minix/kernel/clock.c
Ben Gras cd8b915ed9 Primary goal for these changes is:
- no longer have kernel have its own page table that is loaded
    on every kernel entry (trap, interrupt, exception). the primary
    purpose is to reduce the number of required reloads.
Result:
  - kernel can only access memory of process that was running when
    kernel was entered
  - kernel must be mapped into every process page table, so traps to
    kernel keep working
Problem:
  - kernel must often access memory of arbitrary processes (e.g. send
    arbitrary processes messages); this can't happen directly any more;
    usually because that process' page table isn't loaded at all, sometimes
    because that memory isn't mapped in at all, sometimes because it isn't
    mapped in read-write.
So:
  - kernel must be able to map in memory of any process, in its own
    address space.
Implementation:
  - VM and kernel share a range of memory in which addresses of
    all page tables of all processes are available. This has two purposes:
      . Kernel has to know what data to copy in order to map in a range
      . Kernel has to know where to write the data in order to map it in
    That last point is because kernel has to write in the currently loaded
    page table.
  - Processes and kernel are separated through segments; kernel segments
    haven't changed.
  - The kernel keeps the process whose page table is currently loaded
    in 'ptproc.'
  - If it wants to map in a range of memory, it writes the value of the
    page directory entry for that range into the page directory entry
    in the currently loaded map. There is a slot reserved for such
    purposes. The kernel can then access this memory directly.
  - In order to do this, its segment has been increased (and the
    segments of processes start where it ends).
  - In the pagefault handler, detect if the kernel is doing
    'trappable' memory access (i.e. a pagefault isn't a fatal
     error) and if so,
       - set the saved instruction pointer to phys_copy_fault,
	 breaking out of phys_copy
       - set the saved eax register to the address of the page
	 fault, both for sanity checking and for checking in
	 which of the two ranges that phys_copy was called
	 with the fault occured
  - Some boot-time processes do not have their own page table,
    and are mapped in with the kernel, and separated with
    segments. The kernel detects this using HASPT. If such a
    process has to be scheduled, any page table will work and
    no page table switch is done.

Major changes in kernel are
  - When accessing user processes memory, kernel no longer
    explicitly checks before it does so if that memory is OK.
    It simply makes the mapping (if necessary), tries to do the
    operation, and traps the pagefault if that memory isn't present;
    if that happens, the copy function returns EFAULT.
    So all of the CHECKRANGE_OR_SUSPEND macros are gone.
  - Kernel no longer has to copy/read and parse page tables.
  - A message copying optimisation: when messages are copied, and
    the recipient isn't mapped in, they are copied into a buffer
    in the kernel. This is done in QueueMess. The next time
    the recipient is scheduled, this message is copied into
    its memory. This happens in schedcheck().
    This eliminates the mapping/copying step for messages, and makes
    it easier to deliver messages. This eliminates soft_notify.
  - Kernel no longer creates a page table at all, so the vm_setbuf
    and pagetable writing in memory.c is gone.

Minor changes in kernel are
  - ipc_stats thrown out, wasn't used
  - misc flags all renamed to MF_*
  - NOREC_* macros to enter and leave functions that should not
    be called recursively; just sanity checks really
  - code to fully decode segment selectors and descriptors
    to print on exceptions
  - lots of vmassert()s added, only executed if DEBUG_VMASSERT is 1
2009-09-21 14:31:52 +00:00

329 lines
12 KiB
C
Executable file

/* This file contains the clock task, which handles time related functions.
* Important events that are handled by the CLOCK include setting and
* monitoring alarm timers and deciding when to (re)schedule processes.
* The CLOCK offers a direct interface to kernel processes. System services
* can access its services through system calls, such as sys_setalarm(). The
* CLOCK task thus is hidden from the outside world.
*
* Changes:
* Aug 18, 2006 removed direct hardware access etc, MinixPPC (Ingmar Alting)
* Oct 08, 2005 reordering and comment editing (A. S. Woodhull)
* Mar 18, 2004 clock interface moved to SYSTEM task (Jorrit N. Herder)
* Sep 30, 2004 source code documentation updated (Jorrit N. Herder)
* Sep 24, 2004 redesigned alarm timers (Jorrit N. Herder)
*
* The function do_clocktick() is triggered by the clock's interrupt
* handler when a watchdog timer has expired or a process must be scheduled.
*
* In addition to the main clock_task() entry point, which starts the main
* loop, there are several other minor entry points:
* clock_stop: called just before MINIX shutdown
* get_uptime: get realtime since boot in clock ticks
* set_timer: set a watchdog timer (+)
* reset_timer: reset a watchdog timer (+)
* read_clock: read the counter of channel 0 of the 8253A timer
*
* (+) The CLOCK task keeps tracks of watchdog timers for the entire kernel.
* The watchdog functions of expired timers are executed in do_clocktick().
* It is crucial that watchdog functions not block, or the CLOCK task may
* be blocked. Do not send() a message when the receiver is not expecting it.
* Instead, notify(), which always returns, should be used.
*/
#include "kernel.h"
#include "proc.h"
#include <signal.h>
#include <minix/com.h>
#include <minix/portio.h>
/* Function prototype for PRIVATE functions.
*/
FORWARD _PROTOTYPE( void init_clock, (void) );
FORWARD _PROTOTYPE( int clock_handler, (irq_hook_t *hook) );
FORWARD _PROTOTYPE( void do_clocktick, (message *m_ptr) );
FORWARD _PROTOTYPE( void load_update, (void));
/* The CLOCK's timers queue. The functions in <timers.h> operate on this.
* Each system process possesses a single synchronous alarm timer. If other
* kernel parts want to use additional timers, they must declare their own
* persistent (static) timer structure, which can be passed to the clock
* via (re)set_timer().
* When a timer expires its watchdog function is run by the CLOCK task.
*/
PRIVATE timer_t *clock_timers; /* queue of CLOCK timers */
PRIVATE clock_t next_timeout; /* realtime that next timer expires */
/* The time is incremented by the interrupt handler on each clock tick.
*/
PRIVATE clock_t realtime = 0; /* real time clock */
PRIVATE irq_hook_t clock_hook; /* interrupt handler hook */
/*===========================================================================*
* clock_task *
*===========================================================================*/
PUBLIC void clock_task()
{
/* Main program of clock task. If the call is not HARD_INT it is an error.
*/
message m; /* message buffer for both input and output */
int result; /* result returned by the handler */
init_clock(); /* initialize clock task */
/* Main loop of the clock task. Get work, process it. Never reply. */
while(TRUE) {
/* Go get a message. */
result = receive(ANY, &m);
if(result != OK)
minix_panic("receive() failed", result);
/* Handle the request. Only clock ticks are expected. */
switch (m.m_type) {
case HARD_INT:
do_clocktick(&m); /* handle clock tick */
break;
default: /* illegal request type */
kprintf("CLOCK: illegal request %d from %d.\n",
m.m_type, m.m_source);
}
}
}
/*===========================================================================*
* do_clocktick *
*===========================================================================*/
PRIVATE void do_clocktick(m_ptr)
message *m_ptr; /* pointer to request message */
{
register struct proc *bill_copy = bill_ptr;
/* Despite its name, this routine is not called on every clock tick. It
* is called on those clock ticks when a lot of work needs to be done.
*/
/* A process used up a full quantum. The interrupt handler stored this
* process in 'prev_ptr'. First make sure that the process is not on the
* scheduling queues. Then announce the process ready again. Since it has
* no more time left, it gets a new quantum and is inserted at the right
* place in the queues. As a side-effect a new process will be scheduled.
*/
if (prev_ptr->p_ticks_left <= 0 && priv(prev_ptr)->s_flags & PREEMPTIBLE) {
if(prev_ptr->p_rts_flags == 0) { /* if it was runnable .. */
lock;
{
dequeue(prev_ptr); /* take it off the queues */
enqueue(prev_ptr); /* and reinsert it again */
}
unlock;
} else {
kprintf("CLOCK: %d not runnable; flags: %x\n",
prev_ptr->p_endpoint, prev_ptr->p_rts_flags);
}
}
/* Check if a process-virtual timer expired. Check prev_ptr, but also
* bill_ptr - one process's user time is another's system time, and the
* profile timer decreases for both! Do this before the queue operations
* below, which may alter bill_ptr. Note the use a copy of bill_ptr, because
* bill_ptr may have been changed above, and this code can't be put higher
* up because otherwise cause_sig() may dequeue prev_ptr before we do.
*/
vtimer_check(prev_ptr);
if (prev_ptr != bill_copy)
vtimer_check(bill_copy);
/* Check if a clock timer expired and run its watchdog function. */
if (next_timeout <= realtime) {
tmrs_exptimers(&clock_timers, realtime, NULL);
next_timeout = (clock_timers == NULL) ?
TMR_NEVER : clock_timers->tmr_exp_time;
}
return;
}
/*===========================================================================*
* init_clock *
*===========================================================================*/
PRIVATE void init_clock()
{
/* First of all init the clock system.
*
* Here the (a) clock is set to produce a interrupt at
* every 1/60 second (ea. 60Hz).
*
* Running right away.
*/
arch_init_clock(); /* architecture-dependent initialization. */
/* Initialize the CLOCK's interrupt hook. */
clock_hook.proc_nr_e = CLOCK;
put_irq_handler(&clock_hook, CLOCK_IRQ, clock_handler);
enable_irq(&clock_hook); /* ready for clock interrupts */
/* Set a watchdog timer to periodically balance the scheduling queues. */
balance_queues(NULL); /* side-effect sets new timer */
}
/*===========================================================================*
* clock_handler *
*===========================================================================*/
PRIVATE int clock_handler(hook)
irq_hook_t *hook;
{
/* This executes on each clock tick (i.e., every time the timer chip generates
* an interrupt). It does a little bit of work so the clock task does not have
* to be called on every tick. The clock task is called when:
*
* (1) the scheduling quantum of the running process has expired, or
* (2) a timer has expired and the watchdog function should be run.
*
* Many global global and static variables are accessed here. The safety of
* this must be justified. All scheduling and message passing code acquires a
* lock by temporarily disabling interrupts, so no conflicts with calls from
* the task level can occur. Furthermore, interrupts are not reentrant, the
* interrupt handler cannot be bothered by other interrupts.
*
* Variables that are updated in the clock's interrupt handler:
* lost_ticks:
* Clock ticks counted outside the clock task. This for example
* is used when the boot monitor processes a real mode interrupt.
* realtime:
* The current uptime is incremented with all outstanding ticks.
* proc_ptr, bill_ptr:
* These are used for accounting and virtual timers. It does not
* matter if proc.c is changing them, provided they are always
* valid pointers, since at worst the previous process would be
* billed.
*/
register unsigned ticks;
register int expired;
if(minix_panicing) return;
/* Get number of ticks and update realtime. */
ticks = lost_ticks + 1;
lost_ticks = 0;
realtime += ticks;
/* Update user and system accounting times. Charge the current process for
* user time. If the current process is not billable, that is, if a non-user
* process is running, charge the billable process for system time as well.
* Thus the unbillable process' user time is the billable user's system time.
*/
proc_ptr->p_user_time += ticks;
if (priv(proc_ptr)->s_flags & PREEMPTIBLE) {
proc_ptr->p_ticks_left -= ticks;
}
if (! (priv(proc_ptr)->s_flags & BILLABLE)) {
bill_ptr->p_sys_time += ticks;
bill_ptr->p_ticks_left -= ticks;
}
/* Decrement virtual timers, if applicable. We decrement both the virtual
* and the profile timer of the current process, and if the current process
* is not billable, the timer of the billed process as well.
* If any of the timers expire, do_clocktick() will send out signals.
*/
expired = 0;
if ((proc_ptr->p_misc_flags & MF_VIRT_TIMER) &&
(proc_ptr->p_virt_left -= ticks) <= 0) expired = 1;
if ((proc_ptr->p_misc_flags & MF_PROF_TIMER) &&
(proc_ptr->p_prof_left -= ticks) <= 0) expired = 1;
if (! (priv(proc_ptr)->s_flags & BILLABLE) &&
(bill_ptr->p_misc_flags & MF_PROF_TIMER) &&
(bill_ptr->p_prof_left -= ticks) <= 0) expired = 1;
/* Update load average. */
load_update();
/* Check if do_clocktick() must be called. Done for alarms and scheduling.
* Some processes, such as the kernel tasks, cannot be preempted.
*/
if ((next_timeout <= realtime) || (proc_ptr->p_ticks_left <= 0) || expired) {
prev_ptr = proc_ptr; /* store running process */
mini_notify(proc_addr(HARDWARE), CLOCK); /* send notification */
}
if (do_serial_debug)
do_ser_debug();
return(1); /* reenable interrupts */
}
/*===========================================================================*
* get_uptime *
*===========================================================================*/
PUBLIC clock_t get_uptime(void)
{
/* Get and return the current clock uptime in ticks. */
return(realtime);
}
/*===========================================================================*
* set_timer *
*===========================================================================*/
PUBLIC void set_timer(tp, exp_time, watchdog)
struct timer *tp; /* pointer to timer structure */
clock_t exp_time; /* expiration realtime */
tmr_func_t watchdog; /* watchdog to be called */
{
/* Insert the new timer in the active timers list. Always update the
* next timeout time by setting it to the front of the active list.
*/
tmrs_settimer(&clock_timers, tp, exp_time, watchdog, NULL);
next_timeout = clock_timers->tmr_exp_time;
}
/*===========================================================================*
* reset_timer *
*===========================================================================*/
PUBLIC void reset_timer(tp)
struct timer *tp; /* pointer to timer structure */
{
/* The timer pointed to by 'tp' is no longer needed. Remove it from both the
* active and expired lists. Always update the next timeout time by setting
* it to the front of the active list.
*/
tmrs_clrtimer(&clock_timers, tp, NULL);
next_timeout = (clock_timers == NULL) ?
TMR_NEVER : clock_timers->tmr_exp_time;
}
/*===========================================================================*
* load_update *
*===========================================================================*/
PRIVATE void load_update(void)
{
u16_t slot;
int enqueued = -1, q; /* -1: special compensation for IDLE. */
struct proc *p;
/* Load average data is stored as a list of numbers in a circular
* buffer. Each slot accumulates _LOAD_UNIT_SECS of samples of
* the number of runnable processes. Computations can then
* be made of the load average over variable periods, in the
* user library (see getloadavg(3)).
*/
slot = (realtime / system_hz / _LOAD_UNIT_SECS) % _LOAD_HISTORY;
if(slot != kloadinfo.proc_last_slot) {
kloadinfo.proc_load_history[slot] = 0;
kloadinfo.proc_last_slot = slot;
}
/* Cumulation. How many processes are ready now? */
for(q = 0; q < NR_SCHED_QUEUES; q++)
for(p = rdy_head[q]; p != NIL_PROC; p = p->p_nextready)
enqueued++;
kloadinfo.proc_load_history[slot] += enqueued;
/* Up-to-dateness. */
kloadinfo.last_clock = realtime;
}