minix/drivers/acpi/namespace/nsrepair.c
Tomas Hruby 9560b6dea8 ACPI driver
- 99% of the code is Intel's ACPICA. The license is compliant with BSD
  and GNU and virtually all systems that use ACPI use this code, For
  instance it is part of the Linux kernel.

- The only minix specific files are

  acpi.c
  osminixxf.c
  platform/acminix.h

  and

  include/minix/acpi.h

- At the moment the driver does not register interrupt hooks which I
  believe is mainly for handling PnP, events like "battery level is
  low" and power management. Should not be difficult to add it if need
  be.

- The interface to the outside world is virtually non-existent except
  a trivial message based service for PCI driver to query which device
  is connected to what IRQ line. This will evolve as more components
  start using this driver. VM, Scheduler and IOMMU are the possible
  users right now.

- because of dependency on a native 64bit (long long, part of c99) it
  is compiled only with a gnu-like compilers which in case of Minix
  includes gcc llvm-gcc and clang
2010-09-02 15:44:04 +00:00

877 lines
28 KiB
C

/******************************************************************************
*
* Module Name: nsrepair - Repair for objects returned by predefined methods
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSREPAIR_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#include "acinterp.h"
#include "acpredef.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsrepair")
/*******************************************************************************
*
* This module attempts to repair or convert objects returned by the
* predefined methods to an object type that is expected, as per the ACPI
* specification. The need for this code is dictated by the many machines that
* return incorrect types for the standard predefined methods. Performing these
* conversions here, in one place, eliminates the need for individual ACPI
* device drivers to do the same. Note: Most of these conversions are different
* than the internal object conversion routines used for implicit object
* conversion.
*
* The following conversions can be performed as necessary:
*
* Integer -> String
* Integer -> Buffer
* String -> Integer
* String -> Buffer
* Buffer -> Integer
* Buffer -> String
* Buffer -> Package of Integers
* Package -> Package of one Package
*
* Additional possible repairs:
*
* Optional/unnecessary NULL package elements removed
* Required package elements that are NULL replaced by Integer/String/Buffer
* Incorrect standalone package wrapped with required outer package
*
******************************************************************************/
/* Local prototypes */
static ACPI_STATUS
AcpiNsConvertToInteger (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject);
static ACPI_STATUS
AcpiNsConvertToString (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject);
static ACPI_STATUS
AcpiNsConvertToBuffer (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject);
static ACPI_STATUS
AcpiNsConvertToPackage (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject);
/*******************************************************************************
*
* FUNCTION: AcpiNsRepairObject
*
* PARAMETERS: Data - Pointer to validation data structure
* ExpectedBtypes - Object types expected
* PackageIndex - Index of object within parent package (if
* applicable - ACPI_NOT_PACKAGE_ELEMENT
* otherwise)
* ReturnObjectPtr - Pointer to the object returned from the
* evaluation of a method or object
*
* RETURN: Status. AE_OK if repair was successful.
*
* DESCRIPTION: Attempt to repair/convert a return object of a type that was
* not expected.
*
******************************************************************************/
ACPI_STATUS
AcpiNsRepairObject (
ACPI_PREDEFINED_DATA *Data,
UINT32 ExpectedBtypes,
UINT32 PackageIndex,
ACPI_OPERAND_OBJECT **ReturnObjectPtr)
{
ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
ACPI_OPERAND_OBJECT *NewObject;
ACPI_STATUS Status;
ACPI_FUNCTION_NAME (NsRepairObject);
/*
* At this point, we know that the type of the returned object was not
* one of the expected types for this predefined name. Attempt to
* repair the object by converting it to one of the expected object
* types for this predefined name.
*/
if (ExpectedBtypes & ACPI_RTYPE_INTEGER)
{
Status = AcpiNsConvertToInteger (ReturnObject, &NewObject);
if (ACPI_SUCCESS (Status))
{
goto ObjectRepaired;
}
}
if (ExpectedBtypes & ACPI_RTYPE_STRING)
{
Status = AcpiNsConvertToString (ReturnObject, &NewObject);
if (ACPI_SUCCESS (Status))
{
goto ObjectRepaired;
}
}
if (ExpectedBtypes & ACPI_RTYPE_BUFFER)
{
Status = AcpiNsConvertToBuffer (ReturnObject, &NewObject);
if (ACPI_SUCCESS (Status))
{
goto ObjectRepaired;
}
}
if (ExpectedBtypes & ACPI_RTYPE_PACKAGE)
{
Status = AcpiNsConvertToPackage (ReturnObject, &NewObject);
if (ACPI_SUCCESS (Status))
{
goto ObjectRepaired;
}
}
/* We cannot repair this object */
return (AE_AML_OPERAND_TYPE);
ObjectRepaired:
/* Object was successfully repaired */
/*
* If the original object is a package element, we need to:
* 1. Set the reference count of the new object to match the
* reference count of the old object.
* 2. Decrement the reference count of the original object.
*/
if (PackageIndex != ACPI_NOT_PACKAGE_ELEMENT)
{
NewObject->Common.ReferenceCount =
ReturnObject->Common.ReferenceCount;
if (ReturnObject->Common.ReferenceCount > 1)
{
ReturnObject->Common.ReferenceCount--;
}
ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
"%s: Converted %s to expected %s at index %u\n",
Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject),
AcpiUtGetObjectTypeName (NewObject), PackageIndex));
}
else
{
ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
"%s: Converted %s to expected %s\n",
Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject),
AcpiUtGetObjectTypeName (NewObject)));
}
/* Delete old object, install the new return object */
AcpiUtRemoveReference (ReturnObject);
*ReturnObjectPtr = NewObject;
Data->Flags |= ACPI_OBJECT_REPAIRED;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsConvertToInteger
*
* PARAMETERS: OriginalObject - Object to be converted
* ReturnObject - Where the new converted object is returned
*
* RETURN: Status. AE_OK if conversion was successful.
*
* DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
*
******************************************************************************/
static ACPI_STATUS
AcpiNsConvertToInteger (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject)
{
ACPI_OPERAND_OBJECT *NewObject;
ACPI_STATUS Status;
UINT64 Value = 0;
UINT32 i;
switch (OriginalObject->Common.Type)
{
case ACPI_TYPE_STRING:
/* String-to-Integer conversion */
Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
ACPI_ANY_BASE, &Value);
if (ACPI_FAILURE (Status))
{
return (Status);
}
break;
case ACPI_TYPE_BUFFER:
/* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
if (OriginalObject->Buffer.Length > 8)
{
return (AE_AML_OPERAND_TYPE);
}
/* Extract each buffer byte to create the integer */
for (i = 0; i < OriginalObject->Buffer.Length; i++)
{
Value |= ((UINT64) OriginalObject->Buffer.Pointer[i] << (i * 8));
}
break;
default:
return (AE_AML_OPERAND_TYPE);
}
NewObject = AcpiUtCreateIntegerObject (Value);
if (!NewObject)
{
return (AE_NO_MEMORY);
}
*ReturnObject = NewObject;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsConvertToString
*
* PARAMETERS: OriginalObject - Object to be converted
* ReturnObject - Where the new converted object is returned
*
* RETURN: Status. AE_OK if conversion was successful.
*
* DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
*
******************************************************************************/
static ACPI_STATUS
AcpiNsConvertToString (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject)
{
ACPI_OPERAND_OBJECT *NewObject;
ACPI_SIZE Length;
ACPI_STATUS Status;
switch (OriginalObject->Common.Type)
{
case ACPI_TYPE_INTEGER:
/*
* Integer-to-String conversion. Commonly, convert
* an integer of value 0 to a NULL string. The last element of
* _BIF and _BIX packages occasionally need this fix.
*/
if (OriginalObject->Integer.Value == 0)
{
/* Allocate a new NULL string object */
NewObject = AcpiUtCreateStringObject (0);
if (!NewObject)
{
return (AE_NO_MEMORY);
}
}
else
{
Status = AcpiExConvertToString (OriginalObject, &NewObject,
ACPI_IMPLICIT_CONVERT_HEX);
if (ACPI_FAILURE (Status))
{
return (Status);
}
}
break;
case ACPI_TYPE_BUFFER:
/*
* Buffer-to-String conversion. Use a ToString
* conversion, no transform performed on the buffer data. The best
* example of this is the _BIF method, where the string data from
* the battery is often (incorrectly) returned as buffer object(s).
*/
Length = 0;
while ((Length < OriginalObject->Buffer.Length) &&
(OriginalObject->Buffer.Pointer[Length]))
{
Length++;
}
/* Allocate a new string object */
NewObject = AcpiUtCreateStringObject (Length);
if (!NewObject)
{
return (AE_NO_MEMORY);
}
/*
* Copy the raw buffer data with no transform. String is already NULL
* terminated at Length+1.
*/
ACPI_MEMCPY (NewObject->String.Pointer,
OriginalObject->Buffer.Pointer, Length);
break;
default:
return (AE_AML_OPERAND_TYPE);
}
*ReturnObject = NewObject;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsConvertToBuffer
*
* PARAMETERS: OriginalObject - Object to be converted
* ReturnObject - Where the new converted object is returned
*
* RETURN: Status. AE_OK if conversion was successful.
*
* DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
*
******************************************************************************/
static ACPI_STATUS
AcpiNsConvertToBuffer (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject)
{
ACPI_OPERAND_OBJECT *NewObject;
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT **Elements;
UINT32 *DwordBuffer;
UINT32 Count;
UINT32 i;
switch (OriginalObject->Common.Type)
{
case ACPI_TYPE_INTEGER:
/*
* Integer-to-Buffer conversion.
* Convert the Integer to a packed-byte buffer. _MAT and other
* objects need this sometimes, if a read has been performed on a
* Field object that is less than or equal to the global integer
* size (32 or 64 bits).
*/
Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
if (ACPI_FAILURE (Status))
{
return (Status);
}
break;
case ACPI_TYPE_STRING:
/* String-to-Buffer conversion. Simple data copy */
NewObject = AcpiUtCreateBufferObject (OriginalObject->String.Length);
if (!NewObject)
{
return (AE_NO_MEMORY);
}
ACPI_MEMCPY (NewObject->Buffer.Pointer,
OriginalObject->String.Pointer, OriginalObject->String.Length);
break;
case ACPI_TYPE_PACKAGE:
/*
* This case is often seen for predefined names that must return a
* Buffer object with multiple DWORD integers within. For example,
* _FDE and _GTM. The Package can be converted to a Buffer.
*/
/* All elements of the Package must be integers */
Elements = OriginalObject->Package.Elements;
Count = OriginalObject->Package.Count;
for (i = 0; i < Count; i++)
{
if ((!*Elements) ||
((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
{
return (AE_AML_OPERAND_TYPE);
}
Elements++;
}
/* Create the new buffer object to replace the Package */
NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
if (!NewObject)
{
return (AE_NO_MEMORY);
}
/* Copy the package elements (integers) to the buffer as DWORDs */
Elements = OriginalObject->Package.Elements;
DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
for (i = 0; i < Count; i++)
{
*DwordBuffer = (UINT32) (*Elements)->Integer.Value;
DwordBuffer++;
Elements++;
}
break;
default:
return (AE_AML_OPERAND_TYPE);
}
*ReturnObject = NewObject;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsConvertToPackage
*
* PARAMETERS: OriginalObject - Object to be converted
* ReturnObject - Where the new converted object is returned
*
* RETURN: Status. AE_OK if conversion was successful.
*
* DESCRIPTION: Attempt to convert a Buffer object to a Package. Each byte of
* the buffer is converted to a single integer package element.
*
******************************************************************************/
static ACPI_STATUS
AcpiNsConvertToPackage (
ACPI_OPERAND_OBJECT *OriginalObject,
ACPI_OPERAND_OBJECT **ReturnObject)
{
ACPI_OPERAND_OBJECT *NewObject;
ACPI_OPERAND_OBJECT **Elements;
UINT32 Length;
UINT8 *Buffer;
switch (OriginalObject->Common.Type)
{
case ACPI_TYPE_BUFFER:
/* Buffer-to-Package conversion */
Length = OriginalObject->Buffer.Length;
NewObject = AcpiUtCreatePackageObject (Length);
if (!NewObject)
{
return (AE_NO_MEMORY);
}
/* Convert each buffer byte to an integer package element */
Elements = NewObject->Package.Elements;
Buffer = OriginalObject->Buffer.Pointer;
while (Length--)
{
*Elements = AcpiUtCreateIntegerObject ((UINT64) *Buffer);
if (!*Elements)
{
AcpiUtRemoveReference (NewObject);
return (AE_NO_MEMORY);
}
Elements++;
Buffer++;
}
break;
default:
return (AE_AML_OPERAND_TYPE);
}
*ReturnObject = NewObject;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsRepairNullElement
*
* PARAMETERS: Data - Pointer to validation data structure
* ExpectedBtypes - Object types expected
* PackageIndex - Index of object within parent package (if
* applicable - ACPI_NOT_PACKAGE_ELEMENT
* otherwise)
* ReturnObjectPtr - Pointer to the object returned from the
* evaluation of a method or object
*
* RETURN: Status. AE_OK if repair was successful.
*
* DESCRIPTION: Attempt to repair a NULL element of a returned Package object.
*
******************************************************************************/
ACPI_STATUS
AcpiNsRepairNullElement (
ACPI_PREDEFINED_DATA *Data,
UINT32 ExpectedBtypes,
UINT32 PackageIndex,
ACPI_OPERAND_OBJECT **ReturnObjectPtr)
{
ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
ACPI_OPERAND_OBJECT *NewObject;
ACPI_FUNCTION_NAME (NsRepairNullElement);
/* No repair needed if return object is non-NULL */
if (ReturnObject)
{
return (AE_OK);
}
/*
* Attempt to repair a NULL element of a Package object. This applies to
* predefined names that return a fixed-length package and each element
* is required. It does not apply to variable-length packages where NULL
* elements are allowed, especially at the end of the package.
*/
if (ExpectedBtypes & ACPI_RTYPE_INTEGER)
{
/* Need an Integer - create a zero-value integer */
NewObject = AcpiUtCreateIntegerObject ((UINT64) 0);
}
else if (ExpectedBtypes & ACPI_RTYPE_STRING)
{
/* Need a String - create a NULL string */
NewObject = AcpiUtCreateStringObject (0);
}
else if (ExpectedBtypes & ACPI_RTYPE_BUFFER)
{
/* Need a Buffer - create a zero-length buffer */
NewObject = AcpiUtCreateBufferObject (0);
}
else
{
/* Error for all other expected types */
return (AE_AML_OPERAND_TYPE);
}
if (!NewObject)
{
return (AE_NO_MEMORY);
}
/* Set the reference count according to the parent Package object */
NewObject->Common.ReferenceCount = Data->ParentPackage->Common.ReferenceCount;
ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
"%s: Converted NULL package element to expected %s at index %u\n",
Data->Pathname, AcpiUtGetObjectTypeName (NewObject), PackageIndex));
*ReturnObjectPtr = NewObject;
Data->Flags |= ACPI_OBJECT_REPAIRED;
return (AE_OK);
}
/******************************************************************************
*
* FUNCTION: AcpiNsRemoveNullElements
*
* PARAMETERS: Data - Pointer to validation data structure
* PackageType - An AcpiReturnPackageTypes value
* ObjDesc - A Package object
*
* RETURN: None.
*
* DESCRIPTION: Remove all NULL package elements from packages that contain
* a variable number of sub-packages. For these types of
* packages, NULL elements can be safely removed.
*
*****************************************************************************/
void
AcpiNsRemoveNullElements (
ACPI_PREDEFINED_DATA *Data,
UINT8 PackageType,
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_OPERAND_OBJECT **Source;
ACPI_OPERAND_OBJECT **Dest;
UINT32 Count;
UINT32 NewCount;
UINT32 i;
ACPI_FUNCTION_NAME (NsRemoveNullElements);
/*
* PTYPE1 packages contain no subpackages.
* PTYPE2 packages contain a variable number of sub-packages. We can
* safely remove all NULL elements from the PTYPE2 packages.
*/
switch (PackageType)
{
case ACPI_PTYPE1_FIXED:
case ACPI_PTYPE1_VAR:
case ACPI_PTYPE1_OPTION:
return;
case ACPI_PTYPE2:
case ACPI_PTYPE2_COUNT:
case ACPI_PTYPE2_PKG_COUNT:
case ACPI_PTYPE2_FIXED:
case ACPI_PTYPE2_MIN:
case ACPI_PTYPE2_REV_FIXED:
break;
default:
return;
}
Count = ObjDesc->Package.Count;
NewCount = Count;
Source = ObjDesc->Package.Elements;
Dest = Source;
/* Examine all elements of the package object, remove nulls */
for (i = 0; i < Count; i++)
{
if (!*Source)
{
NewCount--;
}
else
{
*Dest = *Source;
Dest++;
}
Source++;
}
/* Update parent package if any null elements were removed */
if (NewCount < Count)
{
ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
"%s: Found and removed %u NULL elements\n",
Data->Pathname, (Count - NewCount)));
/* NULL terminate list and update the package count */
*Dest = NULL;
ObjDesc->Package.Count = NewCount;
}
}
/*******************************************************************************
*
* FUNCTION: AcpiNsRepairPackageList
*
* PARAMETERS: Data - Pointer to validation data structure
* ObjDescPtr - Pointer to the object to repair. The new
* package object is returned here,
* overwriting the old object.
*
* RETURN: Status, new object in *ObjDescPtr
*
* DESCRIPTION: Repair a common problem with objects that are defined to return
* a variable-length Package of Packages. If the variable-length
* is one, some BIOS code mistakenly simply declares a single
* Package instead of a Package with one sub-Package. This
* function attempts to repair this error by wrapping a Package
* object around the original Package, creating the correct
* Package with one sub-Package.
*
* Names that can be repaired in this manner include:
* _ALR, _CSD, _HPX, _MLS, _PRT, _PSS, _TRT, TSS
*
******************************************************************************/
ACPI_STATUS
AcpiNsRepairPackageList (
ACPI_PREDEFINED_DATA *Data,
ACPI_OPERAND_OBJECT **ObjDescPtr)
{
ACPI_OPERAND_OBJECT *PkgObjDesc;
ACPI_FUNCTION_NAME (NsRepairPackageList);
/*
* Create the new outer package and populate it. The new package will
* have a single element, the lone subpackage.
*/
PkgObjDesc = AcpiUtCreatePackageObject (1);
if (!PkgObjDesc)
{
return (AE_NO_MEMORY);
}
PkgObjDesc->Package.Elements[0] = *ObjDescPtr;
/* Return the new object in the object pointer */
*ObjDescPtr = PkgObjDesc;
Data->Flags |= ACPI_OBJECT_REPAIRED;
ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
"%s: Repaired incorrectly formed Package\n", Data->Pathname));
return (AE_OK);
}