// REQUIRES: ppc32-registered-target // RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s // Check initialization vector int test0 = (vector int)(1); // CHECK: @test0 = global <4 x i32> vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> // CHECK: @v1 = global <16 x i8> vector char v1 = (vector char)((vector int)(1, 2, 3, 4)); // CHECK: @v2 = global <16 x i8> vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f)); // CHECK: @v3 = global <16 x i8> vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd')); // CHECK: @v4 = global <4 x i32> vector int v4 = (vector char){1, 2, 3, 4}; void test2() { vector int vi; vector float vf; vi = (vector int)(1); // CHECK: vf = (vector float)(1.0); // CHECK: vi = (vector int)(1, 2, 3, 4); // CHECK: vi = (vector int)(1, 2, 3, 4, 5); // CHECK: vi = (vector int){1}; // CHECK: vi = (vector int){1, 2}; // CHECK: vi = (vector int){1, 2, 3, 4}; // CHECK: } // Check pre/post increment/decrement void test3() { vector int vi; vi++; // CHECK: add <4 x i32> {{.*}} vector unsigned int vui; --vui; // CHECK: add <4 x i32> {{.*}} vector float vf; vf++; // CHECK: fadd <4 x float> {{.*}} }