minix/drivers/acpi/namespace/nsload.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

428 lines
14 KiB
C

/******************************************************************************
*
* Module Name: nsload - namespace loading/expanding/contracting procedures
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSLOAD_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#include "acdispat.h"
#include "actables.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsload")
/* Local prototypes */
#ifdef ACPI_FUTURE_IMPLEMENTATION
ACPI_STATUS
AcpiNsUnloadNamespace (
ACPI_HANDLE Handle);
static ACPI_STATUS
AcpiNsDeleteSubtree (
ACPI_HANDLE StartHandle);
#endif
#ifndef ACPI_NO_METHOD_EXECUTION
/*******************************************************************************
*
* FUNCTION: AcpiNsLoadTable
*
* PARAMETERS: TableIndex - Index for table to be loaded
* Node - Owning NS node
*
* RETURN: Status
*
* DESCRIPTION: Load one ACPI table into the namespace
*
******************************************************************************/
ACPI_STATUS
AcpiNsLoadTable (
UINT32 TableIndex,
ACPI_NAMESPACE_NODE *Node)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE (NsLoadTable);
/*
* Parse the table and load the namespace with all named
* objects found within. Control methods are NOT parsed
* at this time. In fact, the control methods cannot be
* parsed until the entire namespace is loaded, because
* if a control method makes a forward reference (call)
* to another control method, we can't continue parsing
* because we don't know how many arguments to parse next!
*/
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* If table already loaded into namespace, just return */
if (AcpiTbIsTableLoaded (TableIndex))
{
Status = AE_ALREADY_EXISTS;
goto Unlock;
}
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"**** Loading table into namespace ****\n"));
Status = AcpiTbAllocateOwnerId (TableIndex);
if (ACPI_FAILURE (Status))
{
goto Unlock;
}
Status = AcpiNsParseTable (TableIndex, Node);
if (ACPI_SUCCESS (Status))
{
AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
}
else
{
(void) AcpiTbReleaseOwnerId (TableIndex);
}
Unlock:
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/*
* Now we can parse the control methods. We always parse
* them here for a sanity check, and if configured for
* just-in-time parsing, we delete the control method
* parse trees.
*/
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"**** Begin Table Method Parsing and Object Initialization\n"));
Status = AcpiDsInitializeObjects (TableIndex, Node);
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"**** Completed Table Method Parsing and Object Initialization\n"));
return_ACPI_STATUS (Status);
}
#ifdef ACPI_OBSOLETE_FUNCTIONS
/*******************************************************************************
*
* FUNCTION: AcpiLoadNamespace
*
* PARAMETERS: None
*
* RETURN: Status
*
* DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
* (DSDT points to either the BIOS or a buffer.)
*
******************************************************************************/
ACPI_STATUS
AcpiNsLoadNamespace (
void)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE (AcpiLoadNameSpace);
/* There must be at least a DSDT installed */
if (AcpiGbl_DSDT == NULL)
{
ACPI_ERROR ((AE_INFO, "DSDT is not in memory"));
return_ACPI_STATUS (AE_NO_ACPI_TABLES);
}
/*
* Load the namespace. The DSDT is required,
* but the SSDT and PSDT tables are optional.
*/
Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Ignore exceptions from these */
(void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT);
(void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT);
ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
"ACPI Namespace successfully loaded at root %p\n",
AcpiGbl_RootNode));
return_ACPI_STATUS (Status);
}
#endif
#ifdef ACPI_FUTURE_IMPLEMENTATION
/*******************************************************************************
*
* FUNCTION: AcpiNsDeleteSubtree
*
* PARAMETERS: StartHandle - Handle in namespace where search begins
*
* RETURNS Status
*
* DESCRIPTION: Walks the namespace starting at the given handle and deletes
* all objects, entries, and scopes in the entire subtree.
*
* Namespace/Interpreter should be locked or the subsystem should
* be in shutdown before this routine is called.
*
******************************************************************************/
static ACPI_STATUS
AcpiNsDeleteSubtree (
ACPI_HANDLE StartHandle)
{
ACPI_STATUS Status;
ACPI_HANDLE ChildHandle;
ACPI_HANDLE ParentHandle;
ACPI_HANDLE NextChildHandle;
ACPI_HANDLE Dummy;
UINT32 Level;
ACPI_FUNCTION_TRACE (NsDeleteSubtree);
ParentHandle = StartHandle;
ChildHandle = NULL;
Level = 1;
/*
* Traverse the tree of objects until we bubble back up
* to where we started.
*/
while (Level > 0)
{
/* Attempt to get the next object in this scope */
Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
ChildHandle, &NextChildHandle);
ChildHandle = NextChildHandle;
/* Did we get a new object? */
if (ACPI_SUCCESS (Status))
{
/* Check if this object has any children */
if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
NULL, &Dummy)))
{
/*
* There is at least one child of this object,
* visit the object
*/
Level++;
ParentHandle = ChildHandle;
ChildHandle = NULL;
}
}
else
{
/*
* No more children in this object, go back up to
* the object's parent
*/
Level--;
/* Delete all children now */
AcpiNsDeleteChildren (ChildHandle);
ChildHandle = ParentHandle;
Status = AcpiGetParent (ParentHandle, &ParentHandle);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
}
/* Now delete the starting object, and we are done */
AcpiNsRemoveNode (ChildHandle);
return_ACPI_STATUS (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsUnloadNameSpace
*
* PARAMETERS: Handle - Root of namespace subtree to be deleted
*
* RETURN: Status
*
* DESCRIPTION: Shrinks the namespace, typically in response to an undocking
* event. Deletes an entire subtree starting from (and
* including) the given handle.
*
******************************************************************************/
ACPI_STATUS
AcpiNsUnloadNamespace (
ACPI_HANDLE Handle)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE (NsUnloadNameSpace);
/* Parameter validation */
if (!AcpiGbl_RootNode)
{
return_ACPI_STATUS (AE_NO_NAMESPACE);
}
if (!Handle)
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* This function does the real work */
Status = AcpiNsDeleteSubtree (Handle);
return_ACPI_STATUS (Status);
}
#endif
#endif