minix/external/bsd/kyua-cli/dist/engine/action.cpp
Lionel Sambuc 11be35a165 Importing NetBSD "Kyua" test framework
To do so, a few dependencies have been imported:

 * external/bsd/lutok
 * external/mit/lua
 * external/public-domain/sqlite
 * external/public-domain/xz

The Kyua framework is the new generation of ATF (Automated Test
Framework), it is composed of:

 * external/bsd/atf
 * external/bsd/kyua-atf-compat
 * external/bsd/kyua-cli
 * external/bsd/kyua-tester
 * tests

Kyua/ATF being written in C++, it depends on libstdc++ which is
provided by GCC. As this is not part of the sources, Kyua is only
compiled when the native GCC utils are installed.

To install Kyua do the following:

 * In a cross-build enviromnent, add the following to the build.sh
   commandline: -V MKBINUTILS=yes -V MKGCCCMDS=yes

WARNING:
  At this point the import is still experimental, and not supported
  on native builds (a.k.a make build).

Change-Id: I26aee23c5bbd2d64adcb7c1beb98fe0d479d7ada
2013-07-23 20:43:41 +02:00

124 lines
3.5 KiB
C++

// Copyright 2011 Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "engine/action.hpp"
#include "engine/context.hpp"
#include "utils/format/macros.hpp"
namespace fs = utils::fs;
/// Internal implementation of an action.
struct engine::action::impl {
/// The runtime context of the action.
context _context;
/// Constructor.
///
/// \param context_ The runtime context.
impl(const context& context_) :
_context(context_)
{
}
/// Equality comparator.
///
/// \param other The object to compare to.
///
/// \return True if the two objects are equal; false otherwise.
bool
operator==(const impl& other) const
{
return _context == other._context;
}
};
/// Constructs a new action.
///
/// \param context_ The runtime context in which the action runs.
engine::action::action(const context& context_) :
_pimpl(new impl(context_))
{
}
/// Destructor.
engine::action::~action(void)
{
}
/// Returns the context attached to this action.
///
/// \return A reference to the context.
const engine::context&
engine::action::runtime_context(void) const
{
return _pimpl->_context;
}
/// Equality comparator.
///
/// \param other The other object to compare this one to.
///
/// \return True if this object and other are equal; false otherwise.
bool
engine::action::operator==(const action& other) const
{
return *_pimpl == *other._pimpl;
}
/// Inequality comparator.
///
/// \param other The other object to compare this one to.
///
/// \return True if this object and other are different; false otherwise.
bool
engine::action::operator!=(const action& other) const
{
return !(*this == other);
}
/// Injects the object into a stream.
///
/// \param output The stream into which to inject the object.
/// \param object The object to format.
///
/// \return The output stream.
std::ostream&
engine::operator<<(std::ostream& output, const action& object)
{
output << F("action{context=%s}") % object.runtime_context();
return output;
}