9560b6dea8
- 99% of the code is Intel's ACPICA. The license is compliant with BSD and GNU and virtually all systems that use ACPI use this code, For instance it is part of the Linux kernel. - The only minix specific files are acpi.c osminixxf.c platform/acminix.h and include/minix/acpi.h - At the moment the driver does not register interrupt hooks which I believe is mainly for handling PnP, events like "battery level is low" and power management. Should not be difficult to add it if need be. - The interface to the outside world is virtually non-existent except a trivial message based service for PCI driver to query which device is connected to what IRQ line. This will evolve as more components start using this driver. VM, Scheduler and IOMMU are the possible users right now. - because of dependency on a native 64bit (long long, part of c99) it is compiled only with a gnu-like compilers which in case of Minix includes gcc llvm-gcc and clang
773 lines
25 KiB
C
773 lines
25 KiB
C
/******************************************************************************
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*
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* Module Name: dsmethod - Parser/Interpreter interface - control method parsing
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#define __DSMETHOD_C__
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#include "acpi.h"
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#include "accommon.h"
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#include "amlcode.h"
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#include "acdispat.h"
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#include "acinterp.h"
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#include "acnamesp.h"
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#include "acdisasm.h"
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#define _COMPONENT ACPI_DISPATCHER
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ACPI_MODULE_NAME ("dsmethod")
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/* Local prototypes */
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static ACPI_STATUS
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AcpiDsCreateMethodMutex (
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ACPI_OPERAND_OBJECT *MethodDesc);
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsMethodError
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*
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* PARAMETERS: Status - Execution status
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* WalkState - Current state
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*
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* RETURN: Status
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*
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* DESCRIPTION: Called on method error. Invoke the global exception handler if
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* present, dump the method data if the disassembler is configured
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*
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* Note: Allows the exception handler to change the status code
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiDsMethodError (
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ACPI_STATUS Status,
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ACPI_WALK_STATE *WalkState)
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{
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ACPI_FUNCTION_ENTRY ();
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/* Ignore AE_OK and control exception codes */
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if (ACPI_SUCCESS (Status) ||
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(Status & AE_CODE_CONTROL))
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{
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return (Status);
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}
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/* Invoke the global exception handler */
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if (AcpiGbl_ExceptionHandler)
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{
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/* Exit the interpreter, allow handler to execute methods */
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AcpiExExitInterpreter ();
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/*
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* Handler can map the exception code to anything it wants, including
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* AE_OK, in which case the executing method will not be aborted.
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*/
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Status = AcpiGbl_ExceptionHandler (Status,
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WalkState->MethodNode ?
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WalkState->MethodNode->Name.Integer : 0,
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WalkState->Opcode, WalkState->AmlOffset, NULL);
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AcpiExEnterInterpreter ();
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}
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AcpiDsClearImplicitReturn (WalkState);
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#ifdef ACPI_DISASSEMBLER
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if (ACPI_FAILURE (Status))
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{
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/* Display method locals/args if disassembler is present */
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AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op);
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}
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#endif
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return (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsCreateMethodMutex
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*
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* PARAMETERS: ObjDesc - The method object
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*
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* RETURN: Status
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*
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* DESCRIPTION: Create a mutex object for a serialized control method
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*
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******************************************************************************/
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static ACPI_STATUS
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AcpiDsCreateMethodMutex (
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ACPI_OPERAND_OBJECT *MethodDesc)
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{
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ACPI_OPERAND_OBJECT *MutexDesc;
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ACPI_STATUS Status;
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ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
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/* Create the new mutex object */
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MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
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if (!MutexDesc)
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{
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return_ACPI_STATUS (AE_NO_MEMORY);
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}
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/* Create the actual OS Mutex */
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Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
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MethodDesc->Method.Mutex = MutexDesc;
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsBeginMethodExecution
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*
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* PARAMETERS: MethodNode - Node of the method
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* ObjDesc - The method object
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* WalkState - current state, NULL if not yet executing
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* a method.
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*
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* RETURN: Status
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*
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* DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
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* increments the thread count, and waits at the method semaphore
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* for clearance to execute.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiDsBeginMethodExecution (
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ACPI_NAMESPACE_NODE *MethodNode,
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ACPI_OPERAND_OBJECT *ObjDesc,
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ACPI_WALK_STATE *WalkState)
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{
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ACPI_STATUS Status = AE_OK;
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ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
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if (!MethodNode)
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{
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return_ACPI_STATUS (AE_NULL_ENTRY);
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}
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/* Prevent wraparound of thread count */
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if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
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{
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ACPI_ERROR ((AE_INFO,
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"Method reached maximum reentrancy limit (255)"));
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return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
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}
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/*
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* If this method is serialized, we need to acquire the method mutex.
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*/
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if (ObjDesc->Method.MethodFlags & AML_METHOD_SERIALIZED)
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{
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/*
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* Create a mutex for the method if it is defined to be Serialized
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* and a mutex has not already been created. We defer the mutex creation
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* until a method is actually executed, to minimize the object count
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*/
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if (!ObjDesc->Method.Mutex)
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{
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Status = AcpiDsCreateMethodMutex (ObjDesc);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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}
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/*
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* The CurrentSyncLevel (per-thread) must be less than or equal to
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* the sync level of the method. This mechanism provides some
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* deadlock prevention
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*
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* Top-level method invocation has no walk state at this point
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*/
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if (WalkState &&
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(WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel))
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{
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ACPI_ERROR ((AE_INFO,
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"Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)",
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AcpiUtGetNodeName (MethodNode),
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WalkState->Thread->CurrentSyncLevel));
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return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
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}
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/*
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* Obtain the method mutex if necessary. Do not acquire mutex for a
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* recursive call.
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*/
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if (!WalkState ||
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!ObjDesc->Method.Mutex->Mutex.ThreadId ||
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(WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId))
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{
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/*
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* Acquire the method mutex. This releases the interpreter if we
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* block (and reacquires it before it returns)
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*/
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Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex,
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ACPI_WAIT_FOREVER);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Update the mutex and walk info and save the original SyncLevel */
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if (WalkState)
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{
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ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
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WalkState->Thread->CurrentSyncLevel;
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ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId;
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WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel;
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}
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else
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{
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ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
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ObjDesc->Method.Mutex->Mutex.SyncLevel;
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}
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}
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/* Always increase acquisition depth */
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ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
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}
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/*
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* Allocate an Owner ID for this method, only if this is the first thread
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* to begin concurrent execution. We only need one OwnerId, even if the
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* method is invoked recursively.
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*/
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if (!ObjDesc->Method.OwnerId)
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{
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Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
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if (ACPI_FAILURE (Status))
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{
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goto Cleanup;
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}
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}
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/*
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* Increment the method parse tree thread count since it has been
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* reentered one more time (even if it is the same thread)
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*/
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ObjDesc->Method.ThreadCount++;
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AcpiMethodCount++;
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return_ACPI_STATUS (Status);
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Cleanup:
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/* On error, must release the method mutex (if present) */
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if (ObjDesc->Method.Mutex)
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{
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AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
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}
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return_ACPI_STATUS (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiDsCallControlMethod
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*
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* PARAMETERS: Thread - Info for this thread
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* ThisWalkState - Current walk state
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* Op - Current Op to be walked
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*
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* RETURN: Status
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*
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* DESCRIPTION: Transfer execution to a called control method
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiDsCallControlMethod (
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ACPI_THREAD_STATE *Thread,
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ACPI_WALK_STATE *ThisWalkState,
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ACPI_PARSE_OBJECT *Op)
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{
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ACPI_STATUS Status;
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ACPI_NAMESPACE_NODE *MethodNode;
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ACPI_WALK_STATE *NextWalkState = NULL;
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ACPI_OPERAND_OBJECT *ObjDesc;
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ACPI_EVALUATE_INFO *Info;
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UINT32 i;
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|
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ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
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ThisWalkState->PrevOp, ThisWalkState));
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|
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/*
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* Get the namespace entry for the control method we are about to call
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*/
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MethodNode = ThisWalkState->MethodCallNode;
|
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if (!MethodNode)
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{
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return_ACPI_STATUS (AE_NULL_ENTRY);
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}
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|
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ObjDesc = AcpiNsGetAttachedObject (MethodNode);
|
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if (!ObjDesc)
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{
|
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return_ACPI_STATUS (AE_NULL_OBJECT);
|
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}
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|
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/* Init for new method, possibly wait on method mutex */
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|
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Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
|
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ThisWalkState);
|
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if (ACPI_FAILURE (Status))
|
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{
|
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return_ACPI_STATUS (Status);
|
|
}
|
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|
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/* Begin method parse/execution. Create a new walk state */
|
|
|
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NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
|
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NULL, ObjDesc, Thread);
|
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if (!NextWalkState)
|
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{
|
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Status = AE_NO_MEMORY;
|
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goto Cleanup;
|
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}
|
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|
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/*
|
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* The resolved arguments were put on the previous walk state's operand
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* stack. Operands on the previous walk state stack always
|
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* start at index 0. Also, null terminate the list of arguments
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|
*/
|
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ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
|
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|
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/*
|
|
* Allocate and initialize the evaluation information block
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* TBD: this is somewhat inefficient, should change interface to
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|
* DsInitAmlWalk. For now, keeps this struct off the CPU stack
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|
*/
|
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Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
|
|
if (!Info)
|
|
{
|
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return_ACPI_STATUS (AE_NO_MEMORY);
|
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}
|
|
|
|
Info->Parameters = &ThisWalkState->Operands[0];
|
|
|
|
Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
|
|
ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
|
|
Info, ACPI_IMODE_EXECUTE);
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|
|
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ACPI_FREE (Info);
|
|
if (ACPI_FAILURE (Status))
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|
{
|
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goto Cleanup;
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|
}
|
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|
|
/*
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|
* Delete the operands on the previous walkstate operand stack
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* (they were copied to new objects)
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|
*/
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for (i = 0; i < ObjDesc->Method.ParamCount; i++)
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{
|
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AcpiUtRemoveReference (ThisWalkState->Operands [i]);
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ThisWalkState->Operands [i] = NULL;
|
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}
|
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|
|
/* Clear the operand stack */
|
|
|
|
ThisWalkState->NumOperands = 0;
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|
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
|
"**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
|
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MethodNode->Name.Ascii, NextWalkState));
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|
|
/* Invoke an internal method if necessary */
|
|
|
|
if (ObjDesc->Method.MethodFlags & AML_METHOD_INTERNAL_ONLY)
|
|
{
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Status = ObjDesc->Method.Extra.Implementation (NextWalkState);
|
|
if (Status == AE_OK)
|
|
{
|
|
Status = AE_CTRL_TERMINATE;
|
|
}
|
|
}
|
|
|
|
return_ACPI_STATUS (Status);
|
|
|
|
|
|
Cleanup:
|
|
|
|
/* On error, we must terminate the method properly */
|
|
|
|
AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
|
|
if (NextWalkState)
|
|
{
|
|
AcpiDsDeleteWalkState (NextWalkState);
|
|
}
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiDsRestartControlMethod
|
|
*
|
|
* PARAMETERS: WalkState - State for preempted method (caller)
|
|
* ReturnDesc - Return value from the called method
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Restart a method that was preempted by another (nested) method
|
|
* invocation. Handle the return value (if any) from the callee.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiDsRestartControlMethod (
|
|
ACPI_WALK_STATE *WalkState,
|
|
ACPI_OPERAND_OBJECT *ReturnDesc)
|
|
{
|
|
ACPI_STATUS Status;
|
|
int SameAsImplicitReturn;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
|
|
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
|
"****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
|
|
AcpiUtGetNodeName (WalkState->MethodNode),
|
|
WalkState->MethodCallOp, ReturnDesc));
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
|
" ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
|
|
WalkState->ReturnUsed,
|
|
WalkState->Results, WalkState));
|
|
|
|
/* Did the called method return a value? */
|
|
|
|
if (ReturnDesc)
|
|
{
|
|
/* Is the implicit return object the same as the return desc? */
|
|
|
|
SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
|
|
|
|
/* Are we actually going to use the return value? */
|
|
|
|
if (WalkState->ReturnUsed)
|
|
{
|
|
/* Save the return value from the previous method */
|
|
|
|
Status = AcpiDsResultPush (ReturnDesc, WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
AcpiUtRemoveReference (ReturnDesc);
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
/*
|
|
* Save as THIS method's return value in case it is returned
|
|
* immediately to yet another method
|
|
*/
|
|
WalkState->ReturnDesc = ReturnDesc;
|
|
}
|
|
|
|
/*
|
|
* The following code is the optional support for the so-called
|
|
* "implicit return". Some AML code assumes that the last value of the
|
|
* method is "implicitly" returned to the caller, in the absence of an
|
|
* explicit return value.
|
|
*
|
|
* Just save the last result of the method as the return value.
|
|
*
|
|
* NOTE: this is optional because the ASL language does not actually
|
|
* support this behavior.
|
|
*/
|
|
else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
|
|
SameAsImplicitReturn)
|
|
{
|
|
/*
|
|
* Delete the return value if it will not be used by the
|
|
* calling method or remove one reference if the explicit return
|
|
* is the same as the implicit return value.
|
|
*/
|
|
AcpiUtRemoveReference (ReturnDesc);
|
|
}
|
|
}
|
|
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiDsTerminateControlMethod
|
|
*
|
|
* PARAMETERS: MethodDesc - Method object
|
|
* WalkState - State associated with the method
|
|
*
|
|
* RETURN: None
|
|
*
|
|
* DESCRIPTION: Terminate a control method. Delete everything that the method
|
|
* created, delete all locals and arguments, and delete the parse
|
|
* tree if requested.
|
|
*
|
|
* MUTEX: Interpreter is locked
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
AcpiDsTerminateControlMethod (
|
|
ACPI_OPERAND_OBJECT *MethodDesc,
|
|
ACPI_WALK_STATE *WalkState)
|
|
{
|
|
|
|
ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
|
|
|
|
|
|
/* MethodDesc is required, WalkState is optional */
|
|
|
|
if (!MethodDesc)
|
|
{
|
|
return_VOID;
|
|
}
|
|
|
|
if (WalkState)
|
|
{
|
|
/* Delete all arguments and locals */
|
|
|
|
AcpiDsMethodDataDeleteAll (WalkState);
|
|
|
|
/*
|
|
* If method is serialized, release the mutex and restore the
|
|
* current sync level for this thread
|
|
*/
|
|
if (MethodDesc->Method.Mutex)
|
|
{
|
|
/* Acquisition Depth handles recursive calls */
|
|
|
|
MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
|
|
if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
|
|
{
|
|
WalkState->Thread->CurrentSyncLevel =
|
|
MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
|
|
|
|
AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex);
|
|
MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Delete any namespace objects created anywhere within the
|
|
* namespace by the execution of this method. Unless this method
|
|
* is a module-level executable code method, in which case we
|
|
* want make the objects permanent.
|
|
*/
|
|
if (!(MethodDesc->Method.Flags & AOPOBJ_MODULE_LEVEL))
|
|
{
|
|
/* Delete any direct children of (created by) this method */
|
|
|
|
AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode);
|
|
|
|
/*
|
|
* Delete any objects that were created by this method
|
|
* elsewhere in the namespace (if any were created).
|
|
*/
|
|
if (MethodDesc->Method.Flags & AOPOBJ_MODIFIED_NAMESPACE)
|
|
{
|
|
AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Decrement the thread count on the method */
|
|
|
|
if (MethodDesc->Method.ThreadCount)
|
|
{
|
|
MethodDesc->Method.ThreadCount--;
|
|
}
|
|
else
|
|
{
|
|
ACPI_ERROR ((AE_INFO,
|
|
"Invalid zero thread count in method"));
|
|
}
|
|
|
|
/* Are there any other threads currently executing this method? */
|
|
|
|
if (MethodDesc->Method.ThreadCount)
|
|
{
|
|
/*
|
|
* Additional threads. Do not release the OwnerId in this case,
|
|
* we immediately reuse it for the next thread executing this method
|
|
*/
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
|
"*** Completed execution of one thread, %u threads remaining\n",
|
|
MethodDesc->Method.ThreadCount));
|
|
}
|
|
else
|
|
{
|
|
/* This is the only executing thread for this method */
|
|
|
|
/*
|
|
* Support to dynamically change a method from NotSerialized to
|
|
* Serialized if it appears that the method is incorrectly written and
|
|
* does not support multiple thread execution. The best example of this
|
|
* is if such a method creates namespace objects and blocks. A second
|
|
* thread will fail with an AE_ALREADY_EXISTS exception
|
|
*
|
|
* This code is here because we must wait until the last thread exits
|
|
* before creating the synchronization semaphore.
|
|
*/
|
|
if ((MethodDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) &&
|
|
(!MethodDesc->Method.Mutex))
|
|
{
|
|
(void) AcpiDsCreateMethodMutex (MethodDesc);
|
|
}
|
|
|
|
/* No more threads, we can free the OwnerId */
|
|
|
|
if (!(MethodDesc->Method.Flags & AOPOBJ_MODULE_LEVEL))
|
|
{
|
|
AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
|
|
}
|
|
}
|
|
|
|
return_VOID;
|
|
}
|
|
|
|
|