To do so, a few dependencies have been imported: * external/bsd/lutok * external/mit/lua * external/public-domain/sqlite * external/public-domain/xz The Kyua framework is the new generation of ATF (Automated Test Framework), it is composed of: * external/bsd/atf * external/bsd/kyua-atf-compat * external/bsd/kyua-cli * external/bsd/kyua-tester * tests Kyua/ATF being written in C++, it depends on libstdc++ which is provided by GCC. As this is not part of the sources, Kyua is only compiled when the native GCC utils are installed. To install Kyua do the following: * In a cross-build enviromnent, add the following to the build.sh commandline: -V MKBINUTILS=yes -V MKGCCCMDS=yes WARNING: At this point the import is still experimental, and not supported on native builds (a.k.a make build). Change-Id: I26aee23c5bbd2d64adcb7c1beb98fe0d479d7ada
192 lines
5.1 KiB
C++
192 lines
5.1 KiB
C++
// Copyright 2011 Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <cassert>
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#include <lua.hpp>
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#include <lutok/c_gate.hpp>
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#include <lutok/debug.hpp>
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#include <lutok/exceptions.hpp>
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#include <lutok/state.ipp>
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/// Internal implementation for lutok::debug.
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struct lutok::debug::impl {
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/// The Lua internal debug state.
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lua_Debug lua_debug;
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};
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/// Constructor for an empty debug structure.
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lutok::debug::debug(void) :
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_pimpl(new impl())
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{
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}
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/// Destructor.
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lutok::debug::~debug(void)
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{
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}
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/// Wrapper around lua_getinfo.
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///
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/// \param s The Lua state.
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/// \param what_ The second parameter to lua_getinfo.
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///
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/// \warning Terminates execution if there is not enough memory to manipulate
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/// the Lua stack.
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void
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lutok::debug::get_info(state& s, const std::string& what_)
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{
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lua_State* raw_state = state_c_gate(s).c_state();
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if (lua_getinfo(raw_state, what_.c_str(), &_pimpl->lua_debug) == 0)
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throw lutok::api_error::from_stack(s, "lua_getinfo");
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}
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/// Wrapper around lua_getstack.
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///
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/// \param s The Lua state.
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/// \param level The second parameter to lua_getstack.
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void
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lutok::debug::get_stack(state& s, const int level)
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{
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lua_State* raw_state = state_c_gate(s).c_state();
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lua_getstack(raw_state, level, &_pimpl->lua_debug);
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}
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/// Accessor for the 'event' field of lua_Debug.
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///
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/// \return Returns the 'event' field of the internal lua_Debug structure.
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int
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lutok::debug::event(void) const
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{
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return _pimpl->lua_debug.event;
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}
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/// Accessor for the 'name' field of lua_Debug.
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///
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/// \return Returns the 'name' field of the internal lua_Debug structure.
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std::string
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lutok::debug::name(void) const
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{
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assert(_pimpl->lua_debug.name != NULL);
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return _pimpl->lua_debug.name;
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}
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/// Accessor for the 'namewhat' field of lua_Debug.
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///
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/// \return Returns the 'namewhat' field of the internal lua_Debug structure.
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std::string
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lutok::debug::name_what(void) const
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{
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assert(_pimpl->lua_debug.namewhat != NULL);
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return _pimpl->lua_debug.namewhat;
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}
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/// Accessor for the 'what' field of lua_Debug.
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///
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/// \return Returns the 'what' field of the internal lua_Debug structure.
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std::string
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lutok::debug::what(void) const
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{
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assert(_pimpl->lua_debug.what != NULL);
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return _pimpl->lua_debug.what;
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}
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/// Accessor for the 'source' field of lua_Debug.
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///
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/// \return Returns the 'source' field of the internal lua_Debug structure.
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std::string
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lutok::debug::source(void) const
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{
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assert(_pimpl->lua_debug.source != NULL);
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return _pimpl->lua_debug.source;
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}
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/// Accessor for the 'currentline' field of lua_Debug.
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///
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/// \return Returns the 'currentline' field of the internal lua_Debug structure.
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int
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lutok::debug::current_line(void) const
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{
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return _pimpl->lua_debug.currentline;
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}
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/// Accessor for the 'nups' field of lua_Debug.
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///
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/// \return Returns the 'nups' field of the internal lua_Debug structure.
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int
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lutok::debug::n_ups(void) const
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{
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return _pimpl->lua_debug.nups;
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}
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/// Accessor for the 'linedefined' field of lua_Debug.
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///
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/// \return Returns the 'linedefined' field of the internal lua_Debug structure.
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int
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lutok::debug::line_defined(void) const
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{
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return _pimpl->lua_debug.linedefined;
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}
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/// Accessor for the 'lastlinedefined' field of lua_Debug.
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///
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/// \return Returns the 'lastlinedefined' field of the internal lua_Debug
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/// structure.
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int
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lutok::debug::last_line_defined(void) const
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{
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return _pimpl->lua_debug.lastlinedefined;
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}
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/// Accessor for the 'short_src' field of lua_Debug.
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///
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/// \return Returns the 'short_src' field of the internal lua_Debug structure.
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std::string
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lutok::debug::short_src(void) const
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{
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assert(_pimpl->lua_debug.short_src != NULL);
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return _pimpl->lua_debug.short_src;
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}
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