
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0 string 5\x0aThe_Incinerator_Plant Quake I save: d7 The incinerator plant
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0 string 5\x0aThe_Foundry Quake I save: d7b The foundry
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0 string 5\x0aThe_Underwater_Base Quake I save: d8 The underwater base
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0 string 5\x0aTakahiro_Base Quake I save: d9 Takahiro base
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0 string 5\x0aTakahiro_Laboratories Quake I save: d12 Takahiro laboratories
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0 string 5\x0aStayin'_Alive Quake I save: d13 Stayin' alive
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0 string 5\x0aB.O.S.S._HQ Quake I save: d14 B.O.S.S. HQ
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0 string 5\x0aSHOWDOWN! Quake I save: d15 Showdown!
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# Malice DeathMatch levels
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0 string 5\x0aThe_Seventh_Precinct Quake I save: ddm1 The seventh precinct
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0 string 5\x0aSub_Station Quake I save: ddm2 Sub station
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0 string 5\x0aCrazy_Eights! Quake I save: ddm3 Crazy eights!
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0 string 5\x0aEast_Side_Invertationa Quake I save: ddm4 East side invertationa
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0 string 5\x0aSlaughterhouse Quake I save: ddm5 Slaughterhouse
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0 string 5\x0aDOMINO Quake I save: ddm6 Domino
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0 string 5\x0aSANDRA'S_LADDER Quake I save: ddm7 Sandra's ladder
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0 string MComprHD MAME CHD compressed hard disk image,
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>12 belong x version %lu
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# doom - submitted by Jon Dowland
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0 string =IWAD doom main IWAD data
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>4 lelong x containing %d lumps
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0 string =PWAD doom patch PWAD data
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>4 lelong x containing %d lumps
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# Build engine group files (Duke Nukem, Shadow Warrior, ...)
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# Extension: .grp
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# Created by: "Ganael Laplanche" <ganael.laplanche@martymac.org>
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0 string KenSilverman Build engine group file
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>12 lelong x containing %d files
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# Summary: Warcraft 3 save
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# Extension: .w3g
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# Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
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0 string Warcraft\ III\ recorded\ game %s
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# Summary: Warcraft 3 map
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# Extension: .w3m
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# Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
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0 string HM3W Warcraft III map file
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# Summary: SGF Smart Game Format
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# Extension: .sgf
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# Reference: http://www.red-bean.com/sgf/
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# Created by: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar>
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# Modified by (1): Abel Cheung (regex, more game format)
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# FIXME: Some games don't have GM (game type)
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0 regex \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format
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>2 search/0x200/b GM[
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>>&0 string 1] (Go)
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>>&0 string 2] (Othello)
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>>&0 string 3] (chess)
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>>&0 string 4] (Gomoku+Renju)
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>>&0 string 5] (Nine Men's Morris)
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>>&0 string 6] (Backgammon)
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>>&0 string 7] (Chinese chess)
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>>&0 string 8] (Shogi)
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>>&0 string 9] (Lines of Action)
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>>&0 string 10] (Ataxx)
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>>&0 string 11] (Hex)
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>>&0 string 12] (Jungle)
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>>&0 string 13] (Neutron)
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>>&0 string 14] (Philosopher's Football)
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>>&0 string 15] (Quadrature)
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>>&0 string 16] (Trax)
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>>&0 string 17] (Tantrix)
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>>&0 string 18] (Amazons)
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>>&0 string 19] (Octi)
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>>&0 string 20] (Gess)
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>>&0 string 21] (Twixt)
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>>&0 string 22] (Zertz)
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>>&0 string 23] (Plateau)
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>>&0 string 24] (Yinsh)
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>>&0 string 25] (Punct)
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>>&0 string 26] (Gobblet)
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>>&0 string 27] (hive)
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>>&0 string 28] (Exxit)
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>>&0 string 29] (Hnefatal)
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>>&0 string 30] (Kuba)
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>>&0 string 31] (Tripples)
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>>&0 string 32] (Chase)
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>>&0 string 33] (Tumbling Down)
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>>&0 string 34] (Sahara)
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>>&0 string 35] (Byte)
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>>&0 string 36] (Focus)
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>>&0 string 37] (Dvonn)
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>>&0 string 38] (Tamsk)
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>>&0 string 39] (Gipf)
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>>&0 string 40] (Kropki)
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##############################################
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# NetImmerse/Gamebryo game engine entries
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# Summary: Gamebryo game engine file
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# Extension: .nif, .kf
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# Created by: Abel Cheung <abelcheung@gmail.com>
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0 string Gamebryo\ File\ Format,\ Version\ Gamebryo game engine file
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>&0 regex [0-9a-z.]+ \b, version %s
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# Summary: Gamebryo game engine file
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# Extension: .kfm
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# Created by: Abel Cheung <abelcheung@gmail.com>
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0 string ;Gamebryo\ KFM\ File\ Version\ Gamebryo game engine animation File
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>&0 regex [0-9a-z.]+ \b, version %s
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# Summary: NetImmerse game engine file
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# Extension .nif
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# Created by: Abel Cheung <abelcheung@gmail.com>
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0 string NetImmerse\ File\ Format,\ Versio
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>&0 string n\ NetImmerse game engine file
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>>&0 regex [0-9a-z.]+ \b, version %s
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# Type: SGF Smart Game Format
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# URL: http://www.red-bean.com/sgf/
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# From: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar>
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2 regex/c \\(;.*GM\\[[0-9]{1,2}\\] Smart Game Format
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>2 regex/c GM\\[1\\] - Go Game
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>2 regex/c GM\\[6\\] - BackGammon Game
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>2 regex/c GM\\[11\\] - Hex Game
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>2 regex/c GM\\[18\\] - Amazons Game
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>2 regex/c GM\\[19\\] - Octi Game
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>2 regex/c GM\\[20\\] - Gess Game
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>2 regex/c GM\\[21\\] - twix Game
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# Epic Games/Unreal Engine Package
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#
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0 lelong 0x9E2A83C1 Unreal Engine Package,
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>4 leshort x version: %i
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>12 lelong !0 \b, names: %i
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>28 lelong !0 \b, imports: %i
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>20 lelong !0 \b, exports: %i
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