d3d33afe9f
This patch adds pthread compatibility by using libmthread. To use this with a program using pthreads, you have to replace #include <pthread> with #define _MTHREADIFY_PTHREADS #include <minix/mthreads> This also changes the initialization function to be a constructor, which is implicitly called before the call to main. This allows for conformance with pthreads, while not paying a high price by checking on each mthread_* call whether the library has been initialized or not. As mthread_init is now a constructor, it also has been set as static, and relevent calls removed from programs using it. Change-Id: I2aa375db557958d2bee9a70d285aabb990c88f00
468 lines
14 KiB
C
468 lines
14 KiB
C
#include "fs.h"
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#include <assert.h>
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static void worker_get_work(void);
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static void *worker_main(void *arg);
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static void worker_sleep(void);
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static void worker_wake(struct worker_thread *worker);
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static mthread_attr_t tattr;
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#ifdef MKCOVERAGE
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# define TH_STACKSIZE (40 * 1024)
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#else
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# define TH_STACKSIZE (28 * 1024)
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#endif
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#define ASSERTW(w) assert((w) >= &workers[0] && (w) < &workers[NR_WTHREADS])
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/*===========================================================================*
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* worker_init *
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*===========================================================================*/
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void worker_init(void)
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{
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/* Initialize worker thread */
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struct worker_thread *wp;
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int i;
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if (mthread_attr_init(&tattr) != 0)
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panic("failed to initialize attribute");
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if (mthread_attr_setstacksize(&tattr, TH_STACKSIZE) != 0)
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panic("couldn't set default thread stack size");
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if (mthread_attr_setdetachstate(&tattr, MTHREAD_CREATE_DETACHED) != 0)
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panic("couldn't set default thread detach state");
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pending = 0;
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for (i = 0; i < NR_WTHREADS; i++) {
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wp = &workers[i];
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wp->w_fp = NULL; /* Mark not in use */
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wp->w_next = NULL;
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if (mutex_init(&wp->w_event_mutex, NULL) != 0)
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panic("failed to initialize mutex");
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if (cond_init(&wp->w_event, NULL) != 0)
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panic("failed to initialize conditional variable");
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if (mthread_create(&wp->w_tid, &tattr, worker_main, (void *) wp) != 0)
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panic("unable to start thread");
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}
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/* Let all threads get ready to accept work. */
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yield_all();
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}
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/*===========================================================================*
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* worker_get_work *
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*===========================================================================*/
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static void worker_get_work(void)
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{
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/* Find new work to do. Work can be 'queued', 'pending', or absent. In the
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* latter case wait for new work to come in.
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*/
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struct fproc *rfp;
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/* Do we have queued work to do? */
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if (pending > 0) {
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/* Find pending work */
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for (rfp = &fproc[0]; rfp < &fproc[NR_PROCS]; rfp++) {
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if (rfp->fp_flags & FP_PENDING) {
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self->w_fp = rfp;
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rfp->fp_worker = self;
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rfp->fp_flags &= ~FP_PENDING; /* No longer pending */
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pending--;
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assert(pending >= 0);
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return;
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}
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}
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panic("Pending work inconsistency");
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}
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/* Wait for work to come to us */
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worker_sleep();
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}
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/*===========================================================================*
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* worker_available *
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*===========================================================================*/
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int worker_available(void)
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{
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int busy, i;
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busy = 0;
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for (i = 0; i < NR_WTHREADS; i++) {
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if (workers[i].w_fp != NULL)
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busy++;
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}
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return(NR_WTHREADS - busy);
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}
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/*===========================================================================*
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* worker_main *
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*===========================================================================*/
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static void *worker_main(void *arg)
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{
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/* Worker thread main loop */
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self = (struct worker_thread *) arg;
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ASSERTW(self);
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while(TRUE) {
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worker_get_work();
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fp = self->w_fp;
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assert(fp->fp_worker == self);
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/* Lock the process. */
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lock_proc(fp);
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/* The following two blocks could be run in a loop until both the
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* conditions are no longer met, but it is currently impossible that
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* more normal work is present after postponed PM work has been done.
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*/
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/* Perform normal work, if any. */
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if (fp->fp_func != NULL) {
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self->w_m_in = fp->fp_msg;
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err_code = OK;
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fp->fp_func();
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fp->fp_func = NULL; /* deliberately unset AFTER the call */
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}
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/* Perform postponed PM work, if any. */
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if (fp->fp_flags & FP_PM_WORK) {
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self->w_m_in = fp->fp_pm_msg;
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service_pm_postponed();
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fp->fp_flags &= ~FP_PM_WORK;
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}
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/* Perform cleanup actions. */
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thread_cleanup();
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unlock_proc(fp);
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fp->fp_worker = NULL;
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self->w_fp = NULL;
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}
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return(NULL); /* Unreachable */
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}
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/*===========================================================================*
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* worker_can_start *
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*===========================================================================*/
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int worker_can_start(struct fproc *rfp)
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{
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/* Return whether normal (non-PM) work can be started for the given process.
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* This function is used to serialize invocation of "special" procedures, and
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* not entirely safe for other cases, as explained in the comments below.
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*/
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int is_pending, is_active, has_normal_work, has_pm_work;
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is_pending = (rfp->fp_flags & FP_PENDING);
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is_active = (rfp->fp_worker != NULL);
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has_normal_work = (rfp->fp_func != NULL);
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has_pm_work = (rfp->fp_flags & FP_PM_WORK);
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/* If there is no work scheduled for the process, we can start work. */
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if (!is_pending && !is_active) return TRUE;
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/* If there is already normal work scheduled for the process, we cannot add
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* more, since we support only one normal job per process.
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*/
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if (has_normal_work) return FALSE;
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/* If this process has pending PM work but no normal work, we can add the
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* normal work for execution before the worker will start.
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*/
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if (is_pending) return TRUE;
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/* However, if a worker is active for PM work, we cannot add normal work
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* either, because the work will not be considered. For this reason, we can
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* not use this function for processes that can possibly get postponed PM
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* work. It is still safe for core system processes, though.
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*/
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return FALSE;
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}
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/*===========================================================================*
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* worker_try_activate *
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*===========================================================================*/
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static void worker_try_activate(struct fproc *rfp, int use_spare)
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{
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/* See if we can wake up a thread to do the work scheduled for the given
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* process. If not, mark the process as having pending work for later.
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*/
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int i, available, needed;
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struct worker_thread *worker;
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/* Use the last available thread only if requested. Otherwise, leave at least
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* one spare thread for deadlock resolution.
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*/
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needed = use_spare ? 1 : 2;
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worker = NULL;
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for (i = available = 0; i < NR_WTHREADS; i++) {
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if (workers[i].w_fp == NULL) {
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if (worker == NULL)
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worker = &workers[i];
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if (++available >= needed)
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break;
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}
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}
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if (available >= needed) {
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assert(worker != NULL);
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rfp->fp_worker = worker;
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worker->w_fp = rfp;
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worker_wake(worker);
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} else {
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rfp->fp_flags |= FP_PENDING;
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pending++;
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}
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}
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/*===========================================================================*
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* worker_start *
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*===========================================================================*/
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void worker_start(struct fproc *rfp, void (*func)(void), message *m_ptr,
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int use_spare)
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{
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/* Schedule work to be done by a worker thread. The work is bound to the given
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* process. If a function pointer is given, the work is considered normal work,
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* and the function will be called to handle it. If the function pointer is
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* NULL, the work is considered postponed PM work, and service_pm_postponed
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* will be called to handle it. The input message will be a copy of the given
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* message. Optionally, the last spare (deadlock-resolving) thread may be used
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* to execute the work immediately.
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*/
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int is_pm_work, is_pending, is_active, has_normal_work, has_pm_work;
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assert(rfp != NULL);
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is_pm_work = (func == NULL);
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is_pending = (rfp->fp_flags & FP_PENDING);
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is_active = (rfp->fp_worker != NULL);
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has_normal_work = (rfp->fp_func != NULL);
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has_pm_work = (rfp->fp_flags & FP_PM_WORK);
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/* Sanity checks. If any of these trigger, someone messed up badly! */
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if (is_pending || is_active) {
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if (is_pending && is_active)
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panic("work cannot be both pending and active");
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/* The process cannot make more than one call at once. */
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if (!is_pm_work && has_normal_work)
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panic("process has two calls (%x, %x)",
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rfp->fp_msg.m_type, m_ptr->m_type);
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/* PM will not send more than one job per process to us at once. */
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if (is_pm_work && has_pm_work)
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panic("got two calls from PM (%x, %x)",
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rfp->fp_pm_msg.m_type, m_ptr->m_type);
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/* Despite PM's sys_delay_stop() system, it is possible that normal
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* work (in particular, do_pending_pipe) arrives after postponed PM
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* work has been scheduled for execution, so we don't check for that.
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*/
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#if 0
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printf("VFS: adding %s work to %s thread\n",
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is_pm_work ? "PM" : "normal",
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is_pending ? "pending" : "active");
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#endif
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} else {
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/* Some cleanup step forgotten somewhere? */
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if (has_normal_work || has_pm_work)
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panic("worker administration error");
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}
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/* Save the work to be performed. */
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if (!is_pm_work) {
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rfp->fp_msg = *m_ptr;
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rfp->fp_func = func;
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} else {
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rfp->fp_pm_msg = *m_ptr;
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rfp->fp_flags |= FP_PM_WORK;
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}
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/* If we have not only added to existing work, go look for a free thread.
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* Note that we won't be using the spare thread for normal work if there is
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* already PM work pending, but that situation will never occur in practice.
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*/
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if (!is_pending && !is_active)
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worker_try_activate(rfp, use_spare);
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}
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/*===========================================================================*
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* worker_sleep *
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*===========================================================================*/
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static void worker_sleep(void)
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{
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struct worker_thread *worker = self;
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ASSERTW(worker);
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if (mutex_lock(&worker->w_event_mutex) != 0)
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panic("unable to lock event mutex");
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if (cond_wait(&worker->w_event, &worker->w_event_mutex) != 0)
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panic("could not wait on conditional variable");
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if (mutex_unlock(&worker->w_event_mutex) != 0)
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panic("unable to unlock event mutex");
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self = worker;
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}
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/*===========================================================================*
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* worker_wake *
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*===========================================================================*/
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static void worker_wake(struct worker_thread *worker)
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{
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/* Signal a worker to wake up */
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ASSERTW(worker);
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if (mutex_lock(&worker->w_event_mutex) != 0)
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panic("unable to lock event mutex");
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if (cond_signal(&worker->w_event) != 0)
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panic("unable to signal conditional variable");
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if (mutex_unlock(&worker->w_event_mutex) != 0)
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panic("unable to unlock event mutex");
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}
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/*===========================================================================*
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* worker_suspend *
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*===========================================================================*/
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struct worker_thread *worker_suspend(void)
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{
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/* Suspend the current thread, saving certain thread variables. Return a
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* pointer to the thread's worker structure for later resumption.
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*/
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ASSERTW(self);
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assert(fp != NULL);
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assert(self->w_fp == fp);
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assert(fp->fp_worker == self);
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self->w_err_code = err_code;
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return self;
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}
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/*===========================================================================*
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* worker_resume *
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*===========================================================================*/
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void worker_resume(struct worker_thread *org_self)
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{
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/* Resume the current thread after suspension, restoring thread variables. */
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ASSERTW(org_self);
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self = org_self;
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fp = self->w_fp;
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assert(fp != NULL);
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err_code = self->w_err_code;
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}
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/*===========================================================================*
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* worker_wait *
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*===========================================================================*/
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void worker_wait(void)
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{
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/* Put the current thread to sleep until woken up by the main thread. */
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(void) worker_suspend(); /* worker_sleep already saves and restores 'self' */
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worker_sleep();
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/* We continue here after waking up */
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worker_resume(self);
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assert(self->w_next == NULL);
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}
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/*===========================================================================*
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* worker_signal *
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*===========================================================================*/
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void worker_signal(struct worker_thread *worker)
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{
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ASSERTW(worker); /* Make sure we have a valid thread */
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worker_wake(worker);
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}
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/*===========================================================================*
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* worker_stop *
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*===========================================================================*/
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void worker_stop(struct worker_thread *worker)
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{
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ASSERTW(worker); /* Make sure we have a valid thread */
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if (worker->w_task != NONE) {
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/* This thread is communicating with a driver or file server */
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if (worker->w_drv_sendrec != NULL) { /* Driver */
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worker->w_drv_sendrec->m_type = EIO;
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} else if (worker->w_fs_sendrec != NULL) { /* FS */
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worker->w_fs_sendrec->m_type = EIO;
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} else {
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panic("reply storage consistency error"); /* Oh dear */
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}
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} else {
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/* This shouldn't happen at all... */
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printf("VFS: stopping worker not blocked on any task?\n");
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util_stacktrace();
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}
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worker_wake(worker);
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}
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/*===========================================================================*
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* worker_stop_by_endpt *
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*===========================================================================*/
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void worker_stop_by_endpt(endpoint_t proc_e)
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{
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struct worker_thread *worker;
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int i;
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if (proc_e == NONE) return;
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for (i = 0; i < NR_WTHREADS; i++) {
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worker = &workers[i];
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if (worker->w_fp != NULL && worker->w_task == proc_e)
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worker_stop(worker);
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}
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}
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/*===========================================================================*
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* worker_get *
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*===========================================================================*/
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struct worker_thread *worker_get(thread_t worker_tid)
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{
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int i;
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for (i = 0; i < NR_WTHREADS; i++)
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if (workers[i].w_tid == worker_tid)
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return(&workers[i]);
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return(NULL);
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}
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/*===========================================================================*
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* worker_set_proc *
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*===========================================================================*/
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void worker_set_proc(struct fproc *rfp)
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{
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/* Perform an incredibly ugly action that completely violates the threading
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* model: change the current working thread's process context to another
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* process. The caller is expected to hold the lock to both the calling and the
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* target process, and neither process is expected to continue regular
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* operation when done. This code is here *only* and *strictly* for the reboot
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* code, and *must not* be used for anything else.
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*/
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if (fp == rfp) return;
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if (rfp->fp_worker != NULL)
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panic("worker_set_proc: target process not idle");
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fp->fp_worker = NULL;
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fp = rfp;
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self->w_fp = rfp;
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fp->fp_worker = self;
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}
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