This patch moves more includes (most of them, to tell the truth) to common/include directory. This completes the list of includes needed to compile current trunk with the new libc (but to do that you need more patches in queue). This patch also contains some modification (for compilation with new headers) to the common includes under __NBSD_LIBC, the define used in mk script to specialize compilation with new includes.
146 lines
4.6 KiB
C
146 lines
4.6 KiB
C
/*-
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* Copyright (c) 2006 Thomas Friebel <tf13@os.inf.tu-dresden.de>
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* Copyright (c) 2006 Christian Helmuth <ch12@os.inf.tu-dresden.de>
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* Copyright (c) 2010 Dirk Vogt <dvogt@few.vu.nl>.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef _DDEKIT_MEMORY_H
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#define _DDEKIT_MEMORY_H
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#include <ddekit/ddekit.h>
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/*******************
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** Slab facility **
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*******************/
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struct ddekit_slab;
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/* Store user pointer in slab cache */
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_PROTOTYPE( void ddekit_slab_set_data, (struct ddekit_slab * slab,
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void *data));
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/* Read user pointer from slab cache */
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_PROTOTYPE( void *ddekit_slab_get_data,(struct ddekit_slab * slab));
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/* Allocate slab in slab cache */
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_PROTOTYPE( void *ddekit_slab_alloc, (struct ddekit_slab * slab));
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/* Allocate slab in slab cache */
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_PROTOTYPE( void ddekit_slab_free, (struct ddekit_slab * slab, void *objp));
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/*
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* Setup page cache for all slabs
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*
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* pages: maximal number of memory pages
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*
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* If 'pages' is too low, memory pages may be given back to the memory server
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* (dm_phys) and just to be allocated again later. This hits performance (but
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* saves memory). Increase 'pages' to avoid this thrashing-like effect.
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*
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* If the maximal number of unused pages is exceeded, subsequent deallocation
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* will be freed at the memory server. This page cache caches pages from all
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* slabs.
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*/
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_PROTOTYPE( void ddekit_slab_setup_page_cache, (unsigned pages));
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/*
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* Destroy slab cache
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*
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* slab: pointer to slab cache structure
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*/
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_PROTOTYPE( void ddekit_slab_destroy, (struct ddekit_slab * slab));
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/**
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* Initialize slab cache
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*
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* \param size size of cache objects
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* \param contiguous make this slab use physically contiguous memory
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*
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* \return pointer to new slab cache or 0 on error
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*/
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_PROTOTYPE( struct ddekit_slab * ddekit_slab_init,(unsigned size, int contiguous));
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/**********************
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** Memory allocator **
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**********************/
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/*
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* Allocate large memory block
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*
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* \param size block size
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* \return pointer to new memory block
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*
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* Allocations via this allocator may be slow (because memory servers are
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* involved) and should be used only for large (i.e., > page size) blocks. If
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* allocations/deallocations are relatively dynamic this may not be what you
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* want.
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*
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* Allocated blocks have valid virt->phys mappings and are physically
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* contiguous.
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*/
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_PROTOTYPE( void *ddekit_large_malloc, (int size));
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/**
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* Free large memory block
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*
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* \param p pointer to memory block
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*/
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_PROTOTYPE( void ddekit_large_free, (void *p));
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/** FIXME
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* contig_malloc() is the lowest-level allocator interface one could implement.
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* we should consider to provide vmalloc() too. */
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_PROTOTYPE( void *ddekit_contig_malloc,
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(unsigned long size, unsigned long low,
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unsigned long high, unsigned long alignment,
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unsigned long boundary));
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/*****************************
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** Simple memory allocator **
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*****************************/
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/**
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* Allocate memory block via simple allocator
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*
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* \param size block size
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* \return pointer to new memory block
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*
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* The blocks allocated via this allocator CANNOT be used for DMA or other
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* device operations, i.e., there exists no virt->phys mapping.
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*/
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_PROTOTYPE( void *ddekit_simple_malloc, (unsigned size));
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/**
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* Free memory block via simple allocator
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*
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* \param p pointer to memory block
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*/
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_PROTOTYPE( void ddekit_simple_free, (void *p));
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#endif
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