- 99% of the code is Intel's ACPICA. The license is compliant with BSD and GNU and virtually all systems that use ACPI use this code, For instance it is part of the Linux kernel. - The only minix specific files are acpi.c osminixxf.c platform/acminix.h and include/minix/acpi.h - At the moment the driver does not register interrupt hooks which I believe is mainly for handling PnP, events like "battery level is low" and power management. Should not be difficult to add it if need be. - The interface to the outside world is virtually non-existent except a trivial message based service for PCI driver to query which device is connected to what IRQ line. This will evolve as more components start using this driver. VM, Scheduler and IOMMU are the possible users right now. - because of dependency on a native 64bit (long long, part of c99) it is compiled only with a gnu-like compilers which in case of Minix includes gcc llvm-gcc and clang
772 lines
26 KiB
C
772 lines
26 KiB
C
/*******************************************************************************
|
|
*
|
|
* Module Name: nsaccess - Top-level functions for accessing ACPI namespace
|
|
*
|
|
******************************************************************************/
|
|
|
|
/******************************************************************************
|
|
*
|
|
* 1. Copyright Notice
|
|
*
|
|
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
|
|
* All rights reserved.
|
|
*
|
|
* 2. License
|
|
*
|
|
* 2.1. This is your license from Intel Corp. under its intellectual property
|
|
* rights. You may have additional license terms from the party that provided
|
|
* you this software, covering your right to use that party's intellectual
|
|
* property rights.
|
|
*
|
|
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
|
|
* copy of the source code appearing in this file ("Covered Code") an
|
|
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
|
|
* base code distributed originally by Intel ("Original Intel Code") to copy,
|
|
* make derivatives, distribute, use and display any portion of the Covered
|
|
* Code in any form, with the right to sublicense such rights; and
|
|
*
|
|
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
|
|
* license (with the right to sublicense), under only those claims of Intel
|
|
* patents that are infringed by the Original Intel Code, to make, use, sell,
|
|
* offer to sell, and import the Covered Code and derivative works thereof
|
|
* solely to the minimum extent necessary to exercise the above copyright
|
|
* license, and in no event shall the patent license extend to any additions
|
|
* to or modifications of the Original Intel Code. No other license or right
|
|
* is granted directly or by implication, estoppel or otherwise;
|
|
*
|
|
* The above copyright and patent license is granted only if the following
|
|
* conditions are met:
|
|
*
|
|
* 3. Conditions
|
|
*
|
|
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
|
|
* Redistribution of source code of any substantial portion of the Covered
|
|
* Code or modification with rights to further distribute source must include
|
|
* the above Copyright Notice, the above License, this list of Conditions,
|
|
* and the following Disclaimer and Export Compliance provision. In addition,
|
|
* Licensee must cause all Covered Code to which Licensee contributes to
|
|
* contain a file documenting the changes Licensee made to create that Covered
|
|
* Code and the date of any change. Licensee must include in that file the
|
|
* documentation of any changes made by any predecessor Licensee. Licensee
|
|
* must include a prominent statement that the modification is derived,
|
|
* directly or indirectly, from Original Intel Code.
|
|
*
|
|
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
|
|
* Redistribution of source code of any substantial portion of the Covered
|
|
* Code or modification without rights to further distribute source must
|
|
* include the following Disclaimer and Export Compliance provision in the
|
|
* documentation and/or other materials provided with distribution. In
|
|
* addition, Licensee may not authorize further sublicense of source of any
|
|
* portion of the Covered Code, and must include terms to the effect that the
|
|
* license from Licensee to its licensee is limited to the intellectual
|
|
* property embodied in the software Licensee provides to its licensee, and
|
|
* not to intellectual property embodied in modifications its licensee may
|
|
* make.
|
|
*
|
|
* 3.3. Redistribution of Executable. Redistribution in executable form of any
|
|
* substantial portion of the Covered Code or modification must reproduce the
|
|
* above Copyright Notice, and the following Disclaimer and Export Compliance
|
|
* provision in the documentation and/or other materials provided with the
|
|
* distribution.
|
|
*
|
|
* 3.4. Intel retains all right, title, and interest in and to the Original
|
|
* Intel Code.
|
|
*
|
|
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
|
|
* Intel shall be used in advertising or otherwise to promote the sale, use or
|
|
* other dealings in products derived from or relating to the Covered Code
|
|
* without prior written authorization from Intel.
|
|
*
|
|
* 4. Disclaimer and Export Compliance
|
|
*
|
|
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
|
|
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
|
|
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
|
|
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
|
|
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
|
|
* PARTICULAR PURPOSE.
|
|
*
|
|
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
|
|
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
|
|
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
|
|
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
|
|
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
|
|
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
|
|
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
|
|
* LIMITED REMEDY.
|
|
*
|
|
* 4.3. Licensee shall not export, either directly or indirectly, any of this
|
|
* software or system incorporating such software without first obtaining any
|
|
* required license or other approval from the U. S. Department of Commerce or
|
|
* any other agency or department of the United States Government. In the
|
|
* event Licensee exports any such software from the United States or
|
|
* re-exports any such software from a foreign destination, Licensee shall
|
|
* ensure that the distribution and export/re-export of the software is in
|
|
* compliance with all laws, regulations, orders, or other restrictions of the
|
|
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
|
|
* any of its subsidiaries will export/re-export any technical data, process,
|
|
* software, or service, directly or indirectly, to any country for which the
|
|
* United States government or any agency thereof requires an export license,
|
|
* other governmental approval, or letter of assurance, without first obtaining
|
|
* such license, approval or letter.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
#define __NSACCESS_C__
|
|
|
|
#include "acpi.h"
|
|
#include "accommon.h"
|
|
#include "amlcode.h"
|
|
#include "acnamesp.h"
|
|
#include "acdispat.h"
|
|
|
|
|
|
#define _COMPONENT ACPI_NAMESPACE
|
|
ACPI_MODULE_NAME ("nsaccess")
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiNsRootInitialize
|
|
*
|
|
* PARAMETERS: None
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Allocate and initialize the default root named objects
|
|
*
|
|
* MUTEX: Locks namespace for entire execution
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiNsRootInitialize (
|
|
void)
|
|
{
|
|
ACPI_STATUS Status;
|
|
const ACPI_PREDEFINED_NAMES *InitVal = NULL;
|
|
ACPI_NAMESPACE_NODE *NewNode;
|
|
ACPI_OPERAND_OBJECT *ObjDesc;
|
|
ACPI_STRING Val = NULL;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE (NsRootInitialize);
|
|
|
|
|
|
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
/*
|
|
* The global root ptr is initially NULL, so a non-NULL value indicates
|
|
* that AcpiNsRootInitialize() has already been called; just return.
|
|
*/
|
|
if (AcpiGbl_RootNode)
|
|
{
|
|
Status = AE_OK;
|
|
goto UnlockAndExit;
|
|
}
|
|
|
|
/*
|
|
* Tell the rest of the subsystem that the root is initialized
|
|
* (This is OK because the namespace is locked)
|
|
*/
|
|
AcpiGbl_RootNode = &AcpiGbl_RootNodeStruct;
|
|
|
|
/* Enter the pre-defined names in the name table */
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
|
|
"Entering predefined entries into namespace\n"));
|
|
|
|
for (InitVal = AcpiGbl_PreDefinedNames; InitVal->Name; InitVal++)
|
|
{
|
|
/* _OSI is optional for now, will be permanent later */
|
|
|
|
if (!ACPI_STRCMP (InitVal->Name, "_OSI") && !AcpiGbl_CreateOsiMethod)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Status = AcpiNsLookup (NULL, InitVal->Name, InitVal->Type,
|
|
ACPI_IMODE_LOAD_PASS2, ACPI_NS_NO_UPSEARCH,
|
|
NULL, &NewNode);
|
|
|
|
if (ACPI_FAILURE (Status) || (!NewNode)) /* Must be on same line for code converter */
|
|
{
|
|
ACPI_EXCEPTION ((AE_INFO, Status,
|
|
"Could not create predefined name %s",
|
|
InitVal->Name));
|
|
}
|
|
|
|
/*
|
|
* Name entered successfully. If entry in PreDefinedNames[] specifies
|
|
* an initial value, create the initial value.
|
|
*/
|
|
if (InitVal->Val)
|
|
{
|
|
Status = AcpiOsPredefinedOverride (InitVal, &Val);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
ACPI_ERROR ((AE_INFO,
|
|
"Could not override predefined %s",
|
|
InitVal->Name));
|
|
}
|
|
|
|
if (!Val)
|
|
{
|
|
Val = InitVal->Val;
|
|
}
|
|
|
|
/*
|
|
* Entry requests an initial value, allocate a
|
|
* descriptor for it.
|
|
*/
|
|
ObjDesc = AcpiUtCreateInternalObject (InitVal->Type);
|
|
if (!ObjDesc)
|
|
{
|
|
Status = AE_NO_MEMORY;
|
|
goto UnlockAndExit;
|
|
}
|
|
|
|
/*
|
|
* Convert value string from table entry to
|
|
* internal representation. Only types actually
|
|
* used for initial values are implemented here.
|
|
*/
|
|
switch (InitVal->Type)
|
|
{
|
|
case ACPI_TYPE_METHOD:
|
|
ObjDesc->Method.ParamCount = (UINT8) ACPI_TO_INTEGER (Val);
|
|
ObjDesc->Common.Flags |= AOPOBJ_DATA_VALID;
|
|
|
|
#if defined (ACPI_ASL_COMPILER)
|
|
|
|
/* Save the parameter count for the iASL compiler */
|
|
|
|
NewNode->Value = ObjDesc->Method.ParamCount;
|
|
#else
|
|
/* Mark this as a very SPECIAL method */
|
|
|
|
ObjDesc->Method.MethodFlags = AML_METHOD_INTERNAL_ONLY;
|
|
ObjDesc->Method.Extra.Implementation = AcpiUtOsiImplementation;
|
|
#endif
|
|
break;
|
|
|
|
case ACPI_TYPE_INTEGER:
|
|
|
|
ObjDesc->Integer.Value = ACPI_TO_INTEGER (Val);
|
|
break;
|
|
|
|
|
|
case ACPI_TYPE_STRING:
|
|
|
|
/* Build an object around the static string */
|
|
|
|
ObjDesc->String.Length = (UINT32) ACPI_STRLEN (Val);
|
|
ObjDesc->String.Pointer = Val;
|
|
ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER;
|
|
break;
|
|
|
|
|
|
case ACPI_TYPE_MUTEX:
|
|
|
|
ObjDesc->Mutex.Node = NewNode;
|
|
ObjDesc->Mutex.SyncLevel = (UINT8) (ACPI_TO_INTEGER (Val) - 1);
|
|
|
|
/* Create a mutex */
|
|
|
|
Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
AcpiUtRemoveReference (ObjDesc);
|
|
goto UnlockAndExit;
|
|
}
|
|
|
|
/* Special case for ACPI Global Lock */
|
|
|
|
if (ACPI_STRCMP (InitVal->Name, "_GL_") == 0)
|
|
{
|
|
AcpiGbl_GlobalLockMutex = ObjDesc;
|
|
|
|
/* Create additional counting semaphore for global lock */
|
|
|
|
Status = AcpiOsCreateSemaphore (
|
|
1, 0, &AcpiGbl_GlobalLockSemaphore);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
AcpiUtRemoveReference (ObjDesc);
|
|
goto UnlockAndExit;
|
|
}
|
|
}
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
ACPI_ERROR ((AE_INFO, "Unsupported initial type value 0x%X",
|
|
InitVal->Type));
|
|
AcpiUtRemoveReference (ObjDesc);
|
|
ObjDesc = NULL;
|
|
continue;
|
|
}
|
|
|
|
/* Store pointer to value descriptor in the Node */
|
|
|
|
Status = AcpiNsAttachObject (NewNode, ObjDesc,
|
|
ObjDesc->Common.Type);
|
|
|
|
/* Remove local reference to the object */
|
|
|
|
AcpiUtRemoveReference (ObjDesc);
|
|
}
|
|
}
|
|
|
|
|
|
UnlockAndExit:
|
|
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
|
|
|
|
/* Save a handle to "_GPE", it is always present */
|
|
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
Status = AcpiNsGetNode (NULL, "\\_GPE", ACPI_NS_NO_UPSEARCH,
|
|
&AcpiGbl_FadtGpeDevice);
|
|
}
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiNsLookup
|
|
*
|
|
* PARAMETERS: ScopeInfo - Current scope info block
|
|
* Pathname - Search pathname, in internal format
|
|
* (as represented in the AML stream)
|
|
* Type - Type associated with name
|
|
* InterpreterMode - IMODE_LOAD_PASS2 => add name if not found
|
|
* Flags - Flags describing the search restrictions
|
|
* WalkState - Current state of the walk
|
|
* ReturnNode - Where the Node is placed (if found
|
|
* or created successfully)
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Find or enter the passed name in the name space.
|
|
* Log an error if name not found in Exec mode.
|
|
*
|
|
* MUTEX: Assumes namespace is locked.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiNsLookup (
|
|
ACPI_GENERIC_STATE *ScopeInfo,
|
|
char *Pathname,
|
|
ACPI_OBJECT_TYPE Type,
|
|
ACPI_INTERPRETER_MODE InterpreterMode,
|
|
UINT32 Flags,
|
|
ACPI_WALK_STATE *WalkState,
|
|
ACPI_NAMESPACE_NODE **ReturnNode)
|
|
{
|
|
ACPI_STATUS Status;
|
|
char *Path = Pathname;
|
|
ACPI_NAMESPACE_NODE *PrefixNode;
|
|
ACPI_NAMESPACE_NODE *CurrentNode = NULL;
|
|
ACPI_NAMESPACE_NODE *ThisNode = NULL;
|
|
UINT32 NumSegments;
|
|
UINT32 NumCarats;
|
|
ACPI_NAME SimpleName;
|
|
ACPI_OBJECT_TYPE TypeToCheckFor;
|
|
ACPI_OBJECT_TYPE ThisSearchType;
|
|
UINT32 SearchParentFlag = ACPI_NS_SEARCH_PARENT;
|
|
UINT32 LocalFlags;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE (NsLookup);
|
|
|
|
|
|
if (!ReturnNode)
|
|
{
|
|
return_ACPI_STATUS (AE_BAD_PARAMETER);
|
|
}
|
|
|
|
LocalFlags = Flags & ~(ACPI_NS_ERROR_IF_FOUND | ACPI_NS_SEARCH_PARENT);
|
|
*ReturnNode = ACPI_ENTRY_NOT_FOUND;
|
|
AcpiGbl_NsLookupCount++;
|
|
|
|
if (!AcpiGbl_RootNode)
|
|
{
|
|
return_ACPI_STATUS (AE_NO_NAMESPACE);
|
|
}
|
|
|
|
/* Get the prefix scope. A null scope means use the root scope */
|
|
|
|
if ((!ScopeInfo) ||
|
|
(!ScopeInfo->Scope.Node))
|
|
{
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Null scope prefix, using root node (%p)\n",
|
|
AcpiGbl_RootNode));
|
|
|
|
PrefixNode = AcpiGbl_RootNode;
|
|
}
|
|
else
|
|
{
|
|
PrefixNode = ScopeInfo->Scope.Node;
|
|
if (ACPI_GET_DESCRIPTOR_TYPE (PrefixNode) != ACPI_DESC_TYPE_NAMED)
|
|
{
|
|
ACPI_ERROR ((AE_INFO, "%p is not a namespace node [%s]",
|
|
PrefixNode, AcpiUtGetDescriptorName (PrefixNode)));
|
|
return_ACPI_STATUS (AE_AML_INTERNAL);
|
|
}
|
|
|
|
if (!(Flags & ACPI_NS_PREFIX_IS_SCOPE))
|
|
{
|
|
/*
|
|
* This node might not be a actual "scope" node (such as a
|
|
* Device/Method, etc.) It could be a Package or other object
|
|
* node. Backup up the tree to find the containing scope node.
|
|
*/
|
|
while (!AcpiNsOpensScope (PrefixNode->Type) &&
|
|
PrefixNode->Type != ACPI_TYPE_ANY)
|
|
{
|
|
PrefixNode = PrefixNode->Parent;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Save type. TBD: may be no longer necessary */
|
|
|
|
TypeToCheckFor = Type;
|
|
|
|
/*
|
|
* Begin examination of the actual pathname
|
|
*/
|
|
if (!Pathname)
|
|
{
|
|
/* A Null NamePath is allowed and refers to the root */
|
|
|
|
NumSegments = 0;
|
|
ThisNode = AcpiGbl_RootNode;
|
|
Path = "";
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Null Pathname (Zero segments), Flags=%X\n", Flags));
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Name pointer is valid (and must be in internal name format)
|
|
*
|
|
* Check for scope prefixes:
|
|
*
|
|
* As represented in the AML stream, a namepath consists of an
|
|
* optional scope prefix followed by a name segment part.
|
|
*
|
|
* If present, the scope prefix is either a Root Prefix (in
|
|
* which case the name is fully qualified), or one or more
|
|
* Parent Prefixes (in which case the name's scope is relative
|
|
* to the current scope).
|
|
*/
|
|
if (*Path == (UINT8) AML_ROOT_PREFIX)
|
|
{
|
|
/* Pathname is fully qualified, start from the root */
|
|
|
|
ThisNode = AcpiGbl_RootNode;
|
|
SearchParentFlag = ACPI_NS_NO_UPSEARCH;
|
|
|
|
/* Point to name segment part */
|
|
|
|
Path++;
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Path is absolute from root [%p]\n", ThisNode));
|
|
}
|
|
else
|
|
{
|
|
/* Pathname is relative to current scope, start there */
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Searching relative to prefix scope [%4.4s] (%p)\n",
|
|
AcpiUtGetNodeName (PrefixNode), PrefixNode));
|
|
|
|
/*
|
|
* Handle multiple Parent Prefixes (carat) by just getting
|
|
* the parent node for each prefix instance.
|
|
*/
|
|
ThisNode = PrefixNode;
|
|
NumCarats = 0;
|
|
while (*Path == (UINT8) AML_PARENT_PREFIX)
|
|
{
|
|
/* Name is fully qualified, no search rules apply */
|
|
|
|
SearchParentFlag = ACPI_NS_NO_UPSEARCH;
|
|
|
|
/*
|
|
* Point past this prefix to the name segment
|
|
* part or the next Parent Prefix
|
|
*/
|
|
Path++;
|
|
|
|
/* Backup to the parent node */
|
|
|
|
NumCarats++;
|
|
ThisNode = ThisNode->Parent;
|
|
if (!ThisNode)
|
|
{
|
|
/* Current scope has no parent scope */
|
|
|
|
ACPI_ERROR ((AE_INFO,
|
|
"ACPI path has too many parent prefixes (^) "
|
|
"- reached beyond root node"));
|
|
return_ACPI_STATUS (AE_NOT_FOUND);
|
|
}
|
|
}
|
|
|
|
if (SearchParentFlag == ACPI_NS_NO_UPSEARCH)
|
|
{
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Search scope is [%4.4s], path has %u carat(s)\n",
|
|
AcpiUtGetNodeName (ThisNode), NumCarats));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Determine the number of ACPI name segments in this pathname.
|
|
*
|
|
* The segment part consists of either:
|
|
* - A Null name segment (0)
|
|
* - A DualNamePrefix followed by two 4-byte name segments
|
|
* - A MultiNamePrefix followed by a byte indicating the
|
|
* number of segments and the segments themselves.
|
|
* - A single 4-byte name segment
|
|
*
|
|
* Examine the name prefix opcode, if any, to determine the number of
|
|
* segments.
|
|
*/
|
|
switch (*Path)
|
|
{
|
|
case 0:
|
|
/*
|
|
* Null name after a root or parent prefixes. We already
|
|
* have the correct target node and there are no name segments.
|
|
*/
|
|
NumSegments = 0;
|
|
Type = ThisNode->Type;
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Prefix-only Pathname (Zero name segments), Flags=%X\n",
|
|
Flags));
|
|
break;
|
|
|
|
case AML_DUAL_NAME_PREFIX:
|
|
|
|
/* More than one NameSeg, search rules do not apply */
|
|
|
|
SearchParentFlag = ACPI_NS_NO_UPSEARCH;
|
|
|
|
/* Two segments, point to first name segment */
|
|
|
|
NumSegments = 2;
|
|
Path++;
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Dual Pathname (2 segments, Flags=%X)\n", Flags));
|
|
break;
|
|
|
|
case AML_MULTI_NAME_PREFIX_OP:
|
|
|
|
/* More than one NameSeg, search rules do not apply */
|
|
|
|
SearchParentFlag = ACPI_NS_NO_UPSEARCH;
|
|
|
|
/* Extract segment count, point to first name segment */
|
|
|
|
Path++;
|
|
NumSegments = (UINT32) (UINT8) *Path;
|
|
Path++;
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Multi Pathname (%u Segments, Flags=%X)\n",
|
|
NumSegments, Flags));
|
|
break;
|
|
|
|
default:
|
|
/*
|
|
* Not a Null name, no Dual or Multi prefix, hence there is
|
|
* only one name segment and Pathname is already pointing to it.
|
|
*/
|
|
NumSegments = 1;
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Simple Pathname (1 segment, Flags=%X)\n", Flags));
|
|
break;
|
|
}
|
|
|
|
ACPI_DEBUG_EXEC (AcpiNsPrintPathname (NumSegments, Path));
|
|
}
|
|
|
|
|
|
/*
|
|
* Search namespace for each segment of the name. Loop through and
|
|
* verify (or add to the namespace) each name segment.
|
|
*
|
|
* The object type is significant only at the last name
|
|
* segment. (We don't care about the types along the path, only
|
|
* the type of the final target object.)
|
|
*/
|
|
ThisSearchType = ACPI_TYPE_ANY;
|
|
CurrentNode = ThisNode;
|
|
while (NumSegments && CurrentNode)
|
|
{
|
|
NumSegments--;
|
|
if (!NumSegments)
|
|
{
|
|
/* This is the last segment, enable typechecking */
|
|
|
|
ThisSearchType = Type;
|
|
|
|
/*
|
|
* Only allow automatic parent search (search rules) if the caller
|
|
* requested it AND we have a single, non-fully-qualified NameSeg
|
|
*/
|
|
if ((SearchParentFlag != ACPI_NS_NO_UPSEARCH) &&
|
|
(Flags & ACPI_NS_SEARCH_PARENT))
|
|
{
|
|
LocalFlags |= ACPI_NS_SEARCH_PARENT;
|
|
}
|
|
|
|
/* Set error flag according to caller */
|
|
|
|
if (Flags & ACPI_NS_ERROR_IF_FOUND)
|
|
{
|
|
LocalFlags |= ACPI_NS_ERROR_IF_FOUND;
|
|
}
|
|
}
|
|
|
|
/* Extract one ACPI name from the front of the pathname */
|
|
|
|
ACPI_MOVE_32_TO_32 (&SimpleName, Path);
|
|
|
|
/* Try to find the single (4 character) ACPI name */
|
|
|
|
Status = AcpiNsSearchAndEnter (SimpleName, WalkState, CurrentNode,
|
|
InterpreterMode, ThisSearchType, LocalFlags, &ThisNode);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
if (Status == AE_NOT_FOUND)
|
|
{
|
|
/* Name not found in ACPI namespace */
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
|
|
"Name [%4.4s] not found in scope [%4.4s] %p\n",
|
|
(char *) &SimpleName, (char *) &CurrentNode->Name,
|
|
CurrentNode));
|
|
}
|
|
|
|
*ReturnNode = ThisNode;
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
/* More segments to follow? */
|
|
|
|
if (NumSegments > 0)
|
|
{
|
|
/*
|
|
* If we have an alias to an object that opens a scope (such as a
|
|
* device or processor), we need to dereference the alias here so
|
|
* that we can access any children of the original node (via the
|
|
* remaining segments).
|
|
*/
|
|
if (ThisNode->Type == ACPI_TYPE_LOCAL_ALIAS)
|
|
{
|
|
if (!ThisNode->Object)
|
|
{
|
|
return_ACPI_STATUS (AE_NOT_EXIST);
|
|
}
|
|
|
|
if (AcpiNsOpensScope (((ACPI_NAMESPACE_NODE *)
|
|
ThisNode->Object)->Type))
|
|
{
|
|
ThisNode = (ACPI_NAMESPACE_NODE *) ThisNode->Object;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Special handling for the last segment (NumSegments == 0) */
|
|
|
|
else
|
|
{
|
|
/*
|
|
* Sanity typecheck of the target object:
|
|
*
|
|
* If 1) This is the last segment (NumSegments == 0)
|
|
* 2) And we are looking for a specific type
|
|
* (Not checking for TYPE_ANY)
|
|
* 3) Which is not an alias
|
|
* 4) Which is not a local type (TYPE_SCOPE)
|
|
* 5) And the type of target object is known (not TYPE_ANY)
|
|
* 6) And target object does not match what we are looking for
|
|
*
|
|
* Then we have a type mismatch. Just warn and ignore it.
|
|
*/
|
|
if ((TypeToCheckFor != ACPI_TYPE_ANY) &&
|
|
(TypeToCheckFor != ACPI_TYPE_LOCAL_ALIAS) &&
|
|
(TypeToCheckFor != ACPI_TYPE_LOCAL_METHOD_ALIAS) &&
|
|
(TypeToCheckFor != ACPI_TYPE_LOCAL_SCOPE) &&
|
|
(ThisNode->Type != ACPI_TYPE_ANY) &&
|
|
(ThisNode->Type != TypeToCheckFor))
|
|
{
|
|
/* Complain about a type mismatch */
|
|
|
|
ACPI_WARNING ((AE_INFO,
|
|
"NsLookup: Type mismatch on %4.4s (%s), searching for (%s)",
|
|
ACPI_CAST_PTR (char, &SimpleName),
|
|
AcpiUtGetTypeName (ThisNode->Type),
|
|
AcpiUtGetTypeName (TypeToCheckFor)));
|
|
}
|
|
|
|
/*
|
|
* If this is the last name segment and we are not looking for a
|
|
* specific type, but the type of found object is known, use that
|
|
* type to (later) see if it opens a scope.
|
|
*/
|
|
if (Type == ACPI_TYPE_ANY)
|
|
{
|
|
Type = ThisNode->Type;
|
|
}
|
|
}
|
|
|
|
/* Point to next name segment and make this node current */
|
|
|
|
Path += ACPI_NAME_SIZE;
|
|
CurrentNode = ThisNode;
|
|
}
|
|
|
|
/* Always check if we need to open a new scope */
|
|
|
|
if (!(Flags & ACPI_NS_DONT_OPEN_SCOPE) && (WalkState))
|
|
{
|
|
/*
|
|
* If entry is a type which opens a scope, push the new scope on the
|
|
* scope stack.
|
|
*/
|
|
if (AcpiNsOpensScope (Type))
|
|
{
|
|
Status = AcpiDsScopeStackPush (ThisNode, Type, WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
}
|
|
}
|
|
|
|
*ReturnNode = ThisNode;
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|