minix/external/bsd/lutok/dist/debug.hpp
Lionel Sambuc 11be35a165 Importing NetBSD "Kyua" test framework
To do so, a few dependencies have been imported:

 * external/bsd/lutok
 * external/mit/lua
 * external/public-domain/sqlite
 * external/public-domain/xz

The Kyua framework is the new generation of ATF (Automated Test
Framework), it is composed of:

 * external/bsd/atf
 * external/bsd/kyua-atf-compat
 * external/bsd/kyua-cli
 * external/bsd/kyua-tester
 * tests

Kyua/ATF being written in C++, it depends on libstdc++ which is
provided by GCC. As this is not part of the sources, Kyua is only
compiled when the native GCC utils are installed.

To install Kyua do the following:

 * In a cross-build enviromnent, add the following to the build.sh
   commandline: -V MKBINUTILS=yes -V MKGCCCMDS=yes

WARNING:
  At this point the import is still experimental, and not supported
  on native builds (a.k.a make build).

Change-Id: I26aee23c5bbd2d64adcb7c1beb98fe0d479d7ada
2013-07-23 20:43:41 +02:00

84 lines
2.9 KiB
C++

// Copyright 2011 Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/// \file debug.hpp
/// Provides the debug wrapper class for the Lua C debug state.
#if !defined(LUTOK_DEBUG_HPP)
#define LUTOK_DEBUG_HPP
#include <string>
#include <tr1/memory>
namespace lutok {
class state;
/// A model for the Lua debug state.
///
/// This extremely-simple class provides a mechanism to hide the internals of
/// the C native lua_Debug type, exposing its internal fields using friendlier
/// C++ types.
///
/// This class also acts as a complement to the state class by exposing any
/// state-related functions as methods of this function. For example, while it
/// might seem that get_info() belongs in state, we expose it from here because
/// its result is really mutating a debug object, not the state object.
class debug {
struct impl;
/// Pointer to the shared internal implementation.
std::tr1::shared_ptr< impl > _pimpl;
public:
debug(void);
~debug(void);
void get_info(state&, const std::string&);
void get_stack(state&, const int);
int event(void) const;
std::string name(void) const;
std::string name_what(void) const;
std::string what(void) const;
std::string source(void) const;
int current_line(void) const;
int n_ups(void) const;
int line_defined(void) const;
int last_line_defined(void) const;
std::string short_src(void) const;
};
} // namespace lutok
#endif // !defined(LUTOK_DEBUG_HPP)