723e51327f
The main purpose of this patch is to fix handling of unpause calls from PM while another call is ongoing. The solution to this problem sparked a full revision of the threading model, consisting of a large number of related changes: - all active worker threads are now always associated with a process, and every process has at most one active thread working for it; - the process lock is always held by a process's worker thread; - a process can now have both normal work and postponed PM work associated to it; - timer expiry and non-postponed PM work is done from the main thread; - filp garbage collection is done from a thread associated with VFS; - reboot calls from PM are now done from a thread associated with PM; - the DS events handler is protected from starting multiple threads; - support for a system worker thread has been removed; - the deadlock recovery thread has been replaced by a parameter to the worker_start() function; the number of worker threads has consequently been increased by one; - saving and restoring of global but per-thread variables is now centralized in worker_suspend() and worker_resume(); err_code is now saved and restored in all cases; - the concept of jobs has been removed, and job_m_in now points to a message stored in the worker thread structure instead; - the PM lock has been removed; - the separate exec lock has been replaced by a lock on the VM process, which was already being locked for exec calls anyway; - PM_UNPAUSE is now processed as a postponed PM request, from a thread associated with the target process; - the FP_DROP_WORK flag has been removed, since it is no longer more than just an optimization and only applied to processes operating on a pipe when getting killed; - assignment to "fp" now takes place only when obtaining new work in the main thread or a worker thread, when resuming execution of a thread, and in the special case of exiting processes during reboot; - there are no longer special cases where the yield() call is used to force a thread to run. Change-Id: I7a97b9b95c2450454a9b5318dfa0e6150d4e6858
186 lines
5.7 KiB
C
186 lines
5.7 KiB
C
/* This file handles advisory file locking as required by POSIX.
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*
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* The entry points into this file are
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* lock_op: perform locking operations for FCNTL system call
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* lock_revive: revive processes when a lock is released
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*/
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#include "fs.h"
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#include <minix/com.h>
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#include <minix/u64.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include "file.h"
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#include "scratchpad.h"
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#include "lock.h"
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#include "vnode.h"
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#include "param.h"
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/*===========================================================================*
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* lock_op *
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*===========================================================================*/
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int lock_op(f, req)
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struct filp *f;
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int req; /* either F_SETLK or F_SETLKW */
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{
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/* Perform the advisory locking required by POSIX. */
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int r, ltype, i, conflict = 0, unlocking = 0;
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mode_t mo;
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off_t first, last;
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struct flock flock;
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struct file_lock *flp, *flp2, *empty;
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/* Fetch the flock structure from user space. */
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r = sys_datacopy(who_e, (vir_bytes) scratch(fp).io.io_buffer, VFS_PROC_NR,
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(vir_bytes) &flock, sizeof(flock));
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if (r != OK) return(EINVAL);
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/* Make some error checks. */
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ltype = flock.l_type;
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mo = f->filp_mode;
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if (ltype != F_UNLCK && ltype != F_RDLCK && ltype != F_WRLCK) return(EINVAL);
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if (req == F_GETLK && ltype == F_UNLCK) return(EINVAL);
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if (!S_ISREG(f->filp_vno->v_mode) && !S_ISBLK(f->filp_vno->v_mode))
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return(EINVAL);
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if (req != F_GETLK && ltype == F_RDLCK && (mo & R_BIT) == 0) return(EBADF);
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if (req != F_GETLK && ltype == F_WRLCK && (mo & W_BIT) == 0) return(EBADF);
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/* Compute the first and last bytes in the lock region. */
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switch (flock.l_whence) {
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case SEEK_SET: first = 0; break;
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case SEEK_CUR: first = f->filp_pos; break;
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case SEEK_END: first = f->filp_vno->v_size; break;
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default: return(EINVAL);
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}
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/* Check for overflow. */
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if (((long) flock.l_start > 0) && ((first + flock.l_start) < first))
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return(EINVAL);
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if (((long) flock.l_start < 0) && ((first + flock.l_start) > first))
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return(EINVAL);
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first = first + flock.l_start;
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last = first + flock.l_len - 1;
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if (flock.l_len == 0) last = MAX_FILE_POS;
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if (last < first) return(EINVAL);
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/* Check if this region conflicts with any existing lock. */
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empty = NULL;
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for (flp = &file_lock[0]; flp < &file_lock[NR_LOCKS]; flp++) {
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if (flp->lock_type == 0) {
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if (empty == NULL) empty = flp;
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continue; /* 0 means unused slot */
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}
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if (flp->lock_vnode != f->filp_vno) continue; /* different file */
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if (last < flp->lock_first) continue; /* new one is in front */
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if (first > flp->lock_last) continue; /* new one is afterwards */
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if (ltype == F_RDLCK && flp->lock_type == F_RDLCK) continue;
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if (ltype != F_UNLCK && flp->lock_pid == fp->fp_pid) continue;
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/* There might be a conflict. Process it. */
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conflict = 1;
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if (req == F_GETLK) break;
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/* If we are trying to set a lock, it just failed. */
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if (ltype == F_RDLCK || ltype == F_WRLCK) {
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if (req == F_SETLK) {
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/* For F_SETLK, just report back failure. */
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return(EAGAIN);
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} else {
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/* For F_SETLKW, suspend the process. */
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suspend(FP_BLOCKED_ON_LOCK);
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return(SUSPEND);
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}
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}
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/* We are clearing a lock and we found something that overlaps. */
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unlocking = 1;
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if (first <= flp->lock_first && last >= flp->lock_last) {
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flp->lock_type = 0; /* mark slot as unused */
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nr_locks--; /* number of locks is now 1 less */
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continue;
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}
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/* Part of a locked region has been unlocked. */
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if (first <= flp->lock_first) {
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flp->lock_first = last + 1;
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continue;
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}
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if (last >= flp->lock_last) {
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flp->lock_last = first - 1;
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continue;
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}
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/* Bad luck. A lock has been split in two by unlocking the middle. */
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if (nr_locks == NR_LOCKS) return(ENOLCK);
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for (i = 0; i < NR_LOCKS; i++)
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if (file_lock[i].lock_type == 0) break;
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flp2 = &file_lock[i];
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flp2->lock_type = flp->lock_type;
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flp2->lock_pid = flp->lock_pid;
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flp2->lock_vnode = flp->lock_vnode;
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flp2->lock_first = last + 1;
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flp2->lock_last = flp->lock_last;
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flp->lock_last = first - 1;
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nr_locks++;
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}
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if (unlocking) lock_revive();
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if (req == F_GETLK) {
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if (conflict) {
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/* GETLK and conflict. Report on the conflicting lock. */
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flock.l_type = flp->lock_type;
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flock.l_whence = SEEK_SET;
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flock.l_start = flp->lock_first;
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flock.l_len = flp->lock_last - flp->lock_first + 1;
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flock.l_pid = flp->lock_pid;
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} else {
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/* It is GETLK and there is no conflict. */
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flock.l_type = F_UNLCK;
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}
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/* Copy the flock structure back to the caller. */
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r = sys_datacopy(VFS_PROC_NR, (vir_bytes) &flock, who_e,
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(vir_bytes) scratch(fp).io.io_buffer, sizeof(flock));
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return(r);
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}
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if (ltype == F_UNLCK) return(OK); /* unlocked a region with no locks */
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/* There is no conflict. If space exists, store new lock in the table. */
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if (empty == NULL) return(ENOLCK); /* table full */
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empty->lock_type = ltype;
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empty->lock_pid = fp->fp_pid;
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empty->lock_vnode = f->filp_vno;
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empty->lock_first = first;
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empty->lock_last = last;
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nr_locks++;
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return(OK);
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}
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/*===========================================================================*
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* lock_revive *
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*===========================================================================*/
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void lock_revive()
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{
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/* Go find all the processes that are waiting for any kind of lock and
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* revive them all. The ones that are still blocked will block again when
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* they run. The others will complete. This strategy is a space-time
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* tradeoff. Figuring out exactly which ones to unblock now would take
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* extra code, and the only thing it would win would be some performance in
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* extremely rare circumstances (namely, that somebody actually used
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* locking).
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*/
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struct fproc *fptr;
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for (fptr = &fproc[0]; fptr < &fproc[NR_PROCS]; fptr++){
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if (fptr->fp_pid == PID_FREE) continue;
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if (fptr->fp_blocked_on == FP_BLOCKED_ON_LOCK) {
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revive(fptr->fp_endpoint, 0);
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}
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}
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}
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