To do so, a few dependencies have been imported: * external/bsd/lutok * external/mit/lua * external/public-domain/sqlite * external/public-domain/xz The Kyua framework is the new generation of ATF (Automated Test Framework), it is composed of: * external/bsd/atf * external/bsd/kyua-atf-compat * external/bsd/kyua-cli * external/bsd/kyua-tester * tests Kyua/ATF being written in C++, it depends on libstdc++ which is provided by GCC. As this is not part of the sources, Kyua is only compiled when the native GCC utils are installed. To install Kyua do the following: * In a cross-build enviromnent, add the following to the build.sh commandline: -V MKBINUTILS=yes -V MKGCCCMDS=yes WARNING: At this point the import is still experimental, and not supported on native builds (a.k.a make build). Change-Id: I26aee23c5bbd2d64adcb7c1beb98fe0d479d7ada
41 lines
864 B
C
41 lines
864 B
C
/* $NetBSD: min.c,v 1.1.1.2 2012/03/15 00:08:14 alnsn Exp $ */
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/*
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* min.c -- a minimal Lua interpreter
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* loads stdin only with minimal error handling.
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* no interaction, and no standard library, only a "print" function.
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*/
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#include <stdio.h>
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#include "lua.h"
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#include "lauxlib.h"
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static int print(lua_State *L)
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{
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int n=lua_gettop(L);
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int i;
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for (i=1; i<=n; i++)
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{
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if (i>1) printf("\t");
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if (lua_isstring(L,i))
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printf("%s",lua_tostring(L,i));
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else if (lua_isnil(L,i))
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printf("%s","nil");
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else if (lua_isboolean(L,i))
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printf("%s",lua_toboolean(L,i) ? "true" : "false");
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else
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printf("%s:%p",luaL_typename(L,i),lua_topointer(L,i));
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}
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printf("\n");
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return 0;
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}
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int main(void)
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{
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lua_State *L=lua_open();
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lua_register(L,"print",print);
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if (luaL_dofile(L,NULL)!=0) fprintf(stderr,"%s\n",lua_tostring(L,-1));
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lua_close(L);
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return 0;
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}
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