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There is important information about booting non-ack images in docs/UPDATING. ack/aout-format images can't be built any more, and booting clang/ELF-format ones is a little different. Updating to the new boot monitor is recommended. Changes in this commit: . drop boot monitor -> allowing dropping ack support . facility to copy ELF boot files to /boot so that old boot monitor can still boot fairly easily, see UPDATING . no more ack-format libraries -> single-case libraries . some cleanup of OBJECT_FMT, COMPILER_TYPE, etc cases . drop several ack toolchain commands, but not all support commands (e.g. aal is gone but acksize is not yet). . a few libc files moved to netbsd libc dir . new /bin/date as minix date used code in libc/ . test compile fix . harmonize includes . /usr/lib is no longer special: without ack, /usr/lib plays no kind of special bootstrapping role any more and bootstrapping is done exclusively through packages, so releases depend even less on the state of the machine making them now. . rename nbsd_lib* to lib* . reduce mtree
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$NetBSD: softfloat.txt,v 1.2 2006/11/24 19:46:58 christos Exp $
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SoftFloat Release 2a General Documentation
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John R. Hauser
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1998 December 13
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-------------------------------------------------------------------------------
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Introduction
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SoftFloat is a software implementation of floating-point that conforms to
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the IEC/IEEE Standard for Binary Floating-Point Arithmetic. As many as four
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formats are supported: single precision, double precision, extended double
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precision, and quadruple precision. All operations required by the standard
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are implemented, except for conversions to and from decimal.
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This document gives information about the types defined and the routines
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implemented by SoftFloat. It does not attempt to define or explain the
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IEC/IEEE Floating-Point Standard. Details about the standard are available
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elsewhere.
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-------------------------------------------------------------------------------
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Limitations
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SoftFloat is written in C and is designed to work with other C code. The
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SoftFloat header files assume an ISO/ANSI-style C compiler. No attempt
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has been made to accommodate compilers that are not ISO-conformant. In
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particular, the distributed header files will not be acceptable to any
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compiler that does not recognize function prototypes.
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Support for the extended double-precision and quadruple-precision formats
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depends on a C compiler that implements 64-bit integer arithmetic. If the
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largest integer format supported by the C compiler is 32 bits, SoftFloat is
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limited to only single and double precisions. When that is the case, all
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references in this document to the extended double precision, quadruple
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precision, and 64-bit integers should be ignored.
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-------------------------------------------------------------------------------
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Contents
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Introduction
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Limitations
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Contents
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Legal Notice
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Types and Functions
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Rounding Modes
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Extended Double-Precision Rounding Precision
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Exceptions and Exception Flags
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Function Details
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Conversion Functions
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Standard Arithmetic Functions
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Remainder Functions
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Round-to-Integer Functions
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Comparison Functions
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Signaling NaN Test Functions
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Raise-Exception Function
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Contact Information
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-------------------------------------------------------------------------------
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Legal Notice
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SoftFloat was written by John R. Hauser. This work was made possible in
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part by the International Computer Science Institute, located at Suite 600,
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1947 Center Street, Berkeley, California 94704. Funding was partially
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provided by the National Science Foundation under grant MIP-9311980. The
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original version of this code was written as part of a project to build
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a fixed-point vector processor in collaboration with the University of
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California at Berkeley, overseen by Profs. Nelson Morgan and John Wawrzynek.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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-------------------------------------------------------------------------------
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Types and Functions
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When 64-bit integers are supported by the compiler, the `softfloat.h' header
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file defines four types: `float32' (single precision), `float64' (double
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precision), `floatx80' (extended double precision), and `float128'
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(quadruple precision). The `float32' and `float64' types are defined in
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terms of 32-bit and 64-bit integer types, respectively, while the `float128'
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type is defined as a structure of two 64-bit integers, taking into account
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the byte order of the particular machine being used. The `floatx80' type
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is defined as a structure containing one 16-bit and one 64-bit integer, with
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the machine's byte order again determining the order of the `high' and `low'
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fields.
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When 64-bit integers are _not_ supported by the compiler, the `softfloat.h'
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header file defines only two types: `float32' and `float64'. Because
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ISO/ANSI C guarantees at least one built-in integer type of 32 bits,
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the `float32' type is identified with an appropriate integer type. The
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`float64' type is defined as a structure of two 32-bit integers, with the
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machine's byte order determining the order of the fields.
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In either case, the types in `softfloat.h' are defined such that if a system
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implements the usual C `float' and `double' types according to the IEC/IEEE
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Standard, then the `float32' and `float64' types should be indistinguishable
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in memory from the native `float' and `double' types. (On the other hand,
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when `float32' or `float64' values are placed in processor registers by
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the compiler, the type of registers used may differ from those used for the
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native `float' and `double' types.)
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SoftFloat implements the following arithmetic operations:
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-- Conversions among all the floating-point formats, and also between
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integers (32-bit and 64-bit) and any of the floating-point formats.
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-- The usual add, subtract, multiply, divide, and square root operations
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for all floating-point formats.
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-- For each format, the floating-point remainder operation defined by the
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IEC/IEEE Standard.
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-- For each floating-point format, a ``round to integer'' operation that
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rounds to the nearest integer value in the same format. (The floating-
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point formats can hold integer values, of course.)
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-- Comparisons between two values in the same floating-point format.
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The only functions required by the IEC/IEEE Standard that are not provided
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are conversions to and from decimal.
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-------------------------------------------------------------------------------
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Rounding Modes
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All four rounding modes prescribed by the IEC/IEEE Standard are implemented
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for all operations that require rounding. The rounding mode is selected
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by the global variable `float_rounding_mode'. This variable may be set
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to one of the values `float_round_nearest_even', `float_round_to_zero',
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`float_round_down', or `float_round_up'. The rounding mode is initialized
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to nearest/even.
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-------------------------------------------------------------------------------
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Extended Double-Precision Rounding Precision
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For extended double precision (`floatx80') only, the rounding precision
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of the standard arithmetic operations is controlled by the global variable
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`floatx80_rounding_precision'. The operations affected are:
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floatx80_add floatx80_sub floatx80_mul floatx80_div floatx80_sqrt
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When `floatx80_rounding_precision' is set to its default value of 80, these
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operations are rounded (as usual) to the full precision of the extended
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double-precision format. Setting `floatx80_rounding_precision' to 32
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or to 64 causes the operations listed to be rounded to reduced precision
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equivalent to single precision (`float32') or to double precision
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(`float64'), respectively. When rounding to reduced precision, additional
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bits in the result significand beyond the rounding point are set to zero.
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The consequences of setting `floatx80_rounding_precision' to a value other
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than 32, 64, or 80 is not specified. Operations other than the ones listed
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above are not affected by `floatx80_rounding_precision'.
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-------------------------------------------------------------------------------
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Exceptions and Exception Flags
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All five exception flags required by the IEC/IEEE Standard are
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implemented. Each flag is stored as a unique bit in the global variable
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`float_exception_flags'. The positions of the exception flag bits within
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this variable are determined by the bit masks `float_flag_inexact',
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`float_flag_underflow', `float_flag_overflow', `float_flag_divbyzero', and
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`float_flag_invalid'. The exception flags variable is initialized to all 0,
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meaning no exceptions.
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An individual exception flag can be cleared with the statement
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float_exception_flags &= ~ float_flag_<exception>;
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where `<exception>' is the appropriate name. To raise a floating-point
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exception, the SoftFloat function `float_raise' should be used (see below).
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In the terminology of the IEC/IEEE Standard, SoftFloat can detect tininess
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for underflow either before or after rounding. The choice is made by
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the global variable `float_detect_tininess', which can be set to either
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`float_tininess_before_rounding' or `float_tininess_after_rounding'.
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Detecting tininess after rounding is better because it results in fewer
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spurious underflow signals. The other option is provided for compatibility
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with some systems. Like most systems, SoftFloat always detects loss of
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accuracy for underflow as an inexact result.
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-------------------------------------------------------------------------------
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Function Details
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Conversion Functions
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All conversions among the floating-point formats are supported, as are all
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conversions between a floating-point format and 32-bit and 64-bit signed
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integers. The complete set of conversion functions is:
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int32_to_float32 int64_to_float32
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int32_to_float64 int64_to_float32
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int32_to_floatx80 int64_to_floatx80
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int32_to_float128 int64_to_float128
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float32_to_int32 float32_to_int64
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float32_to_int32 float64_to_int64
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floatx80_to_int32 floatx80_to_int64
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float128_to_int32 float128_to_int64
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float32_to_float64 float32_to_floatx80 float32_to_float128
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float64_to_float32 float64_to_floatx80 float64_to_float128
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floatx80_to_float32 floatx80_to_float64 floatx80_to_float128
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float128_to_float32 float128_to_float64 float128_to_floatx80
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Each conversion function takes one operand of the appropriate type and
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returns one result. Conversions from a smaller to a larger floating-point
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format are always exact and so require no rounding. Conversions from 32-bit
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integers to double precision and larger formats are also exact, and likewise
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for conversions from 64-bit integers to extended double and quadruple
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precisions.
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Conversions from floating-point to integer raise the invalid exception if
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the source value cannot be rounded to a representable integer of the desired
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size (32 or 64 bits). If the floating-point operand is a NaN, the largest
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positive integer is returned. Otherwise, if the conversion overflows, the
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largest integer with the same sign as the operand is returned.
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On conversions to integer, if the floating-point operand is not already an
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integer value, the operand is rounded according to the current rounding
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mode as specified by `float_rounding_mode'. Because C (and perhaps other
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languages) require that conversions to integers be rounded toward zero, the
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following functions are provided for improved speed and convenience:
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float32_to_int32_round_to_zero float32_to_int64_round_to_zero
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float64_to_int32_round_to_zero float64_to_int64_round_to_zero
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floatx80_to_int32_round_to_zero floatx80_to_int64_round_to_zero
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float128_to_int32_round_to_zero float128_to_int64_round_to_zero
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These variant functions ignore `float_rounding_mode' and always round toward
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zero.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Standard Arithmetic Functions
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The following standard arithmetic functions are provided:
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float32_add float32_sub float32_mul float32_div float32_sqrt
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float64_add float64_sub float64_mul float64_div float64_sqrt
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floatx80_add floatx80_sub floatx80_mul floatx80_div floatx80_sqrt
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float128_add float128_sub float128_mul float128_div float128_sqrt
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Each function takes two operands, except for `sqrt' which takes only one.
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The operands and result are all of the same type.
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Rounding of the extended double-precision (`floatx80') functions is affected
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by the `floatx80_rounding_precision' variable, as explained above in the
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section _Extended_Double-Precision_Rounding_Precision_.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Remainder Functions
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For each format, SoftFloat implements the remainder function according to
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the IEC/IEEE Standard. The remainder functions are:
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float32_rem
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float64_rem
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floatx80_rem
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float128_rem
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Each remainder function takes two operands. The operands and result are all
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of the same type. Given operands x and y, the remainder functions return
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the value x - n*y, where n is the integer closest to x/y. If x/y is exactly
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halfway between two integers, n is the even integer closest to x/y. The
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remainder functions are always exact and so require no rounding.
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Depending on the relative magnitudes of the operands, the remainder
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functions can take considerably longer to execute than the other SoftFloat
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functions. This is inherent in the remainder operation itself and is not a
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flaw in the SoftFloat implementation.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Round-to-Integer Functions
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For each format, SoftFloat implements the round-to-integer function
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specified by the IEC/IEEE Standard. The functions are:
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float32_round_to_int
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float64_round_to_int
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floatx80_round_to_int
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float128_round_to_int
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Each function takes a single floating-point operand and returns a result of
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the same type. (Note that the result is not an integer type.) The operand
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is rounded to an exact integer according to the current rounding mode, and
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the resulting integer value is returned in the same floating-point format.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Comparison Functions
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The following floating-point comparison functions are provided:
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float32_eq float32_le float32_lt
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float64_eq float64_le float64_lt
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floatx80_eq floatx80_le floatx80_lt
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float128_eq float128_le float128_lt
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Each function takes two operands of the same type and returns a 1 or 0
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representing either _true_ or _false_. The abbreviation `eq' stands for
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``equal'' (=); `le' stands for ``less than or equal'' (<=); and `lt' stands
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for ``less than'' (<).
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The standard greater-than (>), greater-than-or-equal (>=), and not-equal
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(!=) functions are easily obtained using the functions provided. The
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not-equal function is just the logical complement of the equal function.
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The greater-than-or-equal function is identical to the less-than-or-equal
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function with the operands reversed; and the greater-than function can be
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obtained from the less-than function in the same way.
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The IEC/IEEE Standard specifies that the less-than-or-equal and less-than
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functions raise the invalid exception if either input is any kind of NaN.
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The equal functions, on the other hand, are defined not to raise the invalid
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exception on quiet NaNs. For completeness, SoftFloat provides the following
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additional functions:
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float32_eq_signaling float32_le_quiet float32_lt_quiet
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float64_eq_signaling float64_le_quiet float64_lt_quiet
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floatx80_eq_signaling floatx80_le_quiet floatx80_lt_quiet
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float128_eq_signaling float128_le_quiet float128_lt_quiet
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The `signaling' equal functions are identical to the standard functions
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except that the invalid exception is raised for any NaN input. Likewise,
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the `quiet' comparison functions are identical to their counterparts except
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that the invalid exception is not raised for quiet NaNs.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Signaling NaN Test Functions
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The following functions test whether a floating-point value is a signaling
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NaN:
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float32_is_signaling_nan
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float64_is_signaling_nan
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floatx80_is_signaling_nan
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float128_is_signaling_nan
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The functions take one operand and return 1 if the operand is a signaling
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NaN and 0 otherwise.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Raise-Exception Function
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SoftFloat provides a function for raising floating-point exceptions:
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float_raise
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The function takes a mask indicating the set of exceptions to raise. No
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result is returned. In addition to setting the specified exception flags,
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this function may cause a trap or abort appropriate for the current system.
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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-------------------------------------------------------------------------------
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Contact Information
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At the time of this writing, the most up-to-date information about
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SoftFloat and the latest release can be found at the Web page `http://
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HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.
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