minix/drivers/acpi/executer/excreate.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

637 lines
20 KiB
C

/******************************************************************************
*
* Module Name: excreate - Named object creation
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __EXCREATE_C__
#include "acpi.h"
#include "accommon.h"
#include "acinterp.h"
#include "amlcode.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_EXECUTER
ACPI_MODULE_NAME ("excreate")
#ifndef ACPI_NO_METHOD_EXECUTION
/*******************************************************************************
*
* FUNCTION: AcpiExCreateAlias
*
* PARAMETERS: WalkState - Current state, contains operands
*
* RETURN: Status
*
* DESCRIPTION: Create a new named alias
*
******************************************************************************/
ACPI_STATUS
AcpiExCreateAlias (
ACPI_WALK_STATE *WalkState)
{
ACPI_NAMESPACE_NODE *TargetNode;
ACPI_NAMESPACE_NODE *AliasNode;
ACPI_STATUS Status = AE_OK;
ACPI_FUNCTION_TRACE (ExCreateAlias);
/* Get the source/alias operands (both namespace nodes) */
AliasNode = (ACPI_NAMESPACE_NODE *) WalkState->Operands[0];
TargetNode = (ACPI_NAMESPACE_NODE *) WalkState->Operands[1];
if ((TargetNode->Type == ACPI_TYPE_LOCAL_ALIAS) ||
(TargetNode->Type == ACPI_TYPE_LOCAL_METHOD_ALIAS))
{
/*
* Dereference an existing alias so that we don't create a chain
* of aliases. With this code, we guarantee that an alias is
* always exactly one level of indirection away from the
* actual aliased name.
*/
TargetNode = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, TargetNode->Object);
}
/*
* For objects that can never change (i.e., the NS node will
* permanently point to the same object), we can simply attach
* the object to the new NS node. For other objects (such as
* Integers, buffers, etc.), we have to point the Alias node
* to the original Node.
*/
switch (TargetNode->Type)
{
/* For these types, the sub-object can change dynamically via a Store */
case ACPI_TYPE_INTEGER:
case ACPI_TYPE_STRING:
case ACPI_TYPE_BUFFER:
case ACPI_TYPE_PACKAGE:
case ACPI_TYPE_BUFFER_FIELD:
/*
* These types open a new scope, so we need the NS node in order to access
* any children.
*/
case ACPI_TYPE_DEVICE:
case ACPI_TYPE_POWER:
case ACPI_TYPE_PROCESSOR:
case ACPI_TYPE_THERMAL:
case ACPI_TYPE_LOCAL_SCOPE:
/*
* The new alias has the type ALIAS and points to the original
* NS node, not the object itself.
*/
AliasNode->Type = ACPI_TYPE_LOCAL_ALIAS;
AliasNode->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
break;
case ACPI_TYPE_METHOD:
/*
* Control method aliases need to be differentiated
*/
AliasNode->Type = ACPI_TYPE_LOCAL_METHOD_ALIAS;
AliasNode->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
break;
default:
/* Attach the original source object to the new Alias Node */
/*
* The new alias assumes the type of the target, and it points
* to the same object. The reference count of the object has an
* additional reference to prevent deletion out from under either the
* target node or the alias Node
*/
Status = AcpiNsAttachObject (AliasNode,
AcpiNsGetAttachedObject (TargetNode), TargetNode->Type);
break;
}
/* Since both operands are Nodes, we don't need to delete them */
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExCreateEvent
*
* PARAMETERS: WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Create a new event object
*
******************************************************************************/
ACPI_STATUS
AcpiExCreateEvent (
ACPI_WALK_STATE *WalkState)
{
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE (ExCreateEvent);
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_EVENT);
if (!ObjDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
/*
* Create the actual OS semaphore, with zero initial units -- meaning
* that the event is created in an unsignalled state
*/
Status = AcpiOsCreateSemaphore (ACPI_NO_UNIT_LIMIT, 0,
&ObjDesc->Event.OsSemaphore);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/* Attach object to the Node */
Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) WalkState->Operands[0],
ObjDesc, ACPI_TYPE_EVENT);
Cleanup:
/*
* Remove local reference to the object (on error, will cause deletion
* of both object and semaphore if present.)
*/
AcpiUtRemoveReference (ObjDesc);
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExCreateMutex
*
* PARAMETERS: WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Create a new mutex object
*
* Mutex (Name[0], SyncLevel[1])
*
******************************************************************************/
ACPI_STATUS
AcpiExCreateMutex (
ACPI_WALK_STATE *WalkState)
{
ACPI_STATUS Status = AE_OK;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE_PTR (ExCreateMutex, ACPI_WALK_OPERANDS);
/* Create the new mutex object */
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
if (!ObjDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
/* Create the actual OS Mutex */
Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/* Init object and attach to NS node */
ObjDesc->Mutex.SyncLevel = (UINT8) WalkState->Operands[1]->Integer.Value;
ObjDesc->Mutex.Node = (ACPI_NAMESPACE_NODE *) WalkState->Operands[0];
Status = AcpiNsAttachObject (ObjDesc->Mutex.Node, ObjDesc, ACPI_TYPE_MUTEX);
Cleanup:
/*
* Remove local reference to the object (on error, will cause deletion
* of both object and semaphore if present.)
*/
AcpiUtRemoveReference (ObjDesc);
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExCreateRegion
*
* PARAMETERS: AmlStart - Pointer to the region declaration AML
* AmlLength - Max length of the declaration AML
* RegionSpace - SpaceID for the region
* WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Create a new operation region object
*
******************************************************************************/
ACPI_STATUS
AcpiExCreateRegion (
UINT8 *AmlStart,
UINT32 AmlLength,
UINT8 RegionSpace,
ACPI_WALK_STATE *WalkState)
{
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_NAMESPACE_NODE *Node;
ACPI_OPERAND_OBJECT *RegionObj2;
ACPI_FUNCTION_TRACE (ExCreateRegion);
/* Get the Namespace Node */
Node = WalkState->Op->Common.Node;
/*
* If the region object is already attached to this node,
* just return
*/
if (AcpiNsGetAttachedObject (Node))
{
return_ACPI_STATUS (AE_OK);
}
/*
* Space ID must be one of the predefined IDs, or in the user-defined
* range
*/
if ((RegionSpace >= ACPI_NUM_PREDEFINED_REGIONS) &&
(RegionSpace < ACPI_USER_REGION_BEGIN))
{
ACPI_ERROR ((AE_INFO, "Invalid AddressSpace type 0x%X", RegionSpace));
return_ACPI_STATUS (AE_AML_INVALID_SPACE_ID);
}
ACPI_DEBUG_PRINT ((ACPI_DB_LOAD, "Region Type - %s (0x%X)\n",
AcpiUtGetRegionName (RegionSpace), RegionSpace));
/* Create the region descriptor */
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_REGION);
if (!ObjDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
/*
* Remember location in AML stream of address & length
* operands since they need to be evaluated at run time.
*/
RegionObj2 = ObjDesc->Common.NextObject;
RegionObj2->Extra.AmlStart = AmlStart;
RegionObj2->Extra.AmlLength = AmlLength;
/* Init the region from the operands */
ObjDesc->Region.SpaceId = RegionSpace;
ObjDesc->Region.Address = 0;
ObjDesc->Region.Length = 0;
ObjDesc->Region.Node = Node;
/* Install the new region object in the parent Node */
Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_REGION);
Cleanup:
/* Remove local reference to the object */
AcpiUtRemoveReference (ObjDesc);
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExCreateProcessor
*
* PARAMETERS: WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Create a new processor object and populate the fields
*
* Processor (Name[0], CpuID[1], PblockAddr[2], PblockLength[3])
*
******************************************************************************/
ACPI_STATUS
AcpiExCreateProcessor (
ACPI_WALK_STATE *WalkState)
{
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE_PTR (ExCreateProcessor, WalkState);
/* Create the processor object */
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_PROCESSOR);
if (!ObjDesc)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Initialize the processor object from the operands */
ObjDesc->Processor.ProcId = (UINT8) Operand[1]->Integer.Value;
ObjDesc->Processor.Length = (UINT8) Operand[3]->Integer.Value;
ObjDesc->Processor.Address = (ACPI_IO_ADDRESS) Operand[2]->Integer.Value;
/* Install the processor object in the parent Node */
Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0],
ObjDesc, ACPI_TYPE_PROCESSOR);
/* Remove local reference to the object */
AcpiUtRemoveReference (ObjDesc);
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExCreatePowerResource
*
* PARAMETERS: WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Create a new PowerResource object and populate the fields
*
* PowerResource (Name[0], SystemLevel[1], ResourceOrder[2])
*
******************************************************************************/
ACPI_STATUS
AcpiExCreatePowerResource (
ACPI_WALK_STATE *WalkState)
{
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE_PTR (ExCreatePowerResource, WalkState);
/* Create the power resource object */
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_POWER);
if (!ObjDesc)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Initialize the power object from the operands */
ObjDesc->PowerResource.SystemLevel = (UINT8) Operand[1]->Integer.Value;
ObjDesc->PowerResource.ResourceOrder = (UINT16) Operand[2]->Integer.Value;
/* Install the power resource object in the parent Node */
Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0],
ObjDesc, ACPI_TYPE_POWER);
/* Remove local reference to the object */
AcpiUtRemoveReference (ObjDesc);
return_ACPI_STATUS (Status);
}
#endif
/*******************************************************************************
*
* FUNCTION: AcpiExCreateMethod
*
* PARAMETERS: AmlStart - First byte of the method's AML
* AmlLength - AML byte count for this method
* WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Create a new method object
*
******************************************************************************/
ACPI_STATUS
AcpiExCreateMethod (
UINT8 *AmlStart,
UINT32 AmlLength,
ACPI_WALK_STATE *WalkState)
{
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_STATUS Status;
UINT8 MethodFlags;
ACPI_FUNCTION_TRACE_PTR (ExCreateMethod, WalkState);
/* Create a new method object */
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_METHOD);
if (!ObjDesc)
{
Status = AE_NO_MEMORY;
goto Exit;
}
/* Save the method's AML pointer and length */
ObjDesc->Method.AmlStart = AmlStart;
ObjDesc->Method.AmlLength = AmlLength;
/*
* Disassemble the method flags. Split off the Arg Count
* for efficiency
*/
MethodFlags = (UINT8) Operand[1]->Integer.Value;
ObjDesc->Method.MethodFlags = (UINT8) (MethodFlags & ~AML_METHOD_ARG_COUNT);
ObjDesc->Method.ParamCount = (UINT8) (MethodFlags & AML_METHOD_ARG_COUNT);
/*
* Get the SyncLevel. If method is serialized, a mutex will be
* created for this method when it is parsed.
*/
if (MethodFlags & AML_METHOD_SERIALIZED)
{
/*
* ACPI 1.0: SyncLevel = 0
* ACPI 2.0: SyncLevel = SyncLevel in method declaration
*/
ObjDesc->Method.SyncLevel = (UINT8)
((MethodFlags & AML_METHOD_SYNC_LEVEL) >> 4);
}
/* Attach the new object to the method Node */
Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0],
ObjDesc, ACPI_TYPE_METHOD);
/* Remove local reference to the object */
AcpiUtRemoveReference (ObjDesc);
Exit:
/* Remove a reference to the operand */
AcpiUtRemoveReference (Operand[1]);
return_ACPI_STATUS (Status);
}