minix/drivers/acpi/namespace/nsxfeval.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

1033 lines
32 KiB
C

/*******************************************************************************
*
* Module Name: nsxfeval - Public interfaces to the ACPI subsystem
* ACPI Object evaluation interfaces
*
******************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSXFEVAL_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#include "acinterp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsxfeval")
/* Local prototypes */
static void
AcpiNsResolveReferences (
ACPI_EVALUATE_INFO *Info);
/*******************************************************************************
*
* FUNCTION: AcpiEvaluateObjectTyped
*
* PARAMETERS: Handle - Object handle (optional)
* Pathname - Object pathname (optional)
* ExternalParams - List of parameters to pass to method,
* terminated by NULL. May be NULL
* if no parameters are being passed.
* ReturnBuffer - Where to put method's return value (if
* any). If NULL, no value is returned.
* ReturnType - Expected type of return object
*
* RETURN: Status
*
* DESCRIPTION: Find and evaluate the given object, passing the given
* parameters if necessary. One of "Handle" or "Pathname" must
* be valid (non-null)
*
******************************************************************************/
ACPI_STATUS
AcpiEvaluateObjectTyped (
ACPI_HANDLE Handle,
ACPI_STRING Pathname,
ACPI_OBJECT_LIST *ExternalParams,
ACPI_BUFFER *ReturnBuffer,
ACPI_OBJECT_TYPE ReturnType)
{
ACPI_STATUS Status;
BOOLEAN MustFree = FALSE;
ACPI_FUNCTION_TRACE (AcpiEvaluateObjectTyped);
/* Return buffer must be valid */
if (!ReturnBuffer)
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER)
{
MustFree = TRUE;
}
/* Evaluate the object */
Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Type ANY means "don't care" */
if (ReturnType == ACPI_TYPE_ANY)
{
return_ACPI_STATUS (AE_OK);
}
if (ReturnBuffer->Length == 0)
{
/* Error because caller specifically asked for a return value */
ACPI_ERROR ((AE_INFO, "No return value"));
return_ACPI_STATUS (AE_NULL_OBJECT);
}
/* Examine the object type returned from EvaluateObject */
if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType)
{
return_ACPI_STATUS (AE_OK);
}
/* Return object type does not match requested type */
ACPI_ERROR ((AE_INFO,
"Incorrect return type [%s] requested [%s]",
AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type),
AcpiUtGetTypeName (ReturnType)));
if (MustFree)
{
/* Caller used ACPI_ALLOCATE_BUFFER, free the return buffer */
AcpiOsFree (ReturnBuffer->Pointer);
ReturnBuffer->Pointer = NULL;
}
ReturnBuffer->Length = 0;
return_ACPI_STATUS (AE_TYPE);
}
ACPI_EXPORT_SYMBOL (AcpiEvaluateObjectTyped)
/*******************************************************************************
*
* FUNCTION: AcpiEvaluateObject
*
* PARAMETERS: Handle - Object handle (optional)
* Pathname - Object pathname (optional)
* ExternalParams - List of parameters to pass to method,
* terminated by NULL. May be NULL
* if no parameters are being passed.
* ReturnBuffer - Where to put method's return value (if
* any). If NULL, no value is returned.
*
* RETURN: Status
*
* DESCRIPTION: Find and evaluate the given object, passing the given
* parameters if necessary. One of "Handle" or "Pathname" must
* be valid (non-null)
*
******************************************************************************/
ACPI_STATUS
AcpiEvaluateObject (
ACPI_HANDLE Handle,
ACPI_STRING Pathname,
ACPI_OBJECT_LIST *ExternalParams,
ACPI_BUFFER *ReturnBuffer)
{
ACPI_STATUS Status;
ACPI_EVALUATE_INFO *Info;
ACPI_SIZE BufferSpaceNeeded;
UINT32 i;
ACPI_FUNCTION_TRACE (AcpiEvaluateObject);
/* Allocate and initialize the evaluation information block */
Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
if (!Info)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
Info->Pathname = Pathname;
/* Convert and validate the device handle */
Info->PrefixNode = AcpiNsValidateHandle (Handle);
if (!Info->PrefixNode)
{
Status = AE_BAD_PARAMETER;
goto Cleanup;
}
/*
* If there are parameters to be passed to a control method, the external
* objects must all be converted to internal objects
*/
if (ExternalParams && ExternalParams->Count)
{
/*
* Allocate a new parameter block for the internal objects
* Add 1 to count to allow for null terminated internal list
*/
Info->Parameters = ACPI_ALLOCATE_ZEROED (
((ACPI_SIZE) ExternalParams->Count + 1) * sizeof (void *));
if (!Info->Parameters)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
/* Convert each external object in the list to an internal object */
for (i = 0; i < ExternalParams->Count; i++)
{
Status = AcpiUtCopyEobjectToIobject (
&ExternalParams->Pointer[i], &Info->Parameters[i]);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
}
Info->Parameters[ExternalParams->Count] = NULL;
}
/*
* Three major cases:
* 1) Fully qualified pathname
* 2) No handle, not fully qualified pathname (error)
* 3) Valid handle
*/
if ((Pathname) &&
(AcpiNsValidRootPrefix (Pathname[0])))
{
/* The path is fully qualified, just evaluate by name */
Info->PrefixNode = NULL;
Status = AcpiNsEvaluate (Info);
}
else if (!Handle)
{
/*
* A handle is optional iff a fully qualified pathname is specified.
* Since we've already handled fully qualified names above, this is
* an error
*/
if (!Pathname)
{
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"Both Handle and Pathname are NULL"));
}
else
{
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"Null Handle with relative pathname [%s]", Pathname));
}
Status = AE_BAD_PARAMETER;
}
else
{
/* We have a namespace a node and a possible relative path */
Status = AcpiNsEvaluate (Info);
}
/*
* If we are expecting a return value, and all went well above,
* copy the return value to an external object.
*/
if (ReturnBuffer)
{
if (!Info->ReturnObject)
{
ReturnBuffer->Length = 0;
}
else
{
if (ACPI_GET_DESCRIPTOR_TYPE (Info->ReturnObject) ==
ACPI_DESC_TYPE_NAMED)
{
/*
* If we received a NS Node as a return object, this means that
* the object we are evaluating has nothing interesting to
* return (such as a mutex, etc.) We return an error because
* these types are essentially unsupported by this interface.
* We don't check up front because this makes it easier to add
* support for various types at a later date if necessary.
*/
Status = AE_TYPE;
Info->ReturnObject = NULL; /* No need to delete a NS Node */
ReturnBuffer->Length = 0;
}
if (ACPI_SUCCESS (Status))
{
/* Dereference Index and RefOf references */
AcpiNsResolveReferences (Info);
/* Get the size of the returned object */
Status = AcpiUtGetObjectSize (Info->ReturnObject,
&BufferSpaceNeeded);
if (ACPI_SUCCESS (Status))
{
/* Validate/Allocate/Clear caller buffer */
Status = AcpiUtInitializeBuffer (ReturnBuffer,
BufferSpaceNeeded);
if (ACPI_FAILURE (Status))
{
/*
* Caller's buffer is too small or a new one can't
* be allocated
*/
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"Needed buffer size %X, %s\n",
(UINT32) BufferSpaceNeeded,
AcpiFormatException (Status)));
}
else
{
/* We have enough space for the object, build it */
Status = AcpiUtCopyIobjectToEobject (Info->ReturnObject,
ReturnBuffer);
}
}
}
}
}
if (Info->ReturnObject)
{
/*
* Delete the internal return object. NOTE: Interpreter must be
* locked to avoid race condition.
*/
AcpiExEnterInterpreter ();
/* Remove one reference on the return object (should delete it) */
AcpiUtRemoveReference (Info->ReturnObject);
AcpiExExitInterpreter ();
}
Cleanup:
/* Free the input parameter list (if we created one) */
if (Info->Parameters)
{
/* Free the allocated parameter block */
AcpiUtDeleteInternalObjectList (Info->Parameters);
}
ACPI_FREE (Info);
return_ACPI_STATUS (Status);
}
ACPI_EXPORT_SYMBOL (AcpiEvaluateObject)
/*******************************************************************************
*
* FUNCTION: AcpiNsResolveReferences
*
* PARAMETERS: Info - Evaluation info block
*
* RETURN: Info->ReturnObject is replaced with the dereferenced object
*
* DESCRIPTION: Dereference certain reference objects. Called before an
* internal return object is converted to an external ACPI_OBJECT.
*
* Performs an automatic dereference of Index and RefOf reference objects.
* These reference objects are not supported by the ACPI_OBJECT, so this is a
* last resort effort to return something useful. Also, provides compatibility
* with other ACPI implementations.
*
* NOTE: does not handle references within returned package objects or nested
* references, but this support could be added later if found to be necessary.
*
******************************************************************************/
static void
AcpiNsResolveReferences (
ACPI_EVALUATE_INFO *Info)
{
ACPI_OPERAND_OBJECT *ObjDesc = NULL;
ACPI_NAMESPACE_NODE *Node;
/* We are interested in reference objects only */
if ((Info->ReturnObject)->Common.Type != ACPI_TYPE_LOCAL_REFERENCE)
{
return;
}
/*
* Two types of references are supported - those created by Index and
* RefOf operators. A name reference (AML_NAMEPATH_OP) can be converted
* to an ACPI_OBJECT, so it is not dereferenced here. A DdbHandle
* (AML_LOAD_OP) cannot be dereferenced, nor can it be converted to
* an ACPI_OBJECT.
*/
switch (Info->ReturnObject->Reference.Class)
{
case ACPI_REFCLASS_INDEX:
ObjDesc = *(Info->ReturnObject->Reference.Where);
break;
case ACPI_REFCLASS_REFOF:
Node = Info->ReturnObject->Reference.Object;
if (Node)
{
ObjDesc = Node->Object;
}
break;
default:
return;
}
/* Replace the existing reference object */
if (ObjDesc)
{
AcpiUtAddReference (ObjDesc);
AcpiUtRemoveReference (Info->ReturnObject);
Info->ReturnObject = ObjDesc;
}
return;
}
/*******************************************************************************
*
* FUNCTION: AcpiWalkNamespace
*
* PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
* StartObject - Handle in namespace where search begins
* MaxDepth - Depth to which search is to reach
* PreOrderVisit - Called during tree pre-order visit
* when an object of "Type" is found
* PostOrderVisit - Called during tree post-order visit
* when an object of "Type" is found
* Context - Passed to user function(s) above
* ReturnValue - Location where return value of
* UserFunction is put if terminated early
*
* RETURNS Return value from the UserFunction if terminated early.
* Otherwise, returns NULL.
*
* DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
* starting (and ending) at the object specified by StartHandle.
* The callback function is called whenever an object that matches
* the type parameter is found. If the callback function returns
* a non-zero value, the search is terminated immediately and this
* value is returned to the caller.
*
* The point of this procedure is to provide a generic namespace
* walk routine that can be called from multiple places to
* provide multiple services; the callback function(s) can be
* tailored to each task, whether it is a print function,
* a compare function, etc.
*
******************************************************************************/
ACPI_STATUS
AcpiWalkNamespace (
ACPI_OBJECT_TYPE Type,
ACPI_HANDLE StartObject,
UINT32 MaxDepth,
ACPI_WALK_CALLBACK PreOrderVisit,
ACPI_WALK_CALLBACK PostOrderVisit,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE (AcpiWalkNamespace);
/* Parameter validation */
if ((Type > ACPI_TYPE_LOCAL_MAX) ||
(!MaxDepth) ||
(!PreOrderVisit && !PostOrderVisit))
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/*
* Need to acquire the namespace reader lock to prevent interference
* with any concurrent table unloads (which causes the deletion of
* namespace objects). We cannot allow the deletion of a namespace node
* while the user function is using it. The exception to this are the
* nodes created and deleted during control method execution -- these
* nodes are marked as temporary nodes and are ignored by the namespace
* walk. Thus, control methods can be executed while holding the
* namespace deletion lock (and the user function can execute control
* methods.)
*/
Status = AcpiUtAcquireReadLock (&AcpiGbl_NamespaceRwLock);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/*
* Lock the namespace around the walk. The namespace will be
* unlocked/locked around each call to the user function - since the user
* function must be allowed to make ACPICA calls itself (for example, it
* will typically execute control methods during device enumeration.)
*/
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
goto UnlockAndExit;
}
Status = AcpiNsWalkNamespace (Type, StartObject, MaxDepth,
ACPI_NS_WALK_UNLOCK, PreOrderVisit,
PostOrderVisit, Context, ReturnValue);
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
UnlockAndExit:
(void) AcpiUtReleaseReadLock (&AcpiGbl_NamespaceRwLock);
return_ACPI_STATUS (Status);
}
ACPI_EXPORT_SYMBOL (AcpiWalkNamespace)
/*******************************************************************************
*
* FUNCTION: AcpiNsGetDeviceCallback
*
* PARAMETERS: Callback from AcpiGetDevice
*
* RETURN: Status
*
* DESCRIPTION: Takes callbacks from WalkNamespace and filters out all non-
* present devices, or if they specified a HID, it filters based
* on that.
*
******************************************************************************/
static ACPI_STATUS
AcpiNsGetDeviceCallback (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_GET_DEVICES_INFO *Info = Context;
ACPI_STATUS Status;
ACPI_NAMESPACE_NODE *Node;
UINT32 Flags;
ACPI_DEVICE_ID *Hid;
ACPI_DEVICE_ID_LIST *Cid;
UINT32 i;
BOOLEAN Found;
int NoMatch;
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
Node = AcpiNsValidateHandle (ObjHandle);
Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
if (!Node)
{
return (AE_BAD_PARAMETER);
}
/*
* First, filter based on the device HID and CID.
*
* 01/2010: For this case where a specific HID is requested, we don't
* want to run _STA until we have an actual HID match. Thus, we will
* not unnecessarily execute _STA on devices for which the caller
* doesn't care about. Previously, _STA was executed unconditionally
* on all devices found here.
*
* A side-effect of this change is that now we will continue to search
* for a matching HID even under device trees where the parent device
* would have returned a _STA that indicates it is not present or
* not functioning (thus aborting the search on that branch).
*/
if (Info->Hid != NULL)
{
Status = AcpiUtExecute_HID (Node, &Hid);
if (Status == AE_NOT_FOUND)
{
return (AE_OK);
}
else if (ACPI_FAILURE (Status))
{
return (AE_CTRL_DEPTH);
}
NoMatch = ACPI_STRCMP (Hid->String, Info->Hid);
ACPI_FREE (Hid);
if (NoMatch)
{
/*
* HID does not match, attempt match within the
* list of Compatible IDs (CIDs)
*/
Status = AcpiUtExecute_CID (Node, &Cid);
if (Status == AE_NOT_FOUND)
{
return (AE_OK);
}
else if (ACPI_FAILURE (Status))
{
return (AE_CTRL_DEPTH);
}
/* Walk the CID list */
Found = FALSE;
for (i = 0; i < Cid->Count; i++)
{
if (ACPI_STRCMP (Cid->Ids[i].String, Info->Hid) == 0)
{
/* Found a matching CID */
Found = TRUE;
break;
}
}
ACPI_FREE (Cid);
if (!Found)
{
return (AE_OK);
}
}
}
/* Run _STA to determine if device is present */
Status = AcpiUtExecute_STA (Node, &Flags);
if (ACPI_FAILURE (Status))
{
return (AE_CTRL_DEPTH);
}
if (!(Flags & ACPI_STA_DEVICE_PRESENT) &&
!(Flags & ACPI_STA_DEVICE_FUNCTIONING))
{
/*
* Don't examine the children of the device only when the
* device is neither present nor functional. See ACPI spec,
* description of _STA for more information.
*/
return (AE_CTRL_DEPTH);
}
/* We have a valid device, invoke the user function */
Status = Info->UserFunction (ObjHandle, NestingLevel, Info->Context,
ReturnValue);
return (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiGetDevices
*
* PARAMETERS: HID - HID to search for. Can be NULL.
* UserFunction - Called when a matching object is found
* Context - Passed to user function
* ReturnValue - Location where return value of
* UserFunction is put if terminated early
*
* RETURNS Return value from the UserFunction if terminated early.
* Otherwise, returns NULL.
*
* DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
* starting (and ending) at the object specified by StartHandle.
* The UserFunction is called whenever an object of type
* Device is found. If the user function returns
* a non-zero value, the search is terminated immediately and this
* value is returned to the caller.
*
* This is a wrapper for WalkNamespace, but the callback performs
* additional filtering. Please see AcpiNsGetDeviceCallback.
*
******************************************************************************/
ACPI_STATUS
AcpiGetDevices (
char *HID,
ACPI_WALK_CALLBACK UserFunction,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
ACPI_GET_DEVICES_INFO Info;
ACPI_FUNCTION_TRACE (AcpiGetDevices);
/* Parameter validation */
if (!UserFunction)
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/*
* We're going to call their callback from OUR callback, so we need
* to know what it is, and their context parameter.
*/
Info.Hid = HID;
Info.Context = Context;
Info.UserFunction = UserFunction;
/*
* Lock the namespace around the walk.
* The namespace will be unlocked/locked around each call
* to the user function - since this function
* must be allowed to make Acpi calls itself.
*/
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, ACPI_ROOT_OBJECT,
ACPI_UINT32_MAX, ACPI_NS_WALK_UNLOCK,
AcpiNsGetDeviceCallback, NULL, &Info, ReturnValue);
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return_ACPI_STATUS (Status);
}
ACPI_EXPORT_SYMBOL (AcpiGetDevices)
/*******************************************************************************
*
* FUNCTION: AcpiAttachData
*
* PARAMETERS: ObjHandle - Namespace node
* Handler - Handler for this attachment
* Data - Pointer to data to be attached
*
* RETURN: Status
*
* DESCRIPTION: Attach arbitrary data and handler to a namespace node.
*
******************************************************************************/
ACPI_STATUS
AcpiAttachData (
ACPI_HANDLE ObjHandle,
ACPI_OBJECT_HANDLER Handler,
void *Data)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
/* Parameter validation */
if (!ObjHandle ||
!Handler ||
!Data)
{
return (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Convert and validate the handle */
Node = AcpiNsValidateHandle (ObjHandle);
if (!Node)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
Status = AcpiNsAttachData (Node, Handler, Data);
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (Status);
}
ACPI_EXPORT_SYMBOL (AcpiAttachData)
/*******************************************************************************
*
* FUNCTION: AcpiDetachData
*
* PARAMETERS: ObjHandle - Namespace node handle
* Handler - Handler used in call to AcpiAttachData
*
* RETURN: Status
*
* DESCRIPTION: Remove data that was previously attached to a node.
*
******************************************************************************/
ACPI_STATUS
AcpiDetachData (
ACPI_HANDLE ObjHandle,
ACPI_OBJECT_HANDLER Handler)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
/* Parameter validation */
if (!ObjHandle ||
!Handler)
{
return (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Convert and validate the handle */
Node = AcpiNsValidateHandle (ObjHandle);
if (!Node)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
Status = AcpiNsDetachData (Node, Handler);
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (Status);
}
ACPI_EXPORT_SYMBOL (AcpiDetachData)
/*******************************************************************************
*
* FUNCTION: AcpiGetData
*
* PARAMETERS: ObjHandle - Namespace node
* Handler - Handler used in call to AttachData
* Data - Where the data is returned
*
* RETURN: Status
*
* DESCRIPTION: Retrieve data that was previously attached to a namespace node.
*
******************************************************************************/
ACPI_STATUS
AcpiGetData (
ACPI_HANDLE ObjHandle,
ACPI_OBJECT_HANDLER Handler,
void **Data)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
/* Parameter validation */
if (!ObjHandle ||
!Handler ||
!Data)
{
return (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Convert and validate the handle */
Node = AcpiNsValidateHandle (ObjHandle);
if (!Node)
{
Status = AE_BAD_PARAMETER;
goto UnlockAndExit;
}
Status = AcpiNsGetAttachedData (Node, Handler, Data);
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
return (Status);
}
ACPI_EXPORT_SYMBOL (AcpiGetData)