11be35a165
To do so, a few dependencies have been imported: * external/bsd/lutok * external/mit/lua * external/public-domain/sqlite * external/public-domain/xz The Kyua framework is the new generation of ATF (Automated Test Framework), it is composed of: * external/bsd/atf * external/bsd/kyua-atf-compat * external/bsd/kyua-cli * external/bsd/kyua-tester * tests Kyua/ATF being written in C++, it depends on libstdc++ which is provided by GCC. As this is not part of the sources, Kyua is only compiled when the native GCC utils are installed. To install Kyua do the following: * In a cross-build enviromnent, add the following to the build.sh commandline: -V MKBINUTILS=yes -V MKGCCCMDS=yes WARNING: At this point the import is still experimental, and not supported on native builds (a.k.a make build). Change-Id: I26aee23c5bbd2d64adcb7c1beb98fe0d479d7ada
143 lines
4.8 KiB
C++
143 lines
4.8 KiB
C++
// Copyright 2011 Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <cassert>
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#include <lua.hpp>
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#include "exceptions.hpp"
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#include "operations.hpp"
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#include "stack_cleaner.hpp"
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#include "state.hpp"
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/// Creates a module: i.e. a table with a set of methods in it.
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///
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/// \param s The Lua state.
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/// \param name The name of the module to create.
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/// \param members The list of member functions to add to the module.
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void
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lutok::create_module(state& s, const std::string& name,
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const std::map< std::string, cxx_function >& members)
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{
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stack_cleaner cleaner(s);
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s.new_table();
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for (std::map< std::string, cxx_function >::const_iterator
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iter = members.begin(); iter != members.end(); iter++) {
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s.push_string((*iter).first);
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s.push_cxx_function((*iter).second);
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s.set_table(-3);
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}
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s.set_global(name);
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}
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/// Loads and processes a Lua file.
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///
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/// This is a replacement for luaL_dofile but with proper error reporting
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/// and stack control.
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///
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/// \param s The Lua state.
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/// \param file The file to load.
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/// \param nresults The number of results to expect; -1 for any.
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///
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/// \return The number of results left on the stack.
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///
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/// \throw error If there is a problem processing the file.
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unsigned int
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lutok::do_file(state& s, const std::string& file, const int nresults)
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{
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assert(nresults >= -1);
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const int height = s.get_top();
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stack_cleaner cleaner(s);
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try {
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s.load_file(file);
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s.pcall(0, nresults == -1 ? LUA_MULTRET : nresults, 0);
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} catch (const lutok::api_error& e) {
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throw lutok::error("Failed to load Lua file '" + file + "': " +
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e.what());
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}
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cleaner.forget();
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const int actual_results = s.get_top() - height;
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assert(nresults == -1 || actual_results == nresults);
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assert(actual_results >= 0);
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return static_cast< unsigned int >(actual_results);
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}
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/// Processes a Lua script.
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///
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/// This is a replacement for luaL_dostring but with proper error reporting
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/// and stack control.
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///
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/// \param s The Lua state.
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/// \param str The string to process.
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/// \param nresults The number of results to expect; -1 for any.
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///
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/// \return The number of results left on the stack.
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///
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/// \throw error If there is a problem processing the string.
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unsigned int
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lutok::do_string(state& s, const std::string& str, const int nresults)
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{
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assert(nresults >= -1);
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const int height = s.get_top();
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stack_cleaner cleaner(s);
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try {
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s.load_string(str);
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s.pcall(0, nresults == -1 ? LUA_MULTRET : nresults, 0);
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} catch (const lutok::api_error& e) {
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throw lutok::error("Failed to process Lua string '" + str + "': " +
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e.what());
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}
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cleaner.forget();
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const int actual_results = s.get_top() - height;
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assert(nresults == -1 || actual_results == nresults);
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assert(actual_results >= 0);
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return static_cast< unsigned int >(actual_results);
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}
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/// Convenience function to evaluate a Lua expression.
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///
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/// \param s The Lua state.
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/// \param expression The textual expression to evaluate.
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/// \param nresults The number of results to leave on the stack. Must be
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/// positive.
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///
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/// \throw api_error If there is a problem evaluating the expression.
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void
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lutok::eval(state& s, const std::string& expression, const int nresults)
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{
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assert(nresults > 0);
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do_string(s, "return " + expression, nresults);
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}
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