6082b2b4de
Change-Id: I97d31059990e33411a685d5d8191c728a02e7d0f |
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comm.c | ||
const.h | ||
coredump.c | ||
device.c | ||
dmap.c | ||
dmap.h | ||
exec.c | ||
file.h | ||
filedes.c | ||
fproc.h | ||
fs.h | ||
gcov.c | ||
glo.h | ||
link.c | ||
lock.c | ||
lock.h | ||
main.c | ||
Makefile | ||
misc.c | ||
mount.c | ||
open.c | ||
path.c | ||
path.h | ||
pipe.c | ||
protect.c | ||
proto.h | ||
read.c | ||
README | ||
request.c | ||
request.h | ||
scratchpad.h | ||
select.c | ||
stadir.c | ||
table.c | ||
threads.h | ||
time.c | ||
tll.c | ||
tll.h | ||
type.h | ||
utility.c | ||
vmnt.c | ||
vmnt.h | ||
vnode.c | ||
vnode.h | ||
worker.c | ||
write.c |
## Description of VFS Thomas Veerman 21-3-2013 ## This file is organized such that it can be read both in a Wiki and on ## the MINIX terminal using e.g. vi or less. Please, keep the file in the ## source tree as the canonical version and copy changes into the Wiki. #pragma section-numbers 2 = VFS internals = <<TableOfContents(2)>> ## Table of contents ## 1 ..... General description of responsibilities ## 2 ..... General architecture ## 3 ..... Worker threads ## 4 ..... Locking ## 4.1 .... Locking requirements ## 4.2 .... Three-level Lock ## 4.3 .... Data structures subject to locking ## 4.4 .... Locking order ## 4.5 .... Vmnt (file system) locking ## 4.6 .... Vnode (open file) locking ## 4.7 .... Filp (file position) locking ## 4.8 .... Lock characteristics per request type ## 5 ..... Recovery from driver crashes ## 5.1 .... Recovery from block drivers crashes ## 5.2 .... Recovery from character driver crashes ## 5.3 .... Recovery from File Server crashes == General description of responsibilities == ## 1 General description of responsibilities VFS implements the file system in cooperation with one or more File Servers (FS). The File Servers take care of the actual file system on a partition. That is, they interpret the data structure on disk, write and read data to/from disk, etc. VFS sits on top of those File Servers and communicates with them. Looking inside VFS, we can identify several roles. First, a role of VFS is to handle most POSIX system calls that are supported by Minix. Additionally, it supports a few calls necessary for libc. The following system calls are handled by VFS: access, chdir, chmod, chown, chroot, close, creat, fchdir, fcntl, fstat, fstatvfs, fsync, ftruncate, getdents, getvfsstat, ioctl, link, lseek, lstat, mkdir, mknod, mount, open, pipe2, read, readlink, rename, rmdir, select, stat, statvfs, symlink, sync, truncate, umask, umount, unlink, utimes, write. Second, it maintains part of the state belonging to a process (process state is spread out over the kernel, VM, PM, and VFS). For example, it maintains state for select(2) calls, file descriptors and file positions. Also, it cooperates with the Process Manager to handle the fork, exec, and exit system calls. Third, VFS keeps track of endpoints that are supposed to be drivers for character or block special files. File Servers can be regarded as drivers for block special files, although they are handled entirely different compared to other drivers. The following diagram depicts how a read() on a file in /home is being handled: {{{ ---------------- | user process | ---------------- ^ ^ | | read(2) \ | \ V \ ---------------- | | VFS | | ---------------- | ^ | | | V | ------- -------- --------- | MFS | | MFS | | MFS | | / | | /usr | | /home | ------- -------- --------- }}} Diagram 1: handling of read(2) system call The user process executes the read system call which is delivered to VFS. VFS verifies the read is done on a valid (open) file and forwards the request to the FS responsible for the file system on which the file resides. The FS reads the data, copies it directly to the user process, and replies to VFS it has executed the request. Subsequently, VFS replies to the user process the operation is done and the user process continues to run. == General architecture == ## 2 General architecture VFS works roughly identical to every other server and driver in Minix; it fetches a message (internally referred to as a job in some cases), executes the request embedded in the message, returns a reply, and fetches the next job. There are several sources for new jobs: from user processes, from PM, from the kernel, and from suspended jobs inside VFS itself (suspended operations on pipes, locks, or character special files). File Servers are regarded as normal user processes in this case, but their abilities are limited. This is to prevent deadlocks. Once a job is received, a worker thread starts executing it. During the lifetime of a job, the worker thread might need to talk to several File Servers. The protocol VFS speaks with File Servers is fully documented on the Wiki at [0]. The protocol fields are defined in <minix/vfsif.h>. If the job is an operation on a character or block special file and the need to talk to a driver arises, VFS uses the Character and Block Device Protocol. See [1]. This is sadly not official documentation, but it is an accurate description of how it works. Luckily, driver writers can use the libchardriver and libblockdriver libraries and don't have to know the details of the protocol. == Worker threads == ## 3 Worker threads Upon start up, VFS spawns a configurable amount of worker threads. The main thread fetches requests and replies, and hands them off to idle or reply-pending workers, respectively. If no worker threads are available, the request is queued. All standard system calls are handled by such worker threads. One of the threads is reserved to handle new requests from system processes (i.e., File Servers and drivers) when there are no normal worker threads available; all normal threads might be blocked on a single worker thread that caused a system process to send a request on its own. To unblock all normal threads, we need to reserve one spare thread to handle that situation. VFS drives all File Servers and drivers asynchronously. While waiting for a reply, a worker thread is blocked and other workers can keep processing requests. Upon reply the worker thread is unblocked. As mentioned above, the main thread is responsible for retrieving new jobs and replies to current jobs and start or unblock the proper worker thread. Driver replies are processed directly from the main thread. As a consequence, these processing routines may not block their calling thread. In some cases, these routines may resume a thread that is blocked waiting for the reply. This is always the case for block driver replies, and may or may not be the case for character driver replies. The character driver reply processing routines may also unblock suspended processes which in turn generate new jobs to be handled by the main loop (e.g., suspended reads and writes on pipes). So depending on the reply a new thread may have to be started. Worker threads are strictly tied to a process, and each process can have at most one worker thread running for it. Generally speaking, there are two types of work supported by worker threads: normal work, and work from PM. The main subtype of normal work is the handling of a system call made by the process itself. The process is blocked while VFS is handling the system call, so no new system call can arrive from a process while VFS has not completed a previous system call from that process. For that reason, if there are no worker threads available to handle the work, the work is queued in the corresponding process entry of the fproc table. The other main type of work consists of requests from PM. The protocol PM speaks with VFS is asynchronous. PM is allowed to send up to one request per process to VFS, in addition to a request to initiate a reboot. Most jobs from PM are taken care of immediately by the main thread, but some jobs require a worker thread context (to be able to sleep) and/or serialization with normal work. Therefore, each process may have a PM request queued for execution, also in the fproc table. Managing proper queuing, addition, and execution of both normal and PM work is the responsibility of the worker thread infrastructure. There are several special tasks that require a worker thread, and these are implemented as normal work associated with a certain special process that does not make regular VFS calls anyway. For example, the initial ramdisk mount procedure uses a thread associated with the VFS process. Some of these special tasks require protection against being started multiple times at once, as this is not only undesirable but also disallowed. The full list of worker thread task types and subtypes is shown in Table 1. {{{ ------------------------------------------------------------------------- | Worker thread task | Type | Association | May use spare? | +---------------------------+--------+-----------------+----------------+ | system call from process | normal | calling process | if system proc | +---------------------------+--------+-----------------+----------------+ | resumed pipe operation | normal | calling process | no | +---------------------------+--------+-----------------+----------------+ | postponed PM request | PM | target process | no | +---------------------------+--------+-----------------+----------------+ | DS event notification | normal | DS | yes | +---------------------------+--------+-----------------+----------------+ | initial ramdisk mounting | normal | VFS | no | +---------------------------+--------+-----------------+----------------+ | reboot sequence | normal | PM | no | ------------------------------------------------------------------------- }}} Table 1: worker thread work types and subtypes Communication with block drivers is asynchronous, but at this time, access to these drivers is serialized on a per-driver basis. File Servers are treated differently. VFS was designed to be able to send requests concurrently to File Servers, although at the time of writing there are no File Servers that can actually make use of that functionality. To identify which reply from an FS belongs to which worker thread, all requests have an embedded transaction identification number (a magic number + thread id encoded in the mtype field of a message) which the FS has to echo upon reply. Because the range of valid transaction IDs is isolated from valid system call numbers, VFS can use that ID to differentiate between replies from File Servers and actual new system calls from FSes. Using this mechanism VFS is able to support FUSE and ProcFS. == Locking == ## 4 Locking To ensure correct execution of system calls, worker threads sometimes need certain objects within VFS to remain unchanged during thread suspension and resumption (i.e., when they need to communicate with a driver or File Server). Threads keep most state on the stack, but there are a few global variables that require protection: the fproc table, vmnt table, vnode table, and filp table. Other tables such as lock table, select table, and dmap table don't require protection by means of exclusive access. There it's required and enough to simply mark an entry in use. === Locking requirements === ## 4.1 Locking requirements VFS implements the locking model described in [2]. For completeness of this document we'll describe it here, too. The requirements are based on a threading package that is non-preemptive. VFS must guarantee correct functioning with several, semi-concurrently executing threads in any arbitrary order. The latter requirement follows from the fact that threads need service from other components like File Servers and drivers, and they may take any time to complete requests. 1. Consistency of replicated values. Several system calls rely on VFS keeping a replicated representation of data in File Servers (e.g., file sizes, file modes, etc.). 1. Isolation of system calls. Many system calls involve multiple requests to FSes. Concurrent requests from other processes must not lead to otherwise impossible results (e.g., a chmod operation on a file cannot fail halfway through because it's suddenly unlinked or moved). 1. Integrity of objects. From the point of view of threads, obtaining mutual exclusion is a potentially blocking operation. The integrity of any objects used across blocking calls must be guaranteed (e.g., the file mode in a vnode must remain intact not only when talking to other components, but also when obtaining a lock on a filp). 1. No deadlock. Not one call may cause another call to never complete. Deadlock situations are typically the result of two or more threads that each hold exclusive access to one resource and want exclusive access to the resource held by the other thread. These resources are a) data (global variables) and b) worker threads. a. Conflicts between locking of different types of objects can be avoided by keeping a locking order: objects of different type must always be locked in the same order. If multiple objects of the same type are to be locked, then first a "common denominator" higher up in the locking order must be locked. a. Some threads can only run to completion when another thread does work on their behalf. Examples of this are drivers and file servers that do system calls on their own (e.g., ProcFS, PFS/UNIX Domain Sockets, FUSE) or crashing components (e.g., a driver for a character special file that crashes during a request; a second thread is required to handle resource clean up or driver restart before the first thread can abort or retry the request). 1. No starvation. VFS must guarantee that every system call completes in finite time (e.g., an infinite stream of reads must never completely block writes). Furthermore, we want to maximize parallelism to improve performance. This leads to: 1. A request to one File Server must not block access to other FS processes. This means that most forms of locking cannot take place at a global level, and must at most take place on the file system level. 1. No read-only operation on a regular file must block an independent read call to that file. In particular, (read-only) open and close operations may not block such reads, and multiple independent reads on the same file must be able to take place concurrently (i.e., reads that do not share a file position between their file descriptors). === Three-level Lock === ## 4.2 Three-level Lock From the requirements it follows that we need at least two locking types: read and write locks. Concurrent reads are allowed, but writes are exclusive both from reads and from each other. However, in a lot of cases it possible to use a third locking type that is in between read and write lock: the serialize lock. This is implemented in the three-level lock [2]. The three-level lock provides: TLL_READ: allows an unlimited number of threads to hold the lock with the same type (both the thread itself and other threads); N * concurrent. TLL_READSER: also allows an unlimited number of threads with type TLL_READ, but only one thread can obtain serial access to the lock; N * concurrent + 1 * serial. TLL_WRITE: provides full mutual exclusion; 1 * exclusive + 0 * concurrent + 0 * serial. In absence of TLL_READ locks, a TLL_READSER is identical to TLL_WRITE. However, TLL_READSER never blocks concurrent TLL_READ access. TLL_READSER can be upgraded to TLL_WRITE; the thread will block until the last TLL_READ lock leaves and new TLL_READ locks are blocked. Locks can be downgraded to a lower type. The three-level lock is implemented using two FIFO queues with write-bias. This guarantees no starvation. === Data structures subject to locking === ## 4.3 Data structures subject to locking VFS has a number of global data structures. See Table 2. {{{ -------------------------------------------------------------------- | Structure | Object description | +------------+-----------------------------------------------------| | fproc | Process (includes process's file descriptors) | +------------+-----------------------------------------------------| | vmnt | Virtual mount; a mounted file system | +------------+-----------------------------------------------------| | vnode | Virtual node; an open file | +------------+-----------------------------------------------------| | filp | File position into an open file | +------------+-----------------------------------------------------| | lock | File region locking state for an open file | +------------+-----------------------------------------------------| | select | State for an in-progress select(2) call | +------------+-----------------------------------------------------| | dmap | Mapping from major device number to a device driver | -------------------------------------------------------------------- }}} Table 2: VFS object types. An fproc object is a process. An fproc object is created by fork(2) and destroyed by exit(2) (which may, or may not, be instantiated from the process itself). It is identified by its endpoint number ('fp_endpoint') and process id ('fp_pid'). Both are unique although in general the endpoint number is used throughout the system. A vmnt object is a mounted file system. It is created by mount(2) and destroyed by umount(2). It is identified by a device number ('m_dev') and FS endpoint number ('m_fs_e'); both are unique to each vmnt object. There is always a single process that handles a file system on a device and a device cannot be mounted twice. A vnode object is the VFS representation of an open inode on the file system. A vnode object is created when a first process opens or creates the corresponding file and is destroyed when the last process, which has that file open, closes it. It is identified by a combination of FS endpoint number ('v_fs_e') and inode number of that file system ('v_inode_nr'). A vnode might be mapped to another file system; the actual reading and writing is handled by a different endpoint. This has no effect on locking. A filp object contains a file position within a file. It is created when a file is opened or anonymous pipe created and destroyed when the last user (i.e., process) closes it. A file descriptor always points to a single filp. A filp always point to a single vnode, although not all vnodes are pointed to by a filp. A filp has a reference count ('filp_count') which is identical to the number of file descriptors pointing to it. It can be increased by a dup(2) or fork(2). A filp can therefore be shared by multiple processes. A lock object keeps information about locking of file regions. This has nothing to do with the threading type of locking. The lock objects require no locking protection and won't be discussed further. A select object keeps information on a select(2) operation that cannot be fulfilled immediately (waiting for timeout or file descriptors not ready). They are identified by their owner ('requestor'); a pointer to the fproc table. A null pointer means not in use. A select object can be used by only one process and a process can do only one select(2) at a time. Select(2) operates on filps and is organized in such a way that it is sufficient to apply locking on individual filps and not on select objects themselves. They won't be discussed further. A dmap object is a mapping from a device number to a device driver. A device driver can have multiple device numbers associated (e.g., TTY). Access to a driver is exclusive when it uses the synchronous driver protocol. === Locking order === ## 4.4 Locking order Based on the description in the previous section, we need protection for fproc, vmnt, vnode, and filp objects. To prevent deadlocks as a result of object locking, we need to define a strict locking order. In VFS we use the following order: {{{ fproc > [exec] > vmnt > vnode > filp > [block special file] > [dmap] }}} That is, no thread may lock an fproc object while holding a vmnt lock, and no thread may lock a vmnt object while holding an (associated) vnode, etc. Fproc needs protection because processes themselves can initiate system calls, but also PM can cause system calls that have to be executed in their name. For example, a process might be busy reading from a character device and another process sends a termination signal. The exit(2) that follows is sent by PM and is to be executed by the to-be-killed process itself. At this point there is contention for the fproc object that belongs to the process, hence the need for protection. This problem is solved in a simple way. Recall that all worker threads are bound to a process. This also forms the basis of fproc locking: each worker thread acquires and holds the fproc lock for its associated process for as long as it is processing work for that process. There are two cases where a worker thread may hold the lock to more than one process. First, as mentioned, the reboot procedure is executed from a worker thread set in the context of the PM process, thus with the PM process entry lock held. The procedure itself then acquires a temporary lock on every other process in turn, in order to clean it up without interference. Thus, the PM process entry is higher up in the locking order than all other process entries. Second, the exec(2) call is protected by a lock, and this exec lock is currently implemented as a lock on the VM process entry. The exec lock is acquired by a worker thread for the process performing the exec(2) call, and thus, the VM process entry is below all other process entries in the locking order. The exec(2) call is protected by a lock for the following reason. VFS uses a number of variables on the heap to read ELF headers. They are on the heap due to their size; putting them on the stack would increase stack size demands for worker threads. The exec call does blocking read calls and thus needs exclusive access to these variables. However, only the exec(2) syscall needs this lock. Access to block special files needs to be exclusive. File Servers are responsible for handling reads from and writes to block special files; if a block special file is on a device that is mounted, the FS responsible for that mount point takes care of it, otherwise the FS that handles the root of the file system is responsible. Due to mounting and unmounting file systems, the FS handling a block special file may change. Locking the vnode is not enough since the inode can be on an entirely different File Server. Therefore, access to block special files must be mutually exclusive from concurrent mount(2)/umount(2) operations. However, when we're not accessing a block special file, we don't need this lock. === Vmnt (file system) locking === ## 4.5 Vmnt (file system) locking Vmnt locking cannot be seen completely separately from vnode locking. For example, umount(2) fails if there are still in-use vnodes, which means that FS requests [0] only involving in-use inodes do not have to acquire a vmnt lock. On the other hand, all other request do need a vmnt lock. Extrapolating this to system calls this means that all system calls involving a file descriptor don't need a vmnt lock and all other system calls (that make FS requests) do need a vmnt lock. {{{ ------------------------------------------------------------------------------- | Category | System calls | +-------------------+---------------------------------------------------------+ | System calls with | access, chdir, chmod, chown, chroot, creat, dumpcore+, | | a path name | exec, link, lstat, mkdir, mknod, mount, open, readlink, | | argument | rename, rmdir, stat, statvfs, symlink, truncate, umount,| | | unlink, utime | +-------------------+---------------------------------------------------------+ | System calls with | close, fchdir, fcntl, fstat, fstatvfs, ftruncate, | | a file descriptor | getdents, ioctl, lseek, pipe, read, select, write | | argument | | +-------------------+---------------------------------------------------------+ | System calls with | fsync++, getvfsstat, sync, umask | | other or no | | | arguments | | ------------------------------------------------------------------------------- }}} Table 3: System call categories. + path name argument is implicit, the path name is "core.<pid>" ++ although fsync actually provides a file descriptor argument, it's only used to find the vmnt and not to do any actual operations on Before we describe what kind of vmnt locks VFS applies to system calls with a path name or other arguments, we need to make some notes on path lookup. Path lookups take arbitrary paths as input (relative and absolute). They can start at any vmnt (based on root directory and working directory of the process doing the lookup) and visit any file system in arbitrary order, possibly visiting the same file system more than once. As such, VFS can never tell in advance at which File Server a lookup will end. This has the following consequences: * In the lookup procedure, only one vmnt must be locked at a time. When moving from one vmnt to another, the first vmnt has to be unlocked before acquiring the next lock to prevent deadlocks. * The lookup procedure must lock each visited file system with TLL_READSER and downgrade or upgrade to the lock type desired by the caller for the destination file system (as VFS cannot know which file system is final). This is to prevent deadlocks when a thread acquires a TLL_READSER on a vmnt and another thread TLL_READ on the same vmnt. If the second thread is blocked on the first thread due to it acquiring a lock on a vnode, the first thread will be unable to upgrade a TLL_READSER lock to TLL_WRITE. We use the following mapping for vmnt locks onto three-level lock types: {{{ ------------------------------------------------------------------------------- | Lock type | Mapped to | Used for | +------------+-------------+--------------------------------------------------+ | VMNT_READ | TLL_READ | Read-only operations and fully independent write | | | | operations | +------------+-------------+--------------------------------------------------+ | VMNT_WRITE | TLL_READSER | Independent create and modify operations | +------------+-------------+--------------------------------------------------+ | VMNT_EXCL | TLL_WRITE | Delete and dependent write operations | ------------------------------------------------------------------------------- }}} Table 4: vmnt to tll lock mapping The following table shows a sub-categorization of system calls without a file descriptor argument, together with their locking types and motivation as used by VFS. {{{ ------------------------------------------------------------------------------- | Group | System calls | Lock type | Motivation | +-------------+--------------+------------+-----------------------------------+ | File open | chdir, | VMNT_READ | These operations do not interfere | | ops. | chroot, exec,| | with each other, as vnodes can be | | (non-create)| open | | opened concurrently, and open | | | | | operations do not affect | | | | | replicated state. | +-------------+--------------+------------+-----------------------------------+ | File create-| creat, | VMNT_EXCL | File create ops. require mutual | | and-open | open(O_CREAT)| for create | exclusion from concurrent file | | ops | | VMNT_WRITE | open ops. If the file already | | | | for open | existed, the VMNT_WRITE lock that | | | | | is necessary for the lookup is | | | | | not upgraded | +-------------+--------------+------------+-----------------------------------+ | File create-| pipe | VMNT_READ | These create nameless inodes | | unique-and- | | | which cannot be opened by means | | open ops. | | | of a path. Their creation | | | | | therefore does not interfere with | | | | | anything else | +-------------+--------------+------------+-----------------------------------+ | File create-| mkdir, mknod,| VMNT_WRITE | These operations do not affect | | only ops. | slink | | any VFS state, and can therefore | | | | | take place concurrently with open | | | | | operations | +-------------+--------------+------------+-----------------------------------+ | File info | access, lstat| VMNT_READ | These operations do not interfere | | retrieval or| readlink,stat| | with each other and do not modify | | modification| utime | | replicated state | +-------------+--------------+------------+-----------------------------------+ | File | chmod, chown,| VMNT_READ | These operations do not interfere | | modification| truncate | | with each other. They do need | | | | | exclusive access on the vnode | | | | | level | +-------------+--------------+------------+-----------------------------------+ | File link | link | VMNT_WRITE | Identical to file create-only | | ops. | | | operations | +-------------+--------------+------------+-----------------------------------+ | File unlink | rmdir, unlink| VMNT_EXCL | These must not interfere with | | ops. | | | file create operations, to avoid | | | | | the scenario where inodes are | | | | | reused immediately. However, due | | | | | to necessary path checks, the | | | | | vmnt is first locked VMNT_WRITE | | | | | and then upgraded | +-------------+--------------+------------+-----------------------------------+ | File rename | rename | VMNT_EXCL | Identical to file unlink | | ops. | | | operations | +-------------+--------------+------------+-----------------------------------+ | Non-file | sync, umask, | VMNT_READ | umask does not involve the file | | ops. | getvfsstat | or none | system, so it does not need | | | | | locks. sync does not alter state | | | | | in VFS and is atomic at the FS | | | | | level. getvfsstat caches stats | | | | | only and requires no exclusion. | ------------------------------------------------------------------------------- }}} Table 5: System call without file descriptor argument sub-categorization === Vnode (open file) locking === ## 4.6 Vnode (open file) locking Compared to vmnt locking, vnode locking is relatively straightforward. All read-only accesses to vnodes that merely read the vnode object's fields are allowed to be concurrent. Consequently, all accesses that change fields of a vnode object must be exclusive. This leaves us with creation and destruction of vnode objects (and related to that, their reference counts); it's sufficient to serialize these accesses. This follows from the fact that a vnode is only created when the first user opens it, and destroyed when the last user closes it. A open file in process A cannot be be closed by process B. Note that this also relies on the fact that a process can do only one system call at a time. Kernel threads would violate this assumption. We use the following mapping for vnode locks onto three-level lock types: {{{ ------------------------------------------------------------------------------- | Lock type | Mapped to | Used for | +------------+-------------+--------------------------------------------------+ | VNODE_READ | TLL_READ | Read access to previously opened vnodes | +------------+-------------+--------------------------------------------------+ | VNODE_OPCL | TLL_READSER | Creation, opening, closing, and destruction of | | | | vnodes | +------------+-------------+--------------------------------------------------+ | VNODE_WRITE| TLL_WRITE | Write access to previously opened vnodes | ------------------------------------------------------------------------------- }}} Table 6: vnode to tll lock mapping When vnodes are destroyed, they are initially locked with VNODE_OPCL. After all, we're going to alter the reference count, so this must be serialized. If the reference count then reaches zero we obtain exclusive access. This should always be immediately possible unless there is a consistency problem. See section 4.8 for an exhaustive listing of locking methods for all operations on vnodes. === Filp (file position) locking === ## 4.7 Filp (file position) locking The main fields of a filp object that are shared between various processes (and by extension threads), and that can change after object creation, are filp_count and filp_pos. Writes to and reads from filp object must be mutually exclusive, as all system calls have to use the latest version. For example, a read(2) call changes the file position (i.e., filp_pos), so two concurrent reads must obtain exclusive access. Consequently, as even read operations require exclusive access, filp object don't use three-level locks, but only mutexes. System calls that involve a file descriptor often access both the filp and the corresponding vnode. The locking order requires us to first lock the vnode and then the filp. This is taken care of at the filp level. Whenever a filp is locked, a lock on the vnode is acquired first. Conversely, when a filp is unlocked, the corresponding vnode is also unlocked. A convenient consequence is that whenever a vnode is locked exclusively (VNODE_WRITE), all corresponding filps are implicitly locked. This is of particular use when multiple filps must be locked at the same time: * When opening a named pipe, VFS must make sure that there is at most one filp for the reader end and one filp for the writer end. * Pipe readers and writers must be suspended in the absence of (respectively) writers and readers. Because both filps are linked to the same vnode object (they are for the same pipe), it suffices to exclusively lock that vnode instead of both filp objects. In some cases it can happen that a function that operates on a locked filp, calls another function that triggers another lock on a different filp for the same vnode. For example, close_filp. At some point, close_filp() calls release() which in turn will loop through the filp table looking for pipes being select(2)ed on. If there are, the select code will lock the filp and do operations on it. This works fine when doing a select(2) call, but conflicts with close(2) or exit(2). Lock_filp() makes an exception for this situation; if you've already locked a vnode with VNODE_OPCL or VNODE_WRITE when locking a filp, you obtain a "soft lock" on the vnode for this filp. This means that lock_filp won't actually try to lock the vnode (which wouldn't work), but flags the vnode as "skip unlock_vnode upon unlock_filp." Upon unlocking the filp, the vnode remains locked, the soft lock is removed, and the filp mutex is released. Note that this scheme does not violate the locking order; the vnode is (already) locked before the filp. A similar problem arises with create_pipe. In this case we obtain a new vnode object, lock it, and obtain two new, locked, filp objects. If everything works out and the filp objects are linked to the same vnode, we run into trouble when unlocking both filps. The first filp being unlocked would work; the second filp doesn't have an associated vnode that's locked anymore. Therefore we introduced a plural unlock_filps(filp1, filp2) that can unlock two filps that both point to the same vnode. === Lock characteristics per request type === ## 4.8 Lock characteristics per request type For File Servers that support concurrent requests, it's useful to know which locking guarantees VFS provides for vmnts and vnodes, so it can take that into account when protecting internal data structures. READ = TLL_READ, READSER = TLL_READSER, WRITE = TLL_WRITE. The vnode locks applies to the '''inode''' field in requests, unless the notes say otherwise. {{{ ------------------------------------------------------------------------------ | request | vmnt | vnode | notes | +--------------+---------+---------+-----------------------------------------+ | REQ_BREAD | | READ | VFS serializes reads from and writes to | | | | | block special files | +--------------+---------+---------+-----------------------------------------+ | REQ_BWRITE | | WRITE | VFS serializes reads from and writes to | | | | | block special files | +--------------+---------+---------+-----------------------------------------+ | REQ_CHMOD | READ | WRITE | vmnt is only locked if file is not | | | | | already opened | +--------------+---------+---------+-----------------------------------------+ | REQ_CHOWN | READ | WRITE | vmnt is only locked if file is not | | | | | already opened | +--------------+---------+---------+-----------------------------------------+ | REQ_CREATE | WRITE | WRITE | The directory in which the file is | | | | | created is write locked | +--------------+---------+---------+-----------------------------------------+ | REQ_FLUSH | | | Mutually exclusive to REQ_BREAD and | | | | | REQ_BWRITE | +--------------+---------+---------+-----------------------------------------+ | REQ_FTRUNC | READ | WRITE | vmnt is only locked if file is not | | | | | already opened | +--------------+---------+---------+-----------------------------------------+ | REQ_GETDENTS | READ | READ | vmnt is only locked if file is not | | | | | already opened | +--------------+---------+---------+-----------------------------------------+ | REQ_INHIBREAD| | READ | | +--------------+---------+---------+-----------------------------------------+ | REQ_LINK | READSER | WRITE | vfs_fs_link.inode is locked READ | | | | | vfs_fs_link.dir_ino is locked WRITE | +--------------+---------+---------+-----------------------------------------+ | REQ_LOOKUP | READSER | | | +--------------+---------+---------+-----------------------------------------+ | REQ_MKDIR | READSER | WRITE | | +--------------+---------+---------+-----------------------------------------+ | REQ_MKNOD | READSER | WRITE | | +--------------+---------+---------+-----------------------------------------+ |REQ_MOUNTPOINT| WRITE | WRITE | | +--------------+---------+---------+-----------------------------------------+ |REQ_NEW_DRIVER| | | | +--------------+---------+---------+-----------------------------------------+ | REQ_NEWNODE | | | Only sent to PFS | +--------------+---------+---------+-----------------------------------------+ | REQ_PUTNODE | | READSER | READSER when dropping all but one | | | | or WRITE| references. WRITE when final reference | | | | | is dropped (i.e., no longer in use) | +--------------+---------+---------+-----------------------------------------+ | REQ_RDLINK | READ | READ | In some circumstances stricter locking | | | | | might be applied, but not guaranteed | +--------------+---------+---------+-----------------------------------------+ | REQ_READ | | READ | | +--------------+---------+---------+-----------------------------------------+ |REQ_READSUPER | WRITE | | | +--------------+---------+---------+-----------------------------------------+ | REQ_RENAME | WRITE | WRITE | | +--------------+---------+---------+-----------------------------------------+ | REQ_RMDIR | WRITE | WRITE | | +--------------+---------+---------+-----------------------------------------+ | REQ_SLINK | READSER | READ | | +--------------+---------+---------+-----------------------------------------+ | REQ_STAT | READ | READ | vmnt is only locked if file is not | | | | | already opened | +--------------+---------+---------+-----------------------------------------+ | REQ_STATVFS | READ | READ | vmnt is only locked if file is not | | | | | already opened | +--------------+---------+---------+-----------------------------------------+ | REQ_SYNC | READ | | | +--------------+---------+---------+-----------------------------------------+ | REQ_UNLINK | WRITE | WRITE | | +--------------+---------+---------+-----------------------------------------+ | REQ_UNMOUNT | WRITE | | | +--------------+---------+---------+-----------------------------------------+ | REQ_UTIME | READ | READ | | +--------------+---------+---------+-----------------------------------------+ | REQ_WRITE | | WRITE | | -----------------------------------------------------------------------------+ }}} Table 7: VFS-FS requests locking guarantees == Recovery from driver crashes == ## 5 Recovery from driver crashes VFS can recover from block special file and character special file driver crashes. It can recover to some degree from a crashed File Server (which we can regard as a driver). === Recovery from block drivers crashes === ## 5.1 Recovery from block drivers crashes When reading or writing, VFS doesn't communicate with block drivers directly, but always through a File Server (the root File Server being default). If the block driver crashes, the File Server does most of the work of the recovery procedure. VFS loops through all open files for block special files that were handled by this driver and reopens them. After that it sends the new endpoint to the File Server so it can finish the recover procedure. Finally, the File Server will retry pending requests if possible. However, reopening files can cause the block driver to crash again. When that happens, VFS will stop the recovery. A driver can return ERESTART to VFS to tell it to retry a request. VFS does this with an arbitrary maximum of 5 attempts. === Recovery from character driver crashes === ## 5.2 Recovery from character driver crashes While VFS used to support minimal recovery from character driver crashes, the added complexity has so far proven to outweigh the benefits, especially since such crash recovery can never be fully transparent: it depends entirely on the character device as to whether repeating an I/O request makes sense at all. Currently, all operations except close(2) on a file descriptor that identifies a device on a crashed character driver, will result in an EIO error. It is up to the application to reopen the character device and retry whatever it was doing in the appropriate manner. In the future, automatic reopen and I/O restart may be reintroduced for a limited subset of character drivers. === Recovery from File Server crashes === ## 5.3 Recovery from File Server crashes At the time of writing we cannot recover from crashed File Servers. When VFS detects it has to clean up the remnants of a File Server process (i.e., through an exit(2)), it marks all associated file descriptors as invalid and cancels ongoing and pending requests to that File Server. Resources that were in use by the File Server are cleaned up. [0] http://wiki.minix3.org/en/DevelopersGuide/VfsFsProtocol [1] http://www.cs.vu.nl/~dcvmoole/minix/blockchar.txt [2] http://www.minix3.org/theses/moolenbroek-multimedia-support.pdf