minix/include/locale.h
2011-01-28 11:35:02 +00:00

49 lines
1.3 KiB
C

/* The <locale.h> header is used to custom tailor currency symbols, decimal
* points, and other items to the local style. It is ANSI's attempt at
* avoiding cultural imperialism. The locale given below is for C.
*/
#ifndef _LOCALE_H
#define _LOCALE_H
#ifndef _MINIX_ANSI_H
#include <minix/ansi.h>
#endif
struct lconv {
char *decimal_point; /* "." */
char *thousands_sep; /* "" */
char *grouping; /* "" */
char *int_curr_symbol; /* "" */
char *currency_symbol; /* "" */
char *mon_decimal_point; /* "" */
char *mon_thousands_sep; /* "" */
char *mon_grouping; /* "" */
char *positive_sign; /* "" */
char *negative_sign; /* "" */
char int_frac_digits; /* CHAR_MAX */
char frac_digits; /* CHAR_MAX */
char p_cs_precedes; /* CHAR_MAX */
char p_sep_by_space; /* CHAR_MAX */
char n_cs_precedes; /* CHAR_MAX */
char n_sep_by_space; /* CHAR_MAX */
char p_sign_posn; /* CHAR_MAX */
char n_sign_posn; /* CHAR_MAX */
};
#include <sys/null.h>
#define LC_ALL 1
#define LC_COLLATE 2
#define LC_CTYPE 3
#define LC_MONETARY 4
#define LC_NUMERIC 5
#define LC_TIME 6
#define LC_MESSAGES 7
/* Function Prototypes. */
_PROTOTYPE( char *setlocale, (int _category, const char *_locale) );
_PROTOTYPE( struct lconv *localeconv, (void) );
#endif /* _LOCALE_H */