35a108b911
this change - makes panic() variadic, doing full printf() formatting - no more NO_NUM, and no more separate printf() statements needed to print extra info (or something in hex) before panicing - unifies panic() - same panic() name and usage for everyone - vm, kernel and rest have different names/syntax currently in order to implement their own luxuries, but no longer - throws out the 1st argument, to make source less noisy. the panic() in syslib retrieves the server name from the kernel so it should be clear enough who is panicing; e.g. panic("sigaction failed: %d", errno); looks like: at_wini(73130): panic: sigaction failed: 0 syslib:panic.c: stacktrace: 0x74dc 0x2025 0x100a - throws out report() - printf() is more convenient and powerful - harmonizes/fixes the use of panic() - there were a few places that used printf-style formatting (didn't work) and newlines (messes up the formatting) in panic() - throws out a few per-server panic() functions - cleans up a tie-in of tty with panic() merging printf() and panic() statements to be done incrementally.
108 lines
2.7 KiB
C
108 lines
2.7 KiB
C
/* Filter driver - utility functions */
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#include "inc.h"
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#include <sys/mman.h>
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#include <signal.h>
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static clock_t next_alarm;
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/*===========================================================================*
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* flt_malloc *
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*===========================================================================*/
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char *flt_malloc(size_t size, char *sbuf, size_t ssize)
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{
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/* Allocate a buffer for 'size' bytes. If 'size' is equal to or less
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* than 'ssize', return the static buffer 'sbuf', otherwise, use
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* malloc() to allocate memory dynamically.
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*/
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char *p;
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if (size <= ssize)
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return sbuf;
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if(!(p = alloc_contig(size, 0, NULL)))
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panic("out of memory: %d", size);
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return p;
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}
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/*===========================================================================*
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* flt_free *
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*===========================================================================*/
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void flt_free(char *buf, size_t size, char *sbuf)
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{
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/* Free a buffer previously allocated with flt_malloc().
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*/
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if(buf != sbuf)
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free_contig(buf, size);
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}
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/*===========================================================================*
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* print64 *
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*===========================================================================*/
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char *print64(u64_t p)
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{
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#define NB 10
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static int n = 0;
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static char buf[NB][100];
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u32_t lo = ex64lo(p), hi = ex64hi(p);
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n = (n+1) % NB;
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if(!hi) sprintf(buf[n], "%lx", lo);
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else sprintf(buf[n], "%lx%08lx", hi, lo);
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return buf[n];
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}
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/*===========================================================================*
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* flt_alarm *
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*===========================================================================*/
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clock_t flt_alarm(clock_t dt)
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{
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int r;
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if(dt < 0)
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return next_alarm;
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r = sys_setalarm(dt, 0);
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if(r != OK)
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panic("sys_setalarm failed: %d", r);
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if(dt == 0) {
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if(!next_alarm)
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panic("clearing unset alarm: %d", r);
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next_alarm = 0;
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} else {
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if(next_alarm)
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panic("overwriting alarm: %d", r);
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if ((r = getuptime(&next_alarm)) != OK)
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panic("getuptime failed: %d", r);
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next_alarm += dt;
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}
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return next_alarm;
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}
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/*===========================================================================*
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* got_alarm *
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*===========================================================================*/
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static void got_alarm(int sig)
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{
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/* Do nothing. */
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}
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/*===========================================================================*
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* flt_sleep *
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*===========================================================================*/
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void flt_sleep(int secs)
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{
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/* Sleep for the given number of seconds. Don't use sleep(), as that
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* will end up calling select() to VFS. This implementation could be
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* improved.
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*/
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signal(SIGALRM, got_alarm);
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alarm(secs);
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pause();
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}
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