minix/minix/servers/vfs/worker.c
David van Moolenbroek 7eb698ea4a VFS: during initial mount, receive but block work
For VFS, initialization is a special case for processing work: PFS
and the ramdisk MFS must be fully mounted before VFS can process any
other requests, in particular from init(8). This case was handled by
receiving reply messages only from the FS service being mounted, but
this effectively disallowed PFS from calling setuid(2) at startup.

This patch lets VFS receive all messages during the mounting process,
but defer processing any new requests. As a result, the FS services
have a bit more freedom in what they can do during startup.

Change-Id: I18275f458952a8d790736a9c9559b27bbef97b7b
2015-06-06 18:45:23 +00:00

541 lines
16 KiB
C

#include "fs.h"
#include <assert.h>
static void worker_get_work(void);
static void *worker_main(void *arg);
static void worker_sleep(void);
static void worker_wake(struct worker_thread *worker);
static mthread_attr_t tattr;
static unsigned int pending;
static unsigned int busy;
static int block_all;
#ifdef MKCOVERAGE
# define TH_STACKSIZE (40 * 1024)
#else
# define TH_STACKSIZE (28 * 1024)
#endif
#define ASSERTW(w) assert((w) >= &workers[0] && (w) < &workers[NR_WTHREADS])
/*===========================================================================*
* worker_init *
*===========================================================================*/
void worker_init(void)
{
/* Initialize worker thread */
struct worker_thread *wp;
int i;
if (mthread_attr_init(&tattr) != 0)
panic("failed to initialize attribute");
if (mthread_attr_setstacksize(&tattr, TH_STACKSIZE) != 0)
panic("couldn't set default thread stack size");
if (mthread_attr_setdetachstate(&tattr, MTHREAD_CREATE_DETACHED) != 0)
panic("couldn't set default thread detach state");
pending = 0;
busy = 0;
block_all = FALSE;
for (i = 0; i < NR_WTHREADS; i++) {
wp = &workers[i];
wp->w_fp = NULL; /* Mark not in use */
wp->w_next = NULL;
wp->w_task = NONE;
if (mutex_init(&wp->w_event_mutex, NULL) != 0)
panic("failed to initialize mutex");
if (cond_init(&wp->w_event, NULL) != 0)
panic("failed to initialize conditional variable");
if (mthread_create(&wp->w_tid, &tattr, worker_main, (void *) wp) != 0)
panic("unable to start thread");
}
/* Let all threads get ready to accept work. */
yield_all();
}
/*===========================================================================*
* worker_assign *
*===========================================================================*/
static void worker_assign(struct fproc *rfp)
{
/* Assign the work for the given process to a free thread. The caller must
* ensure that there is in fact at least one free thread.
*/
struct worker_thread *worker;
int i;
/* Find a free worker thread. */
for (i = 0; i < NR_WTHREADS; i++) {
worker = &workers[i];
if (worker->w_fp == NULL)
break;
}
assert(worker != NULL);
/* Assign work to it. */
rfp->fp_worker = worker;
worker->w_fp = rfp;
busy++;
worker_wake(worker);
}
/*===========================================================================*
* worker_may_do_pending *
*===========================================================================*/
static int worker_may_do_pending(void)
{
/* Return whether there is a free thread that may do pending work. This is true
* only if there is pending work at all, and there is a free non-spare thread
* (the spare thread is never used for pending work), and VFS is currently
* processing new requests at all (this may not be true during initialization).
*/
/* Ordered by likelihood to be false. */
return (pending > 0 && worker_available() > 1 && !block_all);
}
/*===========================================================================*
* worker_allow *
*===========================================================================*/
void worker_allow(int allow)
{
/* Allow or disallow workers to process new work. If disallowed, any new work
* will be stored as pending, even when there are free worker threads. There is
* no facility to stop active workers. To be used only during initialization!
*/
struct fproc *rfp;
block_all = !allow;
if (!worker_may_do_pending())
return;
/* Assign any pending work to workers. */
for (rfp = &fproc[0]; rfp < &fproc[NR_PROCS]; rfp++) {
if (rfp->fp_flags & FP_PENDING) {
rfp->fp_flags &= ~FP_PENDING; /* No longer pending */
assert(pending > 0);
pending--;
worker_assign(rfp);
if (!worker_may_do_pending())
return;
}
}
}
/*===========================================================================*
* worker_get_work *
*===========================================================================*/
static void worker_get_work(void)
{
/* Find new work to do. Work can be 'queued', 'pending', or absent. In the
* latter case wait for new work to come in.
*/
struct fproc *rfp;
assert(self->w_fp == NULL);
/* Is there pending work, and should we do it? */
if (worker_may_do_pending()) {
/* Find pending work */
for (rfp = &fproc[0]; rfp < &fproc[NR_PROCS]; rfp++) {
if (rfp->fp_flags & FP_PENDING) {
self->w_fp = rfp;
rfp->fp_worker = self;
busy++;
rfp->fp_flags &= ~FP_PENDING; /* No longer pending */
assert(pending > 0);
pending--;
return;
}
}
panic("Pending work inconsistency");
}
/* Wait for work to come to us */
worker_sleep();
}
/*===========================================================================*
* worker_available *
*===========================================================================*/
int worker_available(void)
{
/* Return the number of threads that are available, including the spare thread.
*/
return(NR_WTHREADS - busy);
}
/*===========================================================================*
* worker_main *
*===========================================================================*/
static void *worker_main(void *arg)
{
/* Worker thread main loop */
self = (struct worker_thread *) arg;
ASSERTW(self);
while(TRUE) {
worker_get_work();
fp = self->w_fp;
assert(fp->fp_worker == self);
/* Lock the process. */
lock_proc(fp);
/* The following two blocks could be run in a loop until both the
* conditions are no longer met, but it is currently impossible that
* more normal work is present after postponed PM work has been done.
*/
/* Perform normal work, if any. */
if (fp->fp_func != NULL) {
self->w_m_in = fp->fp_msg;
err_code = OK;
fp->fp_func();
fp->fp_func = NULL; /* deliberately unset AFTER the call */
}
/* Perform postponed PM work, if any. */
if (fp->fp_flags & FP_PM_WORK) {
self->w_m_in = fp->fp_pm_msg;
service_pm_postponed();
fp->fp_flags &= ~FP_PM_WORK;
}
/* Perform cleanup actions. */
thread_cleanup();
unlock_proc(fp);
fp->fp_worker = NULL;
self->w_fp = NULL;
assert(busy > 0);
busy--;
}
return(NULL); /* Unreachable */
}
/*===========================================================================*
* worker_can_start *
*===========================================================================*/
int worker_can_start(struct fproc *rfp)
{
/* Return whether normal (non-PM) work can be started for the given process.
* This function is used to serialize invocation of "special" procedures, and
* not entirely safe for other cases, as explained in the comments below.
*/
int is_pending, is_active, has_normal_work, has_pm_work;
is_pending = (rfp->fp_flags & FP_PENDING);
is_active = (rfp->fp_worker != NULL);
has_normal_work = (rfp->fp_func != NULL);
has_pm_work = (rfp->fp_flags & FP_PM_WORK);
/* If there is no work scheduled for the process, we can start work. */
if (!is_pending && !is_active) return TRUE;
/* If there is already normal work scheduled for the process, we cannot add
* more, since we support only one normal job per process.
*/
if (has_normal_work) return FALSE;
/* If this process has pending PM work but no normal work, we can add the
* normal work for execution before the worker will start.
*/
if (is_pending) return TRUE;
/* However, if a worker is active for PM work, we cannot add normal work
* either, because the work will not be considered. For this reason, we can
* not use this function for processes that can possibly get postponed PM
* work. It is still safe for core system processes, though.
*/
return FALSE;
}
/*===========================================================================*
* worker_try_activate *
*===========================================================================*/
static void worker_try_activate(struct fproc *rfp, int use_spare)
{
/* See if we can wake up a thread to do the work scheduled for the given
* process. If not, mark the process as having pending work for later.
*/
int needed;
/* Use the last available thread only if requested. Otherwise, leave at least
* one spare thread for deadlock resolution.
*/
needed = use_spare ? 1 : 2;
/* Also make sure that doing new work is allowed at all right now, which may
* not be the case during VFS initialization. We do always allow callback
* calls, i.e., calls that may use the spare thread. The reason is that we do
* not support callback calls being marked as pending, so the (entirely
* theoretical) exception here may (entirely theoretically) avoid deadlocks.
*/
if (needed <= worker_available() && (!block_all || use_spare)) {
worker_assign(rfp);
} else {
rfp->fp_flags |= FP_PENDING;
pending++;
}
}
/*===========================================================================*
* worker_start *
*===========================================================================*/
void worker_start(struct fproc *rfp, void (*func)(void), message *m_ptr,
int use_spare)
{
/* Schedule work to be done by a worker thread. The work is bound to the given
* process. If a function pointer is given, the work is considered normal work,
* and the function will be called to handle it. If the function pointer is
* NULL, the work is considered postponed PM work, and service_pm_postponed
* will be called to handle it. The input message will be a copy of the given
* message. Optionally, the last spare (deadlock-resolving) thread may be used
* to execute the work immediately.
*/
int is_pm_work, is_pending, is_active, has_normal_work, has_pm_work;
assert(rfp != NULL);
is_pm_work = (func == NULL);
is_pending = (rfp->fp_flags & FP_PENDING);
is_active = (rfp->fp_worker != NULL);
has_normal_work = (rfp->fp_func != NULL);
has_pm_work = (rfp->fp_flags & FP_PM_WORK);
/* Sanity checks. If any of these trigger, someone messed up badly! */
if (is_pending || is_active) {
if (is_pending && is_active)
panic("work cannot be both pending and active");
/* The process cannot make more than one call at once. */
if (!is_pm_work && has_normal_work)
panic("process has two calls (%x, %x)",
rfp->fp_msg.m_type, m_ptr->m_type);
/* PM will not send more than one job per process to us at once. */
if (is_pm_work && has_pm_work)
panic("got two calls from PM (%x, %x)",
rfp->fp_pm_msg.m_type, m_ptr->m_type);
/* Despite PM's sys_delay_stop() system, it is possible that normal
* work (in particular, do_pending_pipe) arrives after postponed PM
* work has been scheduled for execution, so we don't check for that.
*/
#if 0
printf("VFS: adding %s work to %s thread\n",
is_pm_work ? "PM" : "normal",
is_pending ? "pending" : "active");
#endif
} else {
/* Some cleanup step forgotten somewhere? */
if (has_normal_work || has_pm_work)
panic("worker administration error");
}
/* Save the work to be performed. */
if (!is_pm_work) {
rfp->fp_msg = *m_ptr;
rfp->fp_func = func;
} else {
rfp->fp_pm_msg = *m_ptr;
rfp->fp_flags |= FP_PM_WORK;
}
/* If we have not only added to existing work, go look for a free thread.
* Note that we won't be using the spare thread for normal work if there is
* already PM work pending, but that situation will never occur in practice.
*/
if (!is_pending && !is_active)
worker_try_activate(rfp, use_spare);
}
/*===========================================================================*
* worker_sleep *
*===========================================================================*/
static void worker_sleep(void)
{
struct worker_thread *worker = self;
ASSERTW(worker);
if (mutex_lock(&worker->w_event_mutex) != 0)
panic("unable to lock event mutex");
if (cond_wait(&worker->w_event, &worker->w_event_mutex) != 0)
panic("could not wait on conditional variable");
if (mutex_unlock(&worker->w_event_mutex) != 0)
panic("unable to unlock event mutex");
self = worker;
}
/*===========================================================================*
* worker_wake *
*===========================================================================*/
static void worker_wake(struct worker_thread *worker)
{
/* Signal a worker to wake up */
ASSERTW(worker);
if (mutex_lock(&worker->w_event_mutex) != 0)
panic("unable to lock event mutex");
if (cond_signal(&worker->w_event) != 0)
panic("unable to signal conditional variable");
if (mutex_unlock(&worker->w_event_mutex) != 0)
panic("unable to unlock event mutex");
}
/*===========================================================================*
* worker_suspend *
*===========================================================================*/
struct worker_thread *worker_suspend(void)
{
/* Suspend the current thread, saving certain thread variables. Return a
* pointer to the thread's worker structure for later resumption.
*/
ASSERTW(self);
assert(fp != NULL);
assert(self->w_fp == fp);
assert(fp->fp_worker == self);
self->w_err_code = err_code;
return self;
}
/*===========================================================================*
* worker_resume *
*===========================================================================*/
void worker_resume(struct worker_thread *org_self)
{
/* Resume the current thread after suspension, restoring thread variables. */
ASSERTW(org_self);
self = org_self;
fp = self->w_fp;
assert(fp != NULL);
err_code = self->w_err_code;
}
/*===========================================================================*
* worker_wait *
*===========================================================================*/
void worker_wait(void)
{
/* Put the current thread to sleep until woken up by the main thread. */
(void) worker_suspend(); /* worker_sleep already saves and restores 'self' */
worker_sleep();
/* We continue here after waking up */
worker_resume(self);
assert(self->w_next == NULL);
}
/*===========================================================================*
* worker_signal *
*===========================================================================*/
void worker_signal(struct worker_thread *worker)
{
ASSERTW(worker); /* Make sure we have a valid thread */
worker_wake(worker);
}
/*===========================================================================*
* worker_stop *
*===========================================================================*/
void worker_stop(struct worker_thread *worker)
{
ASSERTW(worker); /* Make sure we have a valid thread */
if (worker->w_task != NONE) {
/* This thread is communicating with a driver or file server */
if (worker->w_drv_sendrec != NULL) { /* Driver */
worker->w_drv_sendrec->m_type = EIO;
} else if (worker->w_sendrec != NULL) { /* FS */
worker->w_sendrec->m_type = EIO;
} else {
panic("reply storage consistency error"); /* Oh dear */
}
} else {
/* This shouldn't happen at all... */
printf("VFS: stopping worker not blocked on any task?\n");
util_stacktrace();
}
worker_wake(worker);
}
/*===========================================================================*
* worker_stop_by_endpt *
*===========================================================================*/
void worker_stop_by_endpt(endpoint_t proc_e)
{
struct worker_thread *worker;
int i;
if (proc_e == NONE) return;
for (i = 0; i < NR_WTHREADS; i++) {
worker = &workers[i];
if (worker->w_fp != NULL && worker->w_task == proc_e)
worker_stop(worker);
}
}
/*===========================================================================*
* worker_get *
*===========================================================================*/
struct worker_thread *worker_get(thread_t worker_tid)
{
int i;
for (i = 0; i < NR_WTHREADS; i++)
if (workers[i].w_tid == worker_tid)
return(&workers[i]);
return(NULL);
}
/*===========================================================================*
* worker_set_proc *
*===========================================================================*/
void worker_set_proc(struct fproc *rfp)
{
/* Perform an incredibly ugly action that completely violates the threading
* model: change the current working thread's process context to another
* process. The caller is expected to hold the lock to both the calling and the
* target process, and neither process is expected to continue regular
* operation when done. This code is here *only* and *strictly* for the reboot
* code, and *must not* be used for anything else.
*/
if (fp == rfp) return;
if (rfp->fp_worker != NULL)
panic("worker_set_proc: target process not idle");
fp->fp_worker = NULL;
fp = rfp;
self->w_fp = rfp;
fp->fp_worker = self;
}