1f5841c8ed
SYSLIB CHANGES: - SEF must be used by every system process and is thereby part of the system library. - The framework provides a receive() interface (sef_receive) for system processes to automatically catch known system even messages and process them. - SEF provides a default behavior for each type of system event, but allows system processes to register callbacks to override the default behavior. - Custom (local to the process) or predefined (provided by SEF) callback implementations can be registered to SEF. - SEF currently includes support for 2 types of system events: 1. SEF Ping. The event occurs every time RS sends a ping to figure out whether a system process is still alive. The default callback implementation provided by SEF is to notify RS back to let it know the process is alive and kicking. 2. SEF Live update. The event occurs every time RS sends a prepare to update message to let a system process know an update is available and to prepare for it. The live update support is very basic for now. SEF only deals with verifying if the prepare state can be supported by the process, dumping the state for debugging purposes, and providing an event-driven programming model to the process to react to state changes check-in when ready to update. - SEF should be extended in the future to integrate support for more types of system events. Ideally, all the cross-cutting concerns should be integrated into SEF to avoid duplicating code and ease extensibility. Examples include: * PM notify messages primarily used at shutdown. * SYSTEM notify messages primarily used for signals. * CLOCK notify messages used for system alarms. * Debug messages. IS could still be in charge of fkey handling but would forward the debug message to the target process (e.g. PM, if the user requested debug information about PM). SEF would then catch the message and do nothing unless the process has registered an appropriate callback to deal with the event. This simplifies the programming model to print debug information, avoids duplicating code, and reduces the effort to print debug information. SYSTEM PROCESSES CHANGES: - Every system process registers SEF callbacks it needs to override the default system behavior and calls sef_startup() right after being started. - sef_startup() does almost nothing now, but will be extended in the future to support callbacks of its own to let RS control and synchronize with every system process at initialization time. - Every system process calls sef_receive() now rather than receive() directly, to let SEF handle predefined system events. RS CHANGES: - RS supports a basic single-component live update protocol now, as follows: * When an update command is issued (via "service update *"), RS notifies the target system process to prepare for a specific update state. * If the process doesn't respond back in time, the update is aborted. * When the process responds back, RS kills it and marks it for refreshing. * The process is then automatically restarted as for a buggy process and can start running again. * Live update is currently prototyped as a controlled failure.
117 lines
3.7 KiB
C
117 lines
3.7 KiB
C
#include "audio_fw.h"
|
|
|
|
/* State management variables. */
|
|
EXTERN int is_status_msg_expected;
|
|
/*
|
|
* - From audio_fw.h:
|
|
* EXTERN drv_t drv;
|
|
* EXTERN sub_dev_t sub_dev[];
|
|
*/
|
|
|
|
/* State management helpers */
|
|
PRIVATE int is_read_pending;
|
|
PRIVATE int is_write_pending;
|
|
PRIVATE void load_state_info(void)
|
|
{
|
|
int i, dma_mode, found_pending;
|
|
|
|
/* Check if reads or writes are pending. */
|
|
is_read_pending = FALSE;
|
|
is_write_pending = FALSE;
|
|
found_pending = FALSE;
|
|
for (i = 0; i < drv.NrOfSubDevices && !found_pending; i++) {
|
|
if(sub_dev[i].RevivePending) {
|
|
dma_mode = sub_dev[i].DmaMode;
|
|
|
|
if(dma_mode = DEV_READ_S) {
|
|
is_read_pending = TRUE;
|
|
}
|
|
else if (dma_mode = DEV_WRITE_S){
|
|
is_write_pending = TRUE;
|
|
}
|
|
}
|
|
|
|
found_pending = (is_read_pending && is_write_pending);
|
|
}
|
|
}
|
|
|
|
/* Custom states definition. */
|
|
#define AUDIO_STATE_READ_REQUEST_FREE (SEF_LU_STATE_CUSTOM_BASE + 0)
|
|
#define AUDIO_STATE_WRITE_REQUEST_FREE (SEF_LU_STATE_CUSTOM_BASE + 1)
|
|
#define AUDIO_STATE_IS_CUSTOM(s) \
|
|
((s) >= AUDIO_STATE_READ_REQUEST_FREE && (s) <=AUDIO_STATE_WRITE_REQUEST_FREE)
|
|
|
|
/*===========================================================================*
|
|
* sef_cb_lu_prepare *
|
|
*===========================================================================*/
|
|
PUBLIC void sef_cb_lu_prepare(int state)
|
|
{
|
|
int is_ready;
|
|
|
|
/* Load state information. */
|
|
load_state_info();
|
|
|
|
/* Check if we are ready for the target state. */
|
|
is_ready = FALSE;
|
|
switch(state) {
|
|
/* Standard states. */
|
|
case SEF_LU_STATE_REQUEST_FREE:
|
|
is_ready = (!is_read_pending && !is_write_pending);
|
|
break;
|
|
|
|
case SEF_LU_STATE_PROTOCOL_FREE:
|
|
is_ready = (!is_read_pending && !is_write_pending
|
|
&& !is_status_msg_expected);
|
|
break;
|
|
|
|
/* Custom states. */
|
|
case AUDIO_STATE_READ_REQUEST_FREE:
|
|
is_ready = (!is_read_pending);
|
|
break;
|
|
|
|
case AUDIO_STATE_WRITE_REQUEST_FREE:
|
|
is_ready = (!is_write_pending);
|
|
break;
|
|
}
|
|
|
|
/* Tell SEF if we are ready. */
|
|
if(is_ready) {
|
|
sef_lu_ready(OK);
|
|
}
|
|
}
|
|
|
|
/*===========================================================================*
|
|
* sef_cb_lu_state_isvalid *
|
|
*===========================================================================*/
|
|
PUBLIC int sef_cb_lu_state_isvalid(int state)
|
|
{
|
|
return SEF_LU_STATE_IS_STANDARD(state) || AUDIO_STATE_IS_CUSTOM(state);
|
|
}
|
|
|
|
/*===========================================================================*
|
|
* sef_cb_lu_state_dump *
|
|
*===========================================================================*/
|
|
PUBLIC void sef_cb_lu_state_dump(int state)
|
|
{
|
|
/* Load state information. */
|
|
load_state_info();
|
|
|
|
sef_lu_dprint("audio: live update state = %d\n", state);
|
|
sef_lu_dprint("audio: is_status_msg_expected = %d\n",
|
|
is_status_msg_expected);
|
|
sef_lu_dprint("audio: is_read_pending = %d\n", is_read_pending);
|
|
sef_lu_dprint("audio: is_write_pending = %d\n", is_write_pending);
|
|
|
|
sef_lu_dprint("audio: SEF_LU_STATE_WORK_FREE(%d) reached = %d\n",
|
|
SEF_LU_STATE_WORK_FREE, TRUE);
|
|
sef_lu_dprint("audio: SEF_LU_STATE_REQUEST_FREE(%d) reached = %d\n",
|
|
SEF_LU_STATE_REQUEST_FREE, (!is_read_pending && !is_write_pending));
|
|
sef_lu_dprint("audio: SEF_LU_STATE_PROTOCOL_FREE(%d) reached = %d\n",
|
|
SEF_LU_STATE_PROTOCOL_FREE, (!is_read_pending && !is_write_pending
|
|
&& !is_status_msg_expected));
|
|
sef_lu_dprint("audio: AUDIO_STATE_READ_REQUEST_FREE(%d) reached = %d\n",
|
|
AUDIO_STATE_READ_REQUEST_FREE, (!is_read_pending));
|
|
sef_lu_dprint("audio: AUDIO_STATE_WRITE_REQUEST_FREE(%d) reached = %d\n",
|
|
AUDIO_STATE_WRITE_REQUEST_FREE, (!is_write_pending));
|
|
}
|
|
|