minix/include/minix/fb.h
Thomas Veerman ba49a155b5 fb: introduce framebuffer support to Minix
This patch introduces a framebuffer to Minix. It's written for the ARM
port of Minix, but has an architectural split that separates the
hardware dependent part from the non-hardware dependent part. Futhermore,
this driver was developed using a screen that has a native resolution of
1024x600 pixels and having lack of support for obtaining EDID from the
screen. Consequently, it uses a hardcoded resolution of 1024x600.

The driver uses an interface based on the Linux ioctl API, but supports
only a very limited subset.
2013-02-21 10:29:08 +00:00

39 lines
807 B
C

#ifndef __MINIX_FB_H_
#define __MINIX_FB_H_
#include <minix/type.h>
struct fb_fix_screeninfo {
char id[16]; /* Identification string */
u16_t xpanstep;
u16_t ypanstep;
u16_t ywrapstep;
u32_t line_length;
phys_bytes mmio_start;
size_t mmio_len;
u16_t reserved[15];
};
struct fb_bitfield {
u32_t offset;
u32_t length;
u32_t msb_right;
};
struct fb_var_screeninfo {
u32_t xres; /* visible resolution */
u32_t yres;
u32_t xres_virtual; /* virtual resolution */
u32_t yres_virtual;
u32_t xoffset; /* offset from virtual to visible */
u32_t yoffset;
u32_t bits_per_pixel;
struct fb_bitfield red; /* bitfield in fb mem if true color */
struct fb_bitfield green;
struct fb_bitfield blue;
struct fb_bitfield transp; /* transparency */
u16_t reserved[10];
};
#endif /* __MINIX_FB_H_ */