minix/drivers/acpi/namespace/nsdump.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

826 lines
24 KiB
C

/******************************************************************************
*
* Module Name: nsdump - table dumping routines for debug
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSDUMP_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsdump")
/* Local prototypes */
#ifdef ACPI_OBSOLETE_FUNCTIONS
void
AcpiNsDumpRootDevices (
void);
static ACPI_STATUS
AcpiNsDumpOneDevice (
ACPI_HANDLE ObjHandle,
UINT32 Level,
void *Context,
void **ReturnValue);
#endif
#if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER)
/*******************************************************************************
*
* FUNCTION: AcpiNsPrintPathname
*
* PARAMETERS: NumSegments - Number of ACPI name segments
* Pathname - The compressed (internal) path
*
* RETURN: None
*
* DESCRIPTION: Print an object's full namespace pathname
*
******************************************************************************/
void
AcpiNsPrintPathname (
UINT32 NumSegments,
char *Pathname)
{
UINT32 i;
ACPI_FUNCTION_NAME (NsPrintPathname);
if (!(AcpiDbgLevel & ACPI_LV_NAMES) || !(AcpiDbgLayer & ACPI_NAMESPACE))
{
return;
}
/* Print the entire name */
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "["));
while (NumSegments)
{
for (i = 0; i < 4; i++)
{
ACPI_IS_PRINT (Pathname[i]) ?
AcpiOsPrintf ("%c", Pathname[i]) :
AcpiOsPrintf ("?");
}
Pathname += ACPI_NAME_SIZE;
NumSegments--;
if (NumSegments)
{
AcpiOsPrintf (".");
}
}
AcpiOsPrintf ("]\n");
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDumpPathname
*
* PARAMETERS: Handle - Object
* Msg - Prefix message
* Level - Desired debug level
* Component - Caller's component ID
*
* RETURN: None
*
* DESCRIPTION: Print an object's full namespace pathname
* Manages allocation/freeing of a pathname buffer
*
******************************************************************************/
void
AcpiNsDumpPathname (
ACPI_HANDLE Handle,
char *Msg,
UINT32 Level,
UINT32 Component)
{
ACPI_FUNCTION_TRACE (NsDumpPathname);
/* Do this only if the requested debug level and component are enabled */
if (!(AcpiDbgLevel & Level) || !(AcpiDbgLayer & Component))
{
return_VOID;
}
/* Convert handle to a full pathname and print it (with supplied message) */
AcpiNsPrintNodePathname (Handle, Msg);
AcpiOsPrintf ("\n");
return_VOID;
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDumpOneObject
*
* PARAMETERS: ObjHandle - Node to be dumped
* Level - Nesting level of the handle
* Context - Passed into WalkNamespace
* ReturnValue - Not used
*
* RETURN: Status
*
* DESCRIPTION: Dump a single Node
* This procedure is a UserFunction called by AcpiNsWalkNamespace.
*
******************************************************************************/
ACPI_STATUS
AcpiNsDumpOneObject (
ACPI_HANDLE ObjHandle,
UINT32 Level,
void *Context,
void **ReturnValue)
{
ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
ACPI_NAMESPACE_NODE *ThisNode;
ACPI_OPERAND_OBJECT *ObjDesc = NULL;
ACPI_OBJECT_TYPE ObjType;
ACPI_OBJECT_TYPE Type;
UINT32 BytesToDump;
UINT32 DbgLevel;
UINT32 i;
ACPI_FUNCTION_NAME (NsDumpOneObject);
/* Is output enabled? */
if (!(AcpiDbgLevel & Info->DebugLevel))
{
return (AE_OK);
}
if (!ObjHandle)
{
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle\n"));
return (AE_OK);
}
ThisNode = AcpiNsValidateHandle (ObjHandle);
if (!ThisNode)
{
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Invalid object handle %p\n",
ObjHandle));
return (AE_OK);
}
Type = ThisNode->Type;
/* Check if the owner matches */
if ((Info->OwnerId != ACPI_OWNER_ID_MAX) &&
(Info->OwnerId != ThisNode->OwnerId))
{
return (AE_OK);
}
if (!(Info->DisplayType & ACPI_DISPLAY_SHORT))
{
/* Indent the object according to the level */
AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " ");
/* Check the node type and name */
if (Type > ACPI_TYPE_LOCAL_MAX)
{
ACPI_WARNING ((AE_INFO, "Invalid ACPI Object Type 0x%08X", Type));
}
AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode));
}
/* Now we can print out the pertinent information */
AcpiOsPrintf (" %-12s %p %2.2X ",
AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId);
DbgLevel = AcpiDbgLevel;
AcpiDbgLevel = 0;
ObjDesc = AcpiNsGetAttachedObject (ThisNode);
AcpiDbgLevel = DbgLevel;
/* Temp nodes are those nodes created by a control method */
if (ThisNode->Flags & ANOBJ_TEMPORARY)
{
AcpiOsPrintf ("(T) ");
}
switch (Info->DisplayType & ACPI_DISPLAY_MASK)
{
case ACPI_DISPLAY_SUMMARY:
if (!ObjDesc)
{
/* No attached object, we are done */
AcpiOsPrintf ("\n");
return (AE_OK);
}
switch (Type)
{
case ACPI_TYPE_PROCESSOR:
AcpiOsPrintf ("ID %X Len %.4X Addr %p\n",
ObjDesc->Processor.ProcId, ObjDesc->Processor.Length,
ACPI_CAST_PTR (void, ObjDesc->Processor.Address));
break;
case ACPI_TYPE_DEVICE:
AcpiOsPrintf ("Notify Object: %p\n", ObjDesc);
break;
case ACPI_TYPE_METHOD:
AcpiOsPrintf ("Args %X Len %.4X Aml %p\n",
(UINT32) ObjDesc->Method.ParamCount,
ObjDesc->Method.AmlLength, ObjDesc->Method.AmlStart);
break;
case ACPI_TYPE_INTEGER:
AcpiOsPrintf ("= %8.8X%8.8X\n",
ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
break;
case ACPI_TYPE_PACKAGE:
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
AcpiOsPrintf ("Elements %.2X\n",
ObjDesc->Package.Count);
}
else
{
AcpiOsPrintf ("[Length not yet evaluated]\n");
}
break;
case ACPI_TYPE_BUFFER:
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
AcpiOsPrintf ("Len %.2X",
ObjDesc->Buffer.Length);
/* Dump some of the buffer */
if (ObjDesc->Buffer.Length > 0)
{
AcpiOsPrintf (" =");
for (i = 0; (i < ObjDesc->Buffer.Length && i < 12); i++)
{
AcpiOsPrintf (" %.2hX", ObjDesc->Buffer.Pointer[i]);
}
}
AcpiOsPrintf ("\n");
}
else
{
AcpiOsPrintf ("[Length not yet evaluated]\n");
}
break;
case ACPI_TYPE_STRING:
AcpiOsPrintf ("Len %.2X ", ObjDesc->String.Length);
AcpiUtPrintString (ObjDesc->String.Pointer, 32);
AcpiOsPrintf ("\n");
break;
case ACPI_TYPE_REGION:
AcpiOsPrintf ("[%s]",
AcpiUtGetRegionName (ObjDesc->Region.SpaceId));
if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
{
AcpiOsPrintf (" Addr %8.8X%8.8X Len %.4X\n",
ACPI_FORMAT_NATIVE_UINT (ObjDesc->Region.Address),
ObjDesc->Region.Length);
}
else
{
AcpiOsPrintf (" [Address/Length not yet evaluated]\n");
}
break;
case ACPI_TYPE_LOCAL_REFERENCE:
AcpiOsPrintf ("[%s]\n", AcpiUtGetReferenceName (ObjDesc));
break;
case ACPI_TYPE_BUFFER_FIELD:
if (ObjDesc->BufferField.BufferObj &&
ObjDesc->BufferField.BufferObj->Buffer.Node)
{
AcpiOsPrintf ("Buf [%4.4s]",
AcpiUtGetNodeName (
ObjDesc->BufferField.BufferObj->Buffer.Node));
}
break;
case ACPI_TYPE_LOCAL_REGION_FIELD:
AcpiOsPrintf ("Rgn [%4.4s]",
AcpiUtGetNodeName (
ObjDesc->CommonField.RegionObj->Region.Node));
break;
case ACPI_TYPE_LOCAL_BANK_FIELD:
AcpiOsPrintf ("Rgn [%4.4s] Bnk [%4.4s]",
AcpiUtGetNodeName (
ObjDesc->CommonField.RegionObj->Region.Node),
AcpiUtGetNodeName (
ObjDesc->BankField.BankObj->CommonField.Node));
break;
case ACPI_TYPE_LOCAL_INDEX_FIELD:
AcpiOsPrintf ("Idx [%4.4s] Dat [%4.4s]",
AcpiUtGetNodeName (
ObjDesc->IndexField.IndexObj->CommonField.Node),
AcpiUtGetNodeName (
ObjDesc->IndexField.DataObj->CommonField.Node));
break;
case ACPI_TYPE_LOCAL_ALIAS:
case ACPI_TYPE_LOCAL_METHOD_ALIAS:
AcpiOsPrintf ("Target %4.4s (%p)\n",
AcpiUtGetNodeName (ObjDesc), ObjDesc);
break;
default:
AcpiOsPrintf ("Object %p\n", ObjDesc);
break;
}
/* Common field handling */
switch (Type)
{
case ACPI_TYPE_BUFFER_FIELD:
case ACPI_TYPE_LOCAL_REGION_FIELD:
case ACPI_TYPE_LOCAL_BANK_FIELD:
case ACPI_TYPE_LOCAL_INDEX_FIELD:
AcpiOsPrintf (" Off %.3X Len %.2X Acc %.2hd\n",
(ObjDesc->CommonField.BaseByteOffset * 8)
+ ObjDesc->CommonField.StartFieldBitOffset,
ObjDesc->CommonField.BitLength,
ObjDesc->CommonField.AccessByteWidth);
break;
default:
break;
}
break;
case ACPI_DISPLAY_OBJECTS:
AcpiOsPrintf ("O:%p", ObjDesc);
if (!ObjDesc)
{
/* No attached object, we are done */
AcpiOsPrintf ("\n");
return (AE_OK);
}
AcpiOsPrintf ("(R%u)", ObjDesc->Common.ReferenceCount);
switch (Type)
{
case ACPI_TYPE_METHOD:
/* Name is a Method and its AML offset/length are set */
AcpiOsPrintf (" M:%p-%X\n", ObjDesc->Method.AmlStart,
ObjDesc->Method.AmlLength);
break;
case ACPI_TYPE_INTEGER:
AcpiOsPrintf (" I:%8.8X8.8%X\n",
ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
break;
case ACPI_TYPE_STRING:
AcpiOsPrintf (" S:%p-%X\n", ObjDesc->String.Pointer,
ObjDesc->String.Length);
break;
case ACPI_TYPE_BUFFER:
AcpiOsPrintf (" B:%p-%X\n", ObjDesc->Buffer.Pointer,
ObjDesc->Buffer.Length);
break;
default:
AcpiOsPrintf ("\n");
break;
}
break;
default:
AcpiOsPrintf ("\n");
break;
}
/* If debug turned off, done */
if (!(AcpiDbgLevel & ACPI_LV_VALUES))
{
return (AE_OK);
}
/* If there is an attached object, display it */
DbgLevel = AcpiDbgLevel;
AcpiDbgLevel = 0;
ObjDesc = AcpiNsGetAttachedObject (ThisNode);
AcpiDbgLevel = DbgLevel;
/* Dump attached objects */
while (ObjDesc)
{
ObjType = ACPI_TYPE_INVALID;
AcpiOsPrintf ("Attached Object %p: ", ObjDesc);
/* Decode the type of attached object and dump the contents */
switch (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc))
{
case ACPI_DESC_TYPE_NAMED:
AcpiOsPrintf ("(Ptr to Node)\n");
BytesToDump = sizeof (ACPI_NAMESPACE_NODE);
ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
break;
case ACPI_DESC_TYPE_OPERAND:
ObjType = ObjDesc->Common.Type;
if (ObjType > ACPI_TYPE_LOCAL_MAX)
{
AcpiOsPrintf ("(Pointer to ACPI Object type %.2X [UNKNOWN])\n",
ObjType);
BytesToDump = 32;
}
else
{
AcpiOsPrintf ("(Pointer to ACPI Object type %.2X [%s])\n",
ObjType, AcpiUtGetTypeName (ObjType));
BytesToDump = sizeof (ACPI_OPERAND_OBJECT);
}
ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
break;
default:
break;
}
/* If value is NOT an internal object, we are done */
if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) != ACPI_DESC_TYPE_OPERAND)
{
goto Cleanup;
}
/* Valid object, get the pointer to next level, if any */
switch (ObjType)
{
case ACPI_TYPE_BUFFER:
case ACPI_TYPE_STRING:
/*
* NOTE: takes advantage of common fields between string/buffer
*/
BytesToDump = ObjDesc->String.Length;
ObjDesc = (void *) ObjDesc->String.Pointer;
AcpiOsPrintf ( "(Buffer/String pointer %p length %X)\n",
ObjDesc, BytesToDump);
ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
goto Cleanup;
case ACPI_TYPE_BUFFER_FIELD:
ObjDesc = (ACPI_OPERAND_OBJECT *) ObjDesc->BufferField.BufferObj;
break;
case ACPI_TYPE_PACKAGE:
ObjDesc = (void *) ObjDesc->Package.Elements;
break;
case ACPI_TYPE_METHOD:
ObjDesc = (void *) ObjDesc->Method.AmlStart;
break;
case ACPI_TYPE_LOCAL_REGION_FIELD:
ObjDesc = (void *) ObjDesc->Field.RegionObj;
break;
case ACPI_TYPE_LOCAL_BANK_FIELD:
ObjDesc = (void *) ObjDesc->BankField.RegionObj;
break;
case ACPI_TYPE_LOCAL_INDEX_FIELD:
ObjDesc = (void *) ObjDesc->IndexField.IndexObj;
break;
default:
goto Cleanup;
}
ObjType = ACPI_TYPE_INVALID; /* Terminate loop after next pass */
}
Cleanup:
AcpiOsPrintf ("\n");
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDumpObjects
*
* PARAMETERS: Type - Object type to be dumped
* DisplayType - 0 or ACPI_DISPLAY_SUMMARY
* MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
* for an effectively unlimited depth.
* OwnerId - Dump only objects owned by this ID. Use
* ACPI_UINT32_MAX to match all owners.
* StartHandle - Where in namespace to start/end search
*
* RETURN: None
*
* DESCRIPTION: Dump typed objects within the loaded namespace. Uses
* AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObject.
*
******************************************************************************/
void
AcpiNsDumpObjects (
ACPI_OBJECT_TYPE Type,
UINT8 DisplayType,
UINT32 MaxDepth,
ACPI_OWNER_ID OwnerId,
ACPI_HANDLE StartHandle)
{
ACPI_WALK_INFO Info;
ACPI_FUNCTION_ENTRY ();
Info.DebugLevel = ACPI_LV_TABLES;
Info.OwnerId = OwnerId;
Info.DisplayType = DisplayType;
(void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
AcpiNsDumpOneObject, NULL, (void *) &Info, NULL);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDumpEntry
*
* PARAMETERS: Handle - Node to be dumped
* DebugLevel - Output level
*
* RETURN: None
*
* DESCRIPTION: Dump a single Node
*
******************************************************************************/
void
AcpiNsDumpEntry (
ACPI_HANDLE Handle,
UINT32 DebugLevel)
{
ACPI_WALK_INFO Info;
ACPI_FUNCTION_ENTRY ();
Info.DebugLevel = DebugLevel;
Info.OwnerId = ACPI_OWNER_ID_MAX;
Info.DisplayType = ACPI_DISPLAY_SUMMARY;
(void) AcpiNsDumpOneObject (Handle, 1, &Info, NULL);
}
#ifdef ACPI_ASL_COMPILER
/*******************************************************************************
*
* FUNCTION: AcpiNsDumpTables
*
* PARAMETERS: SearchBase - Root of subtree to be dumped, or
* NS_ALL to dump the entire namespace
* MaxDepth - Maximum depth of dump. Use INT_MAX
* for an effectively unlimited depth.
*
* RETURN: None
*
* DESCRIPTION: Dump the name space, or a portion of it.
*
******************************************************************************/
void
AcpiNsDumpTables (
ACPI_HANDLE SearchBase,
UINT32 MaxDepth)
{
ACPI_HANDLE SearchHandle = SearchBase;
ACPI_FUNCTION_TRACE (NsDumpTables);
if (!AcpiGbl_RootNode)
{
/*
* If the name space has not been initialized,
* there is nothing to dump.
*/
ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "namespace not initialized!\n"));
return_VOID;
}
if (ACPI_NS_ALL == SearchBase)
{
/* Entire namespace */
SearchHandle = AcpiGbl_RootNode;
ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "\\\n"));
}
AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_OBJECTS, MaxDepth,
ACPI_OWNER_ID_MAX, SearchHandle);
return_VOID;
}
#endif
#endif