minix/drivers/acpi/executer/exoparg1.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

1184 lines
36 KiB
C

/******************************************************************************
*
* Module Name: exoparg1 - AML execution - opcodes with 1 argument
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __EXOPARG1_C__
#include "acpi.h"
#include "accommon.h"
#include "acparser.h"
#include "acdispat.h"
#include "acinterp.h"
#include "amlcode.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_EXECUTER
ACPI_MODULE_NAME ("exoparg1")
/*!
* Naming convention for AML interpreter execution routines.
*
* The routines that begin execution of AML opcodes are named with a common
* convention based upon the number of arguments, the number of target operands,
* and whether or not a value is returned:
*
* AcpiExOpcode_xA_yT_zR
*
* Where:
*
* xA - ARGUMENTS: The number of arguments (input operands) that are
* required for this opcode type (0 through 6 args).
* yT - TARGETS: The number of targets (output operands) that are required
* for this opcode type (0, 1, or 2 targets).
* zR - RETURN VALUE: Indicates whether this opcode type returns a value
* as the function return (0 or 1).
*
* The AcpiExOpcode* functions are called via the Dispatcher component with
* fully resolved operands.
!*/
/*******************************************************************************
*
* FUNCTION: AcpiExOpcode_0A_0T_1R
*
* PARAMETERS: WalkState - Current state (contains AML opcode)
*
* RETURN: Status
*
* DESCRIPTION: Execute operator with no operands, one return value
*
******************************************************************************/
ACPI_STATUS
AcpiExOpcode_0A_0T_1R (
ACPI_WALK_STATE *WalkState)
{
ACPI_STATUS Status = AE_OK;
ACPI_OPERAND_OBJECT *ReturnDesc = NULL;
ACPI_FUNCTION_TRACE_STR (ExOpcode_0A_0T_1R,
AcpiPsGetOpcodeName (WalkState->Opcode));
/* Examine the AML opcode */
switch (WalkState->Opcode)
{
case AML_TIMER_OP: /* Timer () */
/* Create a return object of type Integer */
ReturnDesc = AcpiUtCreateIntegerObject (AcpiOsGetTimer ());
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
break;
default: /* Unknown opcode */
ACPI_ERROR ((AE_INFO, "Unknown AML opcode 0x%X",
WalkState->Opcode));
Status = AE_AML_BAD_OPCODE;
break;
}
Cleanup:
/* Delete return object on error */
if ((ACPI_FAILURE (Status)) || WalkState->ResultObj)
{
AcpiUtRemoveReference (ReturnDesc);
WalkState->ResultObj = NULL;
}
else
{
/* Save the return value */
WalkState->ResultObj = ReturnDesc;
}
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExOpcode_1A_0T_0R
*
* PARAMETERS: WalkState - Current state (contains AML opcode)
*
* RETURN: Status
*
* DESCRIPTION: Execute Type 1 monadic operator with numeric operand on
* object stack
*
******************************************************************************/
ACPI_STATUS
AcpiExOpcode_1A_0T_0R (
ACPI_WALK_STATE *WalkState)
{
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_STATUS Status = AE_OK;
ACPI_FUNCTION_TRACE_STR (ExOpcode_1A_0T_0R,
AcpiPsGetOpcodeName (WalkState->Opcode));
/* Examine the AML opcode */
switch (WalkState->Opcode)
{
case AML_RELEASE_OP: /* Release (MutexObject) */
Status = AcpiExReleaseMutex (Operand[0], WalkState);
break;
case AML_RESET_OP: /* Reset (EventObject) */
Status = AcpiExSystemResetEvent (Operand[0]);
break;
case AML_SIGNAL_OP: /* Signal (EventObject) */
Status = AcpiExSystemSignalEvent (Operand[0]);
break;
case AML_SLEEP_OP: /* Sleep (MsecTime) */
Status = AcpiExSystemDoSleep (Operand[0]->Integer.Value);
break;
case AML_STALL_OP: /* Stall (UsecTime) */
Status = AcpiExSystemDoStall ((UINT32) Operand[0]->Integer.Value);
break;
case AML_UNLOAD_OP: /* Unload (Handle) */
Status = AcpiExUnloadTable (Operand[0]);
break;
default: /* Unknown opcode */
ACPI_ERROR ((AE_INFO, "Unknown AML opcode 0x%X",
WalkState->Opcode));
Status = AE_AML_BAD_OPCODE;
break;
}
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExOpcode_1A_1T_0R
*
* PARAMETERS: WalkState - Current state (contains AML opcode)
*
* RETURN: Status
*
* DESCRIPTION: Execute opcode with one argument, one target, and no
* return value.
*
******************************************************************************/
ACPI_STATUS
AcpiExOpcode_1A_1T_0R (
ACPI_WALK_STATE *WalkState)
{
ACPI_STATUS Status = AE_OK;
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_FUNCTION_TRACE_STR (ExOpcode_1A_1T_0R,
AcpiPsGetOpcodeName (WalkState->Opcode));
/* Examine the AML opcode */
switch (WalkState->Opcode)
{
case AML_LOAD_OP:
Status = AcpiExLoadOp (Operand[0], Operand[1], WalkState);
break;
default: /* Unknown opcode */
ACPI_ERROR ((AE_INFO, "Unknown AML opcode 0x%X",
WalkState->Opcode));
Status = AE_AML_BAD_OPCODE;
goto Cleanup;
}
Cleanup:
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExOpcode_1A_1T_1R
*
* PARAMETERS: WalkState - Current state (contains AML opcode)
*
* RETURN: Status
*
* DESCRIPTION: Execute opcode with one argument, one target, and a
* return value.
*
******************************************************************************/
ACPI_STATUS
AcpiExOpcode_1A_1T_1R (
ACPI_WALK_STATE *WalkState)
{
ACPI_STATUS Status = AE_OK;
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_OPERAND_OBJECT *ReturnDesc = NULL;
ACPI_OPERAND_OBJECT *ReturnDesc2 = NULL;
UINT32 Temp32;
UINT32 i;
UINT64 PowerOfTen;
UINT64 Digit;
ACPI_FUNCTION_TRACE_STR (ExOpcode_1A_1T_1R,
AcpiPsGetOpcodeName (WalkState->Opcode));
/* Examine the AML opcode */
switch (WalkState->Opcode)
{
case AML_BIT_NOT_OP:
case AML_FIND_SET_LEFT_BIT_OP:
case AML_FIND_SET_RIGHT_BIT_OP:
case AML_FROM_BCD_OP:
case AML_TO_BCD_OP:
case AML_COND_REF_OF_OP:
/* Create a return object of type Integer for these opcodes */
ReturnDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER);
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
switch (WalkState->Opcode)
{
case AML_BIT_NOT_OP: /* Not (Operand, Result) */
ReturnDesc->Integer.Value = ~Operand[0]->Integer.Value;
break;
case AML_FIND_SET_LEFT_BIT_OP: /* FindSetLeftBit (Operand, Result) */
ReturnDesc->Integer.Value = Operand[0]->Integer.Value;
/*
* Acpi specification describes Integer type as a little
* endian unsigned value, so this boundary condition is valid.
*/
for (Temp32 = 0; ReturnDesc->Integer.Value &&
Temp32 < ACPI_INTEGER_BIT_SIZE; ++Temp32)
{
ReturnDesc->Integer.Value >>= 1;
}
ReturnDesc->Integer.Value = Temp32;
break;
case AML_FIND_SET_RIGHT_BIT_OP: /* FindSetRightBit (Operand, Result) */
ReturnDesc->Integer.Value = Operand[0]->Integer.Value;
/*
* The Acpi specification describes Integer type as a little
* endian unsigned value, so this boundary condition is valid.
*/
for (Temp32 = 0; ReturnDesc->Integer.Value &&
Temp32 < ACPI_INTEGER_BIT_SIZE; ++Temp32)
{
ReturnDesc->Integer.Value <<= 1;
}
/* Since the bit position is one-based, subtract from 33 (65) */
ReturnDesc->Integer.Value =
Temp32 == 0 ? 0 : (ACPI_INTEGER_BIT_SIZE + 1) - Temp32;
break;
case AML_FROM_BCD_OP: /* FromBcd (BCDValue, Result) */
/*
* The 64-bit ACPI integer can hold 16 4-bit BCD characters
* (if table is 32-bit, integer can hold 8 BCD characters)
* Convert each 4-bit BCD value
*/
PowerOfTen = 1;
ReturnDesc->Integer.Value = 0;
Digit = Operand[0]->Integer.Value;
/* Convert each BCD digit (each is one nybble wide) */
for (i = 0; (i < AcpiGbl_IntegerNybbleWidth) && (Digit > 0); i++)
{
/* Get the least significant 4-bit BCD digit */
Temp32 = ((UINT32) Digit) & 0xF;
/* Check the range of the digit */
if (Temp32 > 9)
{
ACPI_ERROR ((AE_INFO,
"BCD digit too large (not decimal): 0x%X",
Temp32));
Status = AE_AML_NUMERIC_OVERFLOW;
goto Cleanup;
}
/* Sum the digit into the result with the current power of 10 */
ReturnDesc->Integer.Value +=
(((UINT64) Temp32) * PowerOfTen);
/* Shift to next BCD digit */
Digit >>= 4;
/* Next power of 10 */
PowerOfTen *= 10;
}
break;
case AML_TO_BCD_OP: /* ToBcd (Operand, Result) */
ReturnDesc->Integer.Value = 0;
Digit = Operand[0]->Integer.Value;
/* Each BCD digit is one nybble wide */
for (i = 0; (i < AcpiGbl_IntegerNybbleWidth) && (Digit > 0); i++)
{
(void) AcpiUtShortDivide (Digit, 10, &Digit, &Temp32);
/*
* Insert the BCD digit that resides in the
* remainder from above
*/
ReturnDesc->Integer.Value |=
(((UINT64) Temp32) << ACPI_MUL_4 (i));
}
/* Overflow if there is any data left in Digit */
if (Digit > 0)
{
ACPI_ERROR ((AE_INFO,
"Integer too large to convert to BCD: 0x%8.8X%8.8X",
ACPI_FORMAT_UINT64 (Operand[0]->Integer.Value)));
Status = AE_AML_NUMERIC_OVERFLOW;
goto Cleanup;
}
break;
case AML_COND_REF_OF_OP: /* CondRefOf (SourceObject, Result) */
/*
* This op is a little strange because the internal return value is
* different than the return value stored in the result descriptor
* (There are really two return values)
*/
if ((ACPI_NAMESPACE_NODE *) Operand[0] == AcpiGbl_RootNode)
{
/*
* This means that the object does not exist in the namespace,
* return FALSE
*/
ReturnDesc->Integer.Value = 0;
goto Cleanup;
}
/* Get the object reference, store it, and remove our reference */
Status = AcpiExGetObjectReference (Operand[0],
&ReturnDesc2, WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
Status = AcpiExStore (ReturnDesc2, Operand[1], WalkState);
AcpiUtRemoveReference (ReturnDesc2);
/* The object exists in the namespace, return TRUE */
ReturnDesc->Integer.Value = ACPI_UINT64_MAX;
goto Cleanup;
default:
/* No other opcodes get here */
break;
}
break;
case AML_STORE_OP: /* Store (Source, Target) */
/*
* A store operand is typically a number, string, buffer or lvalue
* Be careful about deleting the source object,
* since the object itself may have been stored.
*/
Status = AcpiExStore (Operand[0], Operand[1], WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* It is possible that the Store already produced a return object */
if (!WalkState->ResultObj)
{
/*
* Normally, we would remove a reference on the Operand[0]
* parameter; But since it is being used as the internal return
* object (meaning we would normally increment it), the two
* cancel out, and we simply don't do anything.
*/
WalkState->ResultObj = Operand[0];
WalkState->Operands[0] = NULL; /* Prevent deletion */
}
return_ACPI_STATUS (Status);
/*
* ACPI 2.0 Opcodes
*/
case AML_COPY_OP: /* Copy (Source, Target) */
Status = AcpiUtCopyIobjectToIobject (Operand[0], &ReturnDesc,
WalkState);
break;
case AML_TO_DECSTRING_OP: /* ToDecimalString (Data, Result) */
Status = AcpiExConvertToString (Operand[0], &ReturnDesc,
ACPI_EXPLICIT_CONVERT_DECIMAL);
if (ReturnDesc == Operand[0])
{
/* No conversion performed, add ref to handle return value */
AcpiUtAddReference (ReturnDesc);
}
break;
case AML_TO_HEXSTRING_OP: /* ToHexString (Data, Result) */
Status = AcpiExConvertToString (Operand[0], &ReturnDesc,
ACPI_EXPLICIT_CONVERT_HEX);
if (ReturnDesc == Operand[0])
{
/* No conversion performed, add ref to handle return value */
AcpiUtAddReference (ReturnDesc);
}
break;
case AML_TO_BUFFER_OP: /* ToBuffer (Data, Result) */
Status = AcpiExConvertToBuffer (Operand[0], &ReturnDesc);
if (ReturnDesc == Operand[0])
{
/* No conversion performed, add ref to handle return value */
AcpiUtAddReference (ReturnDesc);
}
break;
case AML_TO_INTEGER_OP: /* ToInteger (Data, Result) */
Status = AcpiExConvertToInteger (Operand[0], &ReturnDesc,
ACPI_ANY_BASE);
if (ReturnDesc == Operand[0])
{
/* No conversion performed, add ref to handle return value */
AcpiUtAddReference (ReturnDesc);
}
break;
case AML_SHIFT_LEFT_BIT_OP: /* ShiftLeftBit (Source, BitNum) */
case AML_SHIFT_RIGHT_BIT_OP: /* ShiftRightBit (Source, BitNum) */
/* These are two obsolete opcodes */
ACPI_ERROR ((AE_INFO,
"%s is obsolete and not implemented",
AcpiPsGetOpcodeName (WalkState->Opcode)));
Status = AE_SUPPORT;
goto Cleanup;
default: /* Unknown opcode */
ACPI_ERROR ((AE_INFO, "Unknown AML opcode 0x%X",
WalkState->Opcode));
Status = AE_AML_BAD_OPCODE;
goto Cleanup;
}
if (ACPI_SUCCESS (Status))
{
/* Store the return value computed above into the target object */
Status = AcpiExStore (ReturnDesc, Operand[1], WalkState);
}
Cleanup:
/* Delete return object on error */
if (ACPI_FAILURE (Status))
{
AcpiUtRemoveReference (ReturnDesc);
}
/* Save return object on success */
else if (!WalkState->ResultObj)
{
WalkState->ResultObj = ReturnDesc;
}
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExOpcode_1A_0T_1R
*
* PARAMETERS: WalkState - Current state (contains AML opcode)
*
* RETURN: Status
*
* DESCRIPTION: Execute opcode with one argument, no target, and a return value
*
******************************************************************************/
ACPI_STATUS
AcpiExOpcode_1A_0T_1R (
ACPI_WALK_STATE *WalkState)
{
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_OPERAND_OBJECT *TempDesc;
ACPI_OPERAND_OBJECT *ReturnDesc = NULL;
ACPI_STATUS Status = AE_OK;
UINT32 Type;
UINT64 Value;
ACPI_FUNCTION_TRACE_STR (ExOpcode_1A_0T_1R,
AcpiPsGetOpcodeName (WalkState->Opcode));
/* Examine the AML opcode */
switch (WalkState->Opcode)
{
case AML_LNOT_OP: /* LNot (Operand) */
ReturnDesc = AcpiUtCreateIntegerObject ((UINT64) 0);
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
/*
* Set result to ONES (TRUE) if Value == 0. Note:
* ReturnDesc->Integer.Value is initially == 0 (FALSE) from above.
*/
if (!Operand[0]->Integer.Value)
{
ReturnDesc->Integer.Value = ACPI_UINT64_MAX;
}
break;
case AML_DECREMENT_OP: /* Decrement (Operand) */
case AML_INCREMENT_OP: /* Increment (Operand) */
/*
* Create a new integer. Can't just get the base integer and
* increment it because it may be an Arg or Field.
*/
ReturnDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER);
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
/*
* Since we are expecting a Reference operand, it can be either a
* NS Node or an internal object.
*/
TempDesc = Operand[0];
if (ACPI_GET_DESCRIPTOR_TYPE (TempDesc) == ACPI_DESC_TYPE_OPERAND)
{
/* Internal reference object - prevent deletion */
AcpiUtAddReference (TempDesc);
}
/*
* Convert the Reference operand to an Integer (This removes a
* reference on the Operand[0] object)
*
* NOTE: We use LNOT_OP here in order to force resolution of the
* reference operand to an actual integer.
*/
Status = AcpiExResolveOperands (AML_LNOT_OP, &TempDesc, WalkState);
if (ACPI_FAILURE (Status))
{
ACPI_EXCEPTION ((AE_INFO, Status,
"While resolving operands for [%s]",
AcpiPsGetOpcodeName (WalkState->Opcode)));
goto Cleanup;
}
/*
* TempDesc is now guaranteed to be an Integer object --
* Perform the actual increment or decrement
*/
if (WalkState->Opcode == AML_INCREMENT_OP)
{
ReturnDesc->Integer.Value = TempDesc->Integer.Value +1;
}
else
{
ReturnDesc->Integer.Value = TempDesc->Integer.Value -1;
}
/* Finished with this Integer object */
AcpiUtRemoveReference (TempDesc);
/*
* Store the result back (indirectly) through the original
* Reference object
*/
Status = AcpiExStore (ReturnDesc, Operand[0], WalkState);
break;
case AML_TYPE_OP: /* ObjectType (SourceObject) */
/*
* Note: The operand is not resolved at this point because we want to
* get the associated object, not its value. For example, we don't
* want to resolve a FieldUnit to its value, we want the actual
* FieldUnit object.
*/
/* Get the type of the base object */
Status = AcpiExResolveMultiple (WalkState, Operand[0], &Type, NULL);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/* Allocate a descriptor to hold the type. */
ReturnDesc = AcpiUtCreateIntegerObject ((UINT64) Type);
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
break;
case AML_SIZE_OF_OP: /* SizeOf (SourceObject) */
/*
* Note: The operand is not resolved at this point because we want to
* get the associated object, not its value.
*/
/* Get the base object */
Status = AcpiExResolveMultiple (WalkState,
Operand[0], &Type, &TempDesc);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/*
* The type of the base object must be integer, buffer, string, or
* package. All others are not supported.
*
* NOTE: Integer is not specifically supported by the ACPI spec,
* but is supported implicitly via implicit operand conversion.
* rather than bother with conversion, we just use the byte width
* global (4 or 8 bytes).
*/
switch (Type)
{
case ACPI_TYPE_INTEGER:
Value = AcpiGbl_IntegerByteWidth;
break;
case ACPI_TYPE_STRING:
Value = TempDesc->String.Length;
break;
case ACPI_TYPE_BUFFER:
/* Buffer arguments may not be evaluated at this point */
Status = AcpiDsGetBufferArguments (TempDesc);
Value = TempDesc->Buffer.Length;
break;
case ACPI_TYPE_PACKAGE:
/* Package arguments may not be evaluated at this point */
Status = AcpiDsGetPackageArguments (TempDesc);
Value = TempDesc->Package.Count;
break;
default:
ACPI_ERROR ((AE_INFO,
"Operand must be Buffer/Integer/String/Package - found type %s",
AcpiUtGetTypeName (Type)));
Status = AE_AML_OPERAND_TYPE;
goto Cleanup;
}
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/*
* Now that we have the size of the object, create a result
* object to hold the value
*/
ReturnDesc = AcpiUtCreateIntegerObject (Value);
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
break;
case AML_REF_OF_OP: /* RefOf (SourceObject) */
Status = AcpiExGetObjectReference (Operand[0], &ReturnDesc, WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
break;
case AML_DEREF_OF_OP: /* DerefOf (ObjReference | String) */
/* Check for a method local or argument, or standalone String */
if (ACPI_GET_DESCRIPTOR_TYPE (Operand[0]) == ACPI_DESC_TYPE_NAMED)
{
TempDesc = AcpiNsGetAttachedObject (
(ACPI_NAMESPACE_NODE *) Operand[0]);
if (TempDesc &&
((TempDesc->Common.Type == ACPI_TYPE_STRING) ||
(TempDesc->Common.Type == ACPI_TYPE_LOCAL_REFERENCE)))
{
Operand[0] = TempDesc;
AcpiUtAddReference (TempDesc);
}
else
{
Status = AE_AML_OPERAND_TYPE;
goto Cleanup;
}
}
else
{
switch ((Operand[0])->Common.Type)
{
case ACPI_TYPE_LOCAL_REFERENCE:
/*
* This is a DerefOf (LocalX | ArgX)
*
* Must resolve/dereference the local/arg reference first
*/
switch (Operand[0]->Reference.Class)
{
case ACPI_REFCLASS_LOCAL:
case ACPI_REFCLASS_ARG:
/* Set Operand[0] to the value of the local/arg */
Status = AcpiDsMethodDataGetValue (
Operand[0]->Reference.Class,
Operand[0]->Reference.Value,
WalkState, &TempDesc);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/*
* Delete our reference to the input object and
* point to the object just retrieved
*/
AcpiUtRemoveReference (Operand[0]);
Operand[0] = TempDesc;
break;
case ACPI_REFCLASS_REFOF:
/* Get the object to which the reference refers */
TempDesc = Operand[0]->Reference.Object;
AcpiUtRemoveReference (Operand[0]);
Operand[0] = TempDesc;
break;
default:
/* Must be an Index op - handled below */
break;
}
break;
case ACPI_TYPE_STRING:
break;
default:
Status = AE_AML_OPERAND_TYPE;
goto Cleanup;
}
}
if (ACPI_GET_DESCRIPTOR_TYPE (Operand[0]) != ACPI_DESC_TYPE_NAMED)
{
if ((Operand[0])->Common.Type == ACPI_TYPE_STRING)
{
/*
* This is a DerefOf (String). The string is a reference
* to a named ACPI object.
*
* 1) Find the owning Node
* 2) Dereference the node to an actual object. Could be a
* Field, so we need to resolve the node to a value.
*/
Status = AcpiNsGetNode (WalkState->ScopeInfo->Scope.Node,
Operand[0]->String.Pointer,
ACPI_NS_SEARCH_PARENT,
ACPI_CAST_INDIRECT_PTR (
ACPI_NAMESPACE_NODE, &ReturnDesc));
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
Status = AcpiExResolveNodeToValue (
ACPI_CAST_INDIRECT_PTR (
ACPI_NAMESPACE_NODE, &ReturnDesc),
WalkState);
goto Cleanup;
}
}
/* Operand[0] may have changed from the code above */
if (ACPI_GET_DESCRIPTOR_TYPE (Operand[0]) == ACPI_DESC_TYPE_NAMED)
{
/*
* This is a DerefOf (ObjectReference)
* Get the actual object from the Node (This is the dereference).
* This case may only happen when a LocalX or ArgX is
* dereferenced above.
*/
ReturnDesc = AcpiNsGetAttachedObject (
(ACPI_NAMESPACE_NODE *) Operand[0]);
AcpiUtAddReference (ReturnDesc);
}
else
{
/*
* This must be a reference object produced by either the
* Index() or RefOf() operator
*/
switch (Operand[0]->Reference.Class)
{
case ACPI_REFCLASS_INDEX:
/*
* The target type for the Index operator must be
* either a Buffer or a Package
*/
switch (Operand[0]->Reference.TargetType)
{
case ACPI_TYPE_BUFFER_FIELD:
TempDesc = Operand[0]->Reference.Object;
/*
* Create a new object that contains one element of the
* buffer -- the element pointed to by the index.
*
* NOTE: index into a buffer is NOT a pointer to a
* sub-buffer of the main buffer, it is only a pointer to a
* single element (byte) of the buffer!
*
* Since we are returning the value of the buffer at the
* indexed location, we don't need to add an additional
* reference to the buffer itself.
*/
ReturnDesc = AcpiUtCreateIntegerObject ((UINT64)
TempDesc->Buffer.Pointer[Operand[0]->Reference.Value]);
if (!ReturnDesc)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
break;
case ACPI_TYPE_PACKAGE:
/*
* Return the referenced element of the package. We must
* add another reference to the referenced object, however.
*/
ReturnDesc = *(Operand[0]->Reference.Where);
if (ReturnDesc)
{
AcpiUtAddReference (ReturnDesc);
}
break;
default:
ACPI_ERROR ((AE_INFO,
"Unknown Index TargetType 0x%X in reference object %p",
Operand[0]->Reference.TargetType, Operand[0]));
Status = AE_AML_OPERAND_TYPE;
goto Cleanup;
}
break;
case ACPI_REFCLASS_REFOF:
ReturnDesc = Operand[0]->Reference.Object;
if (ACPI_GET_DESCRIPTOR_TYPE (ReturnDesc) ==
ACPI_DESC_TYPE_NAMED)
{
ReturnDesc = AcpiNsGetAttachedObject (
(ACPI_NAMESPACE_NODE *) ReturnDesc);
}
/* Add another reference to the object! */
AcpiUtAddReference (ReturnDesc);
break;
default:
ACPI_ERROR ((AE_INFO,
"Unknown class in reference(%p) - 0x%2.2X",
Operand[0], Operand[0]->Reference.Class));
Status = AE_TYPE;
goto Cleanup;
}
}
break;
default:
ACPI_ERROR ((AE_INFO, "Unknown AML opcode 0x%X",
WalkState->Opcode));
Status = AE_AML_BAD_OPCODE;
goto Cleanup;
}
Cleanup:
/* Delete return object on error */
if (ACPI_FAILURE (Status))
{
AcpiUtRemoveReference (ReturnDesc);
}
/* Save return object on success */
else
{
WalkState->ResultObj = ReturnDesc;
}
return_ACPI_STATUS (Status);
}