minix/lib/libmthread/queue.c
Thomas Veerman c8d0edc06a - Refactor mthread structure fields to prevent name clashes
- Remove sanity checks for initialized mutexes and condition variables. This
  significantly boosts performance. The checks can be turned back on by
  compiling libmthread with MTHREAD_STRICT. According to POSIX operations on
  uninitialized variables are a MAY fail if, therefore allowing this
  optimization.
- Test59 has to be accommodated to the lack of sanity checks on uninitialized
  variables in the library. It specifically tests for them and will run into
  segfaults when the checks are absent in the library.
- Fix a few bugs related to the scheduler
- Do some general code cleanups
2011-03-18 10:29:54 +00:00

129 lines
3.5 KiB
C

#include <minix/mthread.h>
#include "global.h"
#include "proto.h"
/*===========================================================================*
* mthread_queue_add *
*===========================================================================*/
PUBLIC void mthread_queue_add(queue, thread)
mthread_queue_t *queue; /* Queue we want thread to append to */
mthread_thread_t thread;
{
/* Append a thread to the tail of the queue. As a process can be present on
* only one queue at the same time, we can use the threads array's 'next'
* pointer to point to the next thread on the queue.
*/
mthread_tcb_t *last;
if (!isokthreadid(thread))
mthread_panic("Can't append invalid thread ID to a queue");
last = mthread_find_tcb(thread);
if (mthread_queue_isempty(queue)) {
queue->mq_head = queue->mq_tail = last;
} else {
queue->mq_tail->m_next = last;
queue->mq_tail = last; /* 'last' is the new last in line */
}
}
/*===========================================================================*
* mthread_queue_init *
*===========================================================================*/
PUBLIC void mthread_queue_init(queue)
mthread_queue_t *queue; /* Queue that has to be initialized */
{
/* Initialize queue to a known state */
queue->mq_head = queue->mq_tail = NULL;
}
/*===========================================================================*
* mthread_queue_isempty *
*===========================================================================*/
PUBLIC int mthread_queue_isempty(queue)
mthread_queue_t *queue;
{
return(queue->mq_head == NULL);
}
/*===========================================================================*
* mthread_dump_queue *
*===========================================================================*/
PUBLIC void mthread_dump_queue(queue)
mthread_queue_t *queue;
{
int threshold, count = 0;
mthread_tcb_t *t;
mthread_thread_t tid;
threshold = no_threads;
#ifdef MDEBUG
printf("Dumping queue: ");
#endif
if(queue->mq_head != NULL) {
t = queue->mq_head;
if (t == &mainthread) tid = MAIN_THREAD;
else tid = t->m_tid;
#ifdef MDEBUG
printf("%d ", tid);
#endif
count++;
t = t->m_next;
while (t != NULL) {
if (t == &mainthread) tid = MAIN_THREAD;
else tid = t->m_tid;
#ifdef MDEBUG
printf("%d ", tid);
#endif
t = t->m_next;
count++;
if (count > threshold) break;
}
} else {
#ifdef MDEBUG
printf("[empty]");
#endif
}
#ifdef MDEBUG
printf("\n");
#endif
}
/*===========================================================================*
* mthread_queue_remove *
*===========================================================================*/
PUBLIC mthread_thread_t mthread_queue_remove(queue)
mthread_queue_t *queue; /* Queue we want a thread from */
{
/* Get the first thread in this queue, if there is one. */
mthread_thread_t thread;
mthread_tcb_t *tcb;
/* Calculate thread id from queue head */
if (queue->mq_head == NULL) thread = NO_THREAD;
else if (queue->mq_head == &mainthread) thread = MAIN_THREAD;
else thread = (queue->mq_head->m_tid);
if (thread != NO_THREAD) { /* i.e., this queue is not empty */
tcb = queue->mq_head;
if (queue->mq_head == queue->mq_tail) {
/* Queue holds only one thread */
queue->mq_head = queue->mq_tail = NULL; /* So mark thread empty */
} else {
/* Second thread in line is the new first */
queue->mq_head = queue->mq_head->m_next;
}
tcb->m_next = NULL; /* This thread is no longer part of a queue */
}
return(thread);
}