minix/external/bsd/llvm/dist/clang/lib/Lex/ScratchBuffer.cpp
Lionel Sambuc f4a2713ac8 Importing netbsd clang -- pristine
Change-Id: Ia40e9ffdf29b5dab2f122f673ff6802a58bc690f
2014-07-28 17:05:57 +02:00

73 lines
2.8 KiB
C++

//===--- ScratchBuffer.cpp - Scratch space for forming tokens -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the ScratchBuffer interface.
//
//===----------------------------------------------------------------------===//
#include "clang/Lex/ScratchBuffer.h"
#include "clang/Basic/SourceManager.h"
#include "llvm/Support/MemoryBuffer.h"
#include <cstring>
using namespace clang;
// ScratchBufSize - The size of each chunk of scratch memory. Slightly less
//than a page, almost certainly enough for anything. :)
static const unsigned ScratchBufSize = 4060;
ScratchBuffer::ScratchBuffer(SourceManager &SM) : SourceMgr(SM), CurBuffer(0) {
// Set BytesUsed so that the first call to getToken will require an alloc.
BytesUsed = ScratchBufSize;
}
/// getToken - Splat the specified text into a temporary MemoryBuffer and
/// return a SourceLocation that refers to the token. This is just like the
/// method below, but returns a location that indicates the physloc of the
/// token.
SourceLocation ScratchBuffer::getToken(const char *Buf, unsigned Len,
const char *&DestPtr) {
if (BytesUsed+Len+2 > ScratchBufSize)
AllocScratchBuffer(Len+2);
// Prefix the token with a \n, so that it looks like it is the first thing on
// its own virtual line in caret diagnostics.
CurBuffer[BytesUsed++] = '\n';
// Return a pointer to the character data.
DestPtr = CurBuffer+BytesUsed;
// Copy the token data into the buffer.
memcpy(CurBuffer+BytesUsed, Buf, Len);
// Remember that we used these bytes.
BytesUsed += Len+1;
// Add a NUL terminator to the token. This keeps the tokens separated, in
// case they get relexed, and puts them on their own virtual lines in case a
// diagnostic points to one.
CurBuffer[BytesUsed-1] = '\0';
return BufferStartLoc.getLocWithOffset(BytesUsed-Len-1);
}
void ScratchBuffer::AllocScratchBuffer(unsigned RequestLen) {
// Only pay attention to the requested length if it is larger than our default
// page size. If it is, we allocate an entire chunk for it. This is to
// support gigantic tokens, which almost certainly won't happen. :)
if (RequestLen < ScratchBufSize)
RequestLen = ScratchBufSize;
llvm::MemoryBuffer *Buf =
llvm::MemoryBuffer::getNewMemBuffer(RequestLen, "<scratch space>");
FileID FID = SourceMgr.createFileIDForMemBuffer(Buf);
BufferStartLoc = SourceMgr.getLocForStartOfFile(FID);
CurBuffer = const_cast<char*>(Buf->getBufferStart());
BytesUsed = 1;
CurBuffer[0] = '0'; // Start out with a \0 for cleanliness.
}