e985b92992
Change-Id: Ic75f4cac5eb07ffaba8f97d10673d7d7e2b1762d
693 lines
18 KiB
C
693 lines
18 KiB
C
/* $NetBSD: bufferevent_async.c,v 1.1.1.1 2013/04/11 16:43:28 christos Exp $ */
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/*
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* Copyright (c) 2009-2012 Niels Provos and Nick Mathewson
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "event2/event-config.h"
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#include <sys/cdefs.h>
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__RCSID("$NetBSD: bufferevent_async.c,v 1.1.1.1 2013/04/11 16:43:28 christos Exp $");
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#ifdef _EVENT_HAVE_SYS_TIME_H
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#include <sys/time.h>
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#endif
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _EVENT_HAVE_STDARG_H
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#include <stdarg.h>
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#endif
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#ifdef _EVENT_HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef WIN32
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#endif
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#include <sys/queue.h>
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#include "event2/util.h"
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#include "event2/bufferevent.h"
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#include "event2/buffer.h"
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#include "event2/bufferevent_struct.h"
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#include "event2/event.h"
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#include "event2/util.h"
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#include "event-internal.h"
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#include "log-internal.h"
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#include "mm-internal.h"
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#include "bufferevent-internal.h"
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#include "util-internal.h"
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#include "iocp-internal.h"
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#ifndef SO_UPDATE_CONNECT_CONTEXT
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/* Mingw is sometimes missing this */
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#define SO_UPDATE_CONNECT_CONTEXT 0x7010
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#endif
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/* prototypes */
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static int be_async_enable(struct bufferevent *, short);
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static int be_async_disable(struct bufferevent *, short);
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static void be_async_destruct(struct bufferevent *);
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static int be_async_flush(struct bufferevent *, short, enum bufferevent_flush_mode);
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static int be_async_ctrl(struct bufferevent *, enum bufferevent_ctrl_op, union bufferevent_ctrl_data *);
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struct bufferevent_async {
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struct bufferevent_private bev;
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struct event_overlapped connect_overlapped;
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struct event_overlapped read_overlapped;
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struct event_overlapped write_overlapped;
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size_t read_in_progress;
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size_t write_in_progress;
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unsigned ok : 1;
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unsigned read_added : 1;
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unsigned write_added : 1;
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};
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const struct bufferevent_ops bufferevent_ops_async = {
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"socket_async",
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evutil_offsetof(struct bufferevent_async, bev.bev),
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be_async_enable,
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be_async_disable,
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be_async_destruct,
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_bufferevent_generic_adj_timeouts,
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be_async_flush,
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be_async_ctrl,
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};
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static inline struct bufferevent_async *
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upcast(struct bufferevent *bev)
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{
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struct bufferevent_async *bev_a;
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if (bev->be_ops != &bufferevent_ops_async)
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return NULL;
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bev_a = EVUTIL_UPCAST(bev, struct bufferevent_async, bev.bev);
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return bev_a;
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}
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static inline struct bufferevent_async *
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upcast_connect(struct event_overlapped *eo)
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{
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struct bufferevent_async *bev_a;
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bev_a = EVUTIL_UPCAST(eo, struct bufferevent_async, connect_overlapped);
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EVUTIL_ASSERT(BEV_IS_ASYNC(&bev_a->bev.bev));
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return bev_a;
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}
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static inline struct bufferevent_async *
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upcast_read(struct event_overlapped *eo)
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{
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struct bufferevent_async *bev_a;
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bev_a = EVUTIL_UPCAST(eo, struct bufferevent_async, read_overlapped);
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EVUTIL_ASSERT(BEV_IS_ASYNC(&bev_a->bev.bev));
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return bev_a;
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}
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static inline struct bufferevent_async *
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upcast_write(struct event_overlapped *eo)
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{
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struct bufferevent_async *bev_a;
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bev_a = EVUTIL_UPCAST(eo, struct bufferevent_async, write_overlapped);
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EVUTIL_ASSERT(BEV_IS_ASYNC(&bev_a->bev.bev));
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return bev_a;
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}
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static void
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bev_async_del_write(struct bufferevent_async *beva)
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{
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struct bufferevent *bev = &beva->bev.bev;
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if (beva->write_added) {
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beva->write_added = 0;
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event_base_del_virtual(bev->ev_base);
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}
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}
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static void
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bev_async_del_read(struct bufferevent_async *beva)
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{
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struct bufferevent *bev = &beva->bev.bev;
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if (beva->read_added) {
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beva->read_added = 0;
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event_base_del_virtual(bev->ev_base);
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}
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}
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static void
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bev_async_add_write(struct bufferevent_async *beva)
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{
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struct bufferevent *bev = &beva->bev.bev;
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if (!beva->write_added) {
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beva->write_added = 1;
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event_base_add_virtual(bev->ev_base);
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}
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}
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static void
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bev_async_add_read(struct bufferevent_async *beva)
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{
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struct bufferevent *bev = &beva->bev.bev;
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if (!beva->read_added) {
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beva->read_added = 1;
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event_base_add_virtual(bev->ev_base);
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}
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}
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static void
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bev_async_consider_writing(struct bufferevent_async *beva)
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{
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size_t at_most;
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int limit;
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struct bufferevent *bev = &beva->bev.bev;
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/* Don't write if there's a write in progress, or we do not
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* want to write, or when there's nothing left to write. */
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if (beva->write_in_progress || beva->bev.connecting)
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return;
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if (!beva->ok || !(bev->enabled&EV_WRITE) ||
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!evbuffer_get_length(bev->output)) {
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bev_async_del_write(beva);
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return;
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}
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at_most = evbuffer_get_length(bev->output);
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/* This is safe so long as bufferevent_get_write_max never returns
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* more than INT_MAX. That's true for now. XXXX */
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limit = (int)_bufferevent_get_write_max(&beva->bev);
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if (at_most >= (size_t)limit && limit >= 0)
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at_most = limit;
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if (beva->bev.write_suspended) {
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bev_async_del_write(beva);
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return;
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}
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/* XXXX doesn't respect low-water mark very well. */
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bufferevent_incref(bev);
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if (evbuffer_launch_write(bev->output, at_most,
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&beva->write_overlapped)) {
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bufferevent_decref(bev);
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beva->ok = 0;
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_bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
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} else {
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beva->write_in_progress = at_most;
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_bufferevent_decrement_write_buckets(&beva->bev, at_most);
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bev_async_add_write(beva);
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}
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}
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static void
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bev_async_consider_reading(struct bufferevent_async *beva)
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{
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size_t cur_size;
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size_t read_high;
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size_t at_most;
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int limit;
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struct bufferevent *bev = &beva->bev.bev;
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/* Don't read if there is a read in progress, or we do not
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* want to read. */
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if (beva->read_in_progress || beva->bev.connecting)
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return;
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if (!beva->ok || !(bev->enabled&EV_READ)) {
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bev_async_del_read(beva);
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return;
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}
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/* Don't read if we're full */
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cur_size = evbuffer_get_length(bev->input);
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read_high = bev->wm_read.high;
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if (read_high) {
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if (cur_size >= read_high) {
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bev_async_del_read(beva);
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return;
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}
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at_most = read_high - cur_size;
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} else {
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at_most = 16384; /* FIXME totally magic. */
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}
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/* XXXX This over-commits. */
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/* XXXX see also not above on cast on _bufferevent_get_write_max() */
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limit = (int)_bufferevent_get_read_max(&beva->bev);
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if (at_most >= (size_t)limit && limit >= 0)
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at_most = limit;
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if (beva->bev.read_suspended) {
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bev_async_del_read(beva);
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return;
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}
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bufferevent_incref(bev);
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if (evbuffer_launch_read(bev->input, at_most, &beva->read_overlapped)) {
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beva->ok = 0;
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_bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
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bufferevent_decref(bev);
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} else {
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beva->read_in_progress = at_most;
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_bufferevent_decrement_read_buckets(&beva->bev, at_most);
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bev_async_add_read(beva);
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}
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return;
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}
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static void
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be_async_outbuf_callback(struct evbuffer *buf,
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const struct evbuffer_cb_info *cbinfo,
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void *arg)
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{
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struct bufferevent *bev = arg;
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struct bufferevent_async *bev_async = upcast(bev);
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/* If we added data to the outbuf and were not writing before,
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* we may want to write now. */
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_bufferevent_incref_and_lock(bev);
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if (cbinfo->n_added)
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bev_async_consider_writing(bev_async);
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_bufferevent_decref_and_unlock(bev);
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}
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static void
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be_async_inbuf_callback(struct evbuffer *buf,
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const struct evbuffer_cb_info *cbinfo,
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void *arg)
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{
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struct bufferevent *bev = arg;
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struct bufferevent_async *bev_async = upcast(bev);
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/* If we drained data from the inbuf and were not reading before,
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* we may want to read now */
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_bufferevent_incref_and_lock(bev);
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if (cbinfo->n_deleted)
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bev_async_consider_reading(bev_async);
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_bufferevent_decref_and_unlock(bev);
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}
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static int
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be_async_enable(struct bufferevent *buf, short what)
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{
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struct bufferevent_async *bev_async = upcast(buf);
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if (!bev_async->ok)
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return -1;
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if (bev_async->bev.connecting) {
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/* Don't launch anything during connection attempts. */
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return 0;
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}
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if (what & EV_READ)
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BEV_RESET_GENERIC_READ_TIMEOUT(buf);
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if (what & EV_WRITE)
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BEV_RESET_GENERIC_WRITE_TIMEOUT(buf);
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/* If we newly enable reading or writing, and we aren't reading or
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writing already, consider launching a new read or write. */
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if (what & EV_READ)
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bev_async_consider_reading(bev_async);
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if (what & EV_WRITE)
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bev_async_consider_writing(bev_async);
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return 0;
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}
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static int
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be_async_disable(struct bufferevent *bev, short what)
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{
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struct bufferevent_async *bev_async = upcast(bev);
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/* XXXX If we disable reading or writing, we may want to consider
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* canceling any in-progress read or write operation, though it might
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* not work. */
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if (what & EV_READ) {
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BEV_DEL_GENERIC_READ_TIMEOUT(bev);
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bev_async_del_read(bev_async);
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}
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if (what & EV_WRITE) {
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BEV_DEL_GENERIC_WRITE_TIMEOUT(bev);
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bev_async_del_write(bev_async);
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}
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return 0;
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}
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static void
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be_async_destruct(struct bufferevent *bev)
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{
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struct bufferevent_async *bev_async = upcast(bev);
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struct bufferevent_private *bev_p = BEV_UPCAST(bev);
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evutil_socket_t fd;
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EVUTIL_ASSERT(!upcast(bev)->write_in_progress &&
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!upcast(bev)->read_in_progress);
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bev_async_del_read(bev_async);
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bev_async_del_write(bev_async);
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fd = _evbuffer_overlapped_get_fd(bev->input);
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if (bev_p->options & BEV_OPT_CLOSE_ON_FREE) {
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/* XXXX possible double-close */
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evutil_closesocket(fd);
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}
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/* delete this in case non-blocking connect was used */
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if (event_initialized(&bev->ev_write)) {
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event_del(&bev->ev_write);
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_bufferevent_del_generic_timeout_cbs(bev);
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}
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}
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/* GetQueuedCompletionStatus doesn't reliably yield WSA error codes, so
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* we use WSAGetOverlappedResult to translate. */
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static void
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bev_async_set_wsa_error(struct bufferevent *bev, struct event_overlapped *eo)
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{
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DWORD bytes, flags;
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evutil_socket_t fd;
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fd = _evbuffer_overlapped_get_fd(bev->input);
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WSAGetOverlappedResult(fd, &eo->overlapped, &bytes, FALSE, &flags);
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}
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static int
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be_async_flush(struct bufferevent *bev, short what,
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enum bufferevent_flush_mode mode)
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{
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return 0;
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}
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static void
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connect_complete(struct event_overlapped *eo, ev_uintptr_t key,
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ev_ssize_t nbytes, int ok)
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{
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struct bufferevent_async *bev_a = upcast_connect(eo);
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struct bufferevent *bev = &bev_a->bev.bev;
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evutil_socket_t sock;
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BEV_LOCK(bev);
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EVUTIL_ASSERT(bev_a->bev.connecting);
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bev_a->bev.connecting = 0;
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sock = _evbuffer_overlapped_get_fd(bev_a->bev.bev.input);
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/* XXXX Handle error? */
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setsockopt(sock, SOL_SOCKET, SO_UPDATE_CONNECT_CONTEXT, NULL, 0);
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if (ok)
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bufferevent_async_set_connected(bev);
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else
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bev_async_set_wsa_error(bev, eo);
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_bufferevent_run_eventcb(bev,
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ok? BEV_EVENT_CONNECTED : BEV_EVENT_ERROR);
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event_base_del_virtual(bev->ev_base);
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_bufferevent_decref_and_unlock(bev);
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}
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static void
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read_complete(struct event_overlapped *eo, ev_uintptr_t key,
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ev_ssize_t nbytes, int ok)
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{
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struct bufferevent_async *bev_a = upcast_read(eo);
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struct bufferevent *bev = &bev_a->bev.bev;
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short what = BEV_EVENT_READING;
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ev_ssize_t amount_unread;
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BEV_LOCK(bev);
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EVUTIL_ASSERT(bev_a->read_in_progress);
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amount_unread = bev_a->read_in_progress - nbytes;
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evbuffer_commit_read(bev->input, nbytes);
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bev_a->read_in_progress = 0;
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if (amount_unread)
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_bufferevent_decrement_read_buckets(&bev_a->bev, -amount_unread);
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if (!ok)
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bev_async_set_wsa_error(bev, eo);
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if (bev_a->ok) {
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if (ok && nbytes) {
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BEV_RESET_GENERIC_READ_TIMEOUT(bev);
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if (evbuffer_get_length(bev->input) >= bev->wm_read.low)
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_bufferevent_run_readcb(bev);
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bev_async_consider_reading(bev_a);
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} else if (!ok) {
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what |= BEV_EVENT_ERROR;
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bev_a->ok = 0;
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_bufferevent_run_eventcb(bev, what);
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} else if (!nbytes) {
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what |= BEV_EVENT_EOF;
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bev_a->ok = 0;
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_bufferevent_run_eventcb(bev, what);
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}
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}
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_bufferevent_decref_and_unlock(bev);
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}
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static void
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write_complete(struct event_overlapped *eo, ev_uintptr_t key,
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ev_ssize_t nbytes, int ok)
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{
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struct bufferevent_async *bev_a = upcast_write(eo);
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struct bufferevent *bev = &bev_a->bev.bev;
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short what = BEV_EVENT_WRITING;
|
|
ev_ssize_t amount_unwritten;
|
|
|
|
BEV_LOCK(bev);
|
|
EVUTIL_ASSERT(bev_a->write_in_progress);
|
|
|
|
amount_unwritten = bev_a->write_in_progress - nbytes;
|
|
evbuffer_commit_write(bev->output, nbytes);
|
|
bev_a->write_in_progress = 0;
|
|
|
|
if (amount_unwritten)
|
|
_bufferevent_decrement_write_buckets(&bev_a->bev,
|
|
-amount_unwritten);
|
|
|
|
|
|
if (!ok)
|
|
bev_async_set_wsa_error(bev, eo);
|
|
|
|
if (bev_a->ok) {
|
|
if (ok && nbytes) {
|
|
BEV_RESET_GENERIC_WRITE_TIMEOUT(bev);
|
|
if (evbuffer_get_length(bev->output) <=
|
|
bev->wm_write.low)
|
|
_bufferevent_run_writecb(bev);
|
|
bev_async_consider_writing(bev_a);
|
|
} else if (!ok) {
|
|
what |= BEV_EVENT_ERROR;
|
|
bev_a->ok = 0;
|
|
_bufferevent_run_eventcb(bev, what);
|
|
} else if (!nbytes) {
|
|
what |= BEV_EVENT_EOF;
|
|
bev_a->ok = 0;
|
|
_bufferevent_run_eventcb(bev, what);
|
|
}
|
|
}
|
|
|
|
_bufferevent_decref_and_unlock(bev);
|
|
}
|
|
|
|
struct bufferevent *
|
|
bufferevent_async_new(struct event_base *base,
|
|
evutil_socket_t fd, int options)
|
|
{
|
|
struct bufferevent_async *bev_a;
|
|
struct bufferevent *bev;
|
|
struct event_iocp_port *iocp;
|
|
|
|
options |= BEV_OPT_THREADSAFE;
|
|
|
|
if (!(iocp = event_base_get_iocp(base)))
|
|
return NULL;
|
|
|
|
if (fd >= 0 && event_iocp_port_associate(iocp, fd, 1)<0) {
|
|
int err = GetLastError();
|
|
/* We may have alrady associated this fd with a port.
|
|
* Let's hope it's this port, and that the error code
|
|
* for doing this neer changes. */
|
|
if (err != ERROR_INVALID_PARAMETER)
|
|
return NULL;
|
|
}
|
|
|
|
if (!(bev_a = mm_calloc(1, sizeof(struct bufferevent_async))))
|
|
return NULL;
|
|
|
|
bev = &bev_a->bev.bev;
|
|
if (!(bev->input = evbuffer_overlapped_new(fd))) {
|
|
mm_free(bev_a);
|
|
return NULL;
|
|
}
|
|
if (!(bev->output = evbuffer_overlapped_new(fd))) {
|
|
evbuffer_free(bev->input);
|
|
mm_free(bev_a);
|
|
return NULL;
|
|
}
|
|
|
|
if (bufferevent_init_common(&bev_a->bev, base, &bufferevent_ops_async,
|
|
options)<0)
|
|
goto err;
|
|
|
|
evbuffer_add_cb(bev->input, be_async_inbuf_callback, bev);
|
|
evbuffer_add_cb(bev->output, be_async_outbuf_callback, bev);
|
|
|
|
event_overlapped_init(&bev_a->connect_overlapped, connect_complete);
|
|
event_overlapped_init(&bev_a->read_overlapped, read_complete);
|
|
event_overlapped_init(&bev_a->write_overlapped, write_complete);
|
|
|
|
bev_a->ok = fd >= 0;
|
|
if (bev_a->ok)
|
|
_bufferevent_init_generic_timeout_cbs(bev);
|
|
|
|
return bev;
|
|
err:
|
|
bufferevent_free(&bev_a->bev.bev);
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
bufferevent_async_set_connected(struct bufferevent *bev)
|
|
{
|
|
struct bufferevent_async *bev_async = upcast(bev);
|
|
bev_async->ok = 1;
|
|
_bufferevent_init_generic_timeout_cbs(bev);
|
|
/* Now's a good time to consider reading/writing */
|
|
be_async_enable(bev, bev->enabled);
|
|
}
|
|
|
|
int
|
|
bufferevent_async_can_connect(struct bufferevent *bev)
|
|
{
|
|
const struct win32_extension_fns *ext =
|
|
event_get_win32_extension_fns();
|
|
|
|
if (BEV_IS_ASYNC(bev) &&
|
|
event_base_get_iocp(bev->ev_base) &&
|
|
ext && ext->ConnectEx)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
bufferevent_async_connect(struct bufferevent *bev, evutil_socket_t fd,
|
|
const struct sockaddr *sa, int socklen)
|
|
{
|
|
BOOL rc;
|
|
struct bufferevent_async *bev_async = upcast(bev);
|
|
struct sockaddr_storage ss;
|
|
const struct win32_extension_fns *ext =
|
|
event_get_win32_extension_fns();
|
|
|
|
EVUTIL_ASSERT(ext && ext->ConnectEx && fd >= 0 && sa != NULL);
|
|
|
|
/* ConnectEx() requires that the socket be bound to an address
|
|
* with bind() before using, otherwise it will fail. We attempt
|
|
* to issue a bind() here, taking into account that the error
|
|
* code is set to WSAEINVAL when the socket is already bound. */
|
|
memset(&ss, 0, sizeof(ss));
|
|
if (sa->sa_family == AF_INET) {
|
|
struct sockaddr_in *sin = (struct sockaddr_in *)&ss;
|
|
sin->sin_family = AF_INET;
|
|
sin->sin_addr.s_addr = INADDR_ANY;
|
|
} else if (sa->sa_family == AF_INET6) {
|
|
struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&ss;
|
|
sin6->sin6_family = AF_INET6;
|
|
sin6->sin6_addr = in6addr_any;
|
|
} else {
|
|
/* Well, the user will have to bind() */
|
|
return -1;
|
|
}
|
|
if (bind(fd, (struct sockaddr *)&ss, sizeof(ss)) < 0 &&
|
|
WSAGetLastError() != WSAEINVAL)
|
|
return -1;
|
|
|
|
event_base_add_virtual(bev->ev_base);
|
|
bufferevent_incref(bev);
|
|
rc = ext->ConnectEx(fd, sa, socklen, NULL, 0, NULL,
|
|
&bev_async->connect_overlapped.overlapped);
|
|
if (rc || WSAGetLastError() == ERROR_IO_PENDING)
|
|
return 0;
|
|
|
|
event_base_del_virtual(bev->ev_base);
|
|
bufferevent_decref(bev);
|
|
|
|
return -1;
|
|
}
|
|
|
|
static int
|
|
be_async_ctrl(struct bufferevent *bev, enum bufferevent_ctrl_op op,
|
|
union bufferevent_ctrl_data *data)
|
|
{
|
|
switch (op) {
|
|
case BEV_CTRL_GET_FD:
|
|
data->fd = _evbuffer_overlapped_get_fd(bev->input);
|
|
return 0;
|
|
case BEV_CTRL_SET_FD: {
|
|
struct event_iocp_port *iocp;
|
|
|
|
if (data->fd == _evbuffer_overlapped_get_fd(bev->input))
|
|
return 0;
|
|
if (!(iocp = event_base_get_iocp(bev->ev_base)))
|
|
return -1;
|
|
if (event_iocp_port_associate(iocp, data->fd, 1) < 0)
|
|
return -1;
|
|
_evbuffer_overlapped_set_fd(bev->input, data->fd);
|
|
_evbuffer_overlapped_set_fd(bev->output, data->fd);
|
|
return 0;
|
|
}
|
|
case BEV_CTRL_CANCEL_ALL: {
|
|
struct bufferevent_async *bev_a = upcast(bev);
|
|
evutil_socket_t fd = _evbuffer_overlapped_get_fd(bev->input);
|
|
if (fd != (evutil_socket_t)INVALID_SOCKET &&
|
|
(bev_a->bev.options & BEV_OPT_CLOSE_ON_FREE)) {
|
|
closesocket(fd);
|
|
}
|
|
bev_a->ok = 0;
|
|
return 0;
|
|
}
|
|
case BEV_CTRL_GET_UNDERLYING:
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
|