405 lines
9.1 KiB
C
405 lines
9.1 KiB
C
/* header ADVENT.H *
|
|
* WARNING: HEADER file for all adventure modules */
|
|
|
|
#ifndef EXIT_FAILURE
|
|
#define EXIT_FAILURE 1
|
|
#define EXIT_SUCCESS (!(EXIT_FAILURE))
|
|
#endif
|
|
|
|
#define INPUTBUFLEN 80 /* Max input line length */
|
|
|
|
typedef int boolean;
|
|
#define FALSE (0)
|
|
#define TRUE (!FALSE)
|
|
|
|
#define MAXOBJ 123 /* max # of objects in cave */
|
|
#define MAXLOC 248 /* max # of cave locations */
|
|
#define WORDSIZE 20 /* max # of chars in commands */
|
|
#define MAXMSG 408 /* max # of long location descr */
|
|
#define HNTMAX 18 /* max # of hints */
|
|
#define HNTMIN 7 /* hints starting count */
|
|
|
|
#define MAXWORDS 25
|
|
#define MAXITEMS 45
|
|
|
|
#define CLASS(word) ((word)<0 ? -((-(word)) / 1000) : (word) / 1000)
|
|
#define VAL(word) ((word)<0 ? -((-(word)) % 1000) : (word) % 1000)
|
|
#define MAXTRAV (23+1) /* max # of travel directions from loc */
|
|
/* +1 for terminator travel[x].tdest=-1 */
|
|
#define DWARFMAX 6 /* max # of nasty dwarves */
|
|
#define MAXDIE 3 /* max # of deaths before close */
|
|
#define MAXTRS 79 /* max # of */
|
|
|
|
#define Y2 33
|
|
/*
|
|
Object definitions
|
|
*/
|
|
#define ANVIL 91
|
|
#define AXE 28
|
|
#define BATTERIES 39
|
|
#define BEAR 35
|
|
#define BEES 87
|
|
#define BILLBD 116
|
|
#define BIRD 101
|
|
#define BOAT 48
|
|
#define BOOK 110
|
|
#define BOOK2 BOOK + 1
|
|
#define BOOTH 93
|
|
#define BOTTLE 20
|
|
#define BRUSH 114
|
|
#define CAGE 4
|
|
#define CAKES 107
|
|
#define CARVNG 115
|
|
#define CASK 71
|
|
#define CHAIN 64
|
|
#define CHASM 21
|
|
#define CHASM2 CHASM + 1
|
|
#define CHEST 55
|
|
#define CLAM 14
|
|
#define CLOAK 47
|
|
#define COINS 54
|
|
#define CROWN 66
|
|
#define DOG 98
|
|
#define DOOR 41 /* giant door */
|
|
#define DRAGON 31
|
|
#define DWARF 17
|
|
#define EGGS 56
|
|
#define EMERALD 59
|
|
#define FISSURE 12
|
|
#define FLOWER 46
|
|
#define FLY 69
|
|
#define FOOD 19
|
|
#define GNOME 105
|
|
#define GRAIL 70
|
|
#define GRATE 3
|
|
#define HIVE 97
|
|
#define HONEY 96
|
|
#define HORN 52
|
|
#define JEWELS 53
|
|
#define KEYS 102
|
|
#define KNIFE 18
|
|
#define LAMP 2
|
|
#define LYRE 68
|
|
#define MAGAZINE 16
|
|
#define MESSAGE 36
|
|
#define MIRROR 23
|
|
#define MUSHRM 106
|
|
#define NUGGET 50
|
|
#define OIL 83
|
|
#define OIL2 OIL + 1
|
|
#define OYSTER 15
|
|
#define PLAGUE 125
|
|
#define PEARL 61
|
|
#define PHONE 94
|
|
#define PILLOW 10
|
|
#define PLANT 24
|
|
#define PLANT2 PLANT + 1
|
|
#define POLE 9
|
|
#define POSTER 113
|
|
#define PYRAMID 60
|
|
#define RADIUM 119
|
|
#define RING 72
|
|
#define ROCKS 92
|
|
#define ROD 5
|
|
#define ROD2 ROD + 1
|
|
#define RUG 62
|
|
#define SAFE 112
|
|
#define SAPPHIRE 69
|
|
#define SHIELD 118
|
|
#define SHOES 67
|
|
#define SKEY 90
|
|
#define SLUGS 95
|
|
#define SNAKE 11
|
|
#define SPHERE 120
|
|
#define SPICES 63
|
|
#define SPIDER 121
|
|
#define STEPS 7
|
|
#define STICKS 49
|
|
#define SWORD 65
|
|
#define TABLET 13
|
|
#define TDOOR 42 /* tiny door */
|
|
#define TDOOR2 TDOOR + 1 /* wrought-iron door */
|
|
#define PDOOR TDOOR2 + 1 /* door to phone booth */
|
|
#define TRIDENT 57
|
|
#define TROLL 33
|
|
#define TROLL2 TROLL + 1
|
|
#define VASE 58
|
|
#define VEND 38
|
|
#define WALL 88
|
|
#define WALL2 WALL + 1
|
|
#define WATER 81 /* in bottle */
|
|
#define WATER2 WATER + 1 /* in cask */
|
|
#define WINE 85 /* in bottle */
|
|
#define WINE2 WINE + 1 /* in cask */
|
|
#define WUMPUS 99
|
|
|
|
/*
|
|
Verb definitions
|
|
*/
|
|
#define BACK 8
|
|
#define CAVE 67
|
|
#define DEPRESSION 63
|
|
#define ENTRANCE 64
|
|
#define EXIT 11
|
|
#define NULLX 21
|
|
|
|
/*
|
|
Action verb definitions
|
|
*/
|
|
#define TAKE 1
|
|
#define DROP 2
|
|
#define SAY 3
|
|
#define OPEN 4
|
|
#define NOTHING 5
|
|
#define CLOSE 6
|
|
#define ON 7
|
|
#define OFF 8
|
|
#define WAVE 9
|
|
#define CALM 10
|
|
#define WALK 11
|
|
#define KILL 12
|
|
#define POUR 13
|
|
#define EAT 14
|
|
#define DRINK 15
|
|
#define RUB 16
|
|
#define THROW 17
|
|
#define QUIT 18
|
|
#define FIND 19
|
|
#define INVENTORY 20
|
|
#define FEED 21
|
|
#define FILL 22
|
|
#define BLAST 23
|
|
#define SCORE 24
|
|
#define FOO 25
|
|
#define BRIEF 26
|
|
#define READ 27
|
|
#define BREAK 28
|
|
#define WAKE 29
|
|
#define SUSPEND 30
|
|
#define RESTORE 31
|
|
#define YANK 32
|
|
#define WEAR 33
|
|
#define HIT 34
|
|
#define ANSWER 35
|
|
#define BLOW 36
|
|
#define LEAVE 37
|
|
#define YELL 38
|
|
#define DIAL 39
|
|
#define PLAY 40
|
|
#define PICK 41
|
|
#define PUT 42
|
|
#define TURN 43
|
|
#define GET 44
|
|
#define INSRT 45
|
|
#define REMOVE 46
|
|
#define BURN 47
|
|
#define GRIPE 48
|
|
#define LOCK 49
|
|
#define UNLOCK 50
|
|
#define HEALTH 51
|
|
#define LOOK 52
|
|
#define COMBO 53
|
|
#define SWEEP 54
|
|
#define TERSE 55
|
|
#define WIZ 56
|
|
#define MAP 57
|
|
#define GATE 58
|
|
#define PIRLOC 59
|
|
|
|
#define GO 11
|
|
#define SHUT 6
|
|
#define LOG 33
|
|
|
|
#define MOTION 0 /* CLASSD */
|
|
#define NOUN 1 /* CLASSN */
|
|
#define ACTION 2 /* CLASSA */
|
|
#define MISC 3 /* CLASSM */
|
|
#define PREPOSITION 4 /* CLASSP */
|
|
#define ADJACTIVE 5 /* CLASSJ */
|
|
#define CONJUNCTION 6 /* CLASSC */
|
|
|
|
/*
|
|
and a few preposition. prefix PREP to distinguish them from
|
|
verbs or nouns
|
|
*/
|
|
#define PREPAT 9
|
|
#define PREPDN 8
|
|
#define PREPIN 1
|
|
#define PREPFR 5
|
|
#define PREPOF 6
|
|
#define PREPOFF 6
|
|
#define PREPON 2
|
|
|
|
/*
|
|
BIT mapping of "cond" array which indicates location status
|
|
*/
|
|
#define LIGHT 1
|
|
#define WATOIL 2
|
|
#define LIQUID 4
|
|
#define NOPIRAT 16
|
|
|
|
/* Object condition bit functions */
|
|
#define OPENBT 2
|
|
#define LOCKBT 4
|
|
#define BURNBT 6
|
|
#define DEADBT 10
|
|
#define WEARBT 12
|
|
/*
|
|
Structure definitions
|
|
*/
|
|
struct wac {
|
|
char *aword;
|
|
int acode;
|
|
};
|
|
|
|
struct trav {
|
|
int tdest;
|
|
int tverb;
|
|
int tcond;
|
|
};
|
|
|
|
/* Function prototypes.
|
|
"#if (__STDC__)" should have been be enough,
|
|
but some compilers are stupid, so allow Makefile to say -DHAS_STDC=whatever.
|
|
*/
|
|
#if defined(HAS_STDC) ? (HAS_STDC) : (__STDC__)
|
|
#undef HAS_STDC
|
|
#define HAS_STDC 1
|
|
#define _PROTOTYPE(function, params) function params
|
|
#define _CONST const
|
|
#else
|
|
#define _PROTOTYPE(function, params) function ()
|
|
#define _CONST
|
|
#endif
|
|
|
|
/* Advent.c */
|
|
|
|
_PROTOTYPE(void saveadv, (char *username));
|
|
_PROTOTYPE(void restore, (char *username));
|
|
|
|
/* Initialize.c */
|
|
|
|
_PROTOTYPE(void initialize, (void));
|
|
|
|
/* Database.c */
|
|
|
|
_PROTOTYPE(int yes, (int msg1, int msg2, int msg3));
|
|
_PROTOTYPE(void rspeak, (int msg));
|
|
_PROTOTYPE(void pspeak, (int item, int state));
|
|
_PROTOTYPE(void desclg, (int loc));
|
|
_PROTOTYPE(void descsh, (int loc));
|
|
|
|
/* English.c */
|
|
|
|
_PROTOTYPE(int english, (void));
|
|
_PROTOTYPE(int analyze, (char *word, int *type, int *value));
|
|
|
|
/* Itverb.c */
|
|
|
|
_PROTOTYPE(void itverb, (void));
|
|
_PROTOTYPE(void ivblast, (void));
|
|
_PROTOTYPE(void ivlook, (void));
|
|
|
|
/* Turn.c */
|
|
|
|
_PROTOTYPE(void turn, (void));
|
|
_PROTOTYPE(void describe, (void));
|
|
_PROTOTYPE(void descitem, (void));
|
|
_PROTOTYPE(void dwarfend, (void));
|
|
_PROTOTYPE(void normend, (void));
|
|
_PROTOTYPE(void score, (int));
|
|
_PROTOTYPE(void death, (void));
|
|
_PROTOTYPE(char *probj, (void));
|
|
_PROTOTYPE(void trobj, (void));
|
|
_PROTOTYPE(void dwarves, (void));
|
|
_PROTOTYPE(void dopirate, (void));
|
|
_PROTOTYPE(int stimer, (void));
|
|
|
|
/* Verb.c */
|
|
|
|
_PROTOTYPE(void trverb, (void));
|
|
_PROTOTYPE(void vtake, (void));
|
|
_PROTOTYPE(void vdrop, (void));
|
|
_PROTOTYPE(void vopen, (void));
|
|
_PROTOTYPE(void vsay, (void));
|
|
_PROTOTYPE(void von, (void));
|
|
_PROTOTYPE(void voff, (void));
|
|
_PROTOTYPE(void vwave, (void));
|
|
_PROTOTYPE(void vkill, (void));
|
|
_PROTOTYPE(void vpour, (void));
|
|
_PROTOTYPE(void veat, (void));
|
|
_PROTOTYPE(void vdrink, (void));
|
|
_PROTOTYPE(void vthrow, (void));
|
|
_PROTOTYPE(void vfind, (void));
|
|
_PROTOTYPE(void vfill, (void));
|
|
_PROTOTYPE(void vfeed, (void));
|
|
_PROTOTYPE(void vread, (void));
|
|
_PROTOTYPE(void vbreak, (void));
|
|
_PROTOTYPE(void vwake, (void));
|
|
_PROTOTYPE(void actspk, (int verb));
|
|
_PROTOTYPE(void vyank, (void));
|
|
_PROTOTYPE(void vwear, (void));
|
|
_PROTOTYPE(void vlock, (void));
|
|
_PROTOTYPE(void vunlock, (void));
|
|
_PROTOTYPE(void vclose, (void));
|
|
|
|
/* Utility.c */
|
|
|
|
_PROTOTYPE(boolean ajar, (int));
|
|
_PROTOTYPE(boolean at, (int item));
|
|
_PROTOTYPE(boolean athand, (int));
|
|
_PROTOTYPE(void bitoff, (int, int));
|
|
_PROTOTYPE(void biton, (int, int));
|
|
_PROTOTYPE(boolean bitset, (long, int));
|
|
_PROTOTYPE(boolean blind, (void));
|
|
_PROTOTYPE(int burden, (int));
|
|
_PROTOTYPE(void carry, (int obj, int where));
|
|
_PROTOTYPE(int confuz, (void));
|
|
_PROTOTYPE(boolean dark, (void));
|
|
_PROTOTYPE(boolean dcheck, (void));
|
|
_PROTOTYPE(boolean dead, (int));
|
|
_PROTOTYPE(void drop, (int obj, int where));
|
|
_PROTOTYPE(void destroy, (int obj));
|
|
_PROTOTYPE(boolean edible, (int));
|
|
_PROTOTYPE(boolean enclosed, (int));
|
|
_PROTOTYPE(void extract, (int));
|
|
_PROTOTYPE(boolean forced, (int atloc));
|
|
_PROTOTYPE(boolean here, (int item));
|
|
_PROTOTYPE(boolean hinged, (int));
|
|
_PROTOTYPE(boolean holding, (int));
|
|
_PROTOTYPE(void insert, (int, int));
|
|
_PROTOTYPE(boolean inside, (int));
|
|
_PROTOTYPE(void juggle, (int loc));
|
|
_PROTOTYPE(int liq, (int));
|
|
_PROTOTYPE(int liqloc, (int loc));
|
|
_PROTOTYPE(int liq2, (int pbottle));
|
|
_PROTOTYPE(boolean living, (int));
|
|
_PROTOTYPE(boolean locked, (int));
|
|
_PROTOTYPE(boolean locks, (int));
|
|
_PROTOTYPE(void lookin, (int));
|
|
_PROTOTYPE(void move, (int obj, int where));
|
|
_PROTOTYPE(int noway, (void));
|
|
_PROTOTYPE(boolean opaque, (int));
|
|
_PROTOTYPE(boolean outside, (int));
|
|
_PROTOTYPE(boolean pct, (int x));
|
|
_PROTOTYPE(boolean plural, (int));
|
|
_PROTOTYPE(boolean portal, (int));
|
|
_PROTOTYPE(boolean printed, (int));
|
|
_PROTOTYPE(int put, (int obj, int where, int pval));
|
|
_PROTOTYPE(int ranz, (int));
|
|
_PROTOTYPE(boolean small, (int));
|
|
_PROTOTYPE(boolean toting, (int item));
|
|
_PROTOTYPE(boolean treasr, (int));
|
|
_PROTOTYPE(boolean vessel, (int));
|
|
_PROTOTYPE(boolean wearng, (int));
|
|
_PROTOTYPE(boolean worn, (int));
|
|
_PROTOTYPE(void bug, (unsigned int n));
|
|
_PROTOTYPE(char *ask, (char *prompt, char *buf, int buflen));
|
|
_PROTOTYPE(void panic, (char *msg, boolean save));
|
|
|
|
/* travel.c */
|
|
_PROTOTYPE(void domove, (void));
|
|
_PROTOTYPE(void gettrav, (int loc, struct trav *travel));
|
|
|
|
/* vocab.c */
|
|
_PROTOTYPE(int vocab, (char *word, int val));
|