minix/kernel/proc.h
Jorrit Herder f0594a9e6d - Fixed comments in various system call handlers. Work in progress on new
sys_privctl() call to dynamically start servers and drivers.

- Shutdown sequence slightly adjusted: called as watchdog timer to let the
  busy sys_abort() call from the PM return first.

- Changed umap_bios() to have more restrictive check: BIOS memory is now
  allowed in BIOS_MEM_BEGIN to END (interrupt vectors) and BASE_MEM_TOP
  to UPPER_MEM_END. Hopefully this keeps QEMU and Bochs happy.
2005-07-21 18:36:40 +00:00

114 lines
4.6 KiB
C
Executable file

#ifndef PROC_H
#define PROC_H
/* Here is the declaration of the process table. It contains all process
* data, including registers, flags, scheduling priority, memory map,
* accounting, message passing (IPC) information, and so on.
*
* Many assembly code routines reference fields in it. The offsets to these
* fields are defined in the assembler include file sconst.h. When changing
* struct proc, be sure to change sconst.h to match.
*/
#include <minix/com.h>
#include "protect.h"
#include "const.h"
#include "priv.h"
struct proc {
struct stackframe_s p_reg; /* process' registers saved in stack frame */
#if (CHIP == INTEL)
reg_t p_ldt_sel; /* selector in gdt with ldt base and limit */
struct segdesc_s p_ldt[2+NR_REMOTE_SEGS]; /* CS, DS and remote segments */
#endif
#if (CHIP == M68000)
/* M68000 specific registers and FPU details go here. */
#endif
proc_nr_t p_nr; /* number of this process (for fast access) */
struct priv *p_priv; /* system privileges structure */
char p_rts_flags; /* SENDING, RECEIVING, etc. */
char p_priority; /* current scheduling priority */
char p_max_priority; /* maximum scheduling priority */
char p_quantum_size; /* quantum size in ticks */
char p_sched_ticks; /* number of scheduling ticks left */
char p_full_quantums; /* number of full quantums left */
struct mem_map p_memmap[NR_LOCAL_SEGS]; /* memory map (T, D, S) */
clock_t p_user_time; /* user time in ticks */
clock_t p_sys_time; /* sys time in ticks */
struct proc *p_nextready; /* pointer to next ready process */
struct notification *p_ntf_q; /* queue of pending notifications */
struct proc *p_caller_q; /* head of list of procs wishing to send */
struct proc *p_q_link; /* link to next proc wishing to send */
message *p_messbuf; /* pointer to passed message buffer */
proc_nr_t p_getfrom; /* from whom does process want to receive? */
proc_nr_t p_sendto; /* to whom does process want to send? */
sigset_t p_pending; /* bit map for pending kernel signals */
char p_name[P_NAME_LEN]; /* name of the process, including \0 */
#if DEBUG_SCHED_CHECK
int p_ready, p_found;
#endif
};
/* Bits for the runtime flags. A process is runnable iff p_rts_flags == 0. */
#define SLOT_FREE 0x01 /* process slot is free */
#define NO_MAP 0x02 /* keeps unmapped forked child from running */
#define SENDING 0x04 /* process blocked trying to SEND */
#define RECEIVING 0x08 /* process blocked trying to RECEIVE */
#define SIGNALED 0x10 /* set when new kernel signal arrives */
#define SIG_PENDING 0x20 /* unready while signal being processed */
#define P_STOP 0x40 /* set when process is being traced */
/* Scheduling priorities for p_priority. Values must start at zero (highest
* priority) and increment. Priorities of the processes in the boot image can
* be set in table.c.
*/
#define NR_SCHED_QUEUES 16 /* MUST equal minimum priority + 1 */
#define TASK_Q 0 /* highest, reserved for kernel tasks */
#define MAX_USER_Q 8 /* highest priority for user processes */
#define USER_Q 11 /* user default (should correspond to nice 0) */
#define MIN_USER_Q 14 /* minimum priority for user processes */
#define IDLE_Q 15 /* lowest, only IDLE process goes here */
/* Each queue has a maximum number of full quantums associated with it. */
#define QUANTUMS(q) (NR_SCHED_QUEUES - (q))
/* Magic process table addresses. */
#define BEG_PROC_ADDR (&proc[0])
#define BEG_USER_ADDR (&proc[NR_TASKS])
#define END_PROC_ADDR (&proc[NR_TASKS + NR_PROCS])
#define NIL_PROC ((struct proc *) 0)
#define NIL_SYS_PROC ((struct proc *) 1)
#define cproc_addr(n) (&(proc + NR_TASKS)[(n)])
#define proc_addr(n) (pproc_addr + NR_TASKS)[(n)]
#define proc_nr(p) ((p)->p_nr)
#define isokprocn(n) ((unsigned) ((n) + NR_TASKS) < NR_PROCS + NR_TASKS)
#define isemptyn(n) isemptyp(proc_addr(n))
#define isemptyp(p) ((p)->p_rts_flags == SLOT_FREE)
#define iskernelp(p) iskerneln((p)->p_nr)
#define iskerneln(n) ((n) < 0)
#define isuserp(p) isusern((p)->p_nr)
#define isusern(n) ((n) >= 0)
/* The process table and pointers to process table slots. The pointers allow
* faster access because now a process entry can be found by indexing the
* pproc_addr array, while accessing an element i requires a multiplication
* with sizeof(struct proc) to determine the address.
*/
EXTERN struct proc proc[NR_TASKS + NR_PROCS]; /* process table */
EXTERN struct proc *pproc_addr[NR_TASKS + NR_PROCS];
EXTERN struct proc *rdy_head[NR_SCHED_QUEUES]; /* ptrs to ready list headers */
EXTERN struct proc *rdy_tail[NR_SCHED_QUEUES]; /* ptrs to ready list tails */
#endif /* PROC_H */