b029fb598a
existing libunwind used '0' in lsda_encoding as 'not present,' whereas that is a valid encoding and does occur and would be ignored. a missing encoding is actually 0xff. The commit that addresses this is: commit 8d4b51028d1a12b58d616f4b605254a877caafcf Author: joerg <joerg> Date: Tue Mar 11 23:52:17 2014 +0000 0 is a valid LSDA encoding and can be seen in statically linked programs. Initialize lsdaEncoding to DW_EH_PE_omit and check for that value to decide whether a value should be decoded. more bugfixes are necessary. this update is up to: commit b1f513eedd332426d88acbb118b6e9070966dcb9 Author: joerg <joerg> Date: Wed May 14 22:13:36 2014 +0000 Lazy VFP processing works a lot better if the functions contain a return instruction. |
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AddressSpace.hpp | ||
CREDITS.TXT | ||
dwarf2.h | ||
DwarfInstructions.hpp | ||
DwarfParser.hpp | ||
libunwind.cxx | ||
LICENSE.TXT | ||
Makefile.inc | ||
Registers.hpp | ||
unwind.h | ||
unwind_registers.S | ||
UnwindCursor.hpp |